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CH 09

Chapter 9 Project Management Operations Management -- 5th Edition Operations Management 5th edition by Roberta Russell and Bernard W. Taylor, III Copyright 2006 John Wiley and Sons, Inc. What is a Project? Project unique, one-time operational activity or effort constructing houses, factories, shopping malls, athletic stadiums or arenas.

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0% found this document useful (0 votes)
35 views44 pages

CH 09

Chapter 9 Project Management Operations Management -- 5th Edition Operations Management 5th edition by Roberta Russell and Bernard W. Taylor, III Copyright 2006 John Wiley and Sons, Inc. What is a Project? Project unique, one-time operational activity or effort constructing houses, factories, shopping malls, athletic stadiums or arenas.

Uploaded by

Abhijit Rastogi
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

Chapter 9

Project Management
Operations
Operations Management
Management -- 55thth Edition
Edition

Roberta Russell & Bernard W. Taylor, III

Beni Asllani
Copyright 2006 John Wiley & Sons, Inc. University of Tennessee at Chattanooga
Lecture Outline

 Project Planning
 Project Scheduling
 Project Control
 CPM/PERT
 Probabilistic Activity Times
 Project Crashing and Time-Cost
Trade-off

Copyright 2006 John Wiley & Sons, Inc. 9-2


What is a Project?
 Project
 unique, one-time operational activity or effort
 Examples
 constructing houses, factories, shopping malls, athletic
stadiums or arenas
 developing military weapons systems, aircrafts, new ships
 launching satellite systems
 constructing oil pipelines
 developing and implementing new computer systems
 planning concert, football games, or basketball tournaments
 introducing new products into market

Copyright 2006 John Wiley & Sons, Inc. 9-3


Project Elements

 Objective
 Scope
 Contract requirements
 Schedules
 Resources
 Personnel
 Control
 Risk and problem analysis

Copyright 2006 John Wiley & Sons, Inc. 9-4


Project Management Process
 Project planning
 Project scheduling
 Project control
 Project team
 made up of individuals from various areas and
departments within a company
 Matrix organization
 a team structure with members from functional areas,
depending on skills required
 Project Manager
 most important member of project team

Copyright 2006 John Wiley & Sons, Inc. 9-5


Project Scope

 Scope statement
 a document that provides an understanding,
justification, and expected result of a project
 Statement of work
 written description of objectives of a project
 Work breakdown structure
 breaks down a project into components,
subcomponents, activities, and tasks

Copyright 2006 John Wiley & Sons, Inc. 9-6


Work Breakdown Structure for Computer Order
Processing System Project

Copyright 2006 John Wiley & Sons, Inc. 9-7


 Organizational Breakdown Structure
 a chart that shows which organizational units are responsible for
work items
 Responsibility Assignment Matrix
 shows who is responsible for work in a project

Copyright 2006 John Wiley & Sons, Inc. 9-8


Project Scheduling

 Steps  Techniques
 Define activities  Gantt chart
 Sequence  CPM
activities  PERT
 Estimate time  Microsoft Project
 Develop schedule

Copyright 2006 John Wiley & Sons, Inc. 9-9


Gantt Chart

 Graph or bar chart with a bar for each project


activity that shows passage of time
 Provides visual display of project schedule
 Slack
 amount of time an activity can be delayed without
delaying the project

Copyright 2006 John Wiley & Sons, Inc. 9-10


Example of Gantt Chart
Month
0 | 2 | 4 | 6 | 8 | 10
Activity
Design house
and obtain
financing
Lay foundation
Order and
receive
materials

Build house

Select paint

Select carpet

Finish work

1 3 5 7 9
Month
Copyright 2006 John Wiley & Sons, Inc. 9-11
Project Control
 Time management
 Cost management
 Quality management
 Performance management
 Earned Value Analysis
 a standard procedure for numerically measuring a
project’s progress, forecasting its completion date and
cost and measuring schedule and budget variation
 Communication
 Enterprise project management

Copyright 2006 John Wiley & Sons, Inc. 9-12


CPM/PERT

 Critical Path Method (CPM)


 DuPont & Remington-Rand (1956)
 Deterministic task times
 Activity-on-node network construction
 Project Evaluation and Review Technique
(PERT)
 US Navy, Booz, Allen & Hamilton
 Multiple task time estimates
 Activity-on-arrow network construction

Copyright 2006 John Wiley & Sons, Inc. 9-13


Project Network

 Activity-on-node (AON)
 nodes represent activities,
and arrows show Node
precedence relationships
 Activity-on-arrow (AOA) 1 2 3
 arrows represent activities
and nodes are events for
points in time Branch
 Event
 completion or beginning
of an activity in a project

Copyright 2006 John Wiley & Sons, Inc. 9-14


AOA Project Network for
a House

3
Lay Dummy
foundation
2 0 Build Finish
3 1 house work
1 2 4 6 7
Design house Order and 3 1
and obtain receive 1 1
Select Select
financing materials paint carpet
5

Copyright 2006 John Wiley & Sons, Inc. 9-15


Concurrent Activities

3
Lay foundation Lay
Dummy
foundation
2 0
2 3
1
Order material 2 4
Order material

(a) Incorrect precedence (b) Correct precedence


relationship relationship

Copyright 2006 John Wiley & Sons, Inc. 9-16


AON Network for House
Building Project
Lay foundations Build house

2 4
Finish work
2 3
7
Start 1 1
3
Design house 6
and obtain
3
1 5 1
financing
1 Select carpet
Order and receive
materials Select paint

Copyright 2006 John Wiley & Sons, Inc. 9-17


Critical Path
2 4
2 3
7
Start 1 1
3

3 6
1 5 1
1

A: 1-2-4-7
3 + 2 + 3 + 1 = 9 months  Critical path
B: 1-2-5-6-7
3 + 2 + 1 + 1 + 1 = 8 months
 Longest path
C: 1-3-4-7 through a network
3 + 1 + 3 + 1 = 8 months
D: 1-3-5-6-7
 Minimum project
3 + 1 + 1 + 1 + 1 = 7 months completion time

Copyright 2006 John Wiley & Sons, Inc. 9-18


Activity Start Times

Start at 5 months

2 4
Finish at 9 months
2 3
7 Finish
Start 1 1
3

3 6
1 5 1
1 Start at 6 months
Start at 3 months

Copyright 2006 John Wiley & Sons, Inc. 9-19


Mode Configuration
Activity number Earliest start

Earliest finish
1 0 3

3 0 3
Latest finish

Activity duration Latest start

Copyright 2006 John Wiley & Sons, Inc. 9-20


Forward Pass

 Start at the beginning of CPM/PERT network to


determine the earliest activity times
 Earliest Start Time (ES)
 earliest time an activity can start
 ES = maximum EF of immediate predecessors
 Earliest finish time (EF)
 earliest time an activity can finish
 earliest start time plus activity time
EF= ES + t

Copyright 2006 John Wiley & Sons, Inc. 9-21


Earliest Activity Start and
Finish Times
Lay foundations
Build house
2 3 5
Start 4 5 8
2
3

1 0 3 7 8 9
1 1
Design house
Finish work
and obtain 6 6 7
financing 3 3 4
1
1 5 5 6
Select carpet
Order and receive 1
materials Select pain

Copyright 2006 John Wiley & Sons, Inc. 9-22


Backward Pass
 Determines latest activity times by starting at
the end of CPM/PERT network and working
forward
 Latest Start Time (LS)
 Latest time an activity can start without delaying
critical path time
LS= LF - t
 Latest finish time (LF)
 latest time an activity can be completed without
delaying critical path time
 LS = minimum LS of immediate predecessors

Copyright 2006 John Wiley & Sons, Inc. 9-23


Latest Activity Start and
Finish Times
Lay foundations
Build house
2 3 5
Start 4 5 8
2 3 5
3 5 8

1 0 3 7 8 9
1 0 3 1 8 9
Design house
and obtain 6 6 7 Finish work
financing 3 3 4
1 7 8
1 4 5 5 5 6
Select carpet
Order and receive 1 6 7
materials Select pain

Copyright 2006 John Wiley & Sons, Inc. 9-24


Activity Slack

Activity LS ES LF EF Slack S
*1
*1 00 00 33 33 0
*2
*2 33 33 55 55 0
33 44 33 55 44 1
*4
*4 55 55 88 88 0
55 66 55 77 66 1
66 77 66 88 77 1
*7
*7 88 88 99 99 0
* Critical Path

Copyright 2006 John Wiley & Sons, Inc. 9-25


Probabilistic Time Estimates
 Beta distribution
 a probability distribution traditionally used in
CPM/PERT
a + 4m + b
Mean (expected time): t=
6
2
b-a
Variance: σ 2
=
6
where
a = optimistic estimate
m = most likely time estimate
b = pessimistic time estimate
Copyright 2006 John Wiley & Sons, Inc. 9-26
Examples of Beta Distributions
P(time)

P(time)
a m t b a t m b
Time Time
P(time)

a m=t b
Time

Copyright 2006 John Wiley & Sons, Inc. 9-27


Project Network with Probabilistic
Time Estimates: Example
Equipment
installation Equipment testing
and modification
1 4
6,8,10 2,4,12 System Final
training debugging
System 10
development 8
Manual 3,7,11 1,4,7
Start 2 testing Finish
3,6,9
5 11
Position 2,3,4 9 1,10,13
recruiting 2,4,6
Job Training System
3 6 System changeover
1,3,5 3,4,5 testing

Orientation
7
2,2,2

Copyright 2006 John Wiley & Sons, Inc. 9-28


Activity Time Estimates
TIME ESTIMATES (WKS) MEAN TIME VARIANCE
ACTIVITY a m b t б2
1 6 8 10 8 0.44
2 3 6 9 6 1.00
3 1 3 5 3 0.44
4 2 4 12 5 2.78
5 2 3 4 3 0.11
6 3 4 5 4 0.11
7 2 2 2 2 0.00
8 3 7 11 7 1.78
9 2 4 6 4 0.44
10 1 4 7 4 1.00
11 1 10 13 9 4.00

Copyright 2006 John Wiley & Sons, Inc. 9-29


Activity Early, Late Times,
and Slack
ACTIVITY t б2 ES EF LS LF S
1 8 0.44 0 8 1 9 1
2 6 1.00 0 6 0 6 0
3 3 0.44 0 3 2 5 2
4 5 2.78 8 13 16 21 8
5 3 0.11 6 9 6 9 0
6 4 0.11 3 7 5 9 2
7 2 0.00 3 5 14 16 11
8 7 1.78 9 16 9 16 0
9 4 0.44 9 13 12 16 3
10 4 1.00 13 17 21 25 8
11 9 4.00 16 25 16 25 0

Copyright 2006 John Wiley & Sons, Inc. 9-30


Earliest, Latest, and Slack
Critical Path
1 0 8 4 8 13
8 1 9 5 16 21
10 13 17

16 1 0 3
8 9
Start 2 0 6 Finish
7 9 16
6 0 6 9
5 6 11 16 25
3 6 9 9 9 13
9 16 25
4 12 16
3 0 3 6 3 7
3 2 5 4 5 9

7 3 5
2 14 16

Copyright 2006 John Wiley & Sons, Inc. 9-31


Total project variance

σ 2 = б22+ б52 + б82 + б11 2


σ = 1.00 + 0.11 + 1.78 + 4.00
= 6.89 weeks

Copyright 2006 John Wiley & Sons, Inc. 9-32


Probabilistic Network Analysis
Determine probability that project is
completed within specified time
x-µ
Z= σ
where
µ = tp = project mean time
σ = project standard deviation
x = proposed project time
Z = number of standard deviations x
is from mean
Copyright 2006 John Wiley & Sons, Inc. 9-33
Normal Distribution Of Project
Time
Probability

µ = tp x Time

Copyright 2006 John Wiley & Sons, Inc. 9-34


Southern Textile Example
What is the probability that the project is completed
within 30 weeks?

P(x ≤ 30 weeks)
x-µ
σ 2
= 6.89 weeks Z= σ
σ = 6.89 30 - 25
= 2.62
σ = 2.62 weeks
= 1.91
µ = 25 x = 30 Time (weeks)

From Table A.1, (appendix A) a Z score of 1.91 corresponds to a


probability of 0.4719. Thus P(30) = 0.4719 + 0.5000 = 0.9719
Copyright 2006 John Wiley & Sons, Inc. 9-35
Southern Textile Example
What is the probability that the project is completed
within 22 weeks?
x-µ
P(x ≤ 22 weeks) σ 2 = 6.89 weeks Z= σ
σ = 6.89 22 - 25
= 2.62
σ = 2.62 weeks
= -1.14
x = 22 µ = 25 Time
(weeks)

From Table A.1 (appendix A) a Z score of -1.14 corresponds to a


probability of 0.3729. Thus P(22) = 0.5000 - 0.3729 = 0.1271

Copyright 2006 John Wiley & Sons, Inc. 9-36


Project Crashing
 Crashing
 reducing project time by expending additional resources
 Crash time
 an amount of time an activity is reduced
 Crash cost
 cost of reducing activity time
 Goal
 reduce project duration at minimum cost

Copyright 2006 John Wiley & Sons, Inc. 9-37


Project Crashing: Example

2 4
12
8
7
1 4
12

3 6
4 5 4
4

Copyright 2006 John Wiley & Sons, Inc. 9-38


Project Crashing: Example (cont.)
$7,000 –

$6,000 –
Crash cost
$5,000 –
Crashed activity
$4,000 –
Slope = crash cost per week
$3,000 –

$2,000 – Normal activity

Normal cost
$1,000 –


Crash time Normal time
| | | | | | |
0 2 4 6 8 10 12 14 Weeks

Copyright 2006 John Wiley & Sons, Inc. 9-39


Normal Activity and Crash
Data
TOTAL
NORMAL CRASH ALLOWABLE CRASH
TIME TIME NORMAL CRASH CRASH TIME COST PER
ACTIVITY (WEEKS) (WEEKS) COST COST (WEEKS) WEEK

1 12 7 $3,000 $5,000 5 $400


2 8 5 2,000 3,500 3 500
3 4 3 4,000 7,000 1 3,000
4 12 9 50,000 71,000 3 7,000
5 4 1 500 1,100 3 200
6 4 1 500 1,100 3 200
7 4 3 15,000 22,000 1 7,000
$75,000 $110,700

Copyright 2006 John Wiley & Sons, Inc. 9-40


$500 $7000
Project Duration:
2 4
$700
36 weeks
8 12
7
1
12
4 FROM …

$400 3 6
4 5 4
4 $200
$3000
$200

$500 $7000

2 4
8 12 $700
7
1
TO… 7
4

Project Duration: $400 3 6


31 weeks 4 5 4
Additional Cost: 4 $200
$3000
$2000 $200

Copyright 2006 John Wiley & Sons, Inc. 9-41


Time-Cost Relationship
 Crashing costs increase as project
duration decreases
 Indirect costs increase as project
duration increases
 Reduce project length as long as
crashing costs are less than indirect
costs

Copyright 2006 John Wiley & Sons, Inc. 9-42


Time-Cost Tradeoff
Minimum cost = optimal project time
Total project cost

Indirect cost
Cost ($)

Direct cost

Crashing Time
Project duration
Copyright 2006 John Wiley & Sons, Inc. 9-43
Copyright 2006 John Wiley & Sons, Inc.
All rights reserved. Reproduction or translation
of this work beyond that permitted in section 117
of the 1976 United States Copyright Act without
express permission of the copyright owner is
unlawful. Request for further information should
be addressed to the Permission Department,
John Wiley & Sons, Inc. The purchaser may
make back-up copies for his/her own use only
and not for distribution or resale. The Publisher
assumes no responsibility for errors, omissions,
or damages caused by the use of these
Copyright 2006 John Wiley & Sons, Inc. 9-44

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