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Understanding E-Commerce Basics

E-commerce refers to the buying and selling of goods or services using the internet, and includes business models like B2C, B2B, and C2C. It started in the 1970s with EFT and EDI, and grew significantly in the 1990s with the popularization of credit cards, ATMs, and the internet. Common applications include online shopping sites, payment systems, and online office suites. M-commerce involves similar transactions using mobile devices like phones. E-commerce lowers costs and barriers for businesses while providing convenience and options for customers.

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0% found this document useful (0 votes)
23 views31 pages

Understanding E-Commerce Basics

E-commerce refers to the buying and selling of goods or services using the internet, and includes business models like B2C, B2B, and C2C. It started in the 1970s with EFT and EDI, and grew significantly in the 1990s with the popularization of credit cards, ATMs, and the internet. Common applications include online shopping sites, payment systems, and online office suites. M-commerce involves similar transactions using mobile devices like phones. E-commerce lowers costs and barriers for businesses while providing convenience and options for customers.

Uploaded by

ronshazz
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd

E-Commerce

Meaning

E-commerce (electronic commerce or EC) is the buying


and selling of goods and services on the Internet.

Also called "e-business," "e-tailing" and "I-commerce."

Sometimes interchangeably used with EDI

The electronic communication of business transactions,


such as orders, confirmations and invoices, between
organizations.
History

• Started in 1970s: e.g. EFT, EDI.

• EDI allowed businesses to send commercial documents like


purchase orders or invoices electronically.

• EFT facilitated funds transfer over the net.

• Growth and acceptance of credit cards, automated teller machines


(ATM) and telephone banking in the 1980s were also forms of
electronic commerce.

• 1990s onwards, electronic commerce would additionally include


enterprise resource planning systems (ERP), data mining and data
warehousing.
Common Business Applications

Email

Shopping cart
Teleconferencing
software

Domestic and Online shopping


international and order
payment systems tracking

Online office suites Online banking


Types

Business to Consumer (B2C)

Business to Business (B2B)

Business to Employee (B2E)

Consumer to Business (C2B)

Consumer to Consumer (C2C)

M-Commerce
Business to Consumer

Business that sells products or provides services to end user consumers.

Examples:

Dell International
[Link] [Link]
Services
Business to Business

Company Web
Sites

Product Supply
& procurement
Exchange of products, exchanges
services, or information
between businesses
Broking Sites

Information
Sites
Business to Employee

Online
insurance policy
management
Electronic commerce uses an
intra-business network which Special
allows companies to provide Examples Employee offers
products and/or services to their
employees.
Employee
benefit reporting
Consumer to Business

Business model in which Examples


consumers (individuals) • [Link]
offer products and
services to companies • [Link]
and the companies pay • [Link]
them.
Consumer to Consumer

Involves the electronically-facilitated transactions between consumers through some


third party.

Examples

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Business Point of view

Corporate Operational
Point of View Point of View

Business Reduction in
without Barriers time required

Cheaper mode
of doing Reduction in
Business personnel
transactions required

Ideal for niche Reduction in


products strain on other
resources

Faster and
convenient
Reduction in
sorting out
time

Customer’s Better
Helpful in
comparisons
Point of buyer
View decisions

Increasing
opportunity
for buying
alternative
products
DISADVANTAGES
Heavily dependent on third-party firms such as Google, etc.

Online you don't have the presence you get offline.

Time for delivery of physical products.

Physical product, supplier & delivery uncertainty.

Limited and selected sensory information.

Returning goods

Privacy, security, payment, identity, contract


M-COMMERCE
M-Commerce

• M-commerce (mobile commerce) is the buying and selling of


goods and services through wireless handheld devices such as
cellular telephone and personal digital assistants (PDAs).

• Technology used: WAP, GPRS


• Examples: Mobile Banking, Information Services,
Telecommunication, etc.
Examples
Advantages

required
and when
High speed websites as
services required
Access the

Positive
reaction of the
Form factors consumers due
to wide range
of services
offered
Disadvantages

Small Screens

Technology
Constraints

Use of graphics
limited

User interface is
difficult
Limited
bandwidth
CONCLUSION
Conclusion

• "E-commerce is an evolution“

• E-Commerce can be a very rewarding venture, but it should not be


undertaken lightly. There is a lot of information to absorb.
• By using electronic technology through the internet, it achieved

– More competitions, more marketplaces, faster transactions, and more


advanced technologies to make activities between customers and producers
more active. 
– We as customers and internet users are responsible to keep our e commerce
healthy and safe so that e-business can be more reliable in the future
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