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Particle Swarm Optimization Explained

The document provides an overview of the Particle Swarm Optimization (PSO) algorithm, detailing its origins, concept, and application to the Bin Packing Problem (BPP). It explains how PSO mimics social behaviors in nature and outlines the algorithm's structure, parameters, and advantages and disadvantages. Additionally, it presents simulation results comparing PSO with other methods, demonstrating its effectiveness in solving multi-objective optimization problems.

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0% found this document useful (0 votes)
7 views52 pages

Particle Swarm Optimization Explained

The document provides an overview of the Particle Swarm Optimization (PSO) algorithm, detailing its origins, concept, and application to the Bin Packing Problem (BPP). It explains how PSO mimics social behaviors in nature and outlines the algorithm's structure, parameters, and advantages and disadvantages. Additionally, it presents simulation results comparing PSO with other methods, demonstrating its effectiveness in solving multi-objective optimization problems.

Uploaded by

agungsetia0010
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

The Particle Swarm

Optimization Algorithm

Artificial
Intelligence

Rizki Ardianto
Summary
 Introduction to Particle Swarm
Optimization (PSO)
• Origins
• Concept
• PSO Algorithm

 PSO for the Bin Packing Problem (BPP)


• Problem Formulation
• Algorithm
• Simulation Results
Introduction to the PSO: Origins
 Inspired from the nature social behavior and
dynamic movements with communications of
insects, birds and fish
Introduction to the PSO: Origins
 In 1986, Craig Reynolds described this process in 3
simple behaviors:

Separation Alignment Cohesion


avoid crowding local move towards the move toward the
flockmates average heading of average position of
local flockmates local flockmates
Introduction to the PSO: Origins

 Application to optimization: Particle Swarm


Optimization

 Proposed by James Kennedy & Russell Eberhart


(1995)
Introduction to the PSO: Concept
 Uses a number of agents
(particles) that constitute a swarm
moving around in the search space
looking for the best solution

 Each particle in search space


adjusts its “flying” according to its
own flying experience as well as the
flying experience of other particles
Introduction to the PSO: Concept
 Collection of flying particles (swarm) - Changing
solutions
 Search area - Possible solutions
 Movement towards a promising area to get the global
optimum
 Each particle keeps track:
• its best solution, personal best, pbest

• the best value of any particle, global best, gbest


Introduction to the PSO: Concept
 Each particle adjusts its travelling speed
dynamically corresponding to the flying
experiences of itself and its colleagues
 Each particle modifies its
position according to:
• its current position
• its current velocity

• the distance between its


current position and pbest

• the distance between its


current position and gbest
Introduction to the PSO: Algorithm
- Neighborhood

geographica
l

socia
l
Introduction to the PSO: Algorithm
- Neighborhood

global
Introduction to the PSO: Algorithm
- Parameterss
 Algorithm parameters
• A : Population of agents

• pi : Position of agent ai in the solution space

• f : Objective function

• vi : Velocity of agent’s ai

• V(ai) : Neighborhood of agent ai (fixed)

 The neighborhood concept in PSO is not the same as the

one used in other meta-heuristics search, since in PSO

each particle’s neighborhood never changes (is fixed)


Introduction to the PSO:
Algorithm
[x*] = PSO()
P = Particle_Initialization();
For i=1 to it_max
For each particle p in P do
fp = f(p);
If fp is better than f(pBest)
pBest = p;
end
end
gBest = best p in P;
For each particle p in P do
v = v + c1*rand*(pBest – p) + c2*rand*(gBest
– p);
p = p + v;
end
end
Introduction to the PSO:
Algorithm
 Particle update rule
p=p+v
 with
v = v + c1 * rand * (pBest – p) + c2 * rand * (gBest – p)
 where
• p: particle’s position
• v: path direction
• c1: weight of local information
• c2: weight of global information
• pBest: best position of the particle
• gBest: best position of the swarm
• rand: random variable
Introduction to the PSO:
Algorithm - Parameters
 Number of particles usually between 10 and 50
 C1 is the importance of personal best value

 C2 is the importance of neighborhood best value

 Usually C1 + C2 = 4 (empirically chosen value)


 If velocity is too low → algorithm too slow
 If velocity is too high → algorithm too unstable
Introduction to the PSO:
Algorithm
1. Create a ‘population’ of agents (particles) uniformly
distributed over X

2. Evaluate each particle’s position according to the


objective function

3. If a particle’s current position is better than its


previous best position, update it

4. Determine the best particle (according to the


particle’s previous best positions)
Introduction to the PSO:
Algorithm
5. Update particles’ velocities:

6. Move particles to their new positions:

7. Go to step 2 until stopping criteria are satisfied


Contoh PSO: Mencari Emas
Contoh PSO: Mencari Emas
Contoh PSO: Mencari Emas
Contoh PSO: Mencari Emas
Contoh PSO: Mencari Emas
Introduction to the PSO:
Algorithm
Particle’s velocity:

1. Inertia • Makes the particle move in the


same direction and with the
same velocity
• Improves the individual
2. • Makes the particle return to a
Personal previous position, better than
Influence the current
• Conservative
3. Social • Makes the particle follow the
Influence best neighbors direction
Introduction to the PSO:
Algorithm
 Intensification: explores the previous solutions,
finds the best solution of a given region

 Diversification: searches new solutions, finds the


regions with potentially the best solutions

 In PSO:
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO:
Algorithm - Example
Introduction to the PSO: Algorithm
Characteristics
 Advantages
• Insensitive to scaling of design variables
• Simple implementation
• Easily parallelized for concurrent processing
• Derivative free
• Very few algorithm parameters
• Very efficient global search algorithm

 Disadvantages
• Tendency to a fast and premature convergence in mid
optimum points
• Slow convergence in refined search stage (weak local search
ability)
Introduction to the PSO:
Different Approaches
 Several approaches
• 2-D Otsu PSO
• Active Target PSO
• Adaptive PSO
• Adaptive Mutation PSO
• Adaptive PSO Guided by Acceleration Information
• Attractive Repulsive Particle Swarm Optimization
• Binary PSO
• Cooperative Multiple PSO
• Dynamic and Adjustable PSO
• Extended Particle Swarms
• …
Davoud Sedighizadeh and Ellips Masehian, “Particle Swarm Optimization Methods, Taxonomy and
Applications”.
International Journal of Computer Theory and Engineering, Vol. 1, No. 5, December 2009
PSO for the BPP:
Introduction

On solving Multiobjective Bin Packing


Problem Using Particle Swarm
Optimization

D.S Liu, K.C. Tan, C.K. Goh and W.K. Ho


2006 - IEEE Congress on Evolutionary Computation

 First implementation of PSO for BPP


PSO for the BPP:
Problem Formulation
 Multi-Objective 2D BPP
 Maximum of I bins with width W and height H
 J items with wj ≤ W, hj ≤ H and weight ψj

 Objectives
• Minimize the number of bins used K

• Minimize the average deviation between the

overall centre of gravity and the desired one


PSO for the BPP:
Initialization

 Usually generated randomly


 In this work:
• Solution from Bottom Left Fill (BLF) heuristic

• To sort the rectangles for BLF:

 Random

 According to a criteria (width, weight, area,


perimeter..)
PSO for the BPP:
Initialization BLF

Item moved to the right if


intersection detected at the top

Item moved to the top if


intersection detected at the right

Item moved if there is a lower


available space for insertion
PSO for the BPP:
Algorithm
 Velocity depends on either pbest or gbest:
never both at the same time

OR
PSO for the BPP:
Algorithm
1st Stage:
• Partial Swap between 2
bins
• Merge 2 bins
• Split 1 bin

2nd Stage:
• Random rotation

3rd Stage:
• Random shuffle
Mutation modes for a single
particle
PSO for the BPP:
Algorithm

H hybrid

M multi

O objective

P particle

S swarm
O optimization

The flowchart of HMOPSO


PSO for the BPP:
Problem Formulation
 6 classes with 20 instances randomly generated
 Size range:
• Class 1: [0, 100]

• Class 2: [0, 25]

• Class 3: [0, 50]

• Class 4: [0, 75]

• Class 5: [25, 75]

• Class 6: [25, 50]

 Class 2: small items → more difficult to pack


PSO for the BPP:
Simulation Results
 Comparison with 2 other methods
• MOPSO (Multiobjective PSO) from [1]

• MOEA (Multiobjective Evolutionary Algorithm) from [2]

 Definition of parameters:

[1] Wang, K. P., Huang, L., Zhou C. G. and Pang, W., “Particle Swarm Optimization for Traveling Salesman
Problem,” International Conference on Machine Learning and Cybernetics, vol. 3, pp. 1583-1585, 2003.

[2] Tan, K. C., Lee, T. H., Chew, Y. H., and Lee, L. H., “A hybrid multiobjective evolutionary algorithm for
solving truck and trailer vehicle routing problems,” IEEE Congress on Evolutionary Computation, vol. 3, pp.
2134-2141, 2003.
PSO for the BPP:
Simulation Results
 Comparison on the performance of
metaheuristic algorithms against the branch
and bound method (BB) on single objective BPP
 Results for each algorithm in 10 runs
 Proposed method (HMOPSO) capable of evolving
more optimal solution as compared to BB in 5
out of 6 classes of test instances
PSO for the BPP:
Simulation Results

Number of optimal solution


obtained
PSO for the BPP:
Simulation Results
 Computational Efficiency
• stop after 1000 iterations or no improvement in last 5
generations
• MOPSO obtained inferior results compared to the other two
PSO for the BPP:
Conclusions
 Presentation of a mathematical model for MOBPP-2D
 MOBPP-2D solved by the proposed HMOPSO
 BLF chosen as the decoding heuristic
 HMOPSO is a robust search optimization algorithm
• Creation of variable length data structure

• Specialized mutation operator

 HMOPSO performs consistently well with the best


average performance on the performance metric
 Outperforms MOPSO and MOEA in most of the test
cases used in this paper
Reading Materials
 Eric Bonabeau, Marco Dorigo, Guy Theraulaz: Swarm
Intelligence: From Natural to Articial Systems (Santa Fe Institute
Studies on the Sciences of Complexity) OUP USA (1999)
 J. Kennedy, and R. Eberhart, Particle swarm optimization, in
Proc. of the IEEE Int. Conf. on Neural Networks, Piscataway, NJ,
pp. 19421948, 1995.
 Y Shi, RC Eberhart (1999) Parameter selection in particle swarm
optimization. Springer.
 RC Eberhart Y. Shi (2001) PSO: Developments, applications
resources. IEEE.
[Link]/~eberhart/web/[Link] (content
only)
 Advanced problems (free book)
[Link]/books/show/title/particle_swarm_optimizat
ion
 Tutorials: [Link]/
 Applications: [Link]
The Particle Swarm
Optimization Algorithm

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