DEVELOPING CREATIVITY THINKING
(Awareness Programme Field Work Report)
Submitted as a partial fulfillment of the course for the academic year 2025 - 2026
Submitted by
Name: P shyam ganapathi
Roll No.: 100324318032
M.A. Psychology
Semester - III
Under the Supervision of
Dr. A. Anupama
Submitted to
DEPARTMENT OF PSYCHOLOGY
UNIVERSITY COLLEGE OF ARTS & SOCIAL SCIENCES
OSMANIA UNIVERSITY
HYDERABAD
INDIA
DEPARTMENT OF PSYCHOLOGY
OSMANIA UNIVERSITY, HYDERABAD
CERTIFICATE
This is to certify that the field work titled “Developing creativity thinking” is submitted by P.
Shyam ganapathi, Roll No.: 100324318032, as a part of the partial fulfillment of the course
during MA Semester – III, academic year 2025 – 2026. This is an original work carried out by
her under the guidance of Dr. A. Anupama, Department of Psychology, Osmania University,
Hyderabad. India.
Date:
Hyderabad, India
Signature of the supervisor Signature of the HOD
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DECLARATION
I hereby declare that the field experiment entitled “Developing creativity thinking” is submitted
as part of the partial fulfillment of the course during MA Semester – III, academic year 2025 –
2026 is carried out by me under the guidance of Dr. A. Anupama, Department of Psychology,
Osmania University, Hyderabad, India.
I herewith solemnly declare that this work is original and genuine.
Signature
Name: P. Shyam ganapathi
Roll No.: 100324318032
Semester: III
Date:
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ACKNOWLEDGEMENT
I would like to express my heartfelt gratitude to all those who have contributed to the successful
completion of this field work. First and foremost, I extend my deepest appreciation to my guide
Dr. A. Anupama for her invaluable guidance throughout this field work. Her expertise, support
and feedback were instrumental in shaping and ensuring the successful execution of this work.
I would like to extend my gratitude to Dr. P. Swathi, Head of the Department, Department of
Psychology, Osmania University for her immense support for this field work. Her support,
Motivation, guidance, structuring the format made this a successful field work.
I extend my sincere thanks to Prof. C. Kaseem, Principal, UCASS for this opportunity.
I extend my thanks to Mrs. Sangeetha, principal of SV model high school, Hyderabad and Mrs.
Pushpa, vice principal of SV model High School, Hyderabad for giving me this opportunity to
conduct this awareness programme in their school.
I would like to appreciate the efforts of the participants for giving their consent, patience,
valuable time to be a part of this field work. Without such support, this field work would not
have become a successful one.. I extend my appreciation to my other friends for their motivation.
Your friendship and encouragement have made this journey memorable and enjoyable.
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TABLE OF CONTENTS
[Link] Topic Page no’s
From - to
1 Abstract
2 to 3
2 Introduction
3 Objectives
Program structure 5 to 10
11
5 Discussion
11
6 Conclusion
Appendices 12 to 14
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ABSTRACT
Creativity is an essential cognitive skill that supports problem-solving, innovation,
and adaptability in everyday life. However, traditional education systems often
emphasize rote learning, which may restrict students’ creative potential. This
report presents a Creative Thinking Development Program conducted for
students of classes IX and X, aimed at enhancing divergent thinking, imagination,
flexibility, and self-expression.
The program adopted experiential and learner-centered methods and included
activities such as role play, storytelling, creative drawing, mathematical puzzles,
imaginative problem-solving tasks, and group discussions. These activities were
designed to encourage original thinking, multiple perspectives, and active
participation in a non-judgmental environment. Emphasis was placed on learning
through experience, collaboration, and reflection.
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INTRODUCTON
Creativity is a fundamental human capacity that enables individuals to think
independently, generate original ideas, and respond effectively to new and
complex situations. In the context of education, creative thinking plays a crucial
role in enhancing problem-solving ability, critical reasoning, emotional expression,
and lifelong learning skills. Despite its importance, many educational systems
continue to prioritize rote memorization and examination performance, leaving
limited space for imagination, exploration, and innovative thought.
Adolescence, particularly during the secondary school years (classes IX and X), is
a critical developmental stage marked by rapid cognitive, emotional, and social
changes. At this stage, students benefit greatly from opportunities that encourage
divergent thinking, curiosity, and self-expression. Without systematic support,
however, students may become passive learners, fearful of making mistakes, and
reluctant to express original ideas.
The present program is theoretically grounded in Guilford’s Structure of
Intellect Model, which emphasizes divergent thinking as a core component of
creativity, including fluency, flexibility, originality, and elaboration. It is further
supported by Torrance’s theory of creativity, which highlights creativity as a
learnable and measurable ability that can be enhanced through appropriate training
and environmental stimulation. Additionally, Vygotsky’s sociocultural theory
provides a foundation for the use of interactive and collaborative activities,
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emphasizing the role of social interaction and language in cognitive development.
Developing creative thinking through structured intervention programs allows
students to explore multiple perspectives, engage actively in learning, and apply
knowledge to real-life situations. Activity-based methods such as role play,
storytelling, creative art, and problem-solving tasks stimulate imagination and
foster flexibility in thinking. Therefore, this report focuses on the planning,
implementation, and outcomes of a Creative Thinking Development Program
designed to promote holistic development among secondary school students.
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OBJECTIVES OF THE PROGRAM
The objectives of the Creative Thinking Development Program were as follows:
1. To enhance divergent thinking abilities such as fluency, flexibility, and
originality among students.
2. To encourage imaginative thinking and creative self-expression through
experiential activities.
3. To develop problem-solving skills by promoting multiple perspectives and
innovative solutions.
4. To improve students’ confidence in expressing ideas without fear of
criticism or failure.
Duration: 60 minutes.
Participants Details:
Students of 9th and 10th Grade
Age: 13 – 15 years of age
Locality: Hyderabad
Venue: SV model high school, Dilkushnagar,Hyderabad – 500008.
Materials Required:
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Activity 1 – piece of papers
Activity 2 – paper sheets
Program Structure:
In the present generation, developing creative thinking has become more important
than ever before. Today’s students are growing up in a world marked by rapid
technological changes, digital transformation, and complex global challenges that
demand new ways of thinking. Traditional academic skills alone are no longer
enough for success; instead, students must learn to think independently, approach
problems from multiple angles, and create innovative solutions. The modern
workplace values creativity as a core skill, as many future jobs will require
adaptability, originality, and the ability to handle situations that do not have fixed
answers. Additionally, students today are surrounded by information, but what
truly empowers them is the ability to use that information creatively and
meaningfully. Creative thinking also helps young learners develop confidence,
emotional resilience, and curiosity—qualities that enhance both academic
performance and personal growth. Therefore, implementing a program focused on
developing creativity is essential to prepare this generation for the demands and
opportunities of the future, ensuring they become innovative thinkers and
responsible problem-solvers.
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The students of 9th and 10th Grade in the age range of 13 – 15 years of SV model
High School, Hyderabad were gathered to engage in the awareness programme
with the title – “Developing creativity thinking”. Firstly introduced my self with
name and I dive into the topic with icebreaking asking about ”if they have chance
to get any doaremon gadget what they choose and why ?” most of them answered
that they want “anywhere where door gadget” because they want to come to school
by time and they want to go anywhere
Icebreaker Activity
Now we started an activity where I distributed small paper sheets to all the students
and asking What if earth will collapse in one year they have all superpowers what
they do and students write Their opinions and we collected the paper sheets after 8
mins .
Introduction to Creativity(Small Talk)
After the activity we moved on the details of what is creativity –“Coming up with
new ideas by using imagination in unique” and give explain about showing the
bahubali 2 video clip where the mahendra bahubali want to enter into the
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mahashmathi kingdom it shows the how to use the ideas to enter (they used
coconut trees to enter into kingdom) and students think that if a problem
arrives to solve it u have different approach and giving different examples like in
cricket giving example of cricketer ABD who uses different creative shots and like
in kabaddi Pardeep narwal who uses dupki to escape it shows how creativity used.
ROLE PLAYING ACTIVITY
Students to play roles opposite to their usual personality
Giving a scenario (parent teacher meeting)
Where 4 students acted where two of them acted as parents one as teacher and one
as a failed student the act is upto 5 minutes.
And Asking what they first get in their mind like which teacher they come to the
mind and now Explaining about how prior knowledge influences to get creative
ideas it shows that having Knowledge about something gives different view
GROUP ACTIVITY
Giving paper sheet to all the students and they have to draw something unique
which is Combining of three items ( phone,pen,shoe) giving five minutes to draw
and now having a discussion about how did they get idea and asking some
students to draw on the board and telling about using of daily things which u are
familiar and u have drawn which is about using ur creativity.
STORY TELLING
One student start the story and other students continue the story and in this seesion
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one student Start with there was a king and other student continues like the king
was going towards lake and the story continued upto 5 minutes and they kept a title
of “Brave King”And i explained how u freely allowing the thoughts and freedom
to express it and this shows the How creativity plays.
Explanation about developing the creativity- “ don’t afraid to answer, engage in
different Activities, thinking the impossible.
Maths puzzle
Asking maths puzzle to the students which requires different approach to solve and
all the Students failed to solve and this shows divergent thinking and how it helps ,
this helped the Students to understand the concept clearly about creativity.
And asking same related to icebreak activity where students have to write about if
earth is collapsing in one year u donot have any super powers what u will do (
reality creativity ) And I conclude about freely allowing our thoughts and freedom
to express it.
And lastly said the concept about
OFF explains about
O stands for originality
F stands for fluency
F stands for flexibility
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And telling about to imagine big dreams
Breaking ur limitations in thinking and imagining impossible and reaching ur
creative goals
Every invention u see today is about creativity
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Feedback Summary
The feedback form consisted for 4 questions based on the objectives of the session;
which summarized whether they had understood the topic of creativity, whether
the activities done were helpful for them to understand and learn and whether they
would apply the aspect of creativity strategies in their daily lives.
Feedback forms showed that:
- A majority of students understood the concept of creativity clearly.
- Activities were helpful and engaging.
- Many students expressed willingness to apply creativity strategies in daily life.
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Discussion
The Developing Creative Thinking program showed that students became more
confident, expressive, and imaginative through a variety of engaging activities.
Role-playing helped them think quickly and collaborate creatively, while
storytelling encouraged them to create original ideas and speak confidently. The
drawing-the-unique activity allowed students to express visual imagination
beyond routine patterns, and the maths puzzles strengthened their logical creativity
and problem-solving flexibility. The superpower activity, both with and without
powers, pushed students to explore fantasy-based and realistic solutions for saving
the Earth, showing their ability to think innovatively in different situations.
Overall, these activities demonstrated that when students are given opportunities to
explore freely, they naturally develop creativity, confidence, and flexible thinking.
Conclusion
By engaging adolescents in experiential activities such as role play, storytelling,
problem-solving tasks, and imaginative exercises, the program successfully
enhanced divergent thinking, flexibility, originality, and self-expression.
students learned that creativity is not limited to art alone but is a way of dreaming
big, thinking differently, and finding new possibilities in everyday life.
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APPENDICES
FEEDBACK FORM -
Name (optional): ________________________
Class: ________ Date: ________
Please answer the following questions honestly:
1) Did you understand the concept of “Creativity”?
⬜ Yes, very clearly
⬜ Somewhat
⬜ Not really
2) Were the activities helpful to understand the topic?
⬜ Yes, very helpful
⬜ A little
⬜ No
3) Would you implement the topics of today’s session in your daily life?
⬜ Definitely
⬜ Maybe
⬜ Not sure
4) Do you want to suggest any changes or other feedback?
(Write your response below)
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