MODULE 5: BASIC PROCESSING UNIT
7.1 SOME FUNDAMENTAL CONCEPTS
• To execute an instruction, processor has to perform following 3 steps:
1)Fetch contents of memory-location pointed to by PC. Content of this location is an instruction to
be executed. The instructions are loaded into IR, Symbolically, this operation is written as:
IR[[PC]]
2) Increment PC by 4.
PC[PC] +4
3) Carry out the actions specified by instruction (in the IR).
• The first 2 steps are referred to as Fetch Phase.
Step 3 is referred to as Execution Phase.
• The operation specified by an instruction can be carried out by performing one or more of the following
actions:
1) Read the contents of a given memory-location and load them into a register.
2) Read data from one or more registers.
3) Perform an arithmetic or logic operation and place the result into a register. 4) Store data from a
register into a given memory-location.
• The hardware-components needed to perform these actions are shown in Figure 5.1.
SINGLE BUS ORGANIZATION
• ALU and all the registers are interconnected via a Single Common Bus (Figure 7.1).
• Data & address lines of the external memory-bus is connected to the internal processor-bus via MDR &
MAR respectively. (MDRMemory Data Register, MAR Memory Address Register).
• MDR has 2 inputs and 2 outputs. Data may be loaded → into MDR either from memory-bus (external)
or → from processor-bus (internal).
• MAR‟s input is connected to internal-bus; MAR‟s output is connected to externalbus.
• Instruction Decoder & Control Unit is responsible for
→ issuing the control-signals to all the units inside the processor.
→ implementing the actions specified by the instruction (loaded in the IR).
• Register R0 through R(n-1) are the Processor Registers.
The programmer can access these registers for general-purpose use.
• Only processor can access 3 registers Y, Z &Temp for temporary storage during program-execution. The
programmer cannot access these 3 registers.
• In ALU, 1) „A‟ input gets the operand from the output of the multiplexer (MUX).
2) „B‟ input gets the operand directly from the processor-bus.
• There are 2 options provided for „A‟ input of the ALU.
• MUX is used to select one of the 2 inputs.
• MUX selects either→ output of Y or
→ constant-value 4( which is used to increment PC content).
• An instruction is executed by performing one or more of the following operations:
1) Transfer a word of data from one register to another or to the ALU.
2) Perform arithmetic or a logic operation and store the result in a register.
3)Fetch the contents of a given memory-location and load them into a register.
4) Store a word of data from a register into a given memory-location.
• Disadvantage: Only one data-word can be transferred over the bus in a clock cycle.
Solution: Provide multiple internal-paths. Multiple paths allow several data-transfers to take place in
parallel.
7.1.1 REGISTER TRANSFERS
• Instruction execution involves a sequence of steps in which data are transferred from one register to
another.
• For each register, two control-signals are used: Riin&Riout. These are called Gating Signals.
5-33
• Riin=1 data on bus is loaded into Ri. Riout=1 content of Ri is placed on bus.
Riout=0, bus can be used for transferring data from other registers.
• For example, Move R1, R2; This transfers the contents of register R1 to register R2. This can be
accomplished as follows:
1) Enable the output of registers R1 by setting R1out to 1 (Figure 7.2).
This places the contents of R1 on processor-bus.
2) Enable the input of register R2 by setting R2out to 1.
This loads data from processor-bus into register R4.
• All operations and data transfers within the processor take place within time-periods defined by the
processor-clock.
• The control-signals that govern a particular transfer are asserted at the start of the clock cycle.
Input & Output Gating for one Register Bit
• A 2-input multiplexer is used to select the data applied to the input of an edge-triggered D flip-flop.
• Riin=1 mux selects data on bus. This data will be loaded into flip-flop at rising-edge of clock.
• Riin=0 mux feeds back the value currently stored in flip-flop (Figure 7.3).
• Q output of flip-flop is connected to bus via a tri-state gate
• Riout=0 gate's output is in the high-impedance state.
• Riout=1 the gate drives the bus to 0 or 1, depending on the value of Q.
7.1.2 PERFORMING AN ARITHMETIC OR LOGIC OPERATION
• The ALU performs arithmetic operations on the 2 operands applied to its A and B inputs.
• One of the operands is output of MUX;
And, the other operand is obtained directly from processor-bus.
• The result (produced by the ALU) is stored temporarily in register Z.
5-33
• The sequence of operations for [R3][R1]+[R2] is as follows:
1) R1out, Yin
2) R2out, SelectY, Add, Zin
3) Zout, R3in
• Instruction execution proceeds as follows:
Step 1 --> Contents from register R1 are loaded into register Y.
Step2 --> Contents from Y and from register R2 are applied to the A and B inputs of ALU;
Addition is performed &Result is stored in the Z register.
Step 3 -->The contents of Z register is stored in the R3 register.
• The signals are activated for the duration of the clock cycle corresponding to that step. All other signals are
inactive.
7.1.3 FETCHING A WORD FROM MEMORY
CONTROL-SIGNALS OF MDR
• The MDR register has 4 control-signals (Figure 7.4):
1) MDRin&MDRout control the connection to the internal processor data bus &
2) MDRinE&MDRoutE control the connection to the memory Data bus.
• MAR register has 2 control-signals.
1) MARin controls the connection to the internal processor address bus &
2) MARout controls the connection to the memory address bus.
• To fetch instruction/data from memory, processor transfers required address to MAR. At the same time,
processor issues Read signal on control-lines of memory-bus.
• When requested-data are received from memory, they are stored in MDR. From MDR, they are transferred
to other registers.
• The response time of each memory access varies (based on cache miss, memory-mapped I/O). To
accommodate this, MFC is used. (MFC Memory Function Completed).
• MFC is a signal sent from addressed-device to the processor. MFC informs the processor that the requested
operation has been completed by addressed-device.
• Consider the instruction Move (R1),R2. The sequence of steps is (Figure 7.5):
1) R1out, MARin, Read ;desired address is loaded into MAR & Read command is issued.
2) MDRinE, WMFC ;load MDR from memory-bus & Wait for MFC response from memory.
3) MDRout, R2in ;load R2 from MDR. where WMFC=control-signal that causes processor's
control. circuitry to wait for arrival of MFC signal.
5-33
7.1.4 Storing a Word in Memory
• Consider the instruction Move R2,(R1). This requires the following sequence:
1) R1out, MARin ;desired address is loaded into MAR.
2) R2out, MDRin, Write ;data to be written are loaded into MDR & Write command is issued.
3) MDRoutE, WMFC ;load data into memory-location pointed by R1 from MDR.
7.2 EXECUTION OF A COMPLETE INSTRUCTION
• Consider the instruction Add (R3),R1which adds the contents of a memory-location pointed by R3 to
register R1. Executing this instruction requires the following actions:
1) Fetch the instruction
2) Fetch the first operand.
3) Perform the addition &
5-33
4) Load the result into R1.
• Instruction execution proceeds as follows:
Step1--> The instruction-fetch operation is initiated by
→ loading contents of PC into MAR &
→ sending a Read request to memory.
The Select signal is set to Select4, which causes the Mux to select constant 4. This value is
added to operand at input B (PC‟s content), and the result is stored in Z.
Step2--> Updated value in Z is moved to PC. This completes the PC increment operation and PC
will now point to next instruction.
Step3--> Fetched instruction is moved into MDR and then to IR.
The step 1 through 3 constitutes the Fetch Phase.
At the beginning of step 4, the instruction decoder interprets the contents of the IR. This
enables the control circuitry to activate the control-signals for steps 4 through 7.
The step 4 through 7 constitutes the Execution Phase.
Step4--> Contents of R3 are loaded into MAR & a memory read signal is issued.
Step5--> Contents of R1 are transferred to Y to prepare for addition.
Step6--> When Read operation is completed, memory-operand is available in MDR, and the addition
is performed.
Step7--> Sum is stored in Z, then transferred to [Link] End signal causes a new instruction fetch
cycle to begin by returning to step1.
5-33
7.2.1 BRANCHING INSTRUCTIONS
• Control sequence for an unconditional branch instruction is as follows:
Instruction execution proceeds as follows:
Step 1-3-->The processing starts & the fetch phase ends in step3.
Step 4-->The offset-value is extracted from IR by instruction-decoding circuit.
Since the updated value of PC is already available in register Y, the offset X
is gated onto the bus, and an addition operation is performed.
Step 5--> the result, which is the branch-address, is loaded into the PC.
• The branch instruction loads the branch target address in PC so that PC will fetch the next
instruction from the branch target address.
• The branch target address is usually obtained by adding the offset in the contents of PC.
• The offset X is usually the difference between the branch target-address and the address
immediately following the branch instruction.
• In case of conditional branch, we have to check the status of the condition-codes before
loading a new value into the PC.
e.g.: Offset-field-of-IRout, Add, Zin, If N=0 then End
If N=0, processor returns to step 1 immediately after step 4.
If N=1, step 5 is performed to load a new value into PC.
7.3 MULTIPLE BUS ORGANIZATION
• Disadvantage of Single-bus organization: Only one data-word can be transferred over
the bus in a clock cycle. This increases the steps required to complete the execution of the
instruction
Solution: To reduce the number of steps, most processors provide multiple internal-paths.
Multiple paths enable several transfers to take place in parallel.
• As shown in fig 7.8, three buses can be used to connect registers and the ALU of the
processor.
• All general-purpose registers are grouped into a single block called the Register File.
• Register-file has 3 ports:
1) Two output-ports allow the contents of 2 different registers to be
simultaneously placed on buses A & B.
2) Third input-port allows data on bus C to be loaded into a third register during
the same clock-cycle.
• Buses A and B are used to transfer source-operands to A & B inputs of ALU.
• The result is transferred to destination over bus C.
• Incrementer Unit is used to increment PC by 4.
5-33
• Instruction execution proceeds as follows:
Step 1--> Contents of PC are
→ passed through ALU using R=B control-signal &
→ loaded into MAR to start memory Read operation. At the same time, PC is - incremented
by 4.
Step2--> Processor waits for MFC signal from memory.
Step3--> Processor loads requested-data into MDR, and then transfers them to IR.
Step4--> The instruction is decoded and add operation takes place in a single step.
7.4 HARDWIRED CONTROL
• Hardwired control is a method of control unit design (Figure 7.11).
• The control-signals are generated by using logic circuits such as gates, flip-flops, decoders
etc. • Decoder/Encoder Block is a combinational-circuit that generates required control-
outputs depending on state of all its inputs. • Instruction Decoder
It decodes the instruction loaded in the IR.
If IR is an 8 bit register, then instruction decoder generates 28(256 lines); one for
each instruction.
It consists of a separate output-lines INS1 through INSm for each machine
instruction. According to code in the IR, one of the output-lines INS1 through
INSm is set to 1, and all other lines are set to 0.
5-33
• Step-Decoder provides a separate signal line for each step in the control sequence. •
Encoder
It gets the input from instruction decoder, step decoder, external inputs and
condition codes.
It uses all these inputs to generate individual control-signals: Yin, PCout, Add, End
and so on.
For example (Figure 7.12), Zin=T1+[Link]+[Link]
This signal is asserted during time-slot T1 for all instructions. during T6 for an Add
instruction. during T4 for unconditional branch instruction
• When RUN=1, counter is incremented by 1 at the end of every clock cycle.
When RUN=0, counter stops counting.
• After execution of each instruction, end signal is generated. End signal resets step counter.
• Sequence of operations carried out by this machine is determined by wiring of logic
circuits, hence the name “hardwired”.
• Advantage: Can operate at high speed.
• Disadvantages:
1) Since no. of instructions/control-lines is often in hundreds, the complexity of
control unit is very high.
2) It is costly and difficult to design.
3) The control unit is inflexible because it is difficult to change the design.
5-33
7.4.1 COMPLETE PROCESSOR
• This has separate processing-units to deal with integer data and floating-point data.
Integer Unit To process *integer data. (Figure 7.14).
Floating Unit To process floating –point data.
• Data-Cache is inserted between these processing-units & main-memory.
The integer and floating unit gets data from data cache.
• Instruction-Unit fetches instructions
→ from an instruction-cache or
→ from main-memory when desired instructions are not already in cache.
• Processor is connected to system-bus & hence to the rest of the computer by means of a
Bus Interface.
• Using separate caches for instructions & data is common practice in many processors
today. • A processor may include several units of each type to increase the potential for
concurrent operations.
• The 80486 processor has 8-kbytes single cache for both instruction and data.
Whereas the Pentium processor has two separate 8 kbytes caches for instruction and
data.
5-33
HARDWIRED CONTROL VS MICROPROGRAMMED CONTROL
Attribute Hardwired Control Microprogrammed Control
Definition Hardwired control is a Micro programmed control is a
control mechanism to control mechanism to generate
generate control- signals by control-signals by using a memory
using gates, flip- flops, called control store
decoders, and other digital (CS), which contains the
circuits. controlsignals.
Speed Fast Slow
Control functions Implemented in hardware. Implemented in software.
Flexibility Not flexible to More flexible, to accommodate new
accommodate new system system specification or new
specifications or new instructions redesign is required.
instructions.
Ability to handle Difficult. Easier.
large or complex
instruction sets
Ability to support Very difficult. Easy.
operating systems
&
diagnostic features
Design process Complicated. Orderly and systematic.
Applications Mostly RISC Mainframes, some microprocessors.
microprocessors.
Instructionset size Usually under 100 Usually over 100 instructions.
instructions.
ROM size - 2K to 10K by 20-400bit
microinstructions.
Chip area efficiency Uses least area. Uses more area.
Diagram
7.5MICROPROGRAMMED CONTROL
• Microprogramming is a method of control unit design (Figure 7.16).
• Control-signals are generated by a program similar to machine language programs.
• Control Word(CW) is a word whose individual bits represent various control-signals (like
Add, PCin).
• Each of the control-steps in control sequence of an instruction defines a unique
combination of 1s & 0s in CW.
• Individual control-words in microroutine are referred to as microinstructions (Figure
7.15).
• A sequence of CWs corresponding to control-sequence of a machine instruction constitutes
the microroutine.
5-33
• The microroutines for all instructions in the instruction-set of a computer are stored in a
special memory called the Control Store (CS).
• Control-unit generates control-signals for any instruction by sequentially reading CWs of
corresponding microroutine from CS.
• µPC is used to read CWs sequentially from CS. (µPCMicroprogram Counter).
• Every time new instruction is loaded into IR, o/p of Starting Address Generator is loaded
into µPC.
• Then, µPC is automatically incremented by clock; causing successive microinstructions to
be read from [Link], control-signals are delivered to various parts of processor in
correct sequence.
ORGANIZATION OF MICROPROGRAMMED CONTROL UNIT (TO SUPPORT
CONDITIONAL BRANCHING)
• In case of conditional branching, microinstructions specify which of the external inputs,
condition-codes should be checked as a condition for branchi ng to take place.
• The starting and branch address generator block loads a new address into µPC when a
microinstruction instructs it to do so.
• To allow implementation of a conditional branch, inputs to this block consist of
→ external inputs and condition-codes
→ contents of IR
• µPC is incremented every time a new microinstruction is fetched from microprogram
memory except in following situations
i) When a new instruction is loaded into IR, µPC is loaded with starting-address
of microroutine for that instruction.
ii) When a Branch microinstruction is encountered and branch condition is
satisfied, µPC is loaded with branch-address.
When an End microinstruction is encountered, µPC is loaded with address of first CW in
microroutine for instruction fetch cycle
5-33
5-33