Java Pong Game
A Simple Game Using Java Swing
What is Pong?
• • Pong is a classic two-player arcade game.
• • The goal: Hit the ball back and forth without
missing it.
• • We will build a single-player vs CPU version.
Tools Used
• • Language: Java
• • GUI Library: Swing
• • IDE: (e.g., IntelliJ, Eclipse, or NetBeans)
How the Game Works
• • Paddles: Player & CPU
• • Ball: Moves and bounces off walls
• • Score: Increases when opponent misses
Main Components
• • PongGame class: Sets up the game window.
• • PongPanel class: Handles drawing and game
logic.
Important Code: Create Game Window
• JFrame frame = new JFrame("Java Ping Pong
Game 🏓");
• [Link](800, 600);
• [Link](gamePanel);
• [Link](true);
Game Logic
• Move the Ball:
• ballX += ballSpeedX;
• ballY += ballSpeedY;
• Bounce on walls:
• if(ballY <= 0 || ballY >= getHeight() - ballSize)
• ballSpeedY = -ballSpeedY;
Player Control
• public void keyPressed(KeyEvent e) {
• if([Link]() == KeyEvent.VK_UP)
• playerY -= PADDLE_SPEED;
• if([Link]() == KeyEvent.VK_DOWN)
• playerY += PADDLE_SPEED;
• }
Final Output
• • Simple Pong game implemented using Java
Swing.
• • Single-player vs CPU.
• • Uses Timer for animation and KeyListener
for input.
Summary
• • Learned basic Java Swing.
• • Implemented animation using Timer.
• • Handled keyboard input & collision
detection.