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Exploring Digital Technology Impact

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13 views18 pages

Exploring Digital Technology Impact

Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

Digital Planet:

Tomorrow’s Technology
and You
George Beekman • Ben Beekman

Tenth Edition

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall


Digital Planet:
Tomorrow’s Technology and You

Chapter 1
Exploring Our Digital Planet

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall


Living in a Non-digital World
• Computers are
everywhere.
• Our lives are directly
affected when they do
not operate.
• Computers have
infiltrated our lives so
we do not know how to
function without them.

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 3


Computers in Perspective (cont.)
Computer hardware
• Early computers used vacuum
tubes.
• Tubes were replaced by
transistors.
• By mid-1960s, more powerful
machines were based on
integrated circuits—small
silicon chips containing A vacuum tube, a transistor,
and an integrated circuit.
hundreds of transistors.

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 4


Computers in Perspective (cont.)
 Benefits of integrated circuits
• Reliability: Less prone to failure
• Size: Single chips could replace entire boards
• Speed: Electricity had shorter distances to travel
• Efficiency: Small chips used less electrical power and
created less heat
• Cost: Mass production techniques made it easy to
manufacture inexpensive chips

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Embedded Systems
 Embedded system: A microprocessor used as a
component of a larger system
 More than 90% of microprocessors are hidden inside
common household and electronic devices:
• Thermostats, traffic lights, cars
• Wristwatches, toys, game machines
• TVs, camcorders, ovens
 Anything powered by electricity—battery or house
current—is candidate for microprocessor implant
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Personal Computers
 Personal computer: Designed to be used by one person
at a time
• Tool for enhancing productivity, creativity,
communication
 Desktop computer has several components:
• Tower (containing microprocessor and other
components)
• Monitor, keyboard, mouse, speakers
 Some house all components in monitor casing
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Workstations
 Workstation: A high-end desktop computer with
massive computing power.
• Used for computationally intensive interactive
applications
• Large-scale scientific data analysis
 Line separating workstations and desktop computers
becoming less distinct.

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Portable Computers
• Laptop computers—
sometimes called notebook
computers—designed for
portability
• Netbooks are extra-small,
extra-light, no-frills
computers

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Handheld Devices
• Personal digital assistants
(PDAs)
• Smart phones combine the
functions of a phone, camera,
PDA, game machine, and
music/video player.
• Tablet computers bridge the
gap between smart phone and
notebook/netbook PC. Smart phone

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 10


Servers
 Server: A computer that provides other computers
connected to a network with access to data,
programs, and other resources
 Any desktop computer can be used as a server but
some are specifically designed for this purpose.
 Servers have faster processors, more memory, or
faster network connections.
 Often clustered together in groups to increase
processing power
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Mainframes
 Mainframes: Room-sized computers with price tags
to match
 Before microcomputers, most information processing
was done on mainframe computers.
 Today mainframe computers are used by large
organizations, such as airlines and banks.
 Mainframe computers can communicate with several
users simultaneously through timesharing.

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Supercomputers
• Typical supercomputer
is constructed out of
thousands of
microprocessors.
• Power users with
special requirements
need access to fastest,
most powerful
computers.

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 13


Computer Connections:
The Internet Revolution
 Internet: Work began on experimental network in
the in late 1960s as it evolved it became known as
the Internet.
 In 1990s, software became more usable.
 The Internet was transformed from text-only to
include pictures, animation, sounds, and video.
 The World Wide Web (WWW) became accessible to
millions who connect through a Web browser.

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Computer Connections:
The Internet Revolution (cont.)
 Growth of the Internet
• Widespread email and Web use
• Few million users in 1990s—about two billion users
today
• Internet’s population reflects population at large
• More than half are now female
• Areas with no Internet access are harder to find

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Computer Connections:
The Internet Revolution (cont.)
 Web 2.0 sites are built around contributions from
Web users
• My Space
• Facebook
• Twitter
• YouTube
• Google Maps

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Into the Information Age
 10,000 years ago, people learned to domesticate
animals and grow their own food.
 Agricultural age: Lasted until about 200 years ago
 Industrial age: Advances in machine technology
ushered in this age
 Information age: A convergence of computer and
network technology—where most people earn their
living working with words, numbers, and ideas

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 17


All rights reserved. No part of this publication may be reproduced,
stored in a retrieval system, or transmitted, in any form or by any
means, electronic, mechanical, photocopying, recording, or
otherwise, without the prior written permission of the publisher.
Printed in the United States of America.

Copyright © 2012 Pearson Education, Inc. publishing as Prentice Hall 18

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