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Module 1 (Part 2)

The document outlines key trends in Information and Communication Technology (ICT), including technological convergence, social media, mobile technologies, and assistive media. It describes technological convergence as the integration of various applications and media into new systems, while social media is defined as internet-based tools for collaboration and information sharing. Additionally, it highlights mobile technologies as devices ranging from basic phones to tablets, and assistive media as technologies that aid individuals with disabilities in performing tasks.

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0% found this document useful (0 votes)
5 views13 pages

Module 1 (Part 2)

The document outlines key trends in Information and Communication Technology (ICT), including technological convergence, social media, mobile technologies, and assistive media. It describes technological convergence as the integration of various applications and media into new systems, while social media is defined as internet-based tools for collaboration and information sharing. Additionally, it highlights mobile technologies as devices ranging from basic phones to tablets, and assistive media as technologies that aid individuals with disabilities in performing tasks.

Uploaded by

sanjiezuniga
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

TRENDS IN ICT

TRENDS IN ICT

1. Technological Convergence
2. Social Media
3. Mobile Technologies
4. Assistive Media
TECHNOLOGICAL
CONVERGENCE
❑ an evolution of technological
developments that integrate
different types of applications
and media to form a new system.

❑ For example, a system can be


used for calling and texting,
browsing the internet or creating
a word document using the
smartphone.
SOCIAL MEDIA
❑ a collection of internet-
based communication
tools and computer-
assisted channels
dedicated to allow users
to collaborate,
communicate, and share
information or content in
a virtual community and
network.
SOCIAL MEDIA
❑ Started together with
Web 2.0
❑ Used in communicating
and socializing with
other application users in
virtual communities and
networks
❑ Allow users to create
and exchange user-
generated information
SOCIAL MEDIA
❑ The social media platform
contains different formats.
❑ Some of these forms are
blogs, enterprise social
networks, forums, photo-
sharing sites, product
selling and review sites,
research sharing sites,
special interests groups,
social game, social
networks, and video
sharing
SOCIAL MEDIA
❑ The effectiveness of
social media application
can be measured by its
virality
❑ Virality – defined as the
rate of reposting or
sharing of photos, pieces
of information, or ideas
published in one’s social
media profile or page
SIX TYPES OF SOCIAL MEDIA
Social Bookmarking
Networks Sites

Media
Social News
Sharing

Microblogging Blogs and Forums


MOBILE
TECHNOLOGIES
❑ refer to devices ranging from
basic mobile phones to tablet
PCs, PDAs, MP3 players, memory
sticks, e-readers, and
smartphones.
❑ a combination of hardware,
operating systems, networking,
and software, including content,
learning platforms, and
applications
OPERATING SYSTEMS USED
IN MOBILE DEVICES

a. iOS b. Android c. Blackberry OS


- used in Apple - open-source - used in
devices like operating system Blackberry
iPhone or iPad developed by Google. devices
OPERATING SYSTEMS USED
IN MOBILE DEVICES

e. Symbian f. WebOS g. Windows Mobile


– an original - used for - developed by
smartphone OS used smartphones but now Microsoft for
by Nokia devices. used for smart TVs smartphones and
pocket PCs.
ASSISTIVE MEDIA
❑ A technology that includes
assistive, adaptive, and
rehabilitative devices for people
with disabilities and includes the
process used in selecting, locating,
and using them.
❑ It enables people to perform tasks
that they can’t accomplish or great
difficulty of accomplishing it by
changing methods of interacting
with the technology needed to
accomplish such tasks.
EXAMPLES OF
ASSISTIVE MEDIA
❑ Mobility impairments
- Wheelchairs, transfer devices, walkers,
prosthesis
❑ Visual impairments
- Screen readers, braille and braille
embossers, desktop video magnifier,
screen magnification software, large-
print and tactile keyboards
❑ Hearing impairments
- Hearing aids, assistive listening
devices, amplified telephone
equipment

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