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Stats Quick Reference

The document provides a detailed overview of common NPCs, their skills, levels, and equipment, as well as standard starfighters and ground vehicles, including their maneuverability, speed, hull, shields, and weaponry. It categorizes various characters such as TIE pilots, stormtroopers, and rebel soldiers, along with specifications for starfighters like A-wings and X-wings. Additionally, it lists ground vehicles including AT-STs and land speeders, detailing their combat capabilities and movement statistics.

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TyCaine
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0% found this document useful (0 votes)
9 views1 page

Stats Quick Reference

The document provides a detailed overview of common NPCs, their skills, levels, and equipment, as well as standard starfighters and ground vehicles, including their maneuverability, speed, hull, shields, and weaponry. It categorizes various characters such as TIE pilots, stormtroopers, and rebel soldiers, along with specifications for starfighters like A-wings and X-wings. Additionally, it lists ground vehicles including AT-STs and land speeders, detailing their combat capabilities and movement statistics.

Uploaded by

TyCaine
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Common NPCs

Relevant Relevant
NPC Skills Level Equipment
Typical TIE Pilot Sensors 4D+2 TIE Fighter*
Starfighter Piloting 6D
Starship Gunnery 5D
Standard Stormtrooper Blaster 4D Stormtrooper Armor (+2D Phys, +1D En, -1D Dex)
Brawling Parry 4D Blaster Rifle (5D)
Dodge 4D Blaster Pistol (4D)
Scout Trooper Blaster 4D Scout Armor (+2 Phys & En)
Brawling Parry 4D Hold-out Blaster (3D+2)
Dodge 4D Blaster Pistol (4D), Blaster Rifle (5D)
Repulsorlift Ops (Speederbike) 3D+2 Speeder Bike*
Typical Imp Gunner Capital Ship Gunnery 5D Computerized Gunnery Helmet
Starship Gunnery 4D (+1D to Capital or Starship Gunnery,
Capital Ship Shields 4D +1D to Sensors)
Starship Shields 3D+2 Blaster Pistol (4D)
Sensors 4D Protective Armor (+2 Phys & En)
Typical Rebel Soldier Blaster 5D+2 Blaster Pistol (4D)
Grenade 4D+2 Grenades (5D)
Brawling 4D Blast Vest (+1D Phys & En)
Demolitions 2D+2 Macrobinoculars (+1D to Search Greater than 50 m)
Typical Rebel Pilot Blaster 4D Starfighter (Specify)
Starfigher Piloting (Specify) 6D Blaster Pistol (4d)
Starship Gunnery 4D Comlink, Sealed Flight Suit

Standard Starfighters
Starfighter Maneuverability Space Atmosphere Hull Shields Weapons
A-wing 4D 12 450; 1,300 kmh 2D+2 1D 2 Laser Cannons (FL), (FC: 3D), (DG: 5D)
Enemy Targeting Jammer (-2D from FC)
B-wing 1D+1 6 330; 950 kmh 3D 2D Laser Cannon (FC: 1D), (DG: 7D)
2 Proton Torp. Launchers (FC: 1D), (DG: 9D)
3 Med Ion Cannons (FL), (FC: 4D), (DG: 4D)
2 Auto Blasters (FC: 2D), (DG: 3D)
X-wing 3D 8 365; 1,050 kmh 4D 1D 4 Laser Cannons (FL), (FC: 3D), (DG: 6D)
2 Proton Torp. Launchers (FC: 2D), (DG: 9D)
Y-wing 2D 7 350; 1,000 kmh 4D 1D+2 2 Laser Cannons (FL), (FC: 2D), (DG: 5D)
2 Proton Torp. Launchers (FC: 2D), (DG: 9D)
2 Light Ion Cannons (FL), (FC: 3D), (DG: 4D)
TIE/In 2D 10 415; 1,200 kmh 2D - 2 Laser Cannons (FL), (FC: 2D), (DG: 5D)
TIE Interceptor 3D+2 11 435; 1,250 kmh 3D - 4 Laser Cannons (FL), (FC: 3D), (DG: 6D)
TIE Bomber 0D 6 295; 850 kmh 4D+1 - 2 Laser Cannons (FL), (FC: 2D), (DG: 3D)
Con. Missile Launcher (FC: 3D+2), (DG: 9D)
Z-95 Headhunter 1D 7 400; 1,150 kmh 4D 1D 2 Triple Blasters (FL), (FC: 1D), (DG: 3D)
Concussion Missiles (FC: 1D), (DG: 7D)

Common Ground Vehicles


Vehicle Cover Maneuverability Move Body Str Weapons
AT-ST (Scout) Walker Full 1D 30; 90 kmh 3D Twin Light Blaster Cannon (FC: 1D), (DG: 2D)
Concussion Grenade Launcher (FC: 1D), (DG: 3D)
AT-AT Walker Full 0D 21; 60 kmh 6D 2 Heavy Laser Cannons (FL), (FC: 2D), (DG: 6D)
2 Medium Blasters (FL), (FC: 2D), (DG: 3D)
Land Speeder ½ 2D 115;330 kmh 2D -
Military Speeder Bike ¼ 3D+2 140; 400 kmh 2D Laser Cannon (FC: 2D), (DG: 3D)
Rebel Snowspeeder Full 3D 350; 1,000 kmh 3D Double Laser Cannon (FL), (FC: 2D), (DG: 4D+2)
Power Harpoon (FC: 2D), (DG: 3D)
Chariot Cmnd Speeder Full 1D+1 35; 100 kmh 4D Laser Cannon (FC: 1D), (DG: 3D)
Heavy Tracker Full 1D 45; 130 kmh 3D+2 Heavy Laser Cannon (FC: 2D/4D), (DG: 4D)
Floating Fortress Full 0D 70; 200 kmh 5D 2 Heavy Blaster Cannons (FC: 2D), (DG: 5D)
Imp Troop Transport ¾ 0D+2 45; 130 kmh 3D Twin Light Blaster Cannon (FC: 2D), (DG: 4D)
FL=Fire-Linked
FC=Fire Control
DG=Damage

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