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Chapter 2

Chapter 2 discusses motion along a straight line, focusing on concepts such as position, displacement, average velocity, and average speed. It explains how to calculate average velocity as the ratio of displacement to time interval and distinguishes between average velocity and average speed. The chapter emphasizes the importance of understanding motion in various real-world applications, including engineering and medical research.
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0% found this document useful (0 votes)
6 views19 pages

Chapter 2

Chapter 2 discusses motion along a straight line, focusing on concepts such as position, displacement, average velocity, and average speed. It explains how to calculate average velocity as the ratio of displacement to time interval and distinguishes between average velocity and average speed. The chapter emphasizes the importance of understanding motion in various real-world applications, including engineering and medical research.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

C H A P T E R 2

Motion Along a Straight Line


2-1 POSITION, DISPLACEMENT, AND AVERAGE VELOCITY
Learning Objectives
After reading this module, you should be able to … 2.04 Apply the relationship between a particle’s average
2.01 Identify that if all parts of an object move in the same di- velocity, its displacement, and the time interval for that
rection and at the same rate, we can treat the object as if it displacement.
were a (point-like) particle. (This chapter is about the mo- 2.05 Apply the relationship between a particle’s average
tion of such objects.) speed, the total distance it moves, and the time interval for
2.02 Identify that the position of a particle is its location as the motion.
read on a scaled axis, such as an x axis. 2.06 Given a graph of a particle’s position versus time,
2.03 Apply the relationship between a particle’s determine the average velocity between any two particular
displacement and its initial and final positions. times.

Key Ideas
● The position x of a particle on an x axis locates the particle ● When a particle has moved from position x1 to position x2
with respect to the origin, or zero point, of the axis. during a time interval t  t2  t1, its average velocity during
● The position is either positive or negative, according that interval is
x x2  x1
to which side of the origin the particle is on, or zero if vavg   .
the particle is at the origin. The positive direction on t t2  t1
● The algebraic sign of vavg indicates the direction of motion
an axis is the direction of increasing positive numbers;
(vavg is a vector quantity). Average velocity does not depend
the opposite direction is the negative direction on
on the actual distance a particle moves, but instead depends
the axis.
on its original and final positions.
● The displacement  x of a particle is the change in its
● On a graph of x versus t, the average velocity for a time in-
position:
terval t is the slope of the straight line connecting the points
x  x2  x 1.
on the curve that represent the two ends of the interval.
● Displacement is a vector quantity. It is positive if the ● The average speed savg of a particle during a time interval t
particle has moved in the positive direction of the x axis depends on the total distance the particle moves in that time
and negative if the particle has moved in the negative interval:
direction. total distance
savg  .
t

What Is Physics?
One purpose of physics is to study the motion of objects—how fast they move, for
example, and how far they move in a given amount of time. NASCAR engineers
are fanatical about this aspect of physics as they determine the performance of
their cars before and during a race. Geologists use this physics to measure
tectonic-plate motion as they attempt to predict earthquakes. Medical
researchers need this physics to map the blood flow through a patient when
diagnosing a partially closed artery, and motorists use it to determine how they
might slow sufficiently when their radar detector sounds a warning. There are
countless other examples. In this chapter, we study the basic physics of motion
where the object (race car, tectonic plate, blood cell, or any other object) moves
along a single axis. Such motion is called one-dimensional motion.
13
14 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

Motion
The world, and everything in it, moves. Even seemingly stationary things, such as a
roadway, move with Earth’s rotation, Earth’s orbit around the Sun, the Sun’s orbit
around the center of the Milky Way galaxy, and that galaxy’s migration relative to
other galaxies. The classification and comparison of motions (called kinematics) is
often [Link] exactly do you measure, and how do you compare?
Before we attempt an answer, we shall examine some general properties of
motion that is restricted in three ways.
1. The motion is along a straight line only. The line may be vertical, horizontal, or
slanted, but it must be straight.
2. Forces (pushes and pulls) cause motion but will not be discussed until
Chapter 5. In this chapter we discuss only the motion itself and changes in the
motion. Does the moving object speed up, slow down, stop, or reverse
direction? If the motion does change, how is time involved in the change?
3. The moving object is either a particle (by which we mean a point-like object
such as an electron) or an object that moves like a particle (such that every
portion moves in the same direction and at the same rate). A stiff pig slipping
down a straight playground slide might be considered to be moving like a par-
ticle; however, a tumbling tumbleweed would not.

Position and Displacement


Positive direction To locate an object means to find its position relative to some reference point, of-
ten the origin (or zero point) of an axis such as the x axis in Fig. 2-1. The positive
Negative direction direction of the axis is in the direction of increasing numbers (coordinates), which
x (m) is to the right in Fig. 2-1. The opposite is the negative direction.
–3 –2 –1 0 1 2 3
For example, a particle might be located at x  5 m, which means it is 5 m in
Origin
the positive direction from the origin. If it were at x  5 m, it would be just as
Figure 2-1 Position is determined on an far from the origin but in the opposite direction. On the axis, a coordinate of
axis that is marked in units of length (here 5 m is less than a coordinate of 1 m, and both coordinates are less than a
meters) and that extends indefinitely in
coordinate of 5 m. A plus sign for a coordinate need not be shown, but a minus
opposite directions. The axis name, here x,
sign must always be shown.
is always on the positive side of the origin.
A change from position x1 to position x2 is called a displacement x, where

x  x2  x1. (2-1)

(The symbol , the Greek uppercase delta, represents a change in a quantity,


and it means the final value of that quantity minus the initial value.) When
numbers are inserted for the position values x1 and x2 in Eq. 2-1, a displacement
in the positive direction (to the right in Fig. 2-1) always comes out positive, and
a displacement in the opposite direction (left in the figure) always comes out
negative. For example, if the particle moves from x1  5 m to x2  12 m, then
the displacement is x  (12 m)  (5 m)  7 m. The positive result indicates
that the motion is in the positive direction. If, instead, the particle moves from
x1  5 m to x2  1 m, then x  (1 m)  (5 m)  4 m. The negative result in-
dicates that the motion is in the negative direction.
The actual number of meters covered for a trip is irrelevant; displacement in-
volves only the original and final positions. For example, if the particle moves
from x  5 m out to x  200 m and then back to x  5 m, the displacement from
start to finish is x  (5 m)  (5 m)  0.
Signs. A plus sign for a displacement need not be shown, but a minus sign
must always be shown. If we ignore the sign (and thus the direction) of a displace-
ment, we are left with the magnitude (or absolute value) of the displacement. For
example, a displacement of x  4 m has a magnitude of 4 m.
2-1 POSITION, DISPL ACE M E NT, AN D AVE RAG E VE LOCITY 15

This is a graph
of position x x (m)
versus time t
for a stationary +1
object. t (s)
Figure 2-2 The graph of –1 0 1 2 3 4
x(t) for an armadillo that –1
is stationary at x  2 m.
The value of x is 2 m Same position x(t)
for all times t. for any time.

Displacement is an example of a vector quantity, which is a quantity that has


both a direction and a magnitude. We explore vectors more fully in Chapter 3, but
here all we need is the idea that displacement has two features: (1) Its magnitude
is the distance (such as the number of meters) between the original and final po-
sitions. (2) Its direction, from an original position to a final position, can be repre-
sented by a plus sign or a minus sign if the motion is along a single axis.
Here is the first of many checkpoints where you can check your understanding
with a bit of reasoning. The answers are in the back of the book.

Checkpoint 1
Here are three pairs of initial and final positions, respectively, along an x axis. Which
pairs give a negative displacement: (a) 3 m, 5 m; (b) 3 m, 7 m; (c) 7 m, 3 m?

Average Velocity and Average Speed


A compact way to describe position is with a graph of position x plotted as a func-
tion of time t—a graph of x(t). (The notation x(t) represents a function x of t, not
the product x times t.) As a simple example, Fig. 2-2 shows the position function
x(t) for a stationary armadillo (which we treat as a particle) over a 7 s time inter-
val. The animal’s position stays at x  2 m.
Figure 2-3 is more interesting, because it involves motion. The armadillo is
apparently first noticed at t  0 when it is at the position x  5 m. It moves

This is a graph
x (m)
A
4
At x = 2 m when t = 4 s.
of position x Plotted here.
3
versus time t
2 x (m)
for a moving x(t) –5 0 2
1
object. t (s)
4s
0 1 2 3 4
–1
–2
–3
–4
It is at position x = –5 m
–5
when time t = 0 s. At x = 0 m when t = 3 s.
Those data are plotted here. Plotted here.
x (m) x (m)
–5 0 2 –5 0 2
0s 3s

Figure 2-3 The graph of x(t) for a moving armadillo. The path associated with the graph is also shown, at three times.
16 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

toward x  0, passes through that point at t  3 s, and then moves on to increas-


ingly larger positive values of x. Figure 2-3 also depicts the straight-line motion of
the armadillo (at three times) and is something like what you would see. The
graph in Fig. 2-3 is more abstract, but it reveals how fast the armadillo moves.
Actually, several quantities are associated with the phrase “how fast.” One of
them is the average velocity vavg, which is the ratio of the displacement x that
occurs during a particular time interval t to that interval:
x x2  x1
vavg   . (2-2)
t t2  t1
The notation means that the position is x1 at time t1 and then x2 at time t2. A com-
mon unit for vavg is the meter per second (m/s). You may see other units in the
problems, but they are always in the form of length/time.
Graphs. On a graph of x versus t, vavg is the slope of the straight line that
connects two particular points on the x(t) curve: one is the point that corresponds
to x2 and t2, and the other is the point that corresponds to x1 and t1. Like displace-
ment, vavg has both magnitude and direction (it is another vector quantity). Its
magnitude is the magnitude of the line’s slope. A positive vavg (and slope) tells us
that the line slants upward to the right; a negative vavg (and slope) tells us that the
line slants downward to the right. The average velocity vavg always has the same
sign as the displacement x because t in Eq. 2-2 is always positive.
Figure 2-4 shows how to find vavg in Fig. 2-3 for the time interval t  1 s to t  4 s.
We draw the straight line that connects the point on the position curve at the begin-
ning of the interval and the point on the curve at the end of the [Link] we find
the slope x/t of the straight line. For the given time interval, the average velocity is
6m
vavg   2 m/s.
3s
Average speed savg is a different way of describing “how fast” a particle
moves. Whereas the average velocity involves the particle’s displacement x, the
average speed involves the total distance covered (for example, the number of
meters moved), independent of direction; that is,

total distance
savg  . (2-3)
t
Because average speed does not include direction, it lacks any algebraic sign.
Sometimes savg is the same (except for the absence of a sign) as vavg. However, the
two can be quite different.

A This is a graph
x (m)

of position x 4
versus time t. vavg = slope of this line
3
rise Δx
= ___ = __
2 run Δt End of interval
To find average velocity, 1
Figure 2-4 Calculation of the first draw a straight line, 0
t (s)
1 2 3 4
average velocity between t  1 s start to end, and then –1 This vertical distance is how far
and t  4 s as the slope of the line find the slope of the –2
it moved, start to end:
that connects the points on the Δx = 2 m – (–4 m) = 6 m
line.
x(t) curve representing those times. –3 x(t)
The swirling icon indicates that a –4
This horizontal distance is how long
figure is available in WileyPLUS –5 it took, start to end:
as an animation with voiceover. Start of interval Δt = 4 s – 1 s = 3 s
2-1 POSITION, DISPL ACE M E NT, AN D AVE RAG E VE LOCITY 17

Sample Problem 2.01 Average velocity, beat-up pickup truck

You drive a beat-up pickup truck along a straight road for Calculation: Here we find
8.4 km at 70 km/h, at which point the truck runs out of gaso- x 10.4 km
line and stops. Over the next 30 min, you walk another vavg  
t 0.62 h
2.0 km farther along the road to a gasoline station.
 16.8 km/h  17 km/h. (Answer)
(a) What is your overall displacement from the beginning
of your drive to your arrival at the station? To find vavg graphically, first we graph the function x(t) as
shown in Fig. 2-5, where the beginning and arrival points on
KEY IDEA the graph are the origin and the point labeled as “Station.”Your
average velocity is the slope of the straight line connecting
Assume, for convenience, that you move in the positive di- those points; that is, vavg is the ratio of the rise (x  10.4 km)
rection of an x axis, from a first position of x1  0 to a second to the run (t  0.62 h), which gives us vavg  16.8 km/h.
position of x2 at the station. That second position must be at
x2  8.4 km  2.0 km  10.4 km. Then your displacement x (d) Suppose that to pump the gasoline, pay for it, and walk
along the x axis is the second position minus the first position. back to the truck takes you another 45 min. What is your
average speed from the beginning of your drive to your
Calculation: From Eq. 2-1, we have return to the truck with the gasoline?
x  x2  x1  10.4 km  0  10.4 km. (Answer)
KEY IDEA
Thus, your overall displacement is 10.4 km in the positive
direction of the x axis. Your average speed is the ratio of the total distance you
(b) What is the time interval t from the beginning of your move to the total time interval you take to make that move.
drive to your arrival at the station?
Calculation: The total distance is 8.4 km  2.0 km  2.0
km  12.4 km. The total time interval is 0.12 h  0.50 h 
KEY IDEA
0.75 h  1.37 h. Thus, Eq. 2-3 gives us
We already know the walking time interval twlk ( 0.50 h), 12.4 km
but we lack the driving time interval tdr. However, we savg   9.1 km/h. (Answer)
1.37 h
know that for the drive the displacement xdr is 8.4 km and
the average velocity vavg,dr is 70 km/h. Thus, this average
velocity is the ratio of the displacement for the drive to the Driving ends, walking starts.
x
time interval for the drive.
Calculations: We first write 12
Station Slope of this
xdr 10 Walkin
g
vavg,dr  . line gives
Position (km)

tdr average
8
Rearranging and substituting data then give us velocity.
g in

6
Driv

xdr 8.4 km How far:


tdr    0.12 h. 4 Δ x = 10.4 km
vavg,dr 70 km/h
2
So, t  tdr  twlk
0 t
 0.12 h  0.50 h  0.62 h. (Answer) 0 0.2 0.4 0.6
Time (h)
(c) What is your average velocity vavg from the beginning of
your drive to your arrival at the station? Find it both numer- How long:
ically and graphically. Δt = 0.62 h
Figure 2-5 The lines marked “Driving” and “Walking” are the
KEY IDEA position – time plots for the driving and walking stages. (The plot
for the walking stage assumes a constant rate of walking.) The
From Eq. 2-2 we know that vavg for the entire trip is the ratio slope of the straight line joining the origin and the point labeled
of the displacement of 10.4 km for the entire trip to the time “Station” is the average velocity for the trip, from the beginning
interval of 0.62 h for the entire trip. to the station.

Additional examples, video, and practice available at WileyPLUS


18 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

2-2 INSTANTANEOUS VELOCITY AND SPEED


Learning Objectives
After reading this module, you should be able to . . . 2.08 Given a graph of a particle’s position versus time, deter-
2.07 Given a particle’s position as a function of time, mine the instantaneous velocity for any particular time.
calculate the instantaneous velocity for any particular time. 2.09 Identify speed as the magnitude of the instantaneous
velocity.
Key Ideas
● The instantaneous velocity (or simply velocity) v of a moving ● The instantaneous velocity (at a particular time) may be
particle is found as the slope (at that particular time) of the graph of x
x dx
v  lim  , versus t.
 t : 0 t dt
● Speed is the magnitude of instantaneous velocity.
where x  x2  x1 and t  t2  t1.

Instantaneous Velocity and Speed


You have now seen two ways to describe how fast something moves: average
velocity and average speed, both of which are measured over a time interval t.
However, the phrase “how fast” more commonly refers to how fast a particle is
moving at a given instant—its instantaneous velocity (or simply velocity) v.
The velocity at any instant is obtained from the average velocity by shrinking
the time interval t closer and closer to 0. As t dwindles, the average velocity
approaches a limiting value, which is the velocity at that instant:

x dx
v  lim  . (2-4)
t : 0 t dt

Note that v is the rate at which position x is changing with time at a given instant;
that is, v is the derivative of x with respect to t. Also note that v at any instant is
the slope of the position – time curve at the point representing that instant.
Velocity is another vector quantity and thus has an associated direction.
Speed is the magnitude of velocity; that is, speed is velocity that has been
stripped of any indication of direction, either in words or via an algebraic sign.
(Caution: Speed and average speed can be quite different.) A velocity of 5 m/s
and one of 5 m/s both have an associated speed of 5 m/s. The speedometer in a
car measures speed, not velocity (it cannot determine the direction).

Checkpoint 2
The following equations give the position x(t) of a particle in four situations (in each
equation, x is in meters, t is in seconds, and t  0): (1) x  3t  2; (2) x  4t 2  2;
(3) x  2/t 2; and (4) x  2. (a) In which situation is the velocity v of the particle con-
stant? (b) In which is v in the negative x direction?

Sample Problem 2.02 Velocity and slope of x versus t, elevator cab

Figure 2-6a is an x(t) plot for an elevator cab that is initially Calculations: The slope of x(t), and so also the velocity, is
stationary, then moves upward (which we take to be the pos- zero in the intervals from 0 to 1 s and from 9 s on, so then
itive direction of x), and then stops. Plot v(t). the cab is stationary. During the interval bc, the slope is con-
stant and nonzero, so then the cab moves with constant ve-
KEY IDEA locity. We calculate the slope of x(t) then as
We can find the velocity at any time from the slope of the x 24 m  4.0 m
v  4.0 m/s. (2-5)
x(t) curve at that time. t 8.0 s  3.0 s
2-2 I NSTANTAN EOUS VE LOCITY AN D SPE E D 19

25 d
x = 24 m c
at t = 8.0 s
20

Position (m)
15
Δx
x(t)
10
x = 4.0 m
at t = 3.0 s
5
b Δt
a
0 t
0 1 2 3 4 5 6 7 8 9
Time (s)
Slopes on the x versus t graph
(a)
Slope are the values on the v versus t graph.
of x(t)
v

b v(t) c
Velocity (m/s) 4

1
a d
0 t
0 1 2 3 4 5 6 7 8 9
Time (s)
(b)
Slopes on the v versus t graph
are the values on the a versus t graph.
a
Acceleration
Acceleration (m/s2)

3
2
1
a b a(t) c d
Figure 2-6 (a) The x(t) curve for an elevator cab 0 t
–1 1 2 3 4 5 6 7 8 9
that moves upward along an x axis. (b) The v(t)
curve for the cab. Note that it is the derivative –2
–3
of the x(t) curve (v  dx/dt). (c) The a(t) curve
–4
for the cab. It is the derivative of the v(t) curve Deceleration
(a  dv/dt). The stick figures along the bottom
suggest how a passenger’s body might feel dur- What you would feel.
ing the accelerations.
(c)

The plus sign indicates that the cab is moving in the posi- terval, we must, in the language of calculus, calculate the
tive x direction. These intervals (where v  0 and v  area “under the curve” on the v(t) graph for that interval.
4 m/s) are plotted in Fig. 2-6b. In addition, as the cab ini- For example, during the interval 3 s to 8 s in which the cab
tially begins to move and then later slows to a stop, has a velocity of 4.0 m/s, the change in x is
v varies as indicated in the intervals 1 s to 3 s and 8 s to 9 s.
x  (4.0 m/s)(8.0 s  3.0 s)  20 m. (2-6)
Thus, Fig. 2-6b is the required plot. (Figure 2-6c is consid-
ered in Module 2-3.) (This area is positive because the v(t) curve is above the
Given a v(t) graph such as Fig. 2-6b, we could “work t axis.) Figure 2-6a shows that x does indeed increase by
backward” to produce the shape of the associated x(t) graph 20 m in that interval. However, Fig. 2-6b does not tell us the
(Fig. 2-6a). However, we would not know the actual values values of x at the beginning and end of the interval. For that,
for x at various times, because the v(t) graph indicates we need additional information, such as the value of x at
only changes in x. To find such a change in x during any in- some instant.

Additional examples, video, and practice available at WileyPLUS


20 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

2-3 ACCELERATION
Learning Objectives
After reading this module, you should be able to . . .
2.10 Apply the relationship between a particle’s average 2.12 Given a graph of a particle’s velocity versus time, deter-
acceleration, its change in velocity, and the time interval mine the instantaneous acceleration for any particular time
for that change. and the average acceleration between any two particular
2.11 Given a particle’s velocity as a function of time, calcu- times.
late the instantaneous acceleration for any particular time.

Key Ideas
● Average acceleration is the ratio of a change in velocity v ● Instantaneous acceleration (or simply acceleration) a is the
to the time interval t in which the change occurs: first time derivative of velocity v(t) and the second time deriv-
ative of position x(t):
v d 2x
aavg  . a
dv

t dt dt2
.

The algebraic sign indicates the direction of aavg. ● On a graph of v versus t, the acceleration a at any time t is
the slope of the curve at the point that represents t.

Acceleration
When a particle’s velocity changes, the particle is said to undergo acceleration (or
to accelerate). For motion along an axis, the average acceleration aavg over a time
interval t is

v2  v1 v
aavg   , (2-7)
t2  t1 t

where the particle has velocity v1 at time t1 and then velocity v2 at time t2. The
instantaneous acceleration (or simply acceleration) is

dv
a . (2-8)
dt

In words, the acceleration of a particle at any instant is the rate at which its velocity
is changing at that instant. Graphically, the acceleration at any point is the slope of
the curve of v(t) at that [Link] can combine Eq. 2-8 with Eq. 2-4 to write

 dxdt   ddt x .
2
dv d
a  2
(2-9)
dt dt
In words, the acceleration of a particle at any instant is the second derivative of
its position x(t) with respect to time.
A common unit of acceleration is the meter per second per second: m/(s  s)
or m/s2. Other units are in the form of length/(time  time) or length/time2.
Acceleration has both magnitude and direction (it is yet another vector quan-
tity). Its algebraic sign represents its direction on an axis just as for displacement
and velocity; that is, acceleration with a positive value is in the positive direction
of an axis, and acceleration with a negative value is in the negative direction.
Figure 2-6 gives plots of the position, velocity, and acceleration of an ele-
vator moving up a shaft. Compare the a(t) curve with the v(t) curve — each
point on the a(t) curve shows the derivative (slope) of the v(t) curve at the
corresponding time. When v is constant (at either 0 or 4 m/s), the derivative is
zero and so also is the acceleration. When the cab first begins to move, the v(t)
2-3 ACCE LE RATION 21

curve has a positive derivative (the slope is positive), which means that a(t) is
positive. When the cab slows to a stop, the derivative and slope of the v(t)
curve are negative; that is, a(t) is negative.
Next compare the slopes of the v(t) curve during the two acceleration peri-
ods. The slope associated with the cab’s slowing down (commonly called “decel-
eration”) is steeper because the cab stops in half the time it took to get up to
speed. The steeper slope means that the magnitude of the deceleration is larger
than that of the acceleration, as indicated in Fig. 2-6c.
Sensations. The sensations you would feel while riding in the cab of
Fig. 2-6 are indicated by the sketched figures at the bottom. When the cab first
accelerates, you feel as though you are pressed downward; when later the cab is
braked to a stop, you seem to be stretched upward. In between, you feel nothing
special. In other words, your body reacts to accelerations (it is an accelerometer)
but not to velocities (it is not a speedometer). When you are in a car traveling at
90 km/h or an airplane traveling at 900 km/h, you have no bodily awareness of
the motion. However, if the car or plane quickly changes velocity, you may be-
come keenly aware of the change, perhaps even frightened by it. Part of the thrill
of an amusement park ride is due to the quick changes of velocity that you un-
dergo (you pay for the accelerations, not for the speed). A more extreme example
is shown in the photographs of Fig. 2-7, which were taken while a rocket sled was
rapidly accelerated along a track and then rapidly braked to a stop.
g Units. Large accelerations are sometimes expressed in terms of g units, with
1g  9.8 m/s2 (g unit). (2-10)
(As we shall discuss in Module 2-5, g is the magnitude of the acceleration of a
falling object near Earth’s surface.) On a roller coaster, you may experience brief
accelerations up to 3g, which is (3)(9.8 m/s2), or about 29 m/s2, more than enough
to justify the cost of the ride.
Signs. In common language, the sign of an acceleration has a nonscientific
meaning: positive acceleration means that the speed of an object is increasing, and
negative acceleration means that the speed is decreasing (the object is decelerat-
ing). In this book, however, the sign of an acceleration indicates a direction, not

Figure 2-7
Colonel J. P. Stapp in
a rocket sled as it is
brought up to high
speed (acceleration
out of the page) and
then very rapidly
braked (acceleration
into the page).

Courtesy U.S. Air Force


22 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

whether an object’s speed is increasing or decreasing. For example, if a car with an


initial velocity v  25 m/s is braked to a stop in 5.0 s, then aavg  5.0 m/s2. The
acceleration is positive, but the car’s speed has decreased. The reason is the differ-
ence in signs: the direction of the acceleration is opposite that of the velocity.
Here then is the proper way to interpret the signs:

If the signs of the velocity and acceleration of a particle are the same, the speed
of the particle increases. If the signs are opposite, the speed decreases.

Checkpoint 3
A wombat moves along an x axis. What is the sign of its acceleration if it is moving
(a) in the positive direction with increasing speed, (b) in the positive direction with
decreasing speed, (c) in the negative direction with increasing speed, and (d) in the
negative direction with decreasing speed?

Sample Problem 2.03 Acceleration and dv/dt

A particle’s position on the x axis of Fig. 2-1 is given by Reasoning: We need to examine the expressions for x(t),
v(t), and a(t).
x  4  27t  t 3,
At t  0, the particle is at x(0)  4 m and is moving
with x in meters and t in seconds. with a velocity of v(0)  27 m/s — that is, in the negative
direction of the x axis. Its acceleration is a(0)  0 because just
(a) Because position x depends on time t, the particle must
then the particle’s velocity is not changing (Fig. 2-8a).
be moving. Find the particle’s velocity function v(t) and ac-
For 0 t 3 s, the particle still has a negative velocity,
celeration function a(t).
so it continues to move in the negative direction. However,
its acceleration is no longer 0 but is increasing and positive.
KEY IDEAS
Because the signs of the velocity and the acceleration are
(1) To get the velocity function v(t), we differentiate the po- opposite, the particle must be slowing (Fig. 2-8b).
sition function x(t) with respect to time. (2) To get the accel- Indeed, we already know that it stops momentarily at
eration function a(t), we differentiate the velocity function t  3 s. Just then the particle is as far to the left of the origin
v(t) with respect to time. in Fig. 2-1 as it will ever get. Substituting t  3 s into the
expression for x(t), we find that the particle’s position just
Calculations: Differentiating the position function, we find then is x  50 m (Fig. 2-8c). Its acceleration is still positive.
v  27  3t 2, (Answer) For t  3 s, the particle moves to the right on the axis.
Its acceleration remains positive and grows progressively
with v in meters per second. Differentiating the velocity larger in magnitude. The velocity is now positive, and it too
function then gives us grows progressively larger in magnitude (Fig. 2-8d).
a  6t, (Answer)
with a in meters per second squared. t=3s t=4s
v=0 v pos
(b) Is there ever a time when v  0? a pos a pos
reversing speeding up
Calculation: Setting v(t)  0 yields
(c) (d )
0  27  3t 2, x
which has the solution −50 m 0 4m
t=0
t=1s v neg
t  3 s. (Answer) v neg a=0
a pos leftward
Thus, the velocity is zero both 3 s before and 3 s after the slowing motion
clock reads 0. (b) (a)

(c) Describe the particle’s motion for t 0. Figure 2-8 Four stages of the particle’s motion.

Additional examples, video, and practice available at WileyPLUS


2-4 CONSTANT ACCE LE RATION 23

2-4 CONSTANT ACCELERATION


Learning Objectives
After reading this module, you should be able to . . . 2.14 Calculate a particle’s change in velocity by integrating
2.13 For constant acceleration, apply the relationships be- its acceleration function with respect to time.
tween position, displacement, velocity, acceleration, and 2.15 Calculate a particle’s change in position by integrating
elapsed time (Table 2-1). its velocity function with respect to time.

Key Ideas
● The following five equations describe the motion of a particle with constant acceleration:
1 2
v  v0  at, x  x0  v0t  at ,
2
1 1 2
v2  v 20  2a(x  x0), x  x0  (v  v)t, x  x0  vt  at .
2 0 2
These are not valid when the acceleration is not constant.

Constant Acceleration: A Special Case


In many types of motion, the acceleration is either constant or approximately so. x
For example, you might accelerate a car at an approximately constant rate when x(t)
a traffic light turns from red to green. Then graphs of your position, velocity,

Position
and acceleration would resemble those in Fig. 2-9. (Note that a(t) in Fig. 2-9c is
constant, which requires that v(t) in Fig. 2-9b have a constant slope.) Later when Slope varies
you brake the car to a stop, the acceleration (or deceleration in common x0
language) might also be approximately constant. (a) 0
t
Such cases are so common that a special set of equations has been derived
for dealing with them. One approach to the derivation of these equations is given Slopes of the position graph
in this section. A second approach is given in the next section. Throughout both are plotted on the velocity graph.
sections and later when you work on the homework problems, keep in mind that
these equations are valid only for constant acceleration (or situations in which you v
can approximate the acceleration as being constant). v(t)
First Basic Equation. When the acceleration is constant, the average accel-
Velocity

eration and instantaneous acceleration are equal and we can write Eq. 2-7, with
Slope = a
some changes in notation, as
v  v0 v0
a  aavg  . t
t0 (b) 0

Here v0 is the velocity at time t  0 and v is the velocity at any later time t. We can Slope of the velocity graph is
recast this equation as plotted on the acceleration graph.

v  v0  at. (2-11) a
Acceleration

a(t)
Slope = 0
As a check, note that this equation reduces to v  v0 for t  0, as it must. As a fur-
ther check, take the derivative of Eq. 2-11. Doing so yields dv/dt  a, which is the (c) 0
t
definition of a. Figure 2-9b shows a plot of Eq. 2-11, the v(t) function; the function
is linear and thus the plot is a straight line. Figure 2-9 (a) The position x(t) of a particle
Second Basic Equation. In a similar manner, we can rewrite Eq. 2-2 (with a moving with constant acceleration. (b) Its
velocity v(t), given at each point by the
few changes in notation) as
slope of the curve of x(t). (c) Its (constant)
x  x0 acceleration, equal to the (constant) slope
vavg 
t0 of the curve of v(t).
24 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

and then as
x  x0  vavgt, (2-12)

in which x0 is the position of the particle at t  0 and vavg is the average velocity
between t  0 and a later time t.
For the linear velocity function in Eq. 2-11, the average velocity over any time
interval (say, from t  0 to a later time t) is the average of the velocity at the be-
ginning of the interval ( v0) and the velocity at the end of the interval ( v). For
the interval from t  0 to the later time t then, the average velocity is

vavg  12 (v0  v). (2-13)

Substituting the right side of Eq. 2-11 for v yields, after a little rearrangement,

vavg  v0  12 at. (2-14)

Finally, substituting Eq. 2-14 into Eq. 2-12 yields

x  x0  v0 t  12 at 2. (2-15)

As a check, note that putting t  0 yields x  x0, as it must. As a further check,


taking the derivative of Eq. 2-15 yields Eq. 2-11, again as it must. Figure 2-9a
shows a plot of Eq. 2-15; the function is quadratic and thus the plot is curved.
Three Other Equations. Equations 2-11 and 2-15 are the basic equations for
constant acceleration; they can be used to solve any constant acceleration prob-
lem in this book. However, we can derive other equations that might prove useful
in certain specific situations. First, note that as many as five quantities can possi-
bly be involved in any problem about constant acceleration — namely, x  x0, v, t,
a, and v0. Usually, one of these quantities is not involved in the problem, either as
a given or as an unknown. We are then presented with three of the remaining
quantities and asked to find the fourth.
Equations 2-11 and 2-15 each contain four of these quantities, but not the
same four. In Eq. 2-11, the “missing ingredient” is the displacement x  x0. In Eq.
2-15, it is the velocity v. These two equations can also be combined in three ways
to yield three additional equations, each of which involves a different “missing
variable.” First, we can eliminate t to obtain

v 2  v 20  2a(x  x0). (2-16)

This equation is useful if we do not know t and are not required to find it. Second,
we can eliminate the acceleration a between Eqs. 2-11 and 2-15 to produce an
equation in which a does not appear:

x  x0  12(v0  v)t. (2-17)


Table 2-1 Equations for Motion with
Constant Accelerationa Finally, we can eliminate v0, obtaining
Equation Missing
x  x0  vt  12 at 2. (2-18)
Number Equation Quantity

2-11 v  v0  at x  x0 Note the subtle difference between this equation and Eq. 2-15. One involves the
2-15 x  x0  v0 t  12at 2 v initial velocity v0; the other involves the velocity v at time t.
2-16 v 2  v 20  2a(x  x0) t Table 2-1 lists the basic constant acceleration equations (Eqs. 2-11 and 2-15) as
well as the specialized equations that we have [Link] solve a simple constant ac-
2-17 x  x0  12(v0  v)t a
celeration problem, you can usually use an equation from this list (if you have the
2-18 x  x0  vt  12at 2 v0
list with you). Choose an equation for which the only unknown variable is the vari-
a
Make sure that the acceleration is indeed able requested in the problem. A simpler plan is to remember only Eqs. 2-11 and
constant before using the equations in this table. 2-15, and then solve them as simultaneous equations whenever needed.
2-4 CONSTANT ACCE LE RATION 25

Checkpoint 4
The following equations give the position x(t) of a particle in four situations: (1) x 
3t  4; (2) x  5t 3  4t 2  6; (3) x  2/t 2  4/t; (4) x  5t 2  3. To which of these
situations do the equations of Table 2-1 apply?

Sample Problem 2.04 Drag race of car and motorcycle

A popular web video shows a jet airplane, a car, and a mo- choose any initial numbers because we are looking for the
torcycle racing from rest along a runway (Fig. 2-10). Initially elapsed time, not a particular time in, say, the afternoon, but
the motorcycle takes the lead, but then the jet takes the lead, let’s stick with these easy numbers.) We want the car to pass
and finally the car blows past the motorcycle. Here let’s focus the motorcycle, but what does that mean mathematically?
on the car and motorcycle and assign some reasonable values It means that at some time t, the side-by-side vehicles
to the motion. The motorcycle first takes the lead because its are at the same coordinate: xc for the car and the sum xm1 
(constant) acceleration am  8.40 m/s2 is greater than the car’s xm2 for the motorcycle. We can write this statement mathe-
(constant) acceleration ac  5.60 m/s2, but it soon loses to the matically as
car because it reaches its greatest speed vm  58.8 m/s before
the car reaches its greatest speed vc  106 m/s. How long does xc  xm1  xm2. (2-19)
the car take to reach the motorcycle? (Writing this first step is the hardest part of the problem.
That is true of most physics problems. How do you go from
KEY IDEAS the problem statement (in words) to a mathematical expres-
sion? One purpose of this book is for you to build up that
We can apply the equations of constant acceleration to both
ability of writing the first step — it takes lots of practice just
vehicles, but for the motorcycle we must consider the mo-
as in learning, say, tae-kwon-do.)
tion in two stages: (1) First it travels through distance xm1
Now let’s fill out both sides of Eq. 2-19, left side first. To
with zero initial velocity and acceleration am  8.40 m/s2,
reach the passing point at xc, the car accelerates from rest. From
reaching speed vm  58.8 m/s. (2) Then it travels through dis-
Eq. 2-15 (x  x0  v0t  12at 2), with x0 and v0  0, we have
tance xm2 with constant velocity vm  58.8 m/s and zero ac-
celeration (that, too, is a constant acceleration). (Note that xc  12act 2. (2-20)
we symbolized the distances even though we do not know
their values. Symbolizing unknown quantities is often help- To write an expression for xm1 for the motorcycle, we
ful in solving physics problems, but introducing such un- first find the time tm it takes to reach its maximum speed vm,
knowns sometimes takes physics courage.) using Eq. 2-11 (v  v0  at). Substituting v0  0, v  vm 
58.8 m/s, and a  am  8.40 m/s2, that time is
Calculations: So that we can draw figures and do calcula-
tions, let’s assume that the vehicles race along the positive di- vm
tm  (2-21)
rection of an x axis, starting from x  0 at time t  0. (We can am
58.8 m/s
  7.00 s.
8.40 m/s2
To get the distance xm1 traveled by the motorcycle during
the first stage, we again use Eq. 2-15 with x0  0 and v0  0,
but we also substitute from Eq. 2-21 for the time. We find

 av   21
2
m v 2m
xm1  12amt 2m  12am . (2-22)
m am
For the remaining time of t  tm , the motorcycle travels
at its maximum speed with zero acceleration. To get the
distance, we use Eq. 2-15 for this second stage of the motion,
but now the initial velocity is v0  vm (the speed at the end
of the first stage) and the acceleration is a  0. So, the dis-
tance traveled during the second stage is
Figure 2-10 A jet airplane, a car, and a motorcycle just after
accelerating from rest. xm2  vm(t  tm)  vm(t  7.00 s). (2-23)
26 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

To finish the calculation, we substitute Eqs. 2-20, 2-22, and that at t  7.00 s the plot for the motorcycle switches from
2-23 into Eq. 2-19, obtaining being curved (because the speed had been increasing) to be-
1 v2m ing straight (because the speed is thereafter constant).
1
2 act
2
  vm(t  7.00 s). (2-24)
2 am
1000
This is a quadratic equation. Substituting in the given data,
we solve the equation (by using the usual quadratic-equa-
tion formula or a polynomial solver on a calculator), finding 800
t  4.44 s and t  16.6 s. Car passes
But what do we do with two answers? Does the car pass motorcycle
600
the motorcycle twice? No, of course not, as we can see in the

x (m)
video. So, one of the answers is mathematically correct but Motorcycle
not physically meaningful. Because we know that the car 400
passes the motorcycle after the motorcycle reaches its maxi- Car
Acceleration
mum speed at t  7.00 s, we discard the solution with t ends
200
7.00 s as being the unphysical answer and conclude that the
passing occurs at
0
t  16.6 s. (Answer) 0 5 10 15 20
t (s)
Figure 2-11 is a graph of the position versus time for
the two vehicles, with the passing point marked. Notice Figure 2-11 Graph of position versus time for car and motorcycle.

Additional examples, video, and practice available at WileyPLUS

Another Look at Constant Acceleration*


The first two equations in Table 2-1 are the basic equations from which the others
are derived. Those two can be obtained by integration of the acceleration with
the condition that a is constant. To find Eq. 2-11, we rewrite the definition of ac-
celeration (Eq. 2-8) as
dv  a dt.
We next write the indefinite integral (or antiderivative) of both sides:

 
dv  a dt.

Since acceleration a is a constant, it can be taken outside the integration. We obtain

 dv  a  dt

or v  at  C. (2-25)
To evaluate the constant of integration C, we let t  0, at which time v  v0.
Substituting these values into Eq. 2-25 (which must hold for all values of t,
including t  0) yields
v0  (a)(0)  C  C.
Substituting this into Eq. 2-25 gives us Eq. 2-11.
To derive Eq. 2-15, we rewrite the definition of velocity (Eq. 2-4) as
dx  v dt
and then take the indefinite integral of both sides to obtain

 
dx  v dt.

*This section is intended for students who have had integral calculus.
2-5 FR E E-FALL ACCE LE RATION 27

Next, we substitute for v with Eq. 2-11:

 
dx  (v0  at) dt.

Since v0 is a constant, as is the acceleration a, this can be rewritten as

  
dx  v0 dt  a t dt.
Integration now yields
x  v0t  12 at 2  C, (2-26)

where C is another constant of integration. At time t  0, we have x  x0.


Substituting these values in Eq. 2-26 yields x0  C. Replacing C with x0 in Eq.
2-26 gives us Eq. 2-15.

2-5 FREE-FALL ACCELERATION


Learning Objectives
After reading this module, you should be able to . . . downward acceleration with a magnitude g that we take to
2.16 Identify that if a particle is in free flight (whether be 9.8 m/s2.
upward or downward) and if we can neglect the 2.17 Apply the constant-acceleration equations (Table 2-1) to
effects of air on its motion, the particle has a constant free-fall motion.

Key Ideas
● An important example of straight-line motion with constant (1) we refer the motion to the vertical y axis with y vertically
acceleration is that of an object rising or falling freely near up; (2) we replace a with g, where g is the magnitude of the
Earth’s surface. The constant acceleration equations de- free-fall acceleration. Near Earth’s surface,
scribe this motion, but we make two changes in notation: g  9.8 m/s2  32 ft/s2.

Free-Fall Acceleration
If you tossed an object either up or down and could somehow eliminate the
effects of air on its flight, you would find that the object accelerates downward at
a certain constant rate. That rate is called the free-fall acceleration, and its magni-
tude is represented by g. The acceleration is independent of the object’s charac-
teristics, such as mass, density, or shape; it is the same for all objects.
Two examples of free-fall acceleration are shown in Fig. 2-12, which is a series
of stroboscopic photos of a feather and an apple. As these objects fall, they
accelerate downward — both at the same rate g. Thus, their speeds increase at the
same rate, and they fall together.
The value of g varies slightly with latitude and with elevation. At sea level
in Earth’s midlatitudes the value is 9.8 m/s2 (or 32 ft/s2), which is what you
should use as an exact number for the problems in this book unless otherwise
noted.
The equations of motion in Table 2-1 for constant acceleration also apply to
free fall near Earth’s surface; that is, they apply to an object in vertical flight, © Jim Sugar/CORBIS
either up or down, when the effects of the air can be neglected. However, note Figure 2-12 A feather and an apple free
that for free fall: (1) The directions of motion are now along a vertical y axis fall in vacuum at the same magnitude of
instead of the x axis, with the positive direction of y upward. (This is important acceleration g. The acceleration increases
for later chapters when combined horizontal and vertical motions are examined.) the distance between successive images. In
(2) The free-fall acceleration is negative — that is, downward on the y axis, toward the absence of air, the feather and apple
Earth’s center — and so it has the value g in the equations. fall together.
28 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

The free-fall acceleration near Earth’s surface is a  g  9.8 m/s2, and the
magnitude of the acceleration is g  9.8 m/s2. Do not substitute 9.8 m/s2 for g.

Suppose you toss a tomato directly upward with an initial (positive) velocity v0
and then catch it when it returns to the release level. During its free-fall flight (from
just after its release to just before it is caught), the equations of Table 2-1 apply to its
motion. The acceleration is always a  g  9.8 m/s2, negative and thus down-
ward. The velocity, however, changes, as indicated by Eqs. 2-11 and 2-16: during the
ascent, the magnitude of the positive velocity decreases, until it momentarily be-
comes zero. Because the tomato has then stopped, it is at its maximum height.
During the descent, the magnitude of the (now negative) velocity increases.

Checkpoint 5
(a) If you toss a ball straight up, what is the sign of the ball’s displacement for the ascent,
from the release point to the highest point? (b) What is it for the descent, from the high-
est point back to the release point? (c) What is the ball’s acceleration at its highest point?

Sample Problem 2.05 Time for full up-down flight, baseball toss Ball y

In Fig. 2-13, a pitcher tosses a baseball up along a y axis, with v = 0 at


highest point
an initial speed of 12 m/s.
(a) How long does the ball take to reach its maximum height?

KEY IDEAS
During
descent,
(1) Once the ball leaves the pitcher and before it returns to a = –g,
During ascent,
his hand, its acceleration is the free-fall acceleration a  g. a = –g, speed
Because this is constant, Table 2-1 applies to the motion. speed decreases, increases,
and velocity and velocity
(2) The velocity v at the maximum height must be 0. becomes
becomes less
positive more
Calculation: Knowing v, a, and the initial velocity negative
v0  12 m/s, and seeking t, we solve Eq. 2-11, which contains
those four variables. This yields Figure 2-13 A pitcher tosses a
y=0
baseball straight up into the air.
v  v0 0  12 m/s The equations of free fall apply
t   1.2 s. (Answer) for rising as well as for falling
a 9.8 m/s2
objects, provided any effects
(b) What is the ball’s maximum height above its release point? from the air can be neglected.
Calculation: We can take the ball’s release point to be y0  0.
We can then write Eq. 2-16 in y notation, set y  y0  y and v  or 5.0 m  (12 m/s)t  (12)(9.8 m/s2)t 2.
0 (at the maximum height), and solve for [Link] get
If we temporarily omit the units (having noted that they are
v 2  v 20 0  (12 m/s)2 consistent), we can rewrite this as
y   7.3 m. (Answer)
2a 2(9.8 m/s2)
4.9t 2  12t  5.0  0.
(c) How long does the ball take to reach a point 5.0 m above
its release point? Solving this quadratic equation for t yields

Calculations: We know v0, a  g, and displacement y  t  0.53 s and t  1.9 s. (Answer)
y0  5.0 m, and we want t, so we choose Eq. 2-15. Rewriting
it for y and setting y0  0 give us There are two such times! This is not really surprising
because the ball passes twice through y  5.0 m, once on the
y  v0 t  12 gt 2, way up and once on the way down.

Additional examples, video, and practice available at WileyPLUS


2-6 G RAPH ICAL I NTEG RATION I N M OTION ANALYSIS 29

2-6 GRAPHICAL INTEGRATION IN MOTION ANALYSIS


Learning Objectives
After reading this module, you should be able to . . .
2.18 Determine a particle’s change in velocity by graphical 2.19 Determine a particle’s change in position by graphical
integration on a graph of acceleration versus time. integration on a graph of velocity versus time.

Key Ideas
● On a graph of acceleration a versus time t, the change in ● On a graph of velocity v versus time t, the change in the
the velocity is given by position is given by

v1  v0   t1

t0
a dt. x1  x0   t1

t0
v dt,

The integral amounts to finding an area on the graph: where the integral can be taken from the graph as

 t1

t0
a dt  
area between acceleration curve
and time axis, from t0 to t1 .   t1

t0
v dt 
and time axis, from t to t 
area between velocity curve
.
0 1

Graphical Integration in Motion Analysis


Integrating Acceleration. When we have a graph of an object’s acceleration a ver-
sus time t, we can integrate on the graph to find the velocity at any given time.
Because a is defined as a  dv/dt, the Fundamental Theorem of Calculus tells us that

v1  v0  t1

t0
a dt. (2-27)

The right side of the equation is a definite integral (it gives a numerical result rather
than a function), v0 is the velocity at time t0, and v1 is the velocity at later time [Link] def-
inite integral can be evaluated from an a(t) graph,such as in [Link] particular,


t0
t1
a dt  areaandbetween acceleration curve
time axis, from t to t . 0 1
(2-28)

If a unit of acceleration is 1 m/s2 and a unit of time is 1 s, then the correspon-


ding unit of area on the graph is
(1 m/s2)(1 s)  1 m/s,

which is (properly) a unit of velocity. When the acceleration curve is above the time
axis, the area is positive; when the curve is below the time axis, the area is negative.
Integrating Velocity. Similarly, because velocity v is defined in terms of the posi-
a Area
tion x as v  dx/dt, then
x1  x0  
t0
t1
v dt, (2-29)
t0 t1
t
This area gives the
change in velocity.

where x0 is the position at time t0 and x1 is the position at time t1. The definite (a)
integral on the right side of Eq. 2-29 can be evaluated from a v(t) graph, like that
shown in Fig. 2-14b. In particular, v


Area This area gives the
 
t1
area between velocity curve change in position.
v dt  and time axis, from t to t . (2-30)
t0 0 1 t
t0 t1
If the unit of velocity is 1 m/s and the unit of time is 1 s, then the corre- (b)
sponding unit of area on the graph is Figure 2-14 The area between a plotted
(1 m/s)(1 s)  1 m, curve and the horizontal time axis, from
time t0 to time t1, is indicated for (a) a
which is (properly) a unit of position and displacement. Whether this area is posi- graph of acceleration a versus t and (b) a
tive or negative is determined as described for the a(t) curve of Fig. 2-14a. graph of velocity v versus t.
30 CHAPTE R 2 M OTION ALONG A STRAIG HT LI N E

Sample Problem 2.06 Graphical integration a versus t, whiplash injury

“Whiplash injury” commonly occurs in a rear-end collision Combining Eqs. 2-27 and 2-28, we can write
where a front car is hit from behind by a second car. In the
1970s, researchers concluded that the injury was due to the
occupant’s head being whipped back over the top of the seat
v1  v0  areaandbetween acceleration curve
time axis, from t to t .
0 1
(2-31)
as the car was slammed forward. As a result of this finding,
head restraints were built into cars, yet neck injuries in rear- For convenience, let us separate the area into three regions
end collisions continued to occur. (Fig. 2-15b). From 0 to 40 ms, region A has no area:
In a recent test to study neck injury in rear-end collisions, areaA  0.
a volunteer was strapped to a seat that was then moved From 40 ms to 100 ms, region B has the shape of a triangle, with
abruptly to simulate a collision by a rear car moving at area
10.5 km/h. Figure 2-15a gives the accelerations of the volun- areaB  12(0.060 s)(50 m/s2)  1.5 m/s.
teer’s torso and head during the collision, which began at time
t  0. The torso acceleration was delayed by 40 ms because From 100 ms to 110 ms, region C has the shape of a rectan-
during that time interval the seat back had to compress gle, with area
against the volunteer. The head acceleration was delayed by areaC  (0.010 s)(50 m/s2)  0.50 m/s.
an additional 70 ms. What was the torso speed when the head
Substituting these values and v0  0 into Eq. 2-31 gives us
began to accelerate?
v1  0  0  1.5 m/s  0.50 m/s,
KEY IDEA
or v1  2.0 m/s  7.2 km/h. (Answer)
We can calculate the torso speed at any time by finding an
Comments: When the head is just starting to move forward,
area on the torso a(t) graph.
the torso already has a speed of 7.2 km/h. Researchers argue
Calculations: We know that the initial torso speed is v0  0 that it is this difference in speeds during the early stage of a
at time t0  0, at the start of the “collision.” We want the rear-end collision that injures the neck. The backward whip-
torso speed v1 at time t1  110 ms, which is when the head ping of the head happens later and could, especially if there is
begins to accelerate. no head restraint, increase the injury.

100 a

50
Head The total area gives the
a (m/s2)

B C change in velocity.
50 A
Torso (b)
t
40 100 110
Figure 2-15 (a) The a(t) curve of the torso and head of a volunteer
(a) 0 40 80 120 160 in a simulation of a rear-end collision. (b) Breaking up the region
t (ms) between the plotted curve and the time axis to calculate the area.

Additional examples, video, and practice available at WileyPLUS

Review & Summary


Position The position x of a particle on an x axis locates the par- Average Velocity When a particle has moved from position x1
ticle with respect to the origin, or zero point, of the [Link] position to position x2 during a time interval t  t2  t1, its average velocity
is either positive or negative, according to which side of the origin during that interval is
the particle is on, or zero if the particle is at the origin. The positive
direction on an axis is the direction of increasing positive numbers; x x  x1
vavg   2 . (2-2)
the opposite direction is the negative direction on the axis. t t2  t1
The algebraic sign of vavg indicates the direction of motion (vavg is a
Displacement The displacement x of a particle is the change
vector quantity). Average velocity does not depend on the actual
in its position:
distance a particle moves, but instead depends on its original and
x  x2  x1. (2-1)
final positions.
Displacement is a vector quantity. It is positive if the particle has On a graph of x versus t, the average velocity for a time interval
moved in the positive direction of the x axis and negative if the t is the slope of the straight line connecting the points on the curve
particle has moved in the negative direction. that represent the two ends of the interval.
QU ESTIONS 31

Average Speed The average speed savg of a particle during a and the second time derivative of position x(t):
time interval t depends on the total distance the particle moves in
dv d 2x
that time interval: a  . (2-8, 2-9)
dt dt 2
total distance
savg  . (2-3) On a graph of v versus t, the acceleration a at any time t is the slope
t
of the curve at the point that represents t.
Instantaneous Velocity The instantaneous velocity (or sim-
ply velocity) v of a moving particle is Constant Acceleration The five equations in Table 2-1
describe the motion of a particle with constant acceleration:
x dx
v  lim  , (2-4) v  v0  at, (2-11)
t : 0 t dt
x  x0  v0t  1 2
2 at , (2-15)
where x and t are defined by Eq. 2-2. The instantaneous velocity v2  v20  2a(x  x0), (2-16)
(at a particular time) may be found as the slope (at that particular
time) of the graph of x versus t. Speed is the magnitude of instanta- x  x0  1
2 (v0  v)t, (2-17)
neous velocity. x  x0  vt  1 2
2 at . (2-18)

Average Acceleration Average acceleration is the ratio of a These are not valid when the acceleration is not constant.
change in velocity v to the time interval t in which the change occurs:
v
Free-Fall Acceleration An important example of straight-
aavg  . (2-7) line motion with constant acceleration is that of an object rising or
t
falling freely near Earth’s surface. The constant acceleration equa-
The algebraic sign indicates the direction of aavg. tions describe this motion, but we make two changes in notation:
(1) we refer the motion to the vertical y axis with y vertically up;
Instantaneous Acceleration Instantaneous acceleration (or (2) we replace a with g, where g is the magnitude of the free-fall
simply acceleration) a is the first time derivative of velocity v(t) acceleration. Near Earth’s surface, g  9.8 m/s2 ( 32 ft/s2).

Questions
x
1 Figure 2-16 gives the velocity of a v is the sign of the particle’s position?
particle moving on an x axis. What Is the particle’s velocity positive,
are (a) the initial and (b) the final di- negative, or 0 at (b) t  1 s, (c) t  2
t (s)
rections of travel? (c) Does the parti- t s, and (d) t  3 s? (e) How many 0 1 2 3 4
cle stop momentarily? (d) Is the ac- times does the particle go through
celeration positive or negative? (e) Is the point x  0?
it constant or varying?
2 Figure 2-17 gives the accelera- 5 Figure 2-20 gives the velocity of
tion a(t) of a Chihuahua as it chases a particle moving along an axis.
Figure 2-16 Question 1. Figure 2-19 Question 4.
a German shepherd along an axis. In Point 1 is at the highest point on the
which of the time periods indicated curve; point 4 is at the lowest point;
v
does the Chihuahua move at constant speed? and points 2 and 6 are at the same
height. What is the direction of 1
travel at (a) time t  0 and (b) point 2 6
a
4? (c) At which of the six numbered
t
points does the particle reverse its 3 5
direction of travel? (d) Rank the six 4
t
points according to the magnitude Figure 2-20 Question 5.
of the acceleration, greatest first.
6 At t  0, a particle moving along an v
Figure 2-17 Question 2. A B C D E F G H
x axis is at position x0  20 m. The A
B
signs of the particle’s initial velocity v0
3 Figure 2-18 shows four paths along (at time t0) and constant acceleration a
1
which objects move from a starting are, respectively, for four situations: (1)
point to a final point, all in the same 2 , ; (2) , ; (3) , ; (4) , . In 0 t
time interval. The paths pass over a which situations will the particle (a)
grid of equally spaced straight lines. 3 stop momentarily, (b) pass through the
4
Rank the paths according to (a) the av- origin, and (c) never pass through the
erage velocity of the objects and (b) C
origin?
the average speed of the objects, great-
7 Hanging over the railing of a D
est first. Figure 2-18 Question 3.
bridge, you drop an egg (no initial ve-
4 Figure 2-19 is a graph of a parti- G F E
locity) as you throw a second egg
cle’s position along an x axis versus time. (a) At time t  0, what downward. Which curves in Fig. 2-21 Figure 2-21 Question 7.

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