Assembly Language for Intel-Based Computers, 5th Edition
Kip R. Irvine
Chapter 15: BIOS-Level Programming
Slide show prepared by the author
Revision date: June 4, 2006
(c) Pearson Education, 2006-2007. All rights reserved. You may modify and copy this slide show for your personal use, or for use in the classroom, as long as this copyright statement, the author's name, and the title are not changed.
Chapter Overview
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Personalities
Bill Gates: co-authored QBASIC interpreter Gary Kildall: creator of CP/M-86 operating system
multitasking, when MS-DOS was not
Peter Norton:
Inside the IBM-PC first book to thoroughly explore IBMPC software and hardware created the Norton Utilities software
Michael Abrash: columnist, expert programmer
worked on Quake and Doom computer games optimized graphics code in Windows NT book: The Zen of Code Optimization
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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PC-BIOS
The BIOS (Basic Input-Output System) provides lowlevel hardware drivers for the operating system.
accessible to 16-bit applications written in assembly language, of course source code published by IBM in early 1980's
Advantages over MS-DOS:
permits graphics and color programming faster I/O speeds read mouse, serial port, parallel port low-level disk access
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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BIOS Data Area
Fixed-location data area at address 00400h
this area is also used by MS-DOS this area is accessible under Windows 98 & Windows Me, but not under Windows NT, 2000, or XP.
Contents:
Serial and parallel port addresses Hardware list, memory size Keyboard status flags, keyboard buffer pointers, keyboard buffer data Video hardware configuration Timer data
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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What's Next
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
Web site
Examples
Keyboard Input with INT 16h
How the Keyboard Works INT 16h Functions
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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How the Keyboard Works
Keystroke sends a scan code to the keyboard serial input port Interrupt triggered: INT 9h service routine executes Scan code and ASCII code inserted into keyboard typeahead buffer
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Keyboard Flags
16-bits, located at 0040:0017h 0018h.
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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INT 16h Functions
Provide low-level access to the keyboard, more so than MS-DOS. Input-output cannot be redirected at the command prompt. Function number is always in the AH register Important functions:
set typematic rate push key into buffer wait for key check keyboard buffer get keyboard flags
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Function 10h: Wait for Key
If a key is waiting in the buffer, the function returns it immediately. If no key is waiting, the program pauses (blocks), waiting for user input.
.data scanCode BYTE ? ASCIICode BYTE ? .code mov ah,10h int 16h mov scanCode,ah mov ASCIICode,al
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Function 12h: Get Keyboard Flags
Retrieves a copy of the keyboard status flags from the BIOS data area.
.data keyFlags WORD ? .code mov ah,12h int 16h mov keyFlags,ax
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Clearing the Keyboard Buffer
Function 11h clears the Zero flag if a key is waiting in the keyboard typeahead buffer.
L1: mov int jz mov int cmp je jmp noKey: or quit: ah,11h 16h noKey ah,10h 16h ah,scanCode quit L1 ; ; ; ; check keyboard buffer any key pressed? no: exit now yes: remove from buffer
; was it the exit key? ; yes: exit now (ZF=1) ; no: check buffer again ; no key pressed ; clear zero flag
al,1
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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What's Next
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Examples
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VIDEO Programming with INT 10h
Basic Background Controlling the Color INT 10h Video Functions Library Procedure Examples
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Video Modes
Graphics video modes
draw pixel by pixel multiple colors
Text video modes
character output, using hardware or software-based font table mode 3 (color text) is the default default range of 80 columns by 25 rows. color attribute byte contains foreground and background colors
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Three Levels of Video Access
MS-DOS function calls
slow, but they work on any MS-DOS machine I/O can be redirected
BIOS function calls
medium-fast, work on nearly all MS-DOS-based machines I/O cannot be redirected
Direct memory-mapped video
fast works only on 100% IBM-compatible computers cannot be redirected does not work under Windows NT, 2000, or XP
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Controlling the Color
Mix primary colors: red, yellow, blue
called subtractive mixing add the intensity bit for 4th channel
Examples:
red + green + blue = light gray (0111) intensity + green + blue = white (1111) green + blue = cyan (0011) red + blue = magenta (0101)
Attribute byte:
4 MSB bits = background 4 LSB bits = foreground
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Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Constructing Attribute Bytes
Color constants defined in [Link] and [Link]: Examples:
Light gray text on a blue background:
(blue SHL 4) OR lightGray
White text on a red background:
(red SHL 4) OR white
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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INT 10h Video Functions
AH register contains the function number 00h: Set video mode
text modes listed in Table 15-5 graphics modes listed in Table 15-6
01h: Set cursor lines 02h: Set cursor position 03h: Get cursor position and size 06h: Scroll window up 07h: Scroll window down 08h: Read character and attribute
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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INT 10h Video Functions
(cont)
09h: Write character and attribute 0Ah: Write character 10h (AL = 03h): Toggle blinking/intensity bit 0Fh: Get video mode 13h: Write string in teletype mode
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Displaying a Color String
Write one character and attribute:
mov si,OFFSET string . . . mov ah,9 ; write character/attribute mov al,[si] ; character to display mov bh,0 ; video page 0 mov bl,color ; attribute or bl,10000000b; set blink/intensity bit mov cx,1 ; display it one time int 10h
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Gotoxy Procedure
;-------------------------------------------------Gotoxy PROC ; ; Sets the cursor position on video page 0. ; Receives: DH,DL = row, column ; Returns: nothing ;--------------------------------------------------pusha mov ah,2 mov bh,0 int 10h popa ret Gotoxy ENDP
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Clrscr Procedure
Clrscr PROC pusha mov ax,0600h mov cx,0 mov dx,184Fh mov bh,7 int 10h mov ah,2 mov bh,0 mov dx,0 int 10h popa ret Clrscr ENDP
; ; ; ; ; ; ; ;
scroll window up upper left corner (0,0) lower right corner (24,79) normal attribute call BIOS locate cursor at 0,0 video page 0 row 0, column 0
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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What's Next
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Examples
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Drawing Graphics Using INT 10h
INT 10h Pixel-Related Functions DrawLine Program Cartesian Coordinates Program Converting Cartesian Coordinates to Screen Coordinates
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INT 10h Pixel-Related Functions
Slow performance Easy to program 0Ch: Write graphics pixel 0Dh: Read graphics pixel
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DrawLine Program
Draws a straight line, using INT 10h function calls Saves and restores current video mode Excerpt from the DrawLine program ([Link]):
mov mov mov mov int ah,0Ch al,color bh,0 cx,currentX 10h ; write pixel ; pixel color ; video page 0
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Cartesian Coordinates Program
Draws the X and Y axes of a Cartesian coordinate system Uses video mode 6A (800 x 600, 16 colors) Name: [Link] Important procedures:
DrawHorizLine DrawVerticalLine
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Converting Cartesian Coordinates to Screen Coordinates
Screen coordinates place the origin (0,0) at the upperleft corner of the screen Graphing functions often need to display negative values
move origin point to the middle of the screen
For Cartesian coordinates X, Y and origin points sOrigX and sOrigY, screen X and screen Y are calculated as:
sx = (sOrigX + X) sy = (sOrigY Y)
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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What's Next
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Examples
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Memory-Mapped Graphics
Binary values are written to video RAM
video adapter must use standard address
Very fast performance
no BIOS or DOS routines to get in the way
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Mode 13h: 320 X 200, 256 Colors
Mode 13h graphics (320 X 200, 256 colors)
Fairly easy to program read and write video adapter via IN and OUT instructions pixel-mapping scheme (1 byte per pixel)
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Mode 13h Details
OUT Instruction
16-bit port address assigned to DX register output value in AL, AX, or EAX Example:
mov mov out dx,3c8h al,20h dx,al ; port address ; value to be sent ; send to the port
Color Indexes
color integer value is an index into a table of colors called a palette
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Color Indexes in Mode 13h
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RGB Colors
Additive mixing of light (red, green, blue). Intensities vary from 0 to 255. Examples:
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What's Next
Introduction Keyboard Input with INT 16h VIDEO Programming with INT 10h Drawing Graphics Using INT 10h Memory-Mapped Graphics Mouse Programming
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
Web site
Examples
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Mouse Programming
MS-DOS functions for reading the mouse Mickey unit of measurement (200th of an inch)
mickeys-to-pixels ratio (8 x 16) is variable
INT 33h functions Mouse Tracking Program Example
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Reset Mouse and Get Status
INT 33h, AX = 0 Example:
mov int cmp je mov ax,0 33h ax,0 MouseNotAvailable numberOfButtons,bx
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Show/Hide Mouse
INT 33h, AX = 1 (show), AX = 2 (hide) Example:
mov int mov int ax,1 33h ax,2 33h ; show ; hide
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Get Mouse Position & Status
INT 33h, AX = 4 Example:
mov mov mov int ax,4 cx,200 dx,100 33h ; X-position ; Y-position
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Get Button Press Information
INT 33h, AX = 5 Example:
mov mov int test jz mov mov ax,5 bx,0 33h ax,1 skip X_coord,cx Y_coord,dx ; button ID ; left button down? ; no - skip ; yes: save coordinates
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Other Mouse Functions
AX = 6: Get Button Release Information AX = 7: Set Horizontal Limits AX = 8: Set Vertical Limits
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Mouse Tracking Program
Tracks the movement of the text mouse cursor X and Y coordinates are continually updated in the lower-right corner of the screen When the user presses the left button, the mouses position is displayed in the lower left corner of the screen Source code (c:\Irvine\Examples\ch15\[Link])
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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Set Mouse Position
INT 33h, AX = 3 Example:
mov int test jne test jne test jne mov mov ax,3 33h bx,1 Left_Button_Down bx,2 Right_Button_Down bx,4 Center_Button_Down Xcoord,cx yCoord,dx
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Summary
Working at the BIOS level gives you a high level of control over hardware Use INT 16h for keyboard control Use INT 10h for video text Use memory-mapped I/O for graphics Use INT 33h for the mouse
Irvine, Kip R. Assembly Language for Intel-Based Computers 5/e, 2007.
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The End
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