[Q3E::JNI/I]Load library: libdoom3.
so
[Q3E::JNI/I]idTech4A++ game data directory: /storage/emulated/0/diii4a/doom3
[Q3E::JNI/I]idTech4A++ using native event queue.
[Q3E::JNI/I]idTech4A++ using pthread thread.
[Q3E::JNI/I]idTech4A++ game command: /storage/emulated/0/diii4a/doom3/[Link] +set
r_renderMode 0 +set harm_r_autoAspectRatio 1
[Q3E::Misc/I]idTech4A++ callbacks --------->
[Q3E::Misc/I]Q3E callback
[Q3E::Misc/I] AudioTrack:
[Q3E::Misc/I] initAudio: 0x728d6be7c0
[Q3E::Misc/I] writeAudio: 0x728d6be8d0
[Q3E::Misc/I] shutdownAudio: 0x728d6be9d4
[Q3E::Misc/I] Input:
[Q3E::Misc/I] grab_mouse: 0x728d6c1ff4
[Q3E::Misc/I] pull_input_event: 0x728d6c3524
[Q3E::Misc/I] setup_smooth_joystick: 0x728d6c35ec
[Q3E::Misc/I] System:
[Q3E::Misc/I] attach_thread: 0x728d6c2c0c
[Q3E::Misc/I] tmpfile: 0x728d6c36a0
[Q3E::Misc/I] copy_to_clipboard: 0x728d6c154c
[Q3E::Misc/I] get_clipboard_text: 0x728d6c13d4
[Q3E::Misc/I] open_keyboard: 0x728d6c3818
[Q3E::Misc/I] close_keyboard: 0x728d6c38dc
[Q3E::Misc/I] open_url: 0x728d6c18c8
[Q3E::Misc/I] exit_finish: 0x728d6c3460
[Q3E::Misc/I] show_cursor: 0x728d6c39a0
[Q3E::Misc/I] GUI:
[Q3E::Misc/I] show_toast: 0x728d6c1bc4
[Q3E::Misc/I] open_dialog: 0x728d6c2804
[Q3E::Misc/I] Other:
[Q3E::Misc/I] setState: 0x728d6beaa4
[Q3E::Misc/I]<---------
[Q3E::Misc/I]Q3E command line arguments: 7
[Q3E::Misc/I] 0: /storage/emulated/0/diii4a/doom3/[Link]
[Q3E::Misc/I] 1: +set
[Q3E::Misc/I] 2: r_renderMode
[Q3E::Misc/I] 3: 0
[Q3E::Misc/I] 4: +set
[Q3E::Misc/I] 5: harm_r_autoAspectRatio
[Q3E::Misc/I] 6: 1
[Q3E::Misc/I]idTech4A++ initial context --------->
[Q3E::Misc/I]Q3E initial context
[Q3E::Misc/I] OpenGL:
[Q3E::Misc/I] Format: 0x8888
[Q3E::Misc/I] Depth bits: 24
[Q3E::Misc/I] MSAA: 0
[Q3E::Misc/I] Version: 00030000
[Q3E::Misc/I] Screen size: 2412 x 1080
[Q3E::Misc/I] Window: 0xb4000072b2735010
[Q3E::Misc/I] Variables:
[Q3E::Misc/I] Native library directory:
/data/app/~~W8G-PzWYfEQP5C10eFOu1A==/[Link].idTech4Amm-
EsUsGTWirJ3EFTuT80GMRg==/lib/arm64
[Q3E::Misc/I] Redirect output to file: 1
[Q3E::Misc/I] No handle signals: 0
[Q3E::Misc/I] Multi-thread: 0
[Q3E::Misc/I] Using mouse: 0
[Q3E::Misc/I] Game data directory: /storage/emulated/0/diii4a/doom3
[Q3E::Misc/I] Application home directory:
/storage/emulated/0/Android/data/[Link].idTech4Amm/files/diii4a/doom3
[Q3E::Misc/I] Refresh rate: 60
[Q3E::Misc/I] Smooth joystick: 1
[Q3E::Misc/I] Max console height frac: 0
[Q3E::Misc/I] Using external libraries: 0
[Q3E::Misc/I] Continue when missing OpenGL context: 0
[Q3E::Misc/I]<---------
[Q3E::Event/I]idEventManager initialization
[Q3E::Event/I]-----------------------
[Q3E::JNI/I]idTech4A++(arm64) game data directory: /storage/emulated/0/diii4a/doom3
[Q3E::Thread/I]Native thread created: 492000230576.
[Q3E::JNI/I]Enter native game main thread.
Enter DOOM 3 main thread.
DOOM 1.3.1.1304 android-arm64 Dec 23 2025 10:41:30
found interface lo - loopback
found interface wlan0 - [Link]/[Link]
------ Initializing File System ------
Current search path:
/storage/emulated/0/diii4a/doom3/base
/storage/emulated/0/Android/data/[Link].idTech4Amm/files/diii4a/doom3/base
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
Unknown command 'vid_restart'
idRenderSystem::Shutdown()
Framebuffer shutdown: 0
Shadow map framebuffer purged
Stencil texture purged
Depth/Stencil to color framebuffer purged
GL compat layer shutdown.
----- R_GLSL_Shutdown -----
GLSL shader manager destroying: 0 shaders, 0 customer shaders
GLSL shader manager shutdown
-------------------------------
EGL destroyed.
Clean generated directory
Sys_Error: Couldn't load [Link]
[Q3E::JNI/I]Toast: Couldn't load [Link]
DOOM 3 exit.
[Q3E::JNI/I]Q3E JNI exit
[Q3E::Thread/I]pthread_cancel: thread=492000230576
[Q3E::Thread/E]ERROR: pthread_join main thread failed: 35
[Q3E::Misc/I]Q3E free args
[Q3E::Event/I]idEventManager shutdown
[Q3E::Event/I]-----------------------
[Q3E::JNI/I]Unload game library
[Q3E::Misc/I]Q3E close redirect output