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Spurt the Sorcerer Character Sheet

Spurt the Sorcerer is a level 3 kobold sorcerer with a chaotic good alignment and a background as an artisan. She possesses various abilities and spells, including Wild Sorcery, and has a unique personality characterized by her collection of critters. Her quest involves finding trustworthy companions for adventures, inspired by the legacy of a previous kobold named Spurt.

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0% found this document useful (0 votes)
26 views5 pages

Spurt the Sorcerer Character Sheet

Spurt the Sorcerer is a level 3 kobold sorcerer with a chaotic good alignment and a background as an artisan. She possesses various abilities and spells, including Wild Sorcery, and has a unique personality characterized by her collection of critters. Her quest involves finding trustworthy companions for adventures, inspired by the legacy of a previous kobold named Spurt.

Uploaded by

random.ghostie23
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Sorcerer 3 Benji_934

CLASS & LEVEL PLAYER NAME


Spurt the Sorcerer
Kobold Artisan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

-2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +3 Constitution +2 12 17 --
7 +1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
-2
• +5 Charisma
Total 3d6 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

14 DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== WEAPONS ===
Simple Weapons
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
12 P
+0

+3
Animal Handling WIS
Arcana INT
Alchemist's Supplies, Carpenter's Tools,
Tinker's Tools, Weaver's Tools

+1 -2 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Common, Draconic
+3 Deception CHA
+1 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking)
12 +3 Intimidation CHA
P +3 Investigation INT
+1 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & TRAINING

WISDOM +0 Perception WIS


+3 Performance CHA === ACTIONS === You can transform 2 unexpended Sorcery Points
10 P +5 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
into a level 1 spell slot, which vanishes when you
finish a Long Rest.
Hide, Ready, Search, Utilize, Opportunity Attack,
+1 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting, Font of Magic: Create Spell Slot Level 2
+2 Sleight of Hand DEX Interact with an Object, Study, Influence You can transform 3 unexpended Sorcery Points
into a level 2 spell slot, which vanishes when you
+2 Stealth DEX === BONUS ACTIONS === finish a Long Rest.
CHARISMA Draconic Cry • 2 / Long Rest
P +2 Survival WIS
You let out a cry at enemies within 10 ft. of you. === SPECIAL ===
Font of Magic: Sorcery Points • 3 / Long Rest
16 Until the start of your next turn, you and your allies
have advantage on attack rolls against the enemies
that could hear you. You can use this 2 times per long
You can tap into the wellspring of magic within
yourself, which is represented by Sorcery Points (SP).
rest. Sorcery Points fuel various magical effects. You have
+3 3 SP and regain all expended points when you finish a
Font of Magic: Create Spell Slot Level 1 Long Rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE PERCEPTION
Dagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Scorpion Staff +4 1d6+2 Poison Simple, Topple, Finesse


12 PASSIVE INSIGHT

Shocking Grasp +5 1d8 Lightning V/S


13 PASSIVE INVESTIGATION
Sorcerous Burst +5 1d8 Acid V/S

Darkvision 60 ft. Unarmed Strike +0 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Sorcerer 3 Benji_934
CLASS & LEVEL PLAYER NAME
Spurt the Sorcerer
Kobold Artisan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES === * Metamagic • PHB-2024 141 You can give yourself Advantage on one D20 Test
You can alter spells to suit your needs; you know 2 before you roll the d20. You must cast a Sorcerer spell
* Core Sorcerer Traits • PHB-2024 139 Metamagic options which can be used to temporarily with a spell slot or finish a Long Rest before you can
modify spells you cast. use this feature again.
* Spellcasting • PHB-2024 139
* Metamagic Options • PHB-2024 141 If you do cast a Sorcerer spell with a spell slot before
* Innate Sorcery • PHB-2024 140 you finish a Long Rest, you automatically roll on the
| Careful Spell • br-2024 Wild Magic Surge table.
* Font of Magic • PHB-2024 140 When you cast a spell that forces other creatures to
You can tap into the wellspring of magic within make a saving throw, you can spend 1 Sorcery Point | 1 / Long Rest • Special
yourself, which is represented by Sorcery Points (SP). and choose up to 3 creatures to automatically succeed
You have 3 SP and regain all expended points when on its saving throw, and it takes no damage if it would
you finish a Long Rest. In addition to fueling effects normally take half damage on a success. === KOBOLD SPECIES TRAITS ===
such as Metamagic, you can use your SP to fuel the
options below: | Metamagic: Careful Spell: Special * Languages • MotM 5
Your character can speak, read, and write Common
Converting Spell Slots to Sorcery Points. You can | Empowered Spell • br-2024 and one other language that you and your DM agree is
expend a spell slot to gain a number of SP equal to the When you roll damage for a spell, you can spend 1 appropriate for the character.
slot’s level (no action required). Sorcery Points to reroll up to 3 damage dice and you
Creating Spell Slots. As a Bonus Action, you can must use the new rolls. You can use Empowered Spell * Creature Type • MotM 25
transform unexpended SP into one spell slot, creating even if you’ve already used a different Metamagic You are a Humanoid.
a spell slot no higher than level 5. Any spell slot you option during the casting of the spell.
create with this feature vanishes when you finish a * Size • MotM 25
Long Rest. The conversion is as follows: | Metamagic: Empowered Spell: Special You are Small.
• Sorcerer Level 2 | 2 SP -> Spell Slot Level 1
• Sorcerer Level 3 | 3 SP -> Spell Slot Level 2 * Sorcerer Subclass • PHB-2024 141 * Speed • MotM 25
• Sorcerer Level 5 | 5 SP -> Spell Slot Level 3 Your walking speed is 30 ft.
• Sorcerer Level 7 | 6 SP -> Spell Slot Level 4 | Wild Magic Sorcery
• Sorcerer Level 9 | 7 SP -> Spell Slot Level 5 * Darkvision • MotM 25
* Wild Magic Surge • PHB-2024 149 You can see in dim light within 60 ft. of you as if it were
| Font of Magic: Sorcery Points: 3 / Long Rest • Once per turn, you can roll 1d20 immediately after bright light and in darkness as if it were dim light, only
Special casting a Sorcerer spell with a spell slot. If you roll a discerning colors in that darkness as shades of gray.
20, roll on the Wild Magic Surge table to create a
| Font of Magic: Convert Spell Slots: No Action magical effect. If the magical effect is a spell, it’s too * Draconic Cry • MotM 25
wild to be affected by your Metamagic. As a bonus action, you let out a cry at enemies within
| Font of Magic: Create Spell Slot Level 1: 1 Bonus 10 ft. of you. Until the start of your next turn, you and
Action | Special your allies have advantage on attack rolls against the
enemies that could hear you. You can use this 2 times
| Font of Magic: Create Spell Slot Level 2: 1 Bonus | Wild Magic Surge Table: Special per long rest.
Action
* Tides of Chaos • PHB-2024 149 | 2 / Long Rest • 1 Bonus Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 7 Scorpion Staff 1 4 lb. Waterskin 1 5 lb.

Dagger 1 1 lb. Caltrops 20 2 lb.

SP 4 Alchemist's Supplies 1 8 lb. Crowbar 1 5 lb.

Backpack 1 5 lb.
EP 0 Carpenter's Tools 1 6 lb.

Tinker's Tools 1 10 lb.


GP 0 Weaver's Tools 1 5 lb.

Acid 1 1 lb.
PP 0 Alchemist's Fire 1 1 lb.

Crystal 1 1 lb.
WEIGHT CARRIED

92 lb. Oil 2 2 lb.

ENCUMBERED Rations 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Rope 1 5 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

0 lb. Torch 10 10 lb.

EQUIPMENT

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Sorcerer 3 Benji_934
CLASS & LEVEL PLAYER NAME
Spurt the Sorcerer
Kobold Artisan (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

* Kobold Legacy • MotM 25

| Kobold Legacy: Craftiness •


You have proficiency in one of the following skills of
your choice: Arcana, Investigation, Medicine, Sleight of
Hand, or Survival.

=== FEATS ===

* Artisan Ability Score Improvements • PHB-2024 178

* Crafter • PHB-2024 200


Tool Proficiency. You gain proficiency with three
different Artisan's Tools.

Discount. When buying an nonmagical item, you


receive a 20 percent discount.

Fast Crafting. When you finish a Long Rest, you can


craft one piece of gear from the Fast Crafting table, if
you have the associated tools and are proficient with
those tools. The item lasts until you finish another
Long Rest, at which point the item falls apart.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Female Small
GENDER AGE SIZE HEIGHT WEIGHT
Spurt the Sorcerer Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

Spurt is a russet-colored kobold who collects critters and has several on


her person, including a skunk in a wooden cage, several wasps in a bag,
and centipedes in a basket. Although she can aggravate enemies by
releasing these critters, she has no control over their behavior. BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

The original Spurt was born in the Underdark. His


life was short but memorable. He fashioned his
own tools and weapons. He befriended an able
party of adventurers and helped them for a short
time before a fire giant squashed him like a bug.
Although Spurt lived only eleven days, his spurt of
heroism inspired other kobolds to adopt his name
and pursue adventurous lives.

Spurt the Sorcerer is one of many Spurts in the


multiverse. Her gift for Wild Sorcery stems from
prolonged exposure to Underdark radiation. She’s
on a quest to find others who are ready to go on
adventures, but she has yet to find any trustworthy
friends.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Sorcerer -- 1A Touch V,M 1 hour PHB-2024 292 D: 1h, V/M

O Prestidigitation Sorcerer -- 1A 10 ft. V,S 1 hour PHB-2024 307 D: 1h, V/S

O Shocking Grasp Sorcerer +5 1A Touch V,S Instantaneous PHB-2024 316 V/S

O Sorcerous Burst Sorcerer +5 1A 120 ft. V,S Instantaneous PHB-2024 318 V/S

=== 1st LEVEL === 4 Slots OOOO

O Burning Hands Sorcerer DEX 13 1A Self/15 ft. Cone V,S Instantaneous PHB-2024 248 15 ft. Cone, V/S

O Color Spray Sorcerer CON 13 1A Self/15 ft. Cone V,S,M Instantaneous PHB-2024 251 15 ft. Cone, V/S/M

O Detect Magic [R] Sorcerer -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB-2024 262 D: 10m, 30 ft. Sphere, V/S

O Mage Armor Sorcerer -- 1A Touch V,S,M 8 hours PHB-2024 293 D: 8h, V/S/M

=== 2nd LEVEL === 2 Slots OO

O Dragon's Breath Sorcerer DEX 13 1BA Touch/15 ft. Cone V,S,M Concentration, up to 1 minute PHB-2024 266 D: 1m, 15 ft. Cone, V/S/M

O Spider Climb Sorcerer -- 1A Touch V,S,M Concentration, up to 1 hour PHB-2024 318 D: 1h, V/S/M

SPELLS

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