Motion
1) Distance:
↳ length covered irrespective of direction.
↳ SI unit = meter (m)
↳ scalar quantity.
2) Displacement:
↳ length covered in a specific direction.
↳ shortest distance between two points.
↳ SI unit = meter (m)
↳ Vector quantity.
distance
↳ displacement
3) Speed
↳ distance covered per unit time.
↳ rate of change of distance.
↳ Scalar quantity.
↳ SI unit = m/s.
Formula:
V = & where v = speed.
s = distance
t = time
☆ average speed = total distance travelled
total time taken.
4) Velocity
↳ displacement covered per unit time.
↳ rate of change of displacement.
↳ Vector quantity
↳ SI unit = m/s.
Formula:
✓ = S/t where ✓ = velocity
s = displacement
t = time.
e.g
50m, 2min
A 20M C 30m, 305.
speed velocity
1) AB. 1) AB
V: Slf = 50/2, = 0.417 m/s. ✓ = 51 = 50/20 = 0-417 m/s
2) BC 2) BC
v:S/t = 3% = 1m/s ✓ = 5/2 = 3%0 = Im/s
3) AC 3) AC
v:S/f = 8%5, = 0.53m/s. V-Slt = 29, 50 = 0.13 m/s.
5) Acceleration:
speed is covered in this
↳ rate of change of velocity. definition.
↳ change in velocity per unit time
↳ SI unit = m/5
↳ Vector quantity.
formula:
-
a = v-u where ⇒ a = acceleration
t v = final velocity.
U = initial velocity
t = time.
e.g Omls
a car accelerates from rest to a speed of 14 m/s
in 20s • Find its acceleration?
Sl: a = ¥ = 142% = 0.7 m/5.
+5 +4 + 3.
6) Deceleration 5m Is 10m/s 14m/s 17m/s
↳ negative acceleration. 5m/s unls 3m/s
- 1 1
deceleration = - acceleration.
e.g acceleration = -5m/5
deceleration = - (-5) m/s' = 5m15
7) Distance- time graphs.
↳ n-axis → time
↳ y-axis → distance.
s (m) m ⇒ gradient = ya-ye = change in y
N2-N1 change in N
tain) = 52-51
ta-ti
speed. ⇐ change in distance
tins,)
change in time
t (s)
☆ in a distance-time graph, the
gradient represents speed.
Case/
s (m) 1) no change in y value ⇒ no change in distance.
⇒ horizontal line ⇒ gradient is zero.
⇒ speed is zero
object at- rest.
t (s)
Case 2
s (m) 1) straight slanted line.
2) constant non zero gradient
(tain)
⇒ object is moving at constant speed.
(tins,)
t (s)
case 3
1) upward curve ⇒ increasing gradient.
s (m)
⇒ object is accelerating.
⇒ speed is increasing.
t (s)
case 4
s (m) 1) downward curve → gradient is decreasing.
↳ m = 1
↳v = 1
→ m⇒ → speed is decreasing.
↳v= 5 → object is decelerating.
↳ m=5⇒v=5
t (s)
Speed-time Graphs
↳ x-axis → time
↳ y-axis → speed.
✓ (m/s)
(triva) m ⇒ gradient = yo-yo - V2-v.
Nz-N, Ez-ti
= change in seed
,
(tim) change in time
= acceleration.
☆ gradient for a speed-time graph
↳area under t (s) is acceleration.
the graph. area = ½bxh
- ½×txV = ½ ↳ distance
constant
situation. of
☆ area under a speed-time graph is distance travelled.
case 1:
1) horizontal straight line.
✓ (m/s) 2) gradient is zero.
↳ acceleration is zero
↳ object is at constant speed.
3) area = Lxw
w txv =Vt = distance.
d t (s)
case 2
1) slanted straight line.
✓ (m/s) (tz, V2 2) constant non-zero gradient
↳ constant non-zero acceleration.
(tim) e.g t 0 1 2 3 4 5
✓ 0 3 6 9 12 15
3) area = ½vt ⇒ distance.
↳area under t (s)
the graph.
case 3
1) upward curve ⇒ increasing gradient.
✓ (mls)
↳ object has increasing acceleration.
cog t 0 I 2 3 4 5
✓ 0 3 7 13 23 38
+3 + 4
+ 6 + 10 + 15
t (s)
case 4
✓ (m/s) 1) downward curve → gradient is decreasing.
↳ m = 1
↳ a = 1
→ m⇒ → acceleration is decreasing.
↳a = 5
e.g t ◦ 1 2 3 4 5
↳ m=5⇒a.=5 ✓ 0 5 9 12 14 15
>
+ 5 + 4 + 3 +2
t (s)
cases > a =-5
1) we start with a steep negative gradient.
✓(m/s) m =-5→dec=5
2) the gradient becomes less negative
a =-3
↳ gradient is increasing.
m =-3 dec =3
acceleration ⇒ increasing.
m =-1
7 dec = 1
deceleration ⇒ decreasing
t (s)
case 6 a =-1
1) we
start with a shallow negative
✓ (m/s) dec = +1
gradient.
M =-1
9=-3 2) the gradient becomes more negative.
M =-3
dec-3 ↳ gradient is decreasing.
acceleration ⇒ decreasing.
> a =-5
- •
M =-5
dec = 5 deceleration ⇒ increasing.
t (s)