0% found this document useful (0 votes)
6 views35 pages

Understanding ICT and Its Trends

Senior high scho
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views35 pages

Understanding ICT and Its Trends

Senior high scho
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

EMPOWERMENT

TECHNOLOGY

Instructor : Fadzlorrahiem H. Uddin


Unit Objectives:
• Create foundation of understanding of the world of ICT

• understand and demonstrate the proper etiquette in using ICT

• demonstrate appropriate skills in using several computer applications

• discover opportunities where one can use these skills in real-world


scenarios;

•and collaboratively create an online portal.


Lesson # 1:
Introduction to ICT
• Improves their knowledge on how ICT affects their everyday lives and the
state of our nation;
• compare and contrast the differences between online platforms, sites,
and content;
• understand the future of the World Wide Web through Web 3.0;
• learn the different trends in ICT and use them to their advantage.
ICT (Info. & Comm. Tech.)

• ICT deals with the use of different communication technologies such as


mobile phones, telephone, Internet, etc. to locate, save, send, and edit
information.

• Example: when we make a video call, we use internet.


ICT in the Philippines

• Philippines as the “ICT Hub of Asia”.


• huge growth of ICT related jobs around the country, one of which is call
center or BPO (Business Process Outsourcing) centers.
ICT in the Philippines

• According to 2013 edition of Measuring the Information Society by the


International Telecommunication Union, there are 106.8 cellphones per 100
Filipinos in the year 2012.
ICT in the Philippines

•In a data gathered by the Annual Survey of Philippines Business and


Industries in 2010, the ICT industry shares 19.3% of the total employment
population.
ICT in the Philippines

•Time magazines declared Makati City, Philippines-Rank 1 as the “Selfiest


Cities around the world, and Rank 9 is Cebu City.
WWW(World Wide Web)

•When WWW was invented, most web pages were static. Static (also known
as flat page or stationary page) in the same that the page “as is” and
cannot be manipulated by the user. This referred to as Web 1.0.
Example of Web 2.0

•Social Networking sites


•Blogs
•Wikis
•Video sharing sites
Web 2.0

•Web 2.0 allows the user to interact with the page known as DYNAMIC PAGE;
instead of just reading a page, the user may be able to comment or create a
user account. Dynamic page refers to the web pages that are affected by
user input or preference.
Key Features of Web 2.0:
• Folksonomy – allows users to categorize and classify/arrange information
using freely chosen keywords (e.g. tagging). Popular social networking sites
such as Twitter, Instagram, Facebook, etc. use tags that start with a pound
sign (#) or hashtag.
•Rich User Interface – content is dynamic and is responsive to user’s input. An
example would be a website that shows local content. In the case of social
networking sites, when logged on, your account is used to modify what you
see in their website.
User Participation– the owner of website is not the only one who is able to
put content. Others are able to place a content on their own by means of
comments, reviews, and evaluation.
Long Tail – services are offered on demand rather than on a one-time
purchase. This is synonymous to subscribing to a data plan that charges you
for the amount of time you spent on Internet or a data plan that charges
you for the amount of bandwidth you used.
Web 3.0 and the
Semantic Web
• Semantic Web– is a movement led by the World Wide Web
Consortium(W3C). The semantic web provides a framework that allows data
to be shared and reuse to deliver web content specifically targeting the
user.
Web 3.0 is yet to be fully realized
because of several problems:
• Compatibility-
HTML files and current web browsers could not support Web 3.0.
•Security –
The user’s security is also question since the machine is saving his or her
preferences.

• Vastness-
The World Wide Web already contains billions of web pages.

•Vagueness –
Certain words are imprecise. The words “old” and “small” would depend to
the user.
Logic-
since machines use logic, there are certain limitations for a computer to be
able to predict what the user is referring to at a given time.
Trends in ICT
1. Convergence– is the synergy of technological advancements to
work on a similar goal or task. For example, besides using your
personal computer to create word documents, you can now use your
smartphone.
2. Social Media– is a website, application, or online channel that
enables web users to create, co-create, discuss, modify, and
exchange user generated content.
a) Social Networks – These are sites that allows you to connect with
other people with the same interests or background. Once the user
creates his/her account, he/she can set up a profile, add people,
share content, etc.
Example : Facebook and Google+
[Link]
Six types of Social Media:
b) Bookmarking Sites– These are sites that allow you to store and
manage links to various website and resources. Most of these sites
allow you to create a tag allows you to and others easily share them.
Ex. : StumbleUpon/Pinterest
[Link]
m
Six types of Social Media:
c) Social News– These are sites that allow users to post their own news
items or links to other news sources. The users can also comment on
the post and comments may also be rank.
Example: reddit and Digg
[Link]
Six types of Social Media:
d) Media Sharing – These are sites that allow you to upload and share
media content like images, music and video.
Example: Flickr, Youtube and Instagram.
[Link]
Six types of Social Media:
e) Microblogging– These are sites that focus on short updates from the
user. Those that subscribed to the user will be able to receive these
updates.
Example: Twitter and Plurk
[Link]
Six types of Social Media:
f) Blogs and Forums– These websites allow user to post their content.
Other users are able to comment on the said topic.
Example: Blogger, WordPress and Tumblr
[Link]
Trends in ICT
3. Mobile Technologies –

The popularities of smartphones and tablets has taken a major rise over the
years. This is largely because of the devices capability to do the tasks that
were originally found in PCs.

Several of these devices are caple of using high-speed internet. Today the
latest model devices use 4G Networking(LTE), which is currently the fastest
mobile network.
Mobile Operating System
 iOS– use in apple devices such as iPhone and iPad.
 Android – an open source OS developed by Google. Being open
source means mobile phone companies use this OS for free.
 Blackberry OS– use in Blackberry devices.
 Windows Phone OS – a closed source and proprietary operating
system developed by Microsoft.
 Symbian– the original smartphone OS; used by Nokia devices.
 WebOS– originally used in smartphones; now used in smartTVs.
 Windows Mobile – developed by Microsoft for smartphones and
pocket PCs.
Trends in ICT
4. Assistive Media – is a non-profit service designed to help people who
have visual and reading impairments. A database of audio
recordings is used to read to the user.
Key Terms:
• Web 1.0 – static websites without interactivity.
• Web 2.0 – websites that contain dynamic content.
• Web 3.0 – a concept of the World Wide Web that is designed to cater to
the individual user.
•Static – refers to the web that are the same regardless of the user.
Key Terms:
• Dynamic – refers to the that are affected by user input or preference.
• Folksonomy – allows user to categorize and classify/arrange information.
• Hashtag # – used to “categorize” posts in a website.
•Convergence – the synergy of technological advancements to work a
similar goal or task.
Key Terms:

• Social Media – websites, applications or online channels that enable


users to co-create, discuss, modify, and exchange user-generated
content.

You might also like