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Java Method Basics and Examples

Chapter 6 discusses methods in programming, including how to define and invoke them, as well as the concepts of formal and actual parameters. It explains the importance of method signatures, return value types, and the benefits of using methods for code reuse and complexity reduction. Additionally, it covers method invocation tracing and the significance of return statements in value-returning methods.
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0% found this document useful (0 votes)
8 views77 pages

Java Method Basics and Examples

Chapter 6 discusses methods in programming, including how to define and invoke them, as well as the concepts of formal and actual parameters. It explains the importance of method signatures, return value types, and the benefits of using methods for code reuse and complexity reduction. Additionally, it covers method invocation tracing and the significance of return statements in value-returning methods.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

Chapter 6

Methods

1
Opening Problem
Find the sum of integers from 1 to 10, from 20 to 30, and
from 35 to 45, respectively.
int sum = 0;
for (int i = 1; i <= 10; i++)
sum += i;
[Link]("Sum from 1 to 10 is " + sum);

sum = 0;
for (int i = 20; i <= 30; i++)
sum += i;
[Link]("Sum from 20 to 30 is " + sum);

sum = 0;
for (int i = 35; i <= 45; i++)
sum += i;
[Link]("Sum from 35 to 45 is " + sum);

2
Solution
public static int sum(int i1, int i2) {
int sum = 0;
for (int i = i1; i <= i2; i++)
sum += i;
return sum;
}

public static void main(String[] args) {


[Link]("Sum from 1 to 10 is " + sum(1, 10));
[Link]("Sum from 20 to 30 is " + sum(20, 30));
[Link]("Sum from 35 to 45 is " + sum(35, 45));
}
3
Defining Methods

A method is a collection of statements that are


grouped together to perform an operation.
Define a method Invoke a method

return value method formal


modifier type name parameters
int z = max(x, y);
method
public static int max(int num1, int num2) {
header
actual parameters
int result; (arguments)
method
body parameter list
if (num1 > num2)
result = num1;
else
method
result = num2; signature

return result; return value


}

4
Method Signature

Method signature is the combination of the method name and the


parameter list.

Define a method Invoke a method

return value method formal


modifier type name parameters
int z = max(x, y);
method
public static int max(int num1, int num2) {
header
actual parameters
int result; (arguments)
method
body parameter list
if (num1 > num2)
result = num1;
else
method
result = num2; signature

return result; return value


}

5
Formal Parameters

The variables defined in the method header are known as


formal parameters.

Define a method Invoke a method

return value method formal


modifier type name parameters
int z = max(x, y);
method
public static int max(int num1, int num2) {
header
actual parameters
int result; (arguments)
method
body parameter list
if (num1 > num2)
result = num1;
else
method
result = num2; signature

return result; return value


}

6
Actual Parameters

When a method is invoked, you pass a value to the parameter. This


value is referred to as actual parameter or argument.

Define a method Invoke a method

return value method formal


modifier type name parameters
int z = max(x, y);
method
public static int max(int num1, int num2) {
header
actual parameters
int result; (arguments)
method
body parameter list
if (num1 > num2)
result = num1;
else
method
result = num2; signature

return result; return value


}

7
Return Value Type
A method may return a value. The returnValueType is the data type
of the value the method returns. If the method does not return a
value, the returnValueType is the keyword void. For example, the
returnValueType in the main method is void.
Define a method Invoke a method

return value method formal


modifier type name parameters
int z = max(x, y);
method
public static int max(int num1, int num2) {
header
actual parameters
int result; (arguments)
method
body parameter list
if (num1 > num2)
result = num1;
else
method
result = num2; signature

return result; return value


}

8
Method Abstraction
You can think of the method body as a black box that contains the detailed
implementation for the method.

Optional arguments Optional return


for Input value

Method Header
Black Box
Method body

9
Benefits of Methods

• Write a method once and reuse it anywhere.


• Information hiding. Hide the implementation
from the user.
• Reduce complexity.

10
animation
Trace Method Invocation
i is now 5

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

11
animation
Trace Method Invocation
j is now 2

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

12
animation
Trace Method Invocation
invoke max(i, j)

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

13
animation
Trace Method Invocation
invoke max(i, j)
Pass the value of i to num1
Pass the value of j to num2

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

14
animation
Trace Method Invocation
declare variable result

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

15
animation
Trace Method Invocation
(num1 > num2) is true since
num1 is 5 and num2 is 2

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

16
animation
Trace Method Invocation
result is now 5

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

17
animation
Trace Method Invocation
return result, which is 5

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

18
animation
Trace Method Invocation
return max(i, j) and assign the
return value to k

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

19
animation
Trace Method Invocation
Execute the print statement

public static void main(String[] args) { public static int max(int num1, int num2) {
int i = 5; int result;
int j = 2;
int k = max(i, j); if (num1 > num2)
result = num1;
[Link]( else
"The maximum between " + i + result = num2;
" and " + j + " is " + k);
} return result;
}

20
CAUTION
A return statement is required for a value-returning method. The
method shown below in (a) is logically correct, but it has a
compilation error because the Java compiler thinks it possible that
this method does not return any value.
public static int sign(int n) { public static int sign(int n) {
if (n > 0) Should be if (n > 0)
return 1; return 1;
else if (n == 0) else if (n == 0)
return 0; return 0;
else if (n < 0) else
return –1; return –1;
} }
(a) (b)

To fix this problem, delete if (n < 0) in (a), so that the compiler


will see a return statement to be reached regardless of how the if
statement is evaluated.
21
Reuse Methods from Other Classes

NOTE: One of the benefits of methods is for reuse. The max


method can be invoked from any class besides TestMax. If
you create a new class Test, you can invoke the max method
using [Link] (e.g., [Link]).

22
Call Stacks

Space required for Space required for


the max method the max method
result: 5
num2: 2 num2: 2
num1: 5 num1: 5

Space required for Space required for Space required for Space required for
the main method the main method the main method the main method
k: k: k: k: 5 Stack is empty
j: 2 j: 2 j: 2 j: 2
i: 5 i: 5 i: 5 i: 5

(a) The main (b) The max (c) The max method (d) The max method is (e) The main
method is invoked. method is invoked. is being executed. finished and the return method is finished.
value is sent to k.

23
animation

Trace Call Stack


i is declared and initialized

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k);
}

public static int max(int num1, int num2) {


int result; i: 5

if (num1 > num2)


result = num1; The main method
else is invoked.
result = num2;
return result;
}

24
animation

Trace Call Stack


j is declared and initialized

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k);
}

public static int max(int num1, int num2) { j: 2


int result; i: 5

if (num1 > num2)


result = num1; The main method
else is invoked.
result = num2;
return result;
}

25
animation

Trace Call Stack


Declare k

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k);
} Space required for the
main method
k:
public static int max(int num1, int num2) { j: 2
int result; i: 5

if (num1 > num2)


result = num1; The main method
else is invoked.
result = num2;
return result;
}

26
animation

Trace Call Stack


Invoke max(i, j)

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k);
} Space required for the
main method
k:
public static int max(int num1, int num2) { j: 2
int result; i: 5

if (num1 > num2)


result = num1; The main method
else is invoked.
result = num2;
return result;
}

27
animation

Trace Call Stack


pass the values of i and j to num1
and num2

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k); num2: 2
} num1: 5
Space required for the
public static int max(int num1, int num2) {
int result; main method
k:
if (num1 > num2) j: 2
result = num1; i: 5
else
result = num2;
return result; The max method is
} invoked.

28
animation
Trace Call Stack

pass the values of i and j to num1


and num2

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i + result:
" and " + j + " is " + k); num2: 2
} num1: 5
Space required for the
public static int max(int num1, int num2) {
int result; main method
k:
if (num1 > num2) j: 2
result = num1; i: 5
else
result = num2;
return result; The max method is
} invoked.

29
animation
Trace Call Stack

(num1 > num2) is true

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i + result:
" and " + j + " is " + k); num2: 2
} num1: 5
Space required for the
public static int max(int num1, int num2) {
int result; main method
k:
if (num1 > num2) j: 2
result = num1; i: 5
else
result = num2;
return result; The max method is
} invoked.

30
animation
Trace Call Stack

Assign num1 to result

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
Space required for the
[Link]( max method
"The maximum between " + i + result: 5
" and " + j + " is " + k); num2: 2
} num1: 5
Space required for the
public static int max(int num1, int num2) {
int result; main method
k:
if (num1 > num2) j: 2
result = num1; i: 5
else
result = num2;
return result; The max method is
} invoked.

31
animation
Trace Call Stack

Return result and assign it to k

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
Space required for the
[Link]( max method
"The maximum between " + i + result: 5
" and " + j + " is " + k); num2: 2
} num1: 5
Space required for the
public static int max(int num1, int num2) {
int result; main method
k:5
if (num1 > num2) j: 2
result = num1; i: 5
else
result = num2;
return result; The max method is
} invoked.

32
animation

Trace Call Stack


Execute print statement

public static void main(String[] args) {


int i = 5;
int j = 2;
int k = max(i, j);
[Link](
"The maximum between " + i +
" and " + j + " is " + k);
} Space required for the
main method
k:5
public static int max(int num1, int num2) { j: 2
int result; i: 5

if (num1 > num2)


result = num1; The main method
else is invoked.
result = num2;
return result;
}

33
void Method Example

This type of method does not return a value. The method


performs some actions.

34
Passing Parameters
public static void nPrintln(String message, int n) {
for (int i = 0; i < n; i++)
[Link](message);
}

Suppose you invoke the method using


nPrintln(“Welcome to Java”, 5);
What is the output?

Suppose you invoke the method using


nPrintln(“Computer Science”, 15);
What is the output?

35
Pass by Value

36
37
Pass by Value, cont.

The values of num1 and num2 are


passed to n1 and n2. Executing swap
does not affect num1 and num2.

Space required for the


swap method
temp:
n2: 2
n1: 1
Space required for the Space required for the Space required for the
main method main method main method Stack is empty
num2: 2 num2: 2 num2: 2
num1: 1 num1: 1 num1: 1

The main method The swap method The swap method The main method
is invoked is invoked is finished is finished

38
Modularizing Code
Methods can be used to reduce redundant coding and enable code reuse.
Methods can also be used to modularize code and improve the quality of the
program.

39
40
Overloading Methods

• Two methods have the same name but different parameter lists
within one class.
• The Java compiler determines which method is used based on the
method signature.

41
42
Ambiguous Invocation

Sometimes there may be two or more


possible matches for an invocation of a
method, but the compiler cannot
determine the most specific match. This is
referred to as ambiguous invocation.
Ambiguous invocation is a compilation
error.

43
Ambiguous Invocation
public class AmbiguousOverloading {
public static void main(String[] args) {
[Link](max(1, 2));
}

public static double max(int num1, double num2) {


if (num1 > num2)
return num1;
else
return num2;
}

public static double max(double num1, int num2) {


if (num1 > num2)
return num1;
else
return num2;
}
}

44
Scope of Local Variables

A local variable: a variable defined inside a


method.
Scope: the part of the program where the
variable can be referenced.
The scope of a local variable starts from its
declaration and continues to the end of the
block that contains the variable. A local
variable must be declared before it can be
used.
45
Scope of Local Variables, cont.

You can declare a local variable with the


same name multiple times in different non-
nesting blocks in a method, but you cannot
declare a local variable twice in nested
blocks.

46
Scope of Local Variables, cont.
A variable declared in the initial action part of a for loop
header has its scope in the entire loop. But a variable
declared inside a for loop body has its scope limited in the
loop body from its declaration and to the end of the block
that contains the variable.

public static void method1() {


.
.
for (int i = 1; i < 10; i++) {
.
The scope of i .
int j;
.
The scope of j .
.
}
}

47
Scope of Local Variables, cont.

It is fine to declare i in two It is wrong to declare i in


non-nesting blocks two nesting blocks

public static void method1() { public static void method2() {


int x = 1;
int y = 1; int i = 1;
int sum = 0;
for (int i = 1; i < 10; i++) {
x += i; for (int i = 1; i < 10; i++){
} sum += i;
}
for (int i = 1; i < 10; i++) {
y += i; }
}
}

48
Scope of Local Variables, cont.
// Fine with no errors
public static void correctMethod() {
int x = 1;
int y = 1;
// i is declared
for (int i = 1; i < 10; i++) {
x += i;
}
// i is declared again
for (int i = 1; i < 10; i++) {
y += i;
}
}
49
Scope of Local Variables, cont.

public static void incorrectMethod() {


int x = 1;
int y = 1;
for (int i = 1; i < 10; i++) {
int x = 0;
x += i;
}
}

50
Case Study: Generating Random
Characters
Computer programs process numerical data and
characters. You have seen many examples that involve
numerical data. It is also important to understand
characters and how to process them.
Each character has a unique Unicode between 0 and FFFF
in hexadecimal (65535 in decimal). To generate a random
character is to generate a random integer between 0 and
65535 using the following expression: (note that since 0
<= [Link]() < 1.0, you have to add 1 to 65535.)
(int)([Link]() * (65535 + 1))

51
Case Study: Generating Random
Characters
All numeric operators can be applied to the char operands. The char operand
is cast into a number if the other operand is a number or a character. So, the
preceding expression can be simplified as follows:
'a' + [Link]() * ('z' - 'a' + 1)

So a random lowercase letter is


(char)('a' + [Link]() * ('z' - 'a' + 1))

52
Case Study: Generating Random
Characters, cont.

To generalize the foregoing discussion, a random


character between any two characters ch1 and ch2 with
ch1 < ch2 can be generated as follows:

(char)(ch1 + [Link]() * (ch2 – ch1 + 1))

53
The RandomCharacter Class
// [Link]: Generate random characters
public class RandomCharacter {
/** Generate a random character between ch1 and ch2 */
public static char getRandomCharacter(char ch1, char ch2) {
return (char)(ch1 + [Link]() * (ch2 - ch1 + 1));
}
/** Generate a random lowercase letter */
public static char getRandomLowerCaseLetter() {
return getRandomCharacter('a', 'z');
}
/** Generate a random uppercase letter */
public static char getRandomUpperCaseLetter() {
return getRandomCharacter('A', 'Z');
}
/** Generate a random digit character */
public static char getRandomDigitCharacter() {
return getRandomCharacter('0', '9');
}
/** Generate a random character */
public static char getRandomCharacter() {
return getRandomCharacter('\u0000', '\uFFFF');
}
}
54
Stepwise Refinement (Optional)
The concept of method abstraction can be applied to the process of
developing programs. When writing a large program, you can use the
“divide and conquer” strategy, also known as stepwise refinement, to
decompose it into subproblems. The subproblems can be further
decomposed into smaller, more manageable problems.

55
PrintCalender Case Study
Let us use the PrintCalendar example to demonstrate the
stepwise refinement approach.

56
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

57
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

58
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

59
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

60
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

61
Design Diagram
printCalendar
(main)

readInput printMonth

printMonthTitle printMonthBody

getMonthName getStartDay

getTotalNumOfDays

getNumOfDaysInMonth

isLeapYear

62
Implementation: Top-Down

Top-down approach is to implement one method in the


structure chart at a time from the top to the bottom. Stubs
can be used for the methods waiting to be implemented. A
stub is a simple but incomplete version of a method. The
use of stubs enables you to test invoking the method from
a caller. Implement the main method first and then use a
stub for the printMonth method. For example, let
printMonth display the year and the month in the stub.

63
Implementation: Bottom-Up

Bottom-up approach is to implement one method in the


structure chart at a time from the bottom to the top. For
each method implemented, write a test program to test it.
Both top-down and bottom-up methods are fine. Both
approaches implement the methods incrementally and
help

•to isolate programming errors and


•makes debugging easy.

Sometimes, they can be used together.

64
public static String reverse(String s)
{
String reversedString = "";
for(int i=[Link](); i>0; i--) {
reversedString += [Link](i-1);
}

return reversedString;
}
public static boolean isPalindrome(String s) {
// The index of the first character in the string
int low = 0;
// The index of the last character in the string
int high = [Link]() – 1;

while (low < high) {


if ([Link](low) != [Link](high))
return false; // Not a palindrome
low++;
high--;
}
return true; // The string is a palindrome
}
Practice 1
public class PassByValueExample {
public static void main(String args[]) {
int number = 3;
printNext(number);
[Link]("number Inside main(): "+number);
}
public static void printNext(int number){
number++;
[Link]("number Inside printNext(): "+number);
}
}

67
Practice 2
public class PassByValueExample {
public static void main(String args[]) {
int number = 3;
int number1 = printNext(number);
[Link]("number Inside main(): "+ number1 );
}
public static int printNext(int number){
number++;
[Link]("number Inside printNext():
"+number);
return number;
}
}

68
Practice 3
public class PassByValueExample {
public static void main(String args[]) {
int number = 3;
number = printNext(number);
[Link]("number Inside main(): "+ number);
}
public static int printNext(int number){
number++;
[Link]("number Inside printNext():
"+number);
return number;
}
}

69
Practice 4
public class PassByValueExample {
public static void main(String args[]) {
int number = 3;
number = printNext(number);
[Link]("number Inside main(): "+ number);
}
public static int printNext(int num){
num++;
[Link]("number Inside printNext():
"+number);
return number;
}
}

70
Practice 5
public class PassByValueExample {

public static void main(String args[]) {


int x= 3; int y = 5;
y = printNext(x,y);
[Link]("number Inside main(): "+x+" "+ y );
}
public static int printNext(int y, int x){
x = y;
return x;
}

71
Practice 6
public class PassByValueExample {

public static void main(String args[]) {


int x= 3; int y = 5;
printNext(x,y);
[Link]("number Inside main(): "+x+" "+ y );
}
public static int printNext(int y, int x){
x = y;
return x;
}

72
Practice 7-10
Practice 7: Write a method that can generate an even random
number between 50 to 500 inclusively

Practice 8: Write a method that can generate a random number


which is always divisible by 7 and the number between 100 to
1000 inclusively

Practice 9 : How can you apply round operation without using


the method [Link]()?

Practice 10 : How to generate a random number between


integer a to b exclusively?

73
Practice Answer

• 1. number Inside main(): 3


• 2. number Inside main(): 4
• 3. number Inside main(): 4
• 4. error
• 5. number Inside main(): 3 3
• 6. number Inside main(): 3 5

74
Practice Answer 7
public static int myRand(){
int x;
x = (int)(50 + [Link]()*(500-50+1));
x = (x%2==0)? x : x-1;
return x;
}

75
Practice Answer 8

public static int myRand(){


int x;
x = (int)(107 + [Link]()*(1000-107+1));
int temp = x%7;
return x-temp;
}

76
Practice Answer 9, 10

9. (int) [Link](x+0.5)
10. (int)(a+1+ [Link]()*(b-a))

77

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