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Disruptive Technologies and Ebusiness Models

The document discusses the impact of disruptive and sustaining technologies on organizations, emphasizing the role of the Internet and World Wide Web as major business disruptors. It outlines the evolution of Web 1.0, e-business models, and tools for communication, while also highlighting the advantages and challenges associated with e-business. Key concepts include digital Darwinism, mass customization, and the importance of adapting to technological changes for business survival.

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0% found this document useful (0 votes)
6 views33 pages

Disruptive Technologies and Ebusiness Models

The document discusses the impact of disruptive and sustaining technologies on organizations, emphasizing the role of the Internet and World Wide Web as major business disruptors. It outlines the evolution of Web 1.0, e-business models, and tools for communication, while also highlighting the advantages and challenges associated with e-business. Key concepts include digital Darwinism, mass customization, and the importance of adapting to technological changes for business survival.

Uploaded by

tesal
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

Creating Innovative

Organizations

13-1
LEARNING OUTCOMES

1. Compare disruptive and


sustaining technologies and
explain how the Internet and
WWW caused business
disruption

2. Describe Web 1.0 along with


ebusiness and its associated
advantages
13-2
3. Compare the four categories of
ebusiness models
4. Describe the six ebusiness
tools for connecting and
communicating
5. Identify the four challenges
associated with ebusiness

13-3
DISRUPTIVE
TECHNOLOGIES AND
WEB 1.0
O Digital Darwinism – Implies that
organizations which cannot adapt to the
new demands placed on them for
surviving in the information age are
doomed to extinction
O How can a company like Polaroid go
bankrupt?

13-4
Disruptive versus
Sustaining Technology
O What do steamboats, transistor
radios, and Intel’s 8088 processor
all have in common?
O Disruptive technology – A new way
of doing things that initially does not
meet the needs of existing customers
O Sustaining technology – Produces
an improved product customers are
eager to buy

13-5
Disruptive versus
Sustaining Technology

13-6
Disruptive versus
Sustaining Technology
O Innovator’s Dilemma discusses
how established companies can take
advantage of disruptive technologies
without hindering existing
relationships with customers,
partners, and stakeholders

13-7
Disruptive versus
Sustaining Technology

13-8
The Internet and World Wide Web –
The Ultimate Business Disruptors
O One of the biggest forces changing business
is the Internet – A massive network that
connects computers all over the world and
allows them to communicate with one
another
O Organizations must be able to transform as
markets, economic environments, and
technologies change
O Focusing on the unexpected allows an
organization to capitalize on the opportunity
for new business growth from a disruptive
technology

13-9
The Internet and World Wide
Web – The Ultimate Business
Disruptors
O The Internet began as an emergency
military communications system
operated by the Department of
Defense
O Gradually the Internet moved from a
military pipeline to a communication
tool for scientists to businesses

13-10
The Internet and World Wide Web

The Ultimate Business Disruptors
O World Wide Web (WWW) – Provides
access to Internet information through
documents including text, graphics, audio,
and video files that use a special
formatting language called HTML –
hypertext markup language
O Web browser – Allows users to access
the WWW
O Hypertext Transport Protocol – The
Internet protocol Web browsers use to
request and display Web pages using URL
– universal resource locator 13-11
The Internet and World Wide
Web – The Ultimate Business
Disruptors
O Reasons for growth of the WWW
O Microcomputer revolution
O Advancements in networking
O Easy browser software
O Speed, convenience, and low cost of
email
O Web pages easy to create and flexible

13-12
Web 1.0 – The Catalyst
For Ebusiness
O The Internet has had an impact on
almost every industry including
O Travel

O Entertainment

O Electronics

O Financial services

O Retail

O Automobiles

O Education and training

13-13
Web 1.0 – The Catalyst
For Ebusiness
O Web 1.0 – A term to refer to
the WWW during its first few
years of operation between
1991 and 2003
O Ecommerce – Buying and
selling of goods and services
over the Internet
O Ebusiness – Includes
ecommerce along with all
activities related to internal
and external business
operations
13-14
ADVANTAGES OF
EBUSINESS

13-15
Expanding Global Reach

O The Internet’s impact on information


O Easy to compile
O Increased richness
O Increased reach
O Improved content

13-16
Opening New Markets
O Mass customization – The
ability of an organization to tailor
its products or services to the
customers’ specifications
O Personalization – Occurs when a
company knows enough about a
customer’s likes and dislikes that
it can fashion offers more likely to
appeal to that person

13-17
Opening New Markets
O The Long Tail – Refers to the
tail of a typically sales curve

13-18
Opening New Markets
O Intermeidary – Agents, software,
or businesses that provide a trading
infrastructure to bring buyers and
sellers together
O Disintermediation
O Reintermediation
O Cybermediation

13-19
Opening New Markets
Business Value of
Disintermediation

13-20
Improving Effectiveness
O Clickstream data tracks the exact
pattern of a consumer’s navigation
through a website
O Clickstream data can reveal

O Number of pageviews

O Pattern of websites visited

O Length of stay on a website

O Date and time visited

O Number of customers with shopping carts

O Number of abandoned shopping carts

13-21
Improving Effectiveness
O Generating revenue on the Internet

O Online ad (banner ad) - Box running


across a web page that contains
advertisements
O Pop-up ad - A small web page
containing an advertisement
O Associate program (affiliate
program) - Businesses generate
commissions or royalties
O Viral marketing - A technique that
induces websites or users to pass on a
13-22
Improving Effectiveness
O Website metrics include

O Visitor metrics

O Exposure metrics

O Visit metrics

O Hit metrics

13-23
Ebusiness

14-24
EBUSINESS MODELS
O Ebusiness model – A plan that details how
a company creates, delivers, and generates
revenues on the internet

13-25
EBUSINESS MODELS

13-26
Business-to-Consumer
(B2C)
Common B2C Ebusiness Models

13-27
Ebusiness Forms and
Revenue-Generating
Strategies
O Common ebusiness forms

O Content providers

O Informediaries

O Online marketplaces

O Portals

O Service providers

O Transaction brokers

13-28
Ebusiness Forms and
Revenue-Generating
Strategies
O Ebusiness revenue models
O Advertising fees
O License fees
O Subscription fees
O Transaction fees
O Value-added service fees

13-29
EBUSINESS TOOLS FOR
CONNECTING AND
COMMUNICATING

13-30
EBUSINESS TOOLS FOR
CONNECTING AND
COMMUNICATING
O Email

O Instant messaging

O Podcasting

O Videoconferencing

O Web conferencing

O Content management system

O Taxonomy

O Information architecture

13-31
THE CHALLENGES OF
EBUSINESS

13-32
Class Activity
In a group please go through case
study and answer the questions at the
end.

13-33

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