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Digital Tourism Landscape Overview

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0% found this document useful (0 votes)
8 views13 pages

Digital Tourism Landscape Overview

realyn
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

CABI TOURISM TEXTS

3rd Edition

Tourism Information
Technology
PIERRE J. BENCKENDORFF
ZHENG XIANG
PAULINE J. SHELDON

COMPLIMENTARY TEACHING
MATERIALS
CABI TOURISM TEXTS

Chapter 2
The Digital Tourism Landscape
CABI TOURISM TEXTS

Chapter 2 Learning Objectives


After studying this chapter you should be able to:
1. Describe the general concept of the digital tourism
landscape;
2. Explain and evaluate the components and functions of
information technology in tourism using a digital tourism
ecosystem perspective;
3. Analyze the drivers of innovation and technological
change in the digital tourism landscape;
4. Define and provide examples of disruptive innovation;
5. Apply behavioral perspectives to explain how travelers
adopt, use and respond to information technologies in
tourism settings; and
6. Explain the role of information technology in tourists’
decision-making processes.
CABI TOURISM TEXTS

Key Concepts

 Digital tourism ecosystem


 Diffusion of innovations theory
 Hype cycle
 Technological innovation theory
 Disruptive innovation
 Technology acceptance model (TAM)
 High-tech / high-touch

4
CABI TOURISM TEXTS

Inspiration

Entities
Suppliers,
Travelers,
Intermediaries,
Connections Governments,
Broadband, DMOs Devices
Mobile, WiFi, Desktops, Smart
NFC, BLE, GPS, Devices, Mobile
Broadcasting, Devices, Digital
Protocols,
Communities
Kiosks
Social Networks
Standards
Reflection Blogs, Reviews,
Transaction
Content Forums, Wikis,
Rich Media, Local Experts, Touch Points
Maps, Media Sharing Websites,
Navigation, Search, Engines,
Transactions, Mobile Apps,
Dynamic Content, Email, Telephone,
User Generated Face-to-face
Content

Experience

FIGURE 2.1 The Digital Tourism Ecosystem


CABI TOURISM TEXTS

Digital Tourism Ecosystem


Digital Technological Environment
 Devices
 Connections
 Content
 Touch Points
Roles of Entities and Communities
 Catalyzers
 Dictators
 Milkers
 Niche Players 6
CABI TOURISM TEXTS

Digital Tourism Ecosystem


Ecosystem Functions
 Inspiration
 Transaction
 Experience
 Reflection
Ecosystem Health
 Productivity
 Robustness
 Diversity
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CABI TOURISM TEXTS

INDUSTRIAL ELECTRIC DIGITAL FOURTH


PERFORMANCE

REVOLUTION REVOLUTION REVOLUTIONREVOLUTION


Artificial
Intellige
nce
Digital
Networks

Electronics

Electricity
Steam Power

Mechanization

1780 1840 1900 1950 1990 2020 TIME

FIGURE 2.2 Waves of IT Adoption


Source: Schumpeter (1934), Perez (2002
CABI TOURISM TEXTS

WebCrawl
er, Baid Oculus
.travel Google
Netscape Google u Rift,
domai Images, Siri Google
Mosaic Search Web HoloLens
Wikipedi Skype n Glass,
Brows Hotma 2.0 iPhon
coined
a, iPod iPad Amazon Internet &
er il e Echo Technology
Developments

[Link].u
s, Instagra Apple App
Tencen [Link] YouTub m,
LinkedIn, Amazon Store
t bubble e Pinterest
WordPres Cloud 40bn
Alibab Reddit , iQiyi Facebook
s, Alipay, Twitter(EC2) Uber, download
a, 1bn users
eBay, Taobao , Weibo, s
Netflix Napst
Amazo YouKu, WhatsAp WeCha
er, PayPal Tik Tok
n Facebook Spotif p, Quora t, eCommerce &
Blogge
r, QQ y Twitch Social Media
Developments
Expedia,
Travelocity, TripAdviso Priceline Expedia buys
[Link] r buys Travelocity,
Ctrip,
m, TravelWeb Orbitz,
Farechase HotelTonight
ITA & HomeAway
Metasear
[Link] Roomkey,
TravelWe Software ch Kayak, m Priceline Priceline
b OpenTabl HomeAw Airbnb
Orbitz buys buys
Viator e ay
Tourism &
Priceline Kayak OpenTable
Hospitality
Industry

1995 2000 2005 2010 2015 2020 TIME

FIGURE 2.3 Important Developments on the Internet


Adapted from Xiang et al, 2015
CABI TOURISM TEXTS

Diffusion of Innovations Theory


Rogers, 1962
 Innovators: eager to try new ideas and prepared to take
risks such as adopting technologies that may fail.
 Early adopters: opinion leaders who embrace change but
are not as obsessive as innovators.
 Early majority: tend to adopt new innovations before the
average person but will thoroughly research a new innovation
before deciding to adopt.
 Late majority: will only adopt an innovation after the
majority have tried it and adoption may be the result of
economic necessity or social pressure.
 Laggards: traditionalists and are the last to adopt an
innovation because they are skeptical of change.
10
CABI TOURISM TEXTS

High tech and high touch travelers

Everyday life
High tech High touch

High tech Spillovers Opportunity Seekers


Travel

High touch Compensators Luddites

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CABI TOURISM TEXTS

Understanding the Digital Tourist


Quantitative sources Mixed-methods Qualitative sources
sources
Traditional surveys Content analysis Interviews
Online surveys/polls Sentiment analysis Focus groups
Web analytics Data mining Netnography
Experiments Observation
Visitor tracking Prototyping
Biometrics

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