Use Reverb Like A Pro - Part 2
Use Reverb Like A Pro - Part 2
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away from ambient mics... Everything would be really in your face, and then if you wanted to Marta Salogni
August 2018
add reverb or echo later you could. You could put it farther back in the mix, but if we wanted
Tracking A Record In A Day with Vance Powell
something to be way up front in the mix you could also do that."
July 2018
Despite this obvious practical advantage of keeping recordings dry, most producers
acknowledge that natural reverb still has a lot to o er a Latest Videos
production in terms of a sense of realism and size, even in
these days of convolution processing. As a result, the
practice of recording additional ambient mics to separate
tracks during tracking has become widespread, because it
give a sort of 'best of both worlds' option — real reverb
over which you still have some separate control at
mixdown. And by far the most common context within
which ambient mics are mentioned is that of recording
drums — despite his comments above, even Butch Vig
admits being partial: "I will put ambient mics on the
drums, but I also like to have tight mics." PreSonus Faderport - Summer NAMM 2018
1 week 3 days ago.
Although the default drum ambience setup certainly
seems to be a stereo pair of some description, variations
are many and various. While recording the Pixies, for
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example, Gil Norton kept things simple with a single high The 'reverb' you hear on records is
sometimes the result of ambient miking
mic over the kit, and the band Athlete took a similar
techniques, rather than arti cial reverb.
approach. Going in the other direction, Joe Barresi, Dave Opening the doors of a studio and
Eringa, Eddie Kramer and Dave Tickle have all stated a placing ambient mics in hallways or
preference for a third mono mic in addition to the pair: "I adjacent spaces, as described by
love to use a combination of a stereo and a mono room producer Ben Hillier, seems to be a
mic," enthuses Barresi, "so nine out of 10 times I'll have popular technique.
three tracks of ambience." Chris Thomas, Bill Price and Ian Little go a step further, using two
ambient pairs in di erent positions, but Roy Thomas Baker leaves them all in the dust: "One set
of drums was set up in the Coach House live room, on top of the stage that the band [the Eventide Punctuate & Saturate - Summer NAMM 2018
Darkness] uses on the road. So the bass drum was halfway between the oor and the ceiling, 2 weeks 4 hours ago.
equidistant to all eight corners of the room, and we had ambient microphones in each of the
eight corners, plus close microphones and overhead mics. Typically we would use 36
microphones to record the drums, but we would have nearly double that amount set up."
Using ambient mics for drums may be old news for some readers, but the same kinds of
techniques also appear to be fairly common currency for other instruments too. Ken Nelson,
for instance, uses a separate ambient mic for acoustic guitar: "What I tend to do sometimes is
have something like a KM84 cardioid mic, and I'll have, say, a 414 set on gure-of-eight as a
room mic. That way you get a bit of the room sound." As I discussed in greater detail back in my
SOS August 2007 feature
([Link]/sos/aug07/articles/[Link]), electric guitars are
also routinely recorded with an additional room mic by luminaries such as Al Schmitt, Chris DigiAuxine inc Kaoline - Summer NAMM 2018
Tsangarides and Tony Visconti. "I always record [the room sound] if it's a real heavy rock guitar 2 weeks 1 day ago.
with power chords and crunches and all," remarks Visconti. "I'll go around the room and clap
my hands and I say, 'Put the mics there, that's it.' Quite often, I'll turn the room mic towards the
studio window, and I'll get a re ection of the guitar sound — not directly facing it, because
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you're looking for re ections."
Electronic instruments are by no means exempt, either. Both Gareth Jones and Joe Chiccarelli
have recorded ampli ed synths with ambient mics, while Andy Grassi adopted a similar ruse
for MPC-programmed tracks when working with Wyclef Jean — in his words, "I always want to
try to have things that actually move air on the tracks."
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If you're going to go for the single-mic approach, though, you'd be wise to err on the dry side if
you're in any doubt. "The same thing applies as with compression," says Scott Kieklak. "You can
always put more ambience on later, but you can't take o what you've already recorded." The
way Johnny Dollar went about tting the live parts around the Bob Dylan loop in Gabrielle's hit
song 'Rise' also provides a good psychological strategy for the less experienced recordist when
it comes to gauging the correct ambience levels. For those sessions "it was a case of setting the
musicians up in the room and then wandering around with the mics until whatever we were
recording sounded like it was in the record."
"You just have to keep your wits about you and your ears open," adds Mike Thorne, "so that
when [spill] does happen you can use this extra ambience which wasn't calculated... We've
recorded up to seven people with no separation whatsoever. Various instrumental-type
arrangements, quite odd sections such as bassoon, gong and upright bass, so you can't put
screens up, but with careful mic and personnel placement you optimise the bleed and the
amount of it, so you get to the point where it sounds pretty realistic without using arti cial
reverb at all."
Tony Platt also recommends similar ideas, and details how you go about making the concept
work: "Most important is that the nature of the bleed from one instrument to another is in
context with the instrument that is receiving it. If you've got guitar sound going down the drum
microphones, you don't want it to be a guitar sound that's going to compromise the guitar
sound that you eventually want. If you have a nasal guitar sound coming down the drum mic
but you want the guitar to sound big and warm, then one could compromise the other so it's
necessary to be aware of the fact that you don't just have to blend the primary sounds, you
also have to blend the ambience of those sounds."
"I'll go and move things around quite a bit to make the spill work," adds S Husky Hoskulds. "For
example, if I'm recording drums, piano, and acoustic guitar, I'll often run out while people are
getting sounds and move the piano mic further away to match the ambience in the acoustic
guitar mic, and then pan them left and right. That way the piano and guitar mics actually
include half of the drum sound. A lot of the organ stu that you hear on [Solomon Burke's] Don't
Give Up On Me is well set back in the mix, and I got that sound by using the spill from the
acoustic guitar mic in the next room. With the mics panned in a certain way you get a kind of
'stretch' across the stereo eld. There's no reverb on the track except for what was going on in
the room."
Before anyone comes away with the idea that this approach might lead to a washy, over-
reverberant sound, Steve Hodges' recordings for the Wild Magnolias debut album demonstrate
how tight a sound can be achieved without separation as long as you use a suitably damped
acoustic environment. "[The live room] was super-dead," says Hodge. "What ambience there is
comes from the fact that there were so many open microphones. The walls were very non-
re ective and that meant no standing waves or bass node build-up. The sound is incredibly
tight and punchy. So much so that we used that same way of recording with Lou Rawls when
he demanded that he be able to sing the 'keeper' lead vocals in the same room with and at the
same time as the band. We set up a C12 for him and let him rip and you'd never know there
was no isolation between him and the band."
For this reason, those people who like their reverb real tend to be pretty proactive in
capitalising on all the di erent acoustic spaces available to them, seeking out the best sound to
suit each track. Here's Ben Hillier talking about recording Blur's album Think Tank, for example:
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"[The reverb in the main live room] was mental and we wanted to get a much drier sound. The
only place to do that was outside, which is about as dry as you can get. Those were the options
— either completely dry or completely roomy. There were some smaller rooms there as well,
including a derelict bathroom that was great for vocals."
A tried and trusted technique is to record close mics in one space while simultaneously
recording ambient mics in a more acoustically re ective adjacent area. Corridors are a rm
favourite, with Rich Costey, Simon Dawson and Ben Hillier all taking advantage. In the last case,
this trick enabled Hillier to record the drums for a Tom McRae album in his small programming
room: "If I needed more ambience, I'd just open the door to the corridor and stick a mic down
the end. It makes for a more colourful sound." Stairwells have also served faithfully on hit
albums from engineers such as Bob Clearmountain (Roxy Music's Avalon), Jason Corsaro
(Madonna's Like A Virgin), Don Smith (The Rolling Stones' Voodoo Lounge), and Al Stone
(Jamiroquai's Supersonic).
Bathrooms are a similarly frequent choice, the unique live character imparted by the typical
hard tiled surfaces getting the thumbs up from people like Joe Barresi, Jason Corsaro, Jack
Douglas and Ben Hillier. A recurring refrain here is that they're particularly good for vocal
recording, a nding corroborated by Steve Bush's experiences recording the Stereophonics'
Kelly Jones in the small stone room at Real World studios: "The vocals had a really rich
enhanced sound... All the best singing went down in this particular room, because of its
sound... The ambience helped the vocals sit in the mix well, because the tone of the space is
just right."
Even if the right ambience isn't immediately on hand, though, that doesn't stand between real
professionals and the sound they're after — they just roll their sleeves up and set about
altering acoustics with whatever comes to hand. For example, Bob Clearmountain got creative
to achieve the rock drum sound of Brian Adams' Reckless despite a dead-sounding live room: "I
walked around and found a door o to the side of the studio that led into a loading bay [which]
had this incredible sound... We decided it would be kind of awkward to have Mickey the
drummer in a whole di erent room, so I set up the kit right in front of the door, got these
gobos on which one side was a real hard wood surface, and made a big funnel-shaped device
that focused the sound through the door into the loading bay. I put a couple of room mics in
there, and that's how we got our big rock drum sound. Then I found these big 4' x 8' pieces of
sheet metal [which we put up] on the walls around where the drums were set up, just to try to
get some ambience... It was interesting, to say the least, and was further proof that you can
pretty much achieve anything anywhere."
This is by no means an isolated example. Chris Tsangarides was using screens to simulate a
bass bin when he came up with his 'vortex' technique for guitar recording, while Hugh
Padgham turned to a variety of impromptu and commercial acoustic treatments when keeping
reverb under control for The Police: "Apart from the old thing of closing curtains, putting rugs
on the oor, and ga er-taping bits of carpet onto the walls, we also used studio screens, as well
as things called Tube Traps. If, for instance, someone is playing an acoustic guitar in a quite
reverberant room, you can surround the microphone, the player, and the instrument with
some of these Tube Traps and they'll radically change the reverberant characteristic of the
sound."
Electrical Interventions
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There are lots of examples of engineers using electrical means to tailor the room sound as well.
For example, when Chris Kimsey had decided to record The Rolling Stones all together in one
room for their hit 'Start Me Up', he used a PA fed from the close mics to boost the level of
ambience on Charlie Watts' snare drum, helping it match the ambience from several cranked
guitar amps. And this technique is used by a number of di erent producers, even when there
are no other instruments set up: Steve Churchyard fed some snare signal through a small
Yamaha PA when engineering the Pretenders, while Chris Fogel and Jack Douglas both describe
using powered subwoofers to ll out the bottom end of the kick.
If you're still reluctant to try using real room sounds on your own recordings because you feel
that your acoustics aren't up to scratch, bear in mind Jack Douglas' insistence that this is
actually a good reason to go for it. "Try to nd some kind of analogue reverb in your house. Just
the characteristics of that will make it stand out in your mix, simply because it's not going to
sound like anything else... If you go down to your garage and you set up in a corner that has
cement walls, there's going to be a very interesting standing wave there. Any place that has a
strange standing wave is a good place to do a vocal, because it has such a di erent sound."
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recordings of di erent collectable springs and plates during tracking on both sides of the
Atlantic gave Elmhirst a range of retro reverb sounds to supplement his own in-house e ects
options.
A tricky situation arises, though, when an instrument's built-in spring reverb turns out to be an
indispensable ingredient of the sound, and it's not possible to record the spring separately.
While Jim Abbiss used compression to pull up the tail of an undercooked recorded spring
reverb while recording guitars for The Arctic Monkeys, dealing with too much printed reverb of
any kind is usually nigh on impossible.
Fortunately, though, there's an ingenious workaround, which Ken Nelson used to great e ect
while recording Coldplay's guitarist Johnny Buckland: "Johnny has a Fender Twin Reverb, and he
has all these [e ects] going into it... I was thinking 'How am I going to get around that?' I just
wanted to have the option of a bit more dryness. They had another Twin Reverb, a slightly
di erent version, and I said 'What would be great would be if you could use both amps, one
having all your [e ects] going into it, and one that's completely dry.' All his e ected sounds
would come out of one amp, so we'd mic that up, and mic the dry one as well, so every time,
we'd record both amps. I think that worked really well — both were used in the mix, and we
just balanced it."
Tony Visconti used room sound at the mix when working on David Bowie's Reality, to recreate
some of the ambient sound from the artist's previous album, recorded at a di erent studio:
"We put the monitors exactly where we'd put the drum kit two years ago and we pointed them
slightly upwards at a 45-degree angle so that they were shooting upwards and outwards. We
also had a pair of Earthworks mics hanging from the rafters, about 25 feet above the monitors,
which is exactly where they were above Matt Chamberlain's drum kit during the Heathen
sessions. We put them through the same preamp and the sound was there automatically. We
then recorded this on a pair of tracks in Logic and brought it back to Looking Glass [Studios] to
use in the mix. The result is that there might be a slight di erence, but overall it sounds as if
the drum kit was [in that room]... It's got a nice one-second decay in there, which is ideal for
drums."
For engineers who regularly mix using real room sounds (people like Bob Clearmountain, Jason
Corsaro, Simon Dawson and John Fry) it clearly makes sense to set up dedicated reverb
chambers, thereby saving on setup time and allowing them to tweak the acoustic
characteristics of the sound without endlessly moving soft furnishings around their recording
spaces! Of course, this is exactly what the top recording studios did before the advent of decent
arti cial reverb devices, and some of the most celebrated studio reverb chambers still draw the
punters to these establishments even today.
All the same techniques that producers use while tracking to tailor the sound of ambience mics
are equally applicable in the context of chamber reverb. John Fry, for example, talks about
shortening the reverb time of one of his reverb chambers with rolls of breglass, while Tony
Platt gated the sound of the massive recording room at Galaxy Studios to alter its apparent size
for di erent tracks when working with industrial band Die Krupps. While there are those who
argue that convolution processing can now perfectly replicate chamber sounds, reproducing
these kinds of real-world tactics is a lot more complex, so I don't expect the concept of using
PAs and mics at mixdown to start pushing up the daisies for a good few years yet.
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system loud enough to minimise background noise, so this can limit the viability of this
technique for owners of smaller studios. In this case, there is no choice but to create any
required additional reverb by more arti cial means.
Before digital technology came along, the two main technologies that rst allowed us to create
fake reverb were the spring and plate units, all-analogue devices that created vibrations within
bits of metal and then recorded the internal re ections via transducers. Although none of these
devices can be said to have what you might call a natural sound, they were used a tremendous
amount by record producers of the '60s and '70s, during which time their designs were re ned
to deliver results which were, in musical rather than technical terms, extremely successful.
As regards speci c units, Ben Hillier and Flood both like the spring built into the EMS VCS3
suitcase synth, while Steve Albini and Dave Fridmann rave about AKG's rare BX20 spring tower.
"In its day it was the bee's knees for long reverbs," explains Albini. "It was a $5000-10,000
device when it was made, in the late '60s and early '70s. It's about six feet tall and has two
spiral reverb springs and it sounds lovely." Other dedicated commercial models turned up in
my research too, such as the Furman RV1, Great British Spring, and units by Master Room and
Touched By Sound. However, there was also evidence of people re-amping parts during mixing
speci cally to take advantage of their guitar amp's internal spring, and some producers had
even exed their soldering irons to cobble one together for themselves.
Although plate reverbs in many cases improved upon the design shortcomings of springs by
o ering much smoother frequency-response and reverb-decay characteristics, their dense
reverb tails, lack of discernible early re ections and generally bright sound still gave them a
unique unnatural character that many engineers fell in love with during their '60s and '70s
heyday. What I found surprising, though, while trawling the interview archives, was the extent
to which this love a air has continued into the digital age, with producers such as Gil Norton,
Eddie Kramer, Phil Ramone, Elliot Scheiner and Stephen Harris still actively seeking them out
for recent projects.
The stereo EMT140 is widely considered to be the king of plate reverbs, and most of the people
mentioning plate reverb seem to refer to the EMT marque in the same breath. "I won't use
anything but EMT plates," said Stephen Harris, when we interviewed him about his work on
some of U2's more recent hits. "If a studio hasn't got an EMT plate, I won't use it!" Hugh
Padgham is equally appreciative: "When I'm mixing, I love using EMT140s. I realise that a lot of
young engineers today would rarely use an echo plate — the EMTs at The Townhouse [were]
always free whenever I want[ed] to use one there — but I'm not a massive fan of digital reverbs.
The plates have a real warmth and spread of sound."
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Particular favourites appear to be the PCM series, counting Steve Albini, Flood, Tom Lord-Alge,
Pierre Marchand and Tony Maserati amongst their fans. Not only are the more well-known
PCM80 and PCM90 studio workhorses singled out, though, but also the earlier PCM60 (John
Leckie: "very rich and clear") and PCM70 ("It sounds dirty and ties things together," says Jason
Goldstein. "A little bit of PCM70 used to go on about everything I did, on a tiled room setting,
which is a very small room."). Honourable mention must also be made of the Lexicon M300,
which Chris Lord-Alge credits with "a really nice, distinct and clean long reverb" and Chuck
Ainlay considers one of his default mix e ects for "a sound that shimmers more. It's a brighter
reverb with a bit more sheen to it, more like a plate."
Yamaha also make a good showing in the league tables, with the REV7 nding admirers in Craig
Bauer, Marius DeVries, Tom Lord-Alge and Al Stone ("I'll usually have one long reverb, like a
Lexicon 480, and perhaps a short one-second reverb from a Yamaha REV7, a good old 12-bit
reverb"), while the SPX-series multi-e ects crop up all over the place. Little is said, though,
about speci c patches used with the latter, so we're none the wiser as to whether it's reverb or
auto-panning that people are actually using. The same applies to the Eventide Harmonizer
series of multi-e ects processors, which seem to appear in everyone's rack without any
comment on what patches are used.
Eventide's vintage SP2016 reverb, on the other hand, is a clear hit with David Pensado: "My all-
time favourite hardware reverb is probably the Eventide 2016. I love its darkness. I have both
old and new versions, and I manage to sneak them in on almost every mix. I use the stereo
room preset... It's the reverb on those original Mariah Carey records, and I just love the sound
of it." Jack Joseph Puig is also a fan of this reverb on strings: "I used an Eventide 2016 reverb set
at stereo room, 3.2 seconds decay time, fronted by a 92-110ms pre-delay. I almost always use
this setting on strings. Set it to this and let it rock, there's nothing better."
Another venerable digital reverb that still appears to be in regular use is the AMS RMX16,
Humberto Gatica's nomination for best vocal reverb. "The AMS still has that non-linear setting
and the classic long reverb that you can't change and that nothing else can duplicate," adds
Chris Lord-Alge. The EMT250, a unit that looks like a small robot and has a strong claim to being
the rst commercial digital reverb, also has friends in high places, turning up in Tom Lord Alge's
mix room and being another of Chuck Ainlay's default mixdown send e ects. "Basically, it was a
very, very short reverb," explains David Tickle. "You could barely hear it, but it was just enough
to lift the voice and the snare."
In recent years, Sony have led the way in hardware convolution technology with their monster
DRES777 box, but amongst fans like the Lord-Alge brothers, it's their earlier DRE2000 which has
the greatest cachet. "I use the Sony DRE2000 on drums and percussion," say Chris, "and they
have never improved on that sound." Pierre Marchand also likes another of their pre-
convolution boxes, the R7. Roland have also come a long way since the SRV330 and SRV2000,
but these units still seem to get more press (from the likes of Chuck Ainlay, Glen Ballard, and
Craig Bauer) than their newer models.
What is particularly interesting, though, is that even with racks of the most collectable and
cutting-edge gear, a large number of mix engineers deliberately seek out old consumer-level
boxes from companies such as Alesis, Boss, Digitech, Ensoniq, and Zoom. The undisputed
champion in this arena has to be the Alesis Quadraverb, which holds its head high in the
studios of Jerry Boys, Glen Ballard, Marius DeVries, Spike Stent ("highly recommended"), and
many others. "It's not a Lexicon 480L," admits Ballard, "but there's a couple of things in here
which I really like, and I hate to throw stu out if I have to go nd it again on eBay ve years
later."
Golden Oldies
But what about reverb plug-ins? Well, what I found is that, despite rooting through every SOS
interview until the end of 2007, I only found about a dozen mentions of speci c software
reverbs, and most of the top pros still seem to prefer the hardware options. Jason Goldstein
o ered a possible explanation in SOS April 2007: "Only during the last year have the plug-in
manufacturers nally come up with good-quality in-the-box reverbs. If your reverb is not of
good enough quality, it muddies the whole record up, and you may not realise it until it is too
late... I felt that a lot of plug-in reverbs sound like an e ect. But you can now throw tons of TC
[Electronic] VSS3 plug-in reverbs on things, and it will just feel bigger."
This can only be part of the explanation, though, because there's also a de nite preference
amonst many of the top names for speci c vintage reverbs. Justin Niebank isolates another
factor at work: "When you use reverb and e ects like that, you want to stay out of the way of
the vocal. The vintage gear actually helps you achieve this goal because the older stu doesn't
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have the same degree of frequency response as some of the newer high-end signal processors.
Thus, the reverb doesn't cover the entire spectrum of the track."
Mitchell Froom also nds the stereo nature of modern reverbs distracting, preferring to use a
plate or a spring very sparingly instead. "In general I don't like bright, sizzly digital reverbs,
particularly if there's more than one going on at the same time. They're usually in stereo as
well, and things start happening to music that you can't even anticipate. You get huge amounts
of clatter and jitter with all these reverbs clashing with each other, and the tone of the
instrument itself is lost."
Jimmy Douglass limits his use of digital reverbs for a di erent reason: "You spend a lot of time
carving in analogue to make things poke out. But in digital everything is poking out and sticking
in your face already, so the challenge is to smooth it out and stick it back there. In e ect I'm
trying to de-emphasise [when I mix]: smoothing things without muddying them up. I try to use
less digital reverb for that reason, because everything in digital sounds the same, and digital
reverb multiplies that emphasis. So instead I try to nd wacky e ects like I used in [Justin
Timberlake's ' Sexyback'], that aren't just mirrors of the same frequencies that are already
there."
An intriguing explanation for this trend is put forward for this by John Leckie, which also raises
the important issue of how your monitoring a ects your judgement of reverb levels: "Di erent
control rooms in di erent studios will make the reverb sound di erent. For instance, if you
listen in a really small, dead control room, you tend to add more reverb than you need. When
you go to a more live mastering room, there may suddenly be too much reverb... But the trend
now seems to be towards bigger, more live control rooms, so we've got deader records. People
aren't putting as much reverb on records simply because they're hearing the reverb in the
room, so they don't think they need it. But when you take it away, it sounds dry... As soon as I
walk into a typical live-end dead-end control room with bare oors, I ask for some carpets on
the oor. The studio manager inevitably asks me why, and my answer is simply that I listen to
records in rooms with carpet on the oor."
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A handful of producers, however, are more ascetic when it comes to reverb — people like
Mitchell Froom, Tchad Blake (back in 1997 he said "I've only used reverb on maybe two records
in the last 10 years".), and Steve Albini. "I don't think [reverb is] as necessary as most engineers
and producers think it is," remarks Albini. "They use it almost as a reaction, an automatic re ex:
when a singer starts singing, they put reverb on it. It's a thing that's done pro forma a lot of the
time. They put it on because they feel they're supposed to. I've never had that response. I'll wait
until someone says 'That sounds weird,' and then I'll try reverb."
There have been some very successful records where the producer has banished the reverb
altogether, in order to distance the production from this hallmark of smooth studio production
in pursuit of an edgier vibe. Craig Bauer recalls his work on Kanye West's Late Registration:
"There is not an ounce of reverb. I [originally] put a lot of reverb on the vocals on the Brandy
track to make it sound really lush, like an R&B track. Reverb on the strings, too. Very rich-
sounding. He sent it back and said 'Take it all o .' So I go back and I'm listening to this dry, stark
orchestration and I keep listening until it dawns on me — Kanye doesn't want this to sound like
a brilliant, lush R&B mix; he wants it gritty and street and hip-hop, even though the song isn't
what you'd normally consider in that vein."
Artists are also becoming more tech-savvy these days, and many of them are becoming
uncomfortable with the sound of reverb too, presenting a signi cant challenge to the mix
engineer, who still needs to create a sense of blend at the mix. "Artists say they want drier-
sounding vocals," con rms Michael Brauer, "but what they really mean is that they want
something other than reverb. When you hear the vocal truly dry, it loses its life. So you go in
search of other types of e ect." Everyone seems to have their own tricks to solve this problem,
but I came across compression, delay, distortion, chorusing, double-tracking, re-amping, pitch-
shifting, and even Auto-Tune being used in lieu of reverb.
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rise of the plug-in has now brought within above left) to vintage mechanical units including
spring reverbs (above) and the EMT Plate 140 (left).
reach of small studios too. "Each instrument
will have its own e ect," explains Eddie Kramer. "I'll use eight or 10 e ects, multiple layers of
reverbs. They're subtle, some of them are absolutely down in level, but usually very short now."
Taking the approach to something of an extreme, though, is Jon Gass, who uses them as much
for their tonal qualities as their spatial ones: "I might use 10 or 15 di erent reverb delays in the
mix, but I don't really use 'long hall' or any of those types of reverbs. They're all either really
short or a chorus, and I use them to create space without destroying the track with EQ. That
would be the last thing I'd do. I'd rather create a little vibe, and that's not down to training but
just a musical way of mixing."
EQ & Pre-delay
I'm always surprised how few SOS readers take the time to EQ their reverb returns, as this is
one of the most common processing tips o ered in producer interviews. There are two main
reasons given for this, the rst of which is summed up nicely by Phil Tan: "Sometimes you have
to carve out a space for a reverb with EQ and by shaping the reverb characteristics — attack,
release time, length, and so on — so that it does not interfere with the other frequencies in the
song."
The other reason why engineers seem to be EQ'ing their reverbs is to deal with the vagaries of
more characterful options such as springs and plates. "One of the hardest things to teach
somebody is to listen to the device itself," complains Phil Ramone. "Take out the source and
listen to the device. You'd be amazed how crummy some of these things sound! They ange,
they phase, there's cancellation all over the place." All's not lost, however. "Sometimes the
weirdest things — like old spring reverbs — can sound really phenomenal in a mix." reveals
Jack Douglas. "By itself, it's going to sound awful... but use it right — colour it a little bit, lter it,
EQ it — and it's going to sound cool in your mix." And how do you know where to EQ? Manny
Marroquin shares another tip: "I listen for the frequency where the reverb matches the input
signal and tweak that."
The most widely discussed reverb parameter is certainly the decay time, but pre-delay coasts
easily into second place — engineers were pre-delaying chamber reverbs using tape delay a
half a century ago, and the technique comes up in interviews with such legends as Eddie
Kramer, Alan Parsons and Tony Visconti. A good reason for using pre-delay is explained by Glen
Ballard: "I'm always interested in hearing the vocalist's words... so I like to have the dry signal a
little bit clear of the e ect, just for the articulation. If it's a really slow song, say a ballad, then
the pre-delay will probably be longer." In other cases engineers are using pre-delay to tempo-
sync the onset of the reverb envelope, supporting the track's rhythm. "I don't normally pay a lot
of attention to exact reverb time," comments Phil Tan. "It's only with delays or reverb pre-
delays that you want them exactly in time."
[Link]
Mono Or Stereo?
Where possible, almost everyone returns the outputs of stereo reverb devices to the mix in
stereo, but this is by no means the only option out there. Elliott Scheiner: "I've always felt that
part of the charm of old records is that you could hear the reverbs return to the same place as
the instrument. Like if I have an electric guitar on the left, the reverb returns to the left as well,
so all the sound comes from one place. When I mixed records in the '70s... I would use three
140 plates: one I'd dedicate to the left, one to the right, and one to the centre... We decided to
go for a 140 plate sound on [Steely Dan's] Everything Must Go, and I did pretty much the same
thing."
Joe Chiccarelli also describes panning mono reverb returns to match the dry source tracks
when he was mixing The White Stripes' Icky Thump, whereas Lou Bradley took the opposite
approach for Charlie Rich's 'The Most Beautiful Girl', panning the plate reverb on Pete Drake's
slide guitar part to the opposite side of the stereo eld to create a nice little production hook.
[Link] 11/13
20/7/2018 Use Reverb Like A Pro: Part 2 |
Even if you follow the herd and go for straight stereo reverbs, Phil Ramone still has a few words
of warning: "You really should listen to [the reverb] in mono to make sure that what you're
hearing is what you get. That's why a lot of television shows get so screwed up. They come in
with these great e ects, but when they check in mono, half the signal goes away, or half the
reverb goes away."
Automated Reverb
The nal hot tip that comes up time and again in interviews with producers is that you should
use fader rides to adjust the reverb levels during the track, and there's no excuse for not
experimenting with this now that mixer automation facilities are so widely available. For a start,
Al Stone points out that having reverb on all the time reduces its impact: "Rather than have a
reverb on throughout a track, I'd rather ick it on and o throughout a song in two or three
places. That's what an e ect should be. If it's on all the time it cancels itself out."
Nowhere is this technique more useful than when the mix relies heavily on loops. "When I have
a loop like that without change," reveals Mark Endert "the way I can achieve contour is by
changing the amounts of e ects. So at the beginning [of Maroon 5's 'Makes Me Wonder'] there
are minimal e ects on the guitar loop, then when it hits the rst verse there are more delays,
when it hits the chorus there is chorusing and delay and reverb on it... In the verses it's more
like a 16th slap feel, and when it gets to the choruses, I harmonised with an AMS 1580S, pitch-
changing and fattening the guitars. You can get a lot of contour out of a track that lacks
dynamics just by changing the acoustic space around it."
Another situation where automation can be handy is where there are problems to be solved.
John Leckie: "Whenever there's a little sibilance or a little something that ends with a sharp
attack which sets the reverb o , just trim the e ect send during the mix to where you can't
hear it. You've still got the bigness, but it never sounds reverby."
[Link] 12/13
20/7/2018 Use Reverb Like A Pro: Part 2 |
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[Link] 13/13