Chapter 3: Processes
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Chapter 3: Processes
Process Concept
Process Scheduling
Operations on Processes
Interprocess Communication
Examples of IPC Systems
Communication in Client-Server Systems
Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne ©2013
Process Concept
An operating system executes a variety of programs:
Batch system – jobs
Time-shared systems – user programs or tasks
Textbook uses the terms job and process almost interchangeably
Process – a program in execution; process execution must
progress in sequential fashion
Multiple parts
The program code, also called text section
Current activity including program counter, processor
registers
Stack containing temporary data
Function parameters, return addresses, local variables
Data section containing global variables
Heap containing memory dynamically allocated during run time
Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne ©2013
Process Concept (Cont.)
Program is passive entity stored on disk (executable file),
process is active
Program becomes process when executable file loaded into
memory
Execution of program started via GUI mouse clicks, command
line entry of its name, etc
One program can be several processes
Consider multiple users executing the same program
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Process in Memory
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Process State
As a process executes, it changes state
new: The process is being created
running: Instructions are being executed
waiting: The process is waiting for some event to occur
ready: The process is waiting to be assigned to a processor
terminated: The process has finished execution
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Diagram of Process State
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Process Control Block (PCB)
Information associated with each process
(also called task control block)
Process state – running, waiting, etc
Program counter – location of instruction
to next execute
CPU registers – contents of all process-
centric registers
CPU scheduling information- priorities,
scheduling queue pointers
Memory-management information –
memory allocated to the process
Accounting information – CPU used,
clock time elapsed since start, time limits
I/O status information – I/O devices
allocated to process, list of open files
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CPU Switch From Process to Process
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Threads
So far, process has a single thread of execution
Consider having multiple program counters per process
Multiple locations can execute at once
Multiple threads of control -> threads
Must then have storage for thread details, multiple program
counters in PCB.
Operating System Concepts – 9th Edition 3.10 Silberschatz, Galvin and Gagne ©2013
Process Scheduling
Maximize CPU use, quickly switch processes onto CPU
for time sharing
Process scheduler selects among available processes
for next execution on CPU
Maintains scheduling queues of processes
Job queue – set of all processes in the system
Ready queue – set of all processes residing in main
memory, ready and waiting to execute
Device queues – set of processes waiting for an I/O
device
Processes migrate among the various queues
Operating System Concepts – 9th Edition 3.11 Silberschatz, Galvin and Gagne ©2013
Ready Queue And Various I/O Device Queues
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Representation of Process Scheduling
Queueing diagram represents queues, resources, flows
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Schedulers
Short-term scheduler (or CPU scheduler) – selects which process should
be executed next and allocates CPU
Sometimes the only scheduler in a system
Short-term scheduler is invoked frequently (milliseconds) (must be
fast)
Long-term scheduler (or job scheduler) – selects which processes should
be brought into the ready queue
Long-term scheduler is invoked infrequently (seconds, minutes) (may
be slow)
The long-term scheduler controls the degree of multiprogramming
Processes can be described as either:
I/O-bound process – spends more time doing I/O than computations,
many short CPU bursts
CPU-bound process – spends more time doing computations; few very
long CPU bursts
Long-term scheduler strives for good process mix
Operating System Concepts – 9th Edition 3.14 Silberschatz, Galvin and Gagne ©2013
Addition of Medium Term Scheduling
Medium-term scheduler can be added if degree of multiple
programming needs to decrease
Remove process from memory, store on disk, bring back in
from disk to continue execution: swapping
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Operations on Processes
System must provide mechanisms for:
process creation,
process termination,
and so on as detailed next
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Process Creation
Parent process create children processes, which, in turn
create other processes, forming a tree of processes
Generally, process identified and managed via a process
identifier (pid)
Resource sharing options
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Execution options
Parent and children execute concurrently
Parent waits until children terminate
Operating System Concepts – 9th Edition 3.17 Silberschatz, Galvin and Gagne ©2013
Process Creation (Cont.)
Address space
Child duplicate of parent
Child has a program loaded into it
UNIX examples
fork() system call creates new process
exec() system call used after a fork() to replace the
process’ memory space with a new program
Operating System Concepts – 9th Edition 3.18 Silberschatz, Galvin and Gagne ©2013
Process Termination
Process executes last statement and then asks the operating
system to delete it using the exit() system call.
Returns status data from child to parent (via wait())
Process’ resources are deallocated by operating system
Parent may terminate the execution of children processes using
the abort() system call. Some reasons for doing so:
Child has exceeded allocated resources
Task assigned to child is no longer required
The parent is exiting and the operating systems does not
allow a child to continue if its parent terminates
Operating System Concepts – 9th Edition 3.19 Silberschatz, Galvin and Gagne ©2013
Process Termination
Some operating systems do not allow child to exists if its parent has
terminated. If a process terminates, then all its children must also
be terminated.
cascading termination. All children, grandchildren, etc. are
terminated.
The termination is initiated by the operating system.
The parent process may wait for termination of a child process by
using the wait()system call. The call returns status information
and the pid of the terminated process
pid = wait(&status);
If no parent waiting (did not invoke wait()) process is a zombie
If parent terminated without invoking wait , process is an orphan
Operating System Concepts – 9th Edition 3.20 Silberschatz, Galvin and Gagne ©2013
Develop a c program to implement the Process system calls (fork (),
exec(), wait(), create process, terminate process)
Algorithm Steps
This program helps to create the process, execute the process and
terminate the process.
In the case of fork() command process
Parent and child will be created.
parent will wait till the child execution.
child will execute the process, exit the execution and wait.
Operating System Concepts – 9th Edition 3.21 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication
Processes within a system may be independent or cooperating
Cooperating process can affect or be affected by other processes,
including sharing data
Reasons for cooperating processes:
Information sharing
Computation speedup
Modularity
Convenience
Cooperating processes need interprocess communication (IPC)
Two models of IPC
Shared memory
Message passing
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Communications Models
(a) Message passing. (b) shared memory.
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Cooperating Processes
Independent process cannot affect or be affected by the execution
of another process
Cooperating process can affect or be affected by the execution of
another process
Advantages of process cooperation
Information sharing
Computation speed-up
Modularity
Convenience
Operating System Concepts – 9th Edition 3.24 Silberschatz, Galvin and Gagne ©2013
Producer-Consumer Problem
Paradigm for cooperating processes, producer process
produces information that is consumed by a consumer
process
unbounded-buffer places no practical limit on the size
of the buffer
bounded-buffer assumes that there is a fixed buffer
size
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Producer-Consumer Problem
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Producer-Consumer Problem
Producer consumer problem is a synchronization problem. There
is a fixed size buffer where the producer produces items and that
is consumed by a consumer process.
One solution to the producer consumer problem uses shared
memory.
To allow producer and consumer processes to run concurrently,
there must be available a buffer of items that can be filled by the
producer and emptied by the consumer.
The producer and consumer must be synchronized, so that the
consumer does not try to consume an item that has not yet been
produced.
Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne ©2013
Producer-Consumer Problem
Algorithm
1. The Semaphore mutex, full & empty are initialized.
2. In the case of producer process
Produce an item in to temporary variable.
If there is empty space in the buffer check the mutex value for
enter into the critical section.
If the mutex value is 0, allow the producer to add value in the
temporary variable to the buffer.
4. In the case of consumer process
It should wait if the buffer is empty
If there is any item in the buffer check for mutex value, if the
mutex==0, remove item from buffer
Signal the mutex value and reduce the empty value by 1.
Consume the item. Silberschatz, Galvin and Gagne ©2013
Operating System Concepts – 9 Edition
th 3.28
Bounded-Buffer – Shared-Memory Solution
Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Operating System Concepts – 9th Edition 3.29 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer – Producer
item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}
Operating System Concepts – 9th Edition 3.30 Silberschatz, Galvin and Gagne ©2013
Bounded Buffer – Consumer
item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
/* consume the item in next consumed */
}
Operating System Concepts – 9th Edition 3.31 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Shared Memory
An area of memory shared among the processes that wish
to communicate
The communication is under the control of the users
processes not the operating system.
Major issues is to provide mechanism that will allow the
user processes to synchronize their actions when they
access shared memory.
Synchronization is discussed in great details in Chapter 5.
Operating System Concepts – 9th Edition 3.32 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
Mechanism for processes to communicate and to synchronize
their actions
Message system – processes communicate with each other
without resorting to shared variables
IPC facility provides two operations:
send(message)
receive(message)
The message size is either fixed or variable
Operating System Concepts – 9th Edition 3.33 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
If processes P and Q wish to communicate, they need to:
Establish a communication link between them
Exchange messages via send/receive
Implementation issues:
How are links established?
Can a link be associated with more than two processes?
How many links can there be between every pair of
communicating processes?
What is the capacity of a link?
Is the size of a message that the link can accommodate fixed or
variable?
Is a link unidirectional or bi-directional?
Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
Implementation of communication link
Physical:
Shared memory
Hardware bus
Network
Logical:
Direct or indirect
Synchronous or asynchronous
Automatic or explicit buffering
Operating System Concepts – 9th Edition 3.35 Silberschatz, Galvin and Gagne ©2013