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User Interface Design in Biomedical Informatics

HCI Notes II
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0% found this document useful (0 votes)
7 views11 pages

User Interface Design in Biomedical Informatics

HCI Notes II
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

User Interface

Design
Jie Cai
Tiem-Yen Liang
Soodtida Tangpraphaphorn
What is a User Interface?
 UI is the basic format allowing a user to
operate a program
 Command Line (CLI) is text-based
 Graphical User Interface (GUI) relies on
pictures
 Both user interfaces can be applied to
biomedical informatics
 But when?
UI Components
 Most common GUI configuration
 WIMP – window, icon, mouse, pointer
 CLI configurations can vary
 Scripts
 TUI – looks like graphic, but comprised of text
characters
Design Principles
 Know your users!
Needs and goals
 Special professional jargon
Computer literacy
 Emulate a familiar system
 Nobody loves an ugly GUI
Human-Computer Interaction
 Study of interactions between computers
and people
 Interdisciplinaryfield draws from informatics,
psych, cog. sci., comp. sci., etc.
 Clear understanding of HCI improves user-
friendliness
Clinical Contexts
 Identify need
 Clinical, administration, research
 A precise definition of the problem
 Tech solution is unacceptable if it misses the
point
 Technology addresses the need
 Development driven by tech often fails
 To do or not to do?
Buy It? Develop It?
 Off-the-shelf software
 Less expensive
 Expensive to customize
 If it works well enough, BUY it!
 Custom development
 Expensive
 Can we actually do this?
 If it ain’t broke, don’t fix it
When Things Go Awry
 If the user is not comfortable with the
interface, he/she will give up
 Mistakes can be ¢o$t£y
 Case example (Ch. 5)
How to Make It All Better
 User involvement
Model user habits indirectly
Direct user involvement better, but
complicated
 Medical information specialists
 Mediatebetween users and software
developers
How to Make It All Better (con’d)
 User testing
Prototyping
Spiral model
 Evaluation
 Case example (Ch. 5)
THE END

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