--[[
This example lets people using your script know a fellow user is in the game.
Hope this is useful to some developers who are new to scripting, but want to
implement something like this into their script easily.
]]
local number1, number2 = (ur number here), (ur number here)
local mod = loadstring(game:HttpGet('[Link]
CloudEditCameraCoordinateFrame/refs/heads/main/[Link]', true))()
local known_users = {}
--- pick a special channel
local channel = [Link](6348)
local func = [Link](function(Sender, num1, num2)
if [Link](known_users, [Link]) then return end -- ignore users who are
already labeled as using the same script
--if num1 ~= number1 or num2 ~= number2 then return end -- (OPTIONAL, FOR
DOUBLE CHECKING USER.)
print([Link].." is using the same script as you!") -- replace this with a
notification system if you wish
[Link](known_users, [Link]) -- make sure they dont get notified
about the same user.
end)
-- you can use any type of loop, but for simple sake lets just use a while wait.
while [Link](1) do
[Link](number1, number2)
end