Computer Hardware Overview and Functions
Computer Hardware Overview and Functions
INTRODUCTION TO COMPUTERS.
Definition of a Computer:
A Computer is an electronic device that operates (works) under the control of programs stored in its
own memory unit.
A computer is an electronic machine that processes raw data to give information as output.
An electronic device that accepts data as input, and transforms it under the influence of a set of
special instructions called Programs, to produce the desired output (referred to as Information).
A computer automatically accepts data & instructions as input from an Input device, stores them
temporarily in its memory, then processes that data according to the instructions given, and finally
transfers the processed data (Information) to an Output device.
Explanations;
A computer is described as an electronic device because; it is made up of electronic components and
uses electric energy (such as electricity) to operate.
A computer has an internal memory, which stores data & instructions temporarily awaiting processing,
and even holds the intermediate result (information) before it is communicated to the recipients
through the Output devices.
It works on the data using the instructions issued, means that, the computer cannot do any useful job
on its own. It can only work as per the set of instructions issued.
A computer will accept data in one form and produce it in another form. The data is normally held within
the computer as it is being processed.
Program:
A computer Program is a set of related instructions written in the language of the computer & is used
to make the computer perform a specific task (or, to direct the computer on what to do).
A set of related instructions which specify how the data is to be processed.
A set of instructions used to guide a computer through a process.
Data:
Data is a collection of raw facts, figures or instructions that do not have much meaning to the user.
Data may be in form of numbers, alphabets/letters or symbols, and can be processed to produce
information.
TYPES OF DATA.
There are two types/forms of data:
a). Digital (discrete) data:
Digital data is discrete in nature. It must be represented in form of numbers, alphabets or symbols
for it to be processed by a computer.
- Digital data is obtained by counting. E.g. 1, 2, 3 …
b). Analogue (continuous) data:
Analogue data is continuous in nature. It must be represented in physical nature in order to be
processed by the computer.
Analogue data is obtained by measurement. E.g. Pressure, Temperature, Humidity, Lengths or
currents, etc
The output is in form of smooth graphs from which the data can be read.
Data Processing:
It is the process of collecting all items of data together & converting them into information.
Processing refers to the way the data is manipulated (or handled) to turn it into information.
The processing may involve calculation, comparison or any other logic to produce the required result.
The processing of the data usually results in some meaningful information being produced.
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Information:
Information is the data which has been refined, summarized & manipulated in the way you want it, or into
a more meaningful form for decision-making.
The information must be accurate, timely, complete and relevant.
Comparison between Data and Information.
Data Information
1. Unprocessed (raw) facts or figures. 1. It is the end-product of data processing
(processed data)
2. Not arranged. 2. Arranged into a meaningful format.
3. Does not have much meaning to the user. 3. More meaningful to the user.
4. Cannot be used for decision-making. 4. Can be used to make decisions.
2. Accuracy:
Unlike human beings, computers are very accurate, i.e., they never make mistakes.
A computer can work for very long periods without going wrong. However, when an error occurs the
computer has a number of in-built, self-checking features in their electronic components that can
detect & correct such errors.
Usually errors are committed by the users entering the data to the computer, thus the saying Garbage
in Garbage Out (GIGO).
This means that, if you enter incorrect data into the computer and have it processed, the computer will
give you misleading information.
3. Reliability.
The computer can be relied upon to produce the correct answer if it is given the correct instructions &
supplied with the correct data.
Therefore, if you want to add two numbers, but by mistake, give the computer a “Multiply”
instruction, the computer will not know that you intended to “ADD”; it will multiply the numbers
supplied.
4. Consistency:
Computers are usually consistent. This means that, given the same data & the same instructions, they
will produce the same answer every time that particular process is repeated.
5. Storage:
A computer is capable of storing large amounts of data or instructions in a very small space.
A computer can store data & instructions for later use, and it can produce/ retrieve this data when
required so that the user can make use of it.
Data stored in a computer can be protected from unauthorized individuals through the use of
passwords.
6. Diligence:
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Unlike human beings, a computer can work continuously without getting tired or bored. Even if it
has to do a million calculations, it will do the last one with the same speed and accuracy as the first
one.
7. Automation:
A computer is an automatic device. This is because, once given the instructions, it is guided by these
instructions and can carry on its job automatically until it is complete.
It can also perform a variety of jobs as long as there is a well-defined procedure.
8. Versatile:
A computer can be used in different places to perform a large number of different jobs depending on
the instructions fed to it.
9. Imposition of a formal approach to working methods:
Because a computer can only work with a strict set of instructions, it identifies and imposes rigid rules
for dealing with the data it is given to process.
Review Questions.
1. What is a Computer?
2. Why is a computer referred to as an electronic device?
3. Define the following terms as used in computer science.
a). Data.
b). Programs.
c). Data processing.
d). Information.
4. (a) Briefly explain the two forms of data.
(b) Give THREE differences between Data and Information.
5. The speed of a computer is measured in ___________.
6. What does the term GIGO stands for?
7. List and explain 4 salient features/ properties of a computer.
8. List FIVE advantages of a computerized system over a manual system.
PARTS OF A COMPUTER.
A computer is made up of a collection of different components that are interconnected together in order to
work as a single entity.
A Computer consists of the following parts/devices: -
1. The System Unit.
2. Input devices.
3. Output devices.
4. Storage devices.
System Unit.
This is the casing (unit) that houses electronic components such as the ‘brain’ of the computer called the
Central processing Unit (CPU) and storage devices.
The components in the System unit include: -
Central Processing Unit (CPU), which is also referred to as Processor.
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Motherboard.
Power supply unit.
Memory storage devices.
Disk drives, which are used to store, record and read data.
Types of System units
There are two makes of System units:
a) Tower style system unit
This system unit is made to stand alone. They are designed to be placed on the floor.
Tower style units have more space for expansion than the typical desktop units.
b) Desktop system units
Desktop units lie on the desk with the monitor resting on top of the system unit.
Input devices.
These are the devices used to enter/put data into the computer.
• They accept data for processing & convert it into a suitable form that the computer can understand.
Examples: Keyboard, Mouse, Joysticks, Light pen, Scanner, etc.
The Keyboard
The keyboard looks like a typewriter, and has letters, numbers and other keys through which data is
entered into the computer.
To enter data & instructions into the computer, the user should press the required keys.
The Mouse
It is a pointing device that enables the user to issue instructions to the computer by controlling a special
mouse pointer displayed on the screen.
Output devices.
Output devices are used to give the end results of data that was entered into the computer.
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They extract/ disseminate processed data (information) from the computer.
They accept data from processing devices & convert it into human sensible form.
Examples: Screens (Monitors), Printers, Graph plotters, Speakers, etc
The Monitor
It is a television like screen used for displaying output. When you type a letter or number on the
keyboard, it shows up on the monitor.
Note. The monitor enables the user to monitor/track or see what is going on in the computer.
Printer
Printers are used to create permanent copies of output on paper.
Computer peripherals.
A computer is basically made up of a system unit and other devices connected to the system unit called
Peripheral devices.
Peripheral devices are the elements (components) connected to the system unit so as to assist the
computer satisfy its users.
Peripheral devices are connected to the System unit using special cables called data interface cables that
carry data, programs & information to and from the processor. The cables are connected to the system
unit using connectors called Ports.
Examples of peripheral devices include;
Monitor, - Keyboard,
- Mouse
Printer. - Modem.
- Speakers.
Plotter.
Review Questions.
1. List down the components that make up a computer.
2. Clearly draw and label the main physical parts of a simple computer system.
3. What are computer peripherals?
4. (a). Name and explain the two main divisions of computer storage.
(b). Give two common examples of secondary storage devices.
5. Name two output devices.
6. (a). Explain the term System unit.
(b). Name some of the components found in the System unit.
(c). Give three features of a computer’s System Unit.
7. Why is the screen also called a Monitor?
8. What is a Mouse in relation to computing?
DEVELOPMENT OF COMPUTERS.
HISTORY OF COMPUTING.
Before 1900, most data processing was done manually using simple tools like stones & sticks to count
and keep records.
Around 2000 years ago, Asian merchants came up with a special calculating tool called Abacus that
could be used to calculate large figures.
An Abacus is made up of a rectangular frame and a crossbar at the middle. It is fitted with wires or
strings running across from the frame to the crossbar.
How to represent a number using an Abacus.
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Each bead in the lower row has a value of 1, while each bead in the upper row has a value of 5. To
represent a number, the bead is moved to the crossbar. Those beads away from the crossbar represent
zeros.
The Figure below represents the number 6908 (Six thousand nine hundred and eight).
After Abacus, the first machine that is usually regarded as the forerunner of modern computers was
named the Analytical Engine, and was developed by an English mathematician called Charles Babbage.
In 1939, Professor Howard Aken of Horrard University designed the first computer-like machine named
Mark 1. Since then, a series of advancements in electronics has occurred. With each breakthrough, the
computers based on the older form of electronics have been replaced by a new “generation” of computers
based on the newer form of electronics.
COMPUTER GENERATIONS.
A Computer generation is a grouped summary of the gradual developments in the computer technology.
The historical events are not considered in terms of individual years, but are classified in durations (a
period of more than a year).
Vacuum tube
The tubes consumed a lot power, and generated a lot of heat during processing due to overheating.
The computers constantly broke down due to the excessive heat generated, hence were short-lived, and
were not very reliable.
They also used Magnetic drum memories.
Cards were used to enter data into the computers.
Their internal memory capacity was limited. The maximum memory size was approx. 2 KB (2,000
bytes).
The computers used big physical devices in their circuitry; hence they were very large in size, i.e. the
computer could occupy several office blocks. For example, ENIAC occupied an area of about 150m 2 -
the size of an average 3-bedroom house.
They were very slow - their speed was measured in Milliseconds. E.g., ENIAC (the earliest electronic
computer) could perform 5,000 additions per second & 300 multiplications per second.
The computers were very costly - they costed millions of dollars.
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Examples of 1ST Generation computers:
ENIAC (Electronic Numerical Integrator And Calculator) built in 1946 for use in World War II. It
contained 18,000 Vacuum tubes.
EDVAC (Electronic Discrete Variable Automatic Computer) developed in 1945 by Dr. John Von
Neumann. It was the first computer that used instructions stored in memory.
UNIVAC (UNIVersal Automatic Computer).
IBM 650.
LEO (Lyon’s Electronic Office).
Transistor
The computers consumed less power, produced less heat, were much faster, and more reliable than those
made with vacuum tubes.
They used Magnetic core memories.
RAM Memory size expanded to 32 KB.
Their operation speed increased to between 200,000 – 300,000 instructions per second. Their speeds
were measured in Microseconds. E.g., a computer could perform 1 million additions per second, which
was comparatively higher than that of the 1st generation computers.
The computers were smaller in size & therefore, occupied less space compared to the 1 st G computers.
They were less costly than the 1st G computers.
Examples of 2nd Generation computers:
NCR 501, IBM 300, IBM 1401, IBM 7070, IBM 7094 Series & CDC-6600 Mainframe computers.
ATLAS LEO Mark III.
UNIVAC 1107.
HONEYWELL 200.
Integrated circuit
The processing speed increased to 5 Million instructions per second (5 MIPS).
The storage capacity of the computers (i.e., the RAM memory sizes) expanded to 2 MB.
They were smaller in size compared to 2nd generation computers.
The computers used a wide range of peripheral devices.
The computers could support more than user at the same time. They were also able to support remote
communication facilities.
Magnetic disks were developed for storage purposes.
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st
The 1 microcomputer was produced during this period (1974).
Examples of 3rd Generation computers:
IBM 360, 370;
ICL 1900 Series;
8-bit Microcomputers & PDP-11 Mainframe computers.
Review Questions.
1. Briefly describe the history of computers.
2. (a). What do you mean by computer generations?
(b). Describe the FIVE generations of computers in terms of technology used and give an
example of a computer developed in each generation.
(c). Compare computer memory sizes during the Five computer generation periods.
3. What was the most remarkable discovery during the second computer generation?
4. (a). Technology is the basis of computer classification. Based on this, explain briefly the
difference between the first three computer generations.
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(b). What is so peculiar in the fourth and fifth generation of computers?
5. Match the following generations of computers with the technology used to develop them.
Generation Technology
First generation A). Very Large Integrated Circuit
Second generation B). Thermionic valves (Vacuum
tubes)
Third generation C). Transistors
Fourth generation D). Integrated Circuits
CLASSIFICATION OF COMPUTERS
Computers can be classified according to the following factors:
1. Physical size & processing power.
2. Purpose for which they are designed.
3. Functionality (Method/ mode of operation).
Supercomputers.
Supercomputers are the fastest, largest, most expensive & also the most powerful computers
available.
They are very fast in processing. They can perform many complex calculations in a fraction of a
second.
Most Supercomputers use multiple processors. In this case, a single task is split among the processors
for faster execution. However, all the processors are controlled by a single central processor.
Supercomputers generate a lot of heat, & therefore require special cooling systems. Sometimes, the
whole CPU is deeped in a tank containing liquid Fluorocarbon to provide cooling.
Supercomputers are very large & heavy, and are usually kept under special environmental conditions
(i.e., in a special room).
They are operated by computer specialists. A Supercomputer can be operated by over 500 users at
the same time.
Areas where supercomputers are used:
Supercomputers are mainly used for complex scientific applications that involve many calculations &
require a lot of computational power. Some of the applications that use supercomputers include;
Weather forecasting.
Petroleum research.
Defence and weapon analysis.
Aerodynamic design and simulation.
Note. These tasks use large amounts of data, which need to be manipulated within a very short
time.
Examples of Supercomputers:
CRAY T3D, NEC-500.
Mainframe computers.
Mainframes are less powerful & less expensive than supercomputers.
They are big in size but smaller compared to Supercomputers.
Are powerful computers with very high capacities of Main storage. They also have a large backing
storage capacity.
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Have a very high processing speed, i.e., can process large amounts of data very quickly.
They can support a large number of peripherals of different types (can support between 5–300
terminals).
They can handle hundreds of users at the same time, e.g., they can be operated by 200 users at a time.
Mainframe computers are general-purpose, and can handle all kinds of problems whether scientific or
commercial.
Areas where mainframe computers are used:
Mainframe computers are mostly found in government departments, big organizations and companies
which have large information processing needs, e.g., they are used;
In Banks & Hospitals for preparing bills, Payrolls, etc.
In communication networks such as the Internet where they act as Servers.
By Airline reservation systems where information of all the flights is stored.
Examples of Mainframes:
IBM 4381.
ICL 39 Series.
CDC Cyber series.
Minicomputers.
A Minicomputer is physically smaller than a mainframe. However, it can support the same peripheral
devices supported by a mainframe.
A Minicomputer can support several users at a time, e.g., can be operated by 6 users at a time.
Several workstations/ terminals are connected to one central minicomputer so that the users connected
can share its resources (C.P.U time, storage, etc).
Minicomputers are easier to manufacture & maintain compared to mainframes.
Minicomputers are cheaper than the mainframes, but more costly than the microcomputers.
They handle small amounts of data, are less powerful, & have less memory than the mainframes.
Minicomputers are slow compared to mainframe computers.
Microcomputers.
Microcomputers are the PCs mostly found today in homes, schools & many small offices. They are
called Personal Computers (PCs) because they are designed to be used by one person at a time.
They consist of very few connected units, i.e. can support very few peripheral devices (usually 1 or
2).
The data processing in microcomputers is done by a Microprocessor (a single chip containing the
Arithmetic Logic unit & Control unit).
Microcomputers are smaller in size & also cheaper than minicomputers. Their design is based on
Very Large Scale Integration (VLSI) that confines several physical components into an IC.
They are less powerful than minicomputers & their internal memory is smaller than that of
minicomputers.
Areas where microcomputers are used:
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Microcomputers are commonly used in:
Training and learning institutions such as schools.
Small business enterprises, and
Communication centres as terminals.
Microcomputers have become very popular because of the following reasons:
1) Are cheaper than both mini & mainframe computers.
2) Are very fast (i.e. have high processing speeds).
3) Small in size, hence they occupy less space in an office.
4) Are more energy efficient (i.e., consume less power).
5) Are more reliable than the early Mainframe computers.
Examples:
IBM PCs such as Apple Macintosh, Dells, Compaq, etc.
Palmtops.
Palmtops are small enough to fit in the pocket, and can be held in the palm when being used.
Have limited storage capacities.
Palmtops are mainly used as Personal Organizers, with some minimal programs for calculations,
Word processing, Spreadsheets, & E-mail.
Example of a Palmtop; Personal Digital Assistant (PDA).
Desktop computer.
This is the name given to any computer designed to be used when placed on a desk in an office
environment.
They are not portable.
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PCs are mostly used in offices, schools, business premises, and at home for various
applications like computer literacy, Games, Database management, Accounting, Word
processing, Telecommunications, etc.
A PC can be connected to a mini & mainframe computer so as to enable the user access the
facilities offered by the larger machines.
3) Workstation.
A workstation is usually a desktop computer with all the facilities but interlinked to a network.
A typical workstation works in a similar way to a Personal computer. However, it is more
advanced than a typical PC in the following ways:
i). It is larger & more powerful than a PC. E.g., workstations use 32-bit microprocessors,
while PCs use 16-bit microprocessors.
ii). It has in-built capabilities for its interconnection & operation with other computers, i.e., it is
fully connected to a computer network as any other computer on the network in its own
right.
iii). It has high resolution graphics.
iv). It has a Multi-tasking operating system, i.e. it is able to run multiple applications at the same
time.
An Embedded computer.
This is a computer that is within another device or system but is not accessed directly. E.g., there are
embedded computers operating within Petrol pumps, Watches, Cameras & Video recorders.
Special-purpose computer.
A special-purpose computer is designed to handle/accomplish a particular specific task only.
Such computers cannot perform any other task except the one they were meant to do. Therefore, the
programs which are used in a special-purpose computer are fixed (hard-wired) at the time of
manufacture.
For example;
In a computer Network, the Front End Processor (FEP) is only used to control the communication
of information between the various workstations and the host computer.
A Special-purpose computer is dedicated to a single task; hence it can perform it quickly & very
efficiently.
Examples of special-purpose computers:
Robots used in a manufacturing industry for production only.
Mobile phones used for communication only.
Calculators that carry out calculations only.
Computers used in Digital watches.
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Computers used in Petrol pumps.
Computers used in Washing machines.
An Automatic pilot – a computer dedicated to the task of operating an aircraft.
A Word processor – a special-purpose computer used in the production of office documents,
letters, etc.
Reasons why a Mobile phone is regarded to be a computer.
It is electronic.
Has a screen.
It has a Keypad.
Has a Memory.
It is programmable.
Dedicated computer.
A Dedicated computer is a general-purpose computer that is committed to some processing task;
though capable of performing a variety of tasks in different application environments.
E.g., the computer can be dedicated to carrying out Word processing tasks only.
Digital computers are less accurate, i.e. may not solve all your problems since the facilities provided
are generalized.
Examples:
A Television with a button which is pressed to increase or decrease the volume.
Digital watches.
Calculators.
Microcomputers. They are said to be digital because they posses the ALU.
Analogue computers.
An Analogue computer is a computer that operates on continuous data.
They carry out their data processing by measuring the amount of change that occurs in physical
attributes/quantities, such as changes in electrical voltage, speed, currents, pressure, length,
temperature, humidity, etc.
An Analogue computer is usually a special-purpose device that is dedicated to a single task. For
example, they are used in specialized areas such as in:
Scientific or engineering experiments,
Military weapons,
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Controlling manufacturing processes like monitoring & regulating furnace temperatures and
pressures.
Weather stations to record & process physical quantities, e.g., wind, cloud speed, temperature, etc.
The output from analogue computers is in form of smooth graphs produced by a plotting pen or a
trace on a Cathode Ray Tube (CRT) from which the information can be read.
Note: Analogue computers usually use one characteristic, e.g. a length, to give information about
another physical characteristic, such as weight.
Analogue computers are very accurate & efficient since they are dedicated to a single task.
They are very fast since most of them use multiple processors.
Examples of analogue devices:
The computer used to control a flight simulator for training pilots.
The computer responds to the Cockpit simulator control movements made by the pilot to
physically change the environment so that the pilot feels as if he were controlling an actual
aeroplane.
A Bathroom scale.
It uses the weight of a person to move a pointer smoothly/continuously over calibrated scale,
which shows the person’s weight.
Thermometer.
It uses a volume of Mercury to show temperature. The Thermometer is calibrated to give an
exact temperature reading.
Speedometer.
In Speedometer, the rotation of the wheel is converted to a voltage, which causes a pointer to
rotate over a dial calibrated in Km/h or Miles/h.
A Petrol pump measures the rate of flow of Gasoline (petrol) & converts the volume delivered to
2 readings; one showing the volume & the other showing the cost.
A Post-office scale converts the weight of a parcel delivered into a charge for posting.
A Monitor with knobs that are rotated to increase brightness.
A Television with knobs that are rotated to increase or decrease the volume.
A Radio with a knob that slides in a slot to increase volume.
Hybrid computers.
Hybrid computers are designed to process both analogue & digital data. They combine both the
functional capabilities of the digital and analogue computers.
Hybrid computers are designed by interconnecting the elements of a digital computer & analogue
computer directly into one processor, using a suitable interfacing circuitry.
Hybrid computers are more expensive.
Example;
In a hospital Intensive Care Unit, an analogue device may be used to measure the functioning of a
patient’s heart, temperature and other vital signs. These measurements may then be converted into
numbers and send to a digital device, which may send an immediate signal to the nurses’ station if
any abnormal readings are detected.
Review Questions.
1. State three methods of classifying computers. In each case, list the different types of computers.
2. What is a Personal computer?
3. Differentiate the following types of computers.
a). Supercomputer and Mainframe computer.
b). Minicomputer and a Personal computer.
c). Special-purpose (dedicated) computers and General-purpose computers.
d). Desktop computers and Laptop computers
4. Briefly describe terms “Analogue” and “Digital computers” as used in computer science.
5. Give three examples of Special-purpose computers.
6. Name any FOUR classes of computers based on size and complexity.
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Computer output is usually tidy and error-free (accurate).
13) Computers reduce the problems of data or information duplication:
14) Computers can operate in risky environments, e.g. volcanic sites, dangerous chemical plants, where
human life is threatened:
In addition, this rapid change in the computer technology makes computers & related facilities to
become outdated very fast, hence posing a risk of capital loss.
10) The emergence of computers has increased the rate of unemployment since they are now being used
to perform the jobs, which were done by human beings.
11) Computers have led to increase in computer crimes especially in Banks. The computer criminals
steal large amounts of funds belonging to various companies by transferring them out of their
company accounts illegally. In addition, they destroy vital data used in running the companies.
3. Banks/Insurance industries
Computers are used by Banks & Insurance industries:
To manage financial transactions. They use special cash dispensing machines called Automated
Teller Machines (ATMs) to enable them provide cash deposit & withdrawal services.
For processing of Cheques.
For preparation of Payrolls.
For better record keeping and processing of documents.
To provide electronic money transfer facilities.
4. Process control.
Computers are used in production environments such as factories to control chemical & mechanical
processes. The computers are usually loaded with specialized programs & each computer is designed
to do a specific job.
5. Hospitals.
Computers are used in hospitals:
To keep & retrieve patient’s medical records.
For automatic diagnosis of diseases like Cancer, electro-cardiogram screening & monitoring.
They are used to get a cross-sectional view of the patient’s body that enables physicians to properly
diagnose the affected part of the body with high levels of accuracy.
In medical equipments, e.g. blood pressure monitors, blood analyzers, etc.
To control life-supporting machines in the Intensive Care Units (ICU).
To enable medical experts in different countries to share their expertise or labour, thus reducing the
transportation of patients & professionals.
6. Offices.
For receiving & sending of messages through e-mails, fax, etc.
Production of documents.
Keeping of records.
7. Government Institutions.
Computers are used in government ministries & agencies:
To store/keep records and improve the efficiency of work within the Civil service.
If computers were not used, the large number of files in government registries would make
information recovery extremely difficult.
To produce bills & statements.
8. Education.
Computers are widely used in the teaching & learning process. Learning and teaching using
computers is referred to as Computer Aided Learning (CAL) and Computer Aided Teaching (CAT).
Computers are used in learning institutions (schools & colleges) as teaching aids, i.e. to help in
teaching various subjects.
E.g., they are used to demonstrate experiments in subjects like Chemistry or Physics using a special
program that can illustrate them on the screen through a process called Simulation.
To assist the Long distance learning in universities usually referred to as the Open University
Concept.
To analyze academic data.
Computers are used in Aviation for training of pilots. Flight simulators are used to monitor the
control movements made by the pilot while the computer is used to physically change the
environment so that the pilot feels as if he were controlling an actual aircraft.
9. Research.
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Computers can be used for research in various fields. They are used by:
Scientists to analyse their experimental data, e.g., in weather forecasting.
Engineers & Architects to design & test their work.
Computers have greatly assisted in space exploration.
They are used to study the movement of stars.
They have made manned & unmanned space exploration possible – they are used to launch space
vehicles and monitor the flights & activities both onboard and around them.
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For shopping purposes. They provide people with lists of shopping items as well as their prices.
They also provide electronic money transfer facilities.
In household items, such as, Microwave ovens, Televisions, etc.
16. Library services.
Computers can be used in a library:
To enable the library personnel to easily access & keep updated records of books and other library
materials.
To search for book titles instead of using the manual card catalogue.
17. Employment.
The emergence of computers has provided employment opportunities to very many people.
Review Questions.
1. Explain exhaustively the importance of computers in the following areas:
i). Industries.
ii). Hospitals.
iii). Education
iv). Research.
v). Communication industry.
vi). Law enforcement agencies.
vii). Domestic and Entertainment.
2. Explain various ways computers have been mostly used in our country.
3. List down and explain 6 uses of computers in our society.
4. Explain the similarities and differences between human beings and computer systems.
COMPUTER LABORATORY.
Definition:
A Computer laboratory is a room that has been specially prepared to facilitate installation of computers,
and provide a safe conducive environment for teaching & learning of Computer Studies.
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SAFE USE & CARE OF COMPUTERS (COMPUTER HYGIENE)
Computer systems are expensive to acquire & maintain, and should therefore be handled with great care.
Most computer breakdowns are caused by failure to follow the correct instructions on use of equipment,
carelessness, and neglect.
Computer hygiene involves keeping the computers in good care & order.
Factors to consider when preparing a computer laboratory.
The following factors must be considered when preparing a computer laboratory:
1. Security of the computers, programs and other resources.
2. Reliability of the source of power.
3. Number of computers to be installed, and the amount floor space available.
4. The maximum number of users that the laboratory can accommodate.
Requirements of a Computer Laboratory.
i). Standard and Enough furniture.
ii). Good ventilation.
iii). Reliable & Enough source of power supply.
iv). Free from Dust and Moisture.
v). Enough floor space.
vi). Proper cabling of electric wires.
vii). Fire fighting equipment.
viii). Good lighting equipment.
ix). Strong rooms & doors for the security of computers.
Review Questions.
1. Define a computer Laboratory.
2. Give three factors to be considered when preparing a computer laboratory.
3. What are the requirements of a computer laboratory?
3. INSULATION OF CABLES.
All power cables in the computer room must be properly insulated and laid away from busy
pathways in the room (i.e., preferably along the walls). This prevents the user from stumbling on
the cables, which might cause electric shock or power interruptions.
System cables should be of the best quality & type, and should also be properly clipped (fixed).
The cables should be handled carefully especially at the ends to avoid breaking the pins.
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The UPS gets charged when the main power is on. When the main power goes off, the UPS gives
some sound (usually a beep) to alert the user.
Functions of the UPS
1. It regulates power from an unstable power source to the required clean stable voltage.
2. It prevents power surges and brownouts that might destroy the computer.
3. It temporarily provides power to the computer in case of the main power failure. This allows the
user to save his/her work and shutdown the computer using the correct procedure.
4. Alerts the user of any power loss (by beeping).
To ensure that work continues even in the absence of main power, organizations that give important
services such as banks, schools, & hospitals usually install devices that provide alternative sources of
power such as standby generators, solar panels, rechargeable batteries, etc that automatically comes
on in case of a power failure. Such devices are referred to as Power backups.
However, note that, power from a generator must pass through a UPS before being fed to the
computer, because it is also not stable.
Ensure that all power or electrical sockets are firmly fixed.
5. BURGLAR PROOFING.
Physical access to the computer room should be restricted to ensure that only authorized persons get
access to the computers.
To prevent unauthorized access to the computer room, the following controls should be implemented:
Fit strong metallic grills and locks on the doors, windows & roofs (in case the roofing is weak).
Lock the doors, (i.e., keep the computers in a strong room, which should remain firmly locked
when not in use).
Avoid welcoming strangers into the computer room.
Use of Personal Identification cards.
Use of fingerprint identification.
Install security alarms at strategic access points so as to alert the security personnel in case of a
break in.
Use of special voice recorders that would be able to analyse the voice of a trespasser & check
against the database containing the voice patterns of valid users.
Secure/protect the computers with Passwords to minimize chances of theft.
6. VENTILATION.
Both computers and human beings emit heat energy into the environment. Therefore, the computer
room must have good circulation of air to avoid overheating and suffocation.
Proper ventilation enables the computers to cool, and therefore, avoids damaging the electronic parts.
The following facilities can ensure proper ventilation in a room:
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The room should have large & enough windows & doors.
Installing an air-conditioning system.
Installing cooling fans.
Avoid overcrowding of either machines or people in the room.
7. DUST CONTROL
Set up the computer laboratory in a location away from excessive dust.
Remove your shoes before you enter the computer room to prevent dust.
The computer room should be fitted with special curtains that would reduce entry of dust
particles.
The floor should be covered with Carpets in order to absorb dust, and also absorb the noise made
by chairs.
Cover the computer devices with Dust covers when not in use or when cleaning the computer
room.
NB: If the environment is dusty, the computers should be regularly serviced to get rid of harmful
dust.
The service should include; blowing dust from the System unit, cleaning the floppy drives, cleaning
the Keyboard, cleaning the Monitor externally, and also cleaning all peripheral devices such as
Printers and Mouse.
8. DUMP CONTROL.
Humidity in the computer laboratory must be regulated to remain at an optimum 50%. If the
humidity is low, it allows static electricity to build up and causes damage to sensitive electronic
components. Similarly, high humidity of over 70% causes rusting of the metallic parts of the
computer system.
To eliminate low humidity, place humidifiers in the room, while high humidity can be controlled by
installing dehumidifiers in the room.
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3). Don’t remove the diskette from the drive if the drive light is shining. This indicates that the
diskette is in use, and removing it might damage the files on the diskette.
4). Never leave the diskette in the computer after finishing its job.
5). Ensure that all your diskettes are labelled carefully using meaningful names that indicate the
right contents of the diskette. The labels should be applied at the slightly depressed region at
the top surface of the diskette.
Labelling prevents confusing the data in the different diskettes, and also mixing diskettes that
are used everyday with those used for long-term storage of important data.
6). Use a soft writing material such as a soft felt pen to write on the diskette.
7). Use the shutter at the bottom of the diskette to write-protect it in order to protect the data stored
in it.
Note. To write-protect the diskette, the shutter is pushed up until the hole is covered & no data
can be written to the diskette. To write to the diskette, the hole must be left open.
8). Avoid overusing the diskette. If used for long (usually over 6 months), its surface wears out.
9). Never place heavy objects on the diskette to avoid damaging it.
10). Keep your disks safely away from extreme temperatures or direct sunlight, i.e., avoid placing
the diskette near possible heat sources, e.g. on top of monitor displays.
11). Keep floppy disks away from any magnetic media, e.g., near power supplies & magnets. They
can corrupt the data.
12). Never carry disks in loose bags or in pockets to prevent dust from getting in & harming them.
Store your diskettes in disk banks or a proper storage jacket. Use envelopes or enclosed
polythene when carrying them.
13). Always store the disks vertically in the storage box/container.
14). Never use clips or staples to hold the disks to avoid damaging them.
15). Do not bend the diskette, or leave it lying on top of the desk.
16). Protect the diskettes against computer viruses, i.e. you should not use foreign diskettes in your
computer, especially if you suspect that they might have viruses in them.
Use of Printers.
1. Different printers have different sensitivity to printing papers. Using the wrong quality paper in a
particular printer can make the paper get stuck.
2. Printers are very specific to manufacturer’s cartridges & ribbons. Use of clones or imitations
(i.e., the wrong make & model) can damage the printer mechanism.
3. Avoid refilling of cartridges or re-inking of Ribbons. This can spoil the printer due to leakage or
use of poor quality materials.
Review Questions.
1. List down THREE safety precautions one should observe when entering a Computer laboratory.
2. Why must foods and beverages be kept out of the computer room?
3. Discuss TWO main causes of fire or accidents in the computer laboratory and give the precautions
that should be taken to guard against them.
4. (a). Give Six safety precautions you should take when handling diskettes.
(b). Where should the arrow on a diskette point when being inserted into the floppy drive.
5. List THREE things that can spoil a Printer if they are not of the correct specification, and explain
what damage may be caused.
6. Why are powder based and water-based fire extinguishers not allowed in the computer room?
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7. Identify three facilities that will ensure proper ventilation in a room.
8. Give THREE reasons why it is important to regularly service the computer.
9. Explain precisely how the Keyboard, mouse, and other Input devices should be arranged to avoid
strain while working on the computer.
10. (a). What name is given to alternative sources of power in a computer.
(b). Name any THREE sources of power in a computer system.
11. State two reasons why a computer needs to be connected to a stable power supply.
12. State two functions of the UPS.
13. State two reasons that are likely to cause eye-strain in the computer room.
14. Identify three proper sitting postures while using the computer.
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Warm booting.
This happens when a computer that was originally on is forced to restart by pressing the Restart button on
the System unit or by pressing a combination of keys on the keyboard (Ctrl+Alt+Del).
In Windows operating systems, one can use the Restart option on the Shutdown dialog box to perform a
warm boot.
When Power is switched on, the computer starts by checking all its components to determine whether
they are available for use and whether they are functioning correctly. It does this by executing a small
program called the Power-On-Self-Test (POST) that is permanently stored in ROM.
POST prepares the computer for use by instructing it to perform a number of diagnostic tests when
booting up. It instructs the computer to check the memory (RAM) to make sure it is operating correctly;
check the CMOS (BIOS), Hard disk controller, Floppy disk drive controller & the Keyboard.
During this process, some monitors display information showing the status of each device being tested. If
a problem is found, e.g., in case one of the devices is faulty or missing, the process will halt and display
an appropriate error message on the screen indicating to the user where the problem is located.
Sometimes, an error code is displayed with the message, or an abnormal number of beeps are sounded.
The special program that directs the POST process is called the Basic Input Output System (BIOS).
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c). After a few seconds, the message “It is now safe to turn off the computer” appears on the
screen. Switch off the System unit, then the Monitor.
Note. Some system units switch themselves off automatically. In such a case, press the button on
the Monitor to turn off the screen.
4. Press the button on the monitor to turn off the screen.
5. Switch off your Printer and any other output devices.
Review Questions.
1. (a). What is meant by the term ‘booting up’?
(b). Differentiate between cold booting and warm booting.
2. Write down the procedure to be followed when switching on a computer.
3. Complete the abbreviation ‘POST’ in computer technology and explain briefly its purpose.
4. List down the steps that must be followed before switching off the computer.
KEYBOARD.
The Keyboard is a computer input device by which data & instructions is typed into the computer
memory.
It enables the user to enter data & instructions into the computer by pressing its keys.
Types of Keyboard.
1. Standard Keyboard – has 99 keys.
2. Enhanced Keyboard – has between 102 & 105 keys.
KEYBOARD LAYOUT.
The Keyboard of a computer consists of keys similar to those of a typewriter. It contains the usual range
of alphabetic characters (A – Z), digits 0 – 9, and other symbols frequently used to represent data items.
However, it has some command keys for giving special instructions to the computer.
Data & programs are input into the computer by pressing the appropriate keys. When you type data into
the Keyboard devices, it converts it into machine-sensible forms.
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Function keys are used differently by different applications, i.e. their functions vary with different
programs, and are therefore sometimes called Programmable Keys.
(b). Alphanumeric keys.
This section consists of alphabetic & numeric keys. Alphanumeric keys are mostly used for typing
of text.
It has the 26 letters of the English alphabet marked on them in capital letters, and Number keys
arranged in their natural order from 0 – 9. Along with these keys are Punctuation marks (comma,
full-stop, etc) and some Symbols.
At the bottom of the alphanumeric keys, is the Space bar, which is used to separate words or
sentences from each other (or to create a blank space after typing each word).
(c). Numeric Keypad keys.
It is on the rightmost part of the Keyboard. It has keys with digits (numbers) 0 - 9 marked on them
in rows from the bottom upwards.
The keypad also has some mathematical symbols marked on its keys. They include: the
multiplication sign (*), subtraction sign (-), addition sign (+), division sign (/) & the decimal point
(.).
The Keypad is used for fast entry of numeric data into the computer.
Note. The numbers on the Numeric keypad can only be used when the Num Lock key is turned on.
(d). Directional (or Cursor positioning) keys.
They are used to move the Cursor (insertion point) within the window of an application.
They include; Page Up, Page Down, Home, End, & the four Arrow Keys.
Arrow keys:
To move the cursor one character to the right in a Word processing document, press the Right
arrow key; to move the cursor one character to the left, press the Left arrow key.
To move the cursor one line up, press the Up arrow key; to move the cursor one line down,
press the Down arrow key.
Page Up & Page Down:
To move the cursor up one page in case the document has many pages, press the Page Up key;
to move the cursor down one page, press the Page Down key.
Home & End keys:
To move the cursor to the beginning of the current line, press the Home key; to move the cursor
to the end of the current line, press the End key.
Editing keys.
They are used to delete or insert characters in a document. These are:
i). Backspace key.
It has a backward arrow () marked on it.
√ Used to erase characters to the left of the cursor (i.e., from right to left on the same line).
When pressed, it makes the cursor move one space backwards and the immediate letter or
number to the left is erased.
ii). Delete (Del) key.
It is used to erase characters to the right of the cursor, (i.e., from left to right).
iii). Insert (Ins) key.
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√ Used in a word processor to switch between the Insert mode & Overtype mode. When
pressed, it helps the user to insert text in the middle of a sentence or replace a character at
the cursor position (i.e., overwrite the text).
(e). Special PC operation keys.
They are used in combination with the other keys or on their own to perform special functions/tasks,
or to give special instructions to the computer.
Examples; Esc, Tab, Caps Lock, Shift, Ctrl, Alt, Enter, Num Lock, Scroll Lock.
TAB key ( ).
It is used in certain programs such as Word processors to move the text cursor or a certain text at set
intervals on the same line to the required position on the screen, e.g., 10mm, 20mm, etc.
A Cursor is a blinking underscore ( __ ) or a vertical beam (I ) that shows where the next character
to be typed will appear.
CAPS Lock.
Used to switch between capital (uppercase) letters & small (lowercase) letters.
When pressed on, an indicator with a Green light appears on the top-right hand corner of the
Keyboard, and all the text typed will appear in capital letters. When pressed off, all the text typed
will appear in small letters.
SHIFT key ( ).
This special key works in combination with other keys.
√ It can be used to get single capital letters. Hold down the SHIFT key & press an alphabet key to
get the letter in its capital form.
√ It is used to get the punctuation marks on top of the Number keys or the symbols on top of certain
keys especially on the alphanumeric section.
To get the punctuation mark on top of a number key or the symbol on top of a certain key; press
& hold down the SHIFT key before pressing the required key.
ENTER key (↵).
√ It is used as a RETURN key. When pressed at the end of a text line or paragraph in a word
processor, it forces the text cursor to move to the start/ beginning of the next line or paragraph.
√ It is used to issue completion commands to the computer. It is used to instruct the computer to
carry out (execute) a command that has been typed or selected on the screen.
ESCAPE (ESC) key.
It generates special code for the computer. In some programs, it is used when you want to quit
doing some task, i.e. escape from or to cancel a task.
CONTROL (CTRL) key.
It controls various functions in combination with other keys, e.g. CTRL+”S” is used to give the
command for saving the text/object.
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The backslash (“\”) is used:
In Lotus 1-2-3 to fill a cell with a character.
In MS-DOS to separate parts of a path in a file name.
The Space, Hyphen ( -) and Underscore ( _ ) Keys.
The Space is entered using the Spacebar on the keyboard.
Note. A blank space is a printing character; it takes up memory, has an ASCII code, and is printed on
the screen in the same manner as any other character.
The Hyphen key (dash or minus) & the Underscore (underline) are on the same physical key top.
To get the underscore, use the SHIFT.
The Underscore is often used in places where a space is needed to separate individual words, but is
not legal in the context. E.g., the filename TAX 1990 is illegal in MS-DOS because of the blank
space between TAX and 1990, but TAX_1990 is legal. The Underscore takes the places of the blank
space.
Single & Double quote, Accent grave, and Tilde.
Single quote (‘) & Double quote (“).
Both symbols are on the same physical key top. To get the double quote, use the SHIFT.
Accent grave (`) & Tilde (~) are found on the same key top. The Tilde is used in Mathematics,
foreign languages, or in UNIX operating system to indicate the home subdirectory.
The Parenthesis ( ), Square brackets [ ], & Curly braces { }
Each of these symbols is used differently depending on what program you are running.
Mathematical symbols (+, -, *, /, ^).
Slash (/) - used for division,
Asterisk (*) - for multiplication,
Plus (+) symbol - for addition,
Minus (-) symbol - is used for subtraction,
Up carat (^) - indicates exponential (raising to a power).
Practical Keyboard skills.
When using the keyboard, observe the following typing rules:
1). Sit upright with both feet firmly on the ground, maintaining an alert posture.
2). Place the material to be typed on your left in a position you can read without strain.
3). Rest both hands on the keyboard with fingers resting on the Home keys.
Home keys are the keys on which fingers rest during typing in readiness to press other keys. The
home keys for the left hand starting with the small finger are A, S, D, F with the thumb on the
Spacebar, while those of the right hand are the apostrophe (‘), semicolon (;), L, K with the thumb on
the Spacebar.
4). Start typing the text slowly at first, making sure you are using all the ten fingers, and that you press
the key nearest to the home keys with the closest finger, e.g., to press Q, use the small finger on the
left hand, while to press J, use the index finger on the right hand.
Descriptive Questions.
1. Define a Keyboard.
2. (a) Give the TWO types of Keyboards found in the current market.
(b) State and briefly explain the functions of five categories of keys found on a standard keyboard.
3. State the use of each the following section or combination of keys on the keyboard:
a). Function keys.
b). Numeric keypad.
c). Arrow keys.
d). Control key.
4. Name 3 main sections of the Keyboard that are used in typing.
5. What is the difference between Function keys and Special PC operation keys?
6. State the functions of the following keys on the keyboard.
i). Caps Lock.
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ii). Spacebar.
iii). Shift Key.
iv). Enter Key.
v). Backspace.
vi). Delete.
vii). Escape.
viii). Num Lock.
7. Give two uses of the SHIFT key.
MOUSE.
A Mouse is a pointing device that enables the user to issue instructions to the computer by controlling a
special mouse pointer displayed on the screen.
A Mouse consists of 4 parts: -
1). A Casing - to assist in holding the mouse in the hand.
2). A Roller ball – used to slide/move the mouse on a flat surface. It also enables the cursor to move on
the screen as required.
3). The Sensor Buttons (Right & Left) – used for making selections.
4). A Cable - connects the mouse to the System unit.
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Point: - this means moving the mouse until the tip of the pointer on the screen is over the item you want
to select.
To select an item on the screen, point the item, then press a mouse button. Use the Left button (Primary
button) for most tasks or the Right button (Secondary button) to quickly accomplish common tasks.
Clicking: - pressing & releasing the left mouse button once. A click usually selects an object/item on the
screen.
Double-clicking: - pressing the left button twice in a row (in a quick succession) without moving the
mouse. Double-clicking usually opens a file or starts a program.
Right-clicking: - pressing the right mouse button once (or, selecting an item by use of the right mouse
button).
A right click usually displays a list of commands from which the user can make a selection. This list of
commands is called a Shortcut menu or Context-sensitive menu. This is because; the commands on this
menu apply to the specific item that has been right-clicked.
Shortcut menu:
A list of commands that appears when you right-click an object.
A menu that shows a list of commands specific to a particular right-clicked item.
Drag and drop: This is whereby the user moves an item from one location on the screen to another.
To move an item on the screen by dragging;
1. Point to the item you want to drag.
2. Press & hold down the left mouse button.
3. Slide the mouse until the pointer reaches the desired position on the screen while still holding down
the mouse button.
4. Release the mouse button to ‘drop’ the item in its new location.
Review Questions.
1. What makes a mouse move a pointer on the screen?
2. State THREE advantages of using a Mouse instead of a keyboard.
3. Explain the meaning of the following terms associated with the use of a mouse:
(a). Mouse pointer.
(b). Clicking.
(c). Double-clicking.
(d). Right-clicking.
(e). Drag and drop.
4. Distinguish between:
(a). Click and right-click.
(b). Double-clicking and dragging.
5. What is a Shortcut menu?
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COMPUTER SYSTEMS.
The term System can be defined as a collection of independent entities that collectively work together to
achieve a desired goal.
All things can be viewed as being made up of small independent components (subsystems) that come
together to form a bigger more complex system.
For example;
(1). A School can be seen as a system with students, teachers, Accounts department, and the
Administration as subsystems. The school system itself is a subsystem of the ministry of education.
COMPUTER SYSTEMS.
What is a Computer system?
The term Computer system refers to the complete set of devices required to use & operate the
computer.
Computer system is the complete set of devices that make a computer work as one unit.
A collection of entities that work together to process and manage information using computers.
A computer system consists of the computer itself & supporting devices for input, output, processing &
storage of data such as disks, Monitors, Printers, etc
FUNCTIONAL ORGANIZATION OF THE ELEMENTS OF A COMPUTER SYSTEM.
A Computer system consists (or is made up) of 4 basic elements that are interrelated and work in unison.
The four elements are:
(1). Hardware.
(2). Software.
(3). Liveware (Computer user).
HARDWARE.
Hardware is a term used to describe all the physical & tangible devices that make up a computer system,
i.e. it consists of the parts that can be touched and felt.
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Hardware include all mechanical & electronic elements found in the computer, e.g., the System Unit,
Transistors, Diodes, bus systems such as electronic paths (channels), the Input devices (e.g., Keyboard,
Mouse), Output devices (e.g., Monitor) & the Storage devices.
Hardware devices enable the user to enter information into a computer, view the output on screen, print
out our work, store and process the work.
The hardware elements of a computer are generally grouped/ sub-divided into 4 major categories:-
1). Input devices.
Input devices are used to communicate with a computer. They enable the computer user to enter data,
information & programs into the computer. They also let the user issue commands to the computer.
An Input device converts the input information into machine-sensible/ readable form.
Examples.
* Keyboard. * Mouse.
* Key-to-disk. * Key-to-Tape.
* Scanner. * Light pen.
* Trackball * Video digitizers.
* Graphics pads (Tablets). * Joystick / Game paddles.
* Speech Recognition devices. * Digital & Web cameras.
* Voice input devices, e.g. Microphones.
* Document readers, such as, Magnetic Ink Character Reader (MICR), Optical Mark Reader
(OMR) & Optical Character Reader (OCR).
*Point Of Sale terminals, such as, Bar code readers, Kimball Tag readers, Card readers, &
Badge readers.
2). Central Processing unit – CPU (Processor).
The CPU is composed of the Main Memory, the ALU & the Control unit.
The CPU performs the necessary operations on the data held within the memory. It interprets &
processes all the instructions from the Input devices.
The CPU is housed in the computer casing (System Unit), which contains all the major components
of a computer system.
3). Output devices.
Output devices are used to extract/ disseminate processed data from the computer. They display the
results of all the information that has been processed.
They also convert machine-coded output results from the Processor into a form that can be
understood by people.
Examples.
* Screen (Monitor/ Visual Display unit – VDU). * Printers
* Audio Response units. * Graph Plotters.
* Sound output devices, e.g. Speakers. * Microforms.
4). Storage devices.
These are devices used to store data & programs in computers. They include; Hard disks, Floppy
disks, Magnetic tape drives, Cassette Tapes, Optical disks (CD-ROMs), and Random Access Memory
(RAM).
Note. All these storage devices differ in the way (technology) they store data & the capacities of data
they can hold.
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SOFTWARE.
These are the programs & data used in a computer system that enable it perform a no. of specific
functions.
Software is a set of computer programs that guides the computer in each and every activity that
happens inside the computer during data processing operations.
Software also includes the associated documentation (descriptions of the programs).
When used in a computer, Software instructs the computer to carry out specific processing tasks, e.g.
produce the year end Balance sheet.
Characteristics of Computer Software.
1. They are the programs & data used in a computer system.
2. A Computer Program is usually a set of computer instructions written in any of the computer
programming languages, e.g. BASIC, PASCAL, etc.
3. It is not possible to see a program in memory as it exists in magnetic spots, however, you can see &
touch a listing of the program on the computer screen.
4. Software enable computer hardware to operate effectively. In other words, software is meant to put
‘life’ into the hardware.
5. Software is flexible, i.e., the software used in a particular computer is relatively easy to change.
6. Software is cheaper compared to hardware devices.
7. Computer software can be written by the user, a Programmer or a Software house.
LIVEWARE
Liveware is a term used to refer to the computer end-user. They are the people who coordinate the
various activities, which are necessary to get a computer system to perform useful tasks.
They include; Data entry operators, Computer Operators, Programmers, System Analysts, Data
Processing Managers, Database Administrators, Computer Librarians, and the other staff directly or
indirectly involved in the running of the system operations.
Apart from the hardware and software elements, the user is also seen as an integral part of the computer
system as shown in the figure below;
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Bus Bus
Main memory (Primary storage)
- Holds data, instructions & results of
processing
Data & instructions to be processed are supplied to the computer memory by the user with the help of
Input devices.
The CPU performs the desired operations on the data and the results of calculations/ processing are
communicated to the user through the Output devices.
The data and/or instructions not being used immediately by the computer are held permanently in the
Backing storage, for retrieval any time it is required by the user.
INPUT DEVICES.
Before a computer can process any data, it must be given the data & program instructions by use of an
Input device.
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Input is a term used to describe all that goes into the computer memory (usually the raw data &
instructions) to await processing.
Input involves entering data & instructions into the computer by use of suitable devices.
FUNCTIONS OF INPUT DEVICES.
An input device performs the following functions/ tasks:
1. Accepts data & instructions from the user into the computer system.
2. Read data from the medium on which it is stored.
3. Converts the human-readable data into electronic/machine-readable form (i.e. a form that can be
understood by the computer)
4. Accepts commands for running, halting or aborting a program from the user.
5. Data input can either be Online or Off-line.
Once the data is entered into the computer, it finally enters the Main storage.
Exercise.
1. Give THREE main functions of a computer input device.
2. State four examples of input devices you know.
KEYING DEVICES.
Type of keying devices
Traditional keyboard
Flexible keyboard
Ergonomic keyboard
keypad.
POINTING DEVICES.
These are the input devices that enter data or instructions by controlling a pointer on the screen.
Examples of pointing devices are; Mouse, Trackball, Joystick, and Light pen.
MOUSE.
A mouse is a pointing device that rolls on a small ball and is used to control the movement of the cursor
(or, a pointer) on the computer screen.
Types of mouse
Traditional mouse
Optical mouse
Cordless mouse
The mouse is mostly used with Graphical User Interfaces (GUIs). It issues commands to the computer
by activating certain simple graphic images called Icons displayed on the screen.
TRACKBALL.
A Trackball works just like the mouse, but instead of moving it on a flat surface, it has a ball fixed on its
top which is rolled using the index finger.
As the ball rotates, it moves a pointer on the screen. The user can then click its button to execute the
selected command.
The advantage of a trackball over the mouse is that, a Trackball doesn’t require a flat surface for
movement.
Note. Today some computers come with a trackball on top of a Keyboard and a Mouse.
LIGHT PEN.
A Light Pen is a hand-held device similar in shape to a ball-point pen, and has a light sensitive point. It
consists of a pen-like device called a stylus connected by a cable to a computer terminal.
A Light pen is used together with a graphic VDU that is able to sense light shining on the screen using
special hardware & software. A Light pen does not emit light but instead, it reacts to the light emitted by
the display using a photosensitive detector at its base.
When the pen is moved across the screen, its position is sensed because of the light it produces.
√ A Light pen provides a direct input mode. It can be used to read data directly from the source
document. It allows the user to point directly to an object on the screen, thus identifying it to the
screen.
√ Light pens can be used to read bar-codes on the different items.
√ It can also be used to select items from a given list of ‘menus’ displayed on the screen by simply
pointing the pen at the item required & then pressing a button on the pen.
√ Light pens are usually used as design aids - they can be used to draw images on the screen, which can
be printed. They can also be used to indicate a point on a screen or pad, for example, to select options
for drawing.
TOUCH-SENSITIVE SCREENS.
A Touch-sensitive screen uses the human finger as the input medium, (i.e. one can select items or options
from a given list by touching the screen with a finger).
This method of input is usually used with a VDU, which is able to sense the touched points on the screen.
When the user touches the screen with a finger, it blocks out the light emitted from that portion of the
screen. The computer detects the position of the finger. The screen can then determine which part is
being touched, and therefore, which selection is required.
Touch screens are mostly used in public places like banking halls, hotels, in airports (to provide guidance
information), etc.
Notes.
• Both the Light pen & the Touch provide fast input modes.
• There is no typing or printing required; however, they operate under the influence of complex
programs.
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DIGITIZERS.
The Digitizers are input devices that convert graphical drawings or images on the paper or other material
into digital data and convey them to the computer memory.
Digitizers are slow, but easy to handle and errors are hardly present.
1. GRAPHICS PADS/ TABLETS.
Graphic Tablets are used for entering drawings directly into the computer.
A Graphics tablet consists of a pad or tablet (that is sensitive to touch) & a pointing device, which is
similar to a ball-point pen called a stylus.
A paper is placed on the graphic pad & the user can trace lines and draw pictures using the pen. As
the stylus moves on the tablet, the tablet senses the pressure on it & translates it into digital signals
giving its corresponding position on the screen. It then converts this ‘pressure’ into x-y co-ordinates,
which describe what is being drawn. This data is then relayed to the computer, which can display the
drawings on the screen or have them printed.
Uses of Graphic Tablets.
Graphic tablets are mostly used;
(a). In Engineering & Architectural design as it lets the user create his/her own images. It is very
easy for the user to ‘try out’ different designs.
(b). In Computer-Aided Design work as diagrams & maps can be traced or drawn & transferred into
the computer memory to be further worked on using Graphics programs.
(c). By Banks & Insurance companies to verify signatures. A signature written on a pad is compared
against another formerly stored in the computer.
(d). Pads are also good at detecting forgeries.
2. VIDEO DIGITIZERS.
These consist of special hardware & software, which converts video signals frame-by-frame into a
digital representation in computer memory, which can be saved on disk, if necessary. A sequence of
frames can have graphics, cartoons, text added, etc.
DIGITAL CAMERAS.
A Digital camera stores its images in digital form. These images can then be streamed (entered) directly
into a computer for editing or printing by connecting the camera to a computer using a special cable.
There are 2 types of digital cameras; one that can take still (motionless) images, i.e., photographs, and
another that takes motion pictures (video).
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VOICE INPUT DEVICES (Speech Recognition Devices - SRD).
Voice recognition is a type of input method where a Microphone connected to a computer system
(through some extra circuitry) is used to enter data in form of spoken words into the computer.
The SRD accepts spoken commands & convert them into electronic pulses/ signals, which can be
processed by the computer.
The user must train the system to recognize his/her voice by repeating each word in the vocabulary
several times. Each word is analyzed & filed for identification.
Uses of Voice Input devices.
(a). Voice input is a fast & easier method mostly suitable for the handicapped especially those with
impaired hands.
(b). In Security & Access control – Each person has a unique ‘Voiceprint’ that can be used for
identification. This approach could be used in; -
- Electronic Money transfer.
- House/ Car security using voice activated locks.
- Office security for room access.
(c). In Voice-activated toys & games.
(d). In Quality control & automation (computerization/mechanization) in factories.
A checker whose hands are busy does not have to stop working to make entries in log books, instead
he/she can simply give a running (spoken) comments on the goods he/she is examining. For
example, in Japan, speech input is used to order robots about.
(e). In Automated materials handling – in airports, handler’s give spoken commands that direct the
luggage to the appropriate conveyor belt.
(f). In Computer-Aided Design (CAD) – A designer, e.g. of buildings, working at a terminal can call up
design patterns which are frequently used, instead of having to punch catalogue nos. into a
Keyboard.
Limitations (disadvantages) of Speech Input/Recognition devices found Today.
1. Homophones – some words have same sounds.
2. Word separation.
The speech must be “clipped” i.e. each word must be followed by a short period of silence. This
enables the device to recognize the end of each word. If this is not done, the device might not be able
to tell the difference between ‘Command” and “Come and”, depending on the accent of the speaker.
3. Speaker variability.
The speed, tone (quality of sound), accent, loudness and pronunciation of an individual speaker can
vary
Voice input is complex to develop, and it does not take care of speech related problems such as
accents and tone. This implies that the device must learn the unique speech of an individual.
4. Limited vocabulary understood & the no. of speakers they can recognize.
Most speech systems can recognize a limited, standard vocabulary of spoken words. The simplest
SRD can recognize the voice of only one speaker. .
The device must also be ‘taught’ the voice patterns of the speaker. For example, if a device can store
a vocabulary of 25 words, the user will speak the 25 chosen words into the device. The device then
stores the patterns for the spoken words. Later, when the user speaks a word, the device compares the
pattern of the word spoken with those patterns it had previously stored. If a match is found, the word
is recognized. If not, the speaker may be requested to repeat the word or use a synonym (a word that
means almost the same thing).
5. The response rates of these devices are still relatively slow.
When you compare the no. of words in English & the total no. of words that can be said at a given
point, show that speech recognition is slow.
6. Speech input is complex to develop & is still at the early stages of development.
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Review Questions.
1. Explain briefly how the following types of devices work.
(a). Speech recognition.
(b). Graphic (digitizing) tablet.
(c). Touch sensitive screen.
(d). Light pen.
2. State TWO advantages and TWO disadvantages of using Speech recognition devices.
SCANNING DEVICES.
These are devices that enter (capture) data into the computer directly.
IMAGE SCANNERS.
A Scanner is used to input pictures or photographs into the computer. This is because a Keyboard or a
Mouse cannot perform these tasks.
Scanners are usually used to capture existing documents in an electronic form into the computer for
further processing or incorporating into other documents.
It converts text & graphics into machine sensible format. Once the text & graphics are scanned, the
images can be manipulated by changing the colors, the sharpness and contrast.
There are 2 main types of Scanners: -
(a). Page scanner:
This is a desktop machine that looks like a small photocopier. It scans a whole page at a time. An
example is the Flatbed scanner.
Using this scanner, one can scan text, a real object or a picture by placing it on a glass plate exactly
the way a photocopying machine works. The text or the picture scanned is displayed on the screen or
saved so that one can edit or print it.
(b). Hand scanner:
A Hand scanner is held in the hand and passed over a document.
Scanners are very useful when large amounts of existing documents need to be converted into electronic
form for feeding into a computer system.
For example, if the contents of the Bible are to be entered into a computer system, you can either type
everything using a Word-processor, or scan each of the pages and import them into a word-processor,
which is faster and also more accurate.
Each character is compared to all known shapes or patterns so that the appropriate code can be entered
into the computer.
Scanner Problems.
1. The scanner is on but there is no image when you scan.
♦ Make sure the DMA, IRQ and Address jumper settings on the interface board matches the
settings you selected in the Scan Mate installation program.
♦ Check the brightness control dial on your Scanner. If the dial is at the brightest settings, you
may not be able to see the image.
2. The light on the scanning window cannot turn off.
This shows that there is a conflict with resident software on DMA channel.
3. The images printed look blotchy (discoloured/ spotted).
To prevent this, do not rescale the image. If you scale the image, you will lose some of the details
when you print. If the image is too big, scan at lower resolution.
4. The Scanner turns off as soon as you start scanning.
This shows there might not be enough RAM to scan the images.
5. The scanned image on the screen is much larger than the original.
This occurs if your image is displayed at a lower resolution than you scanned.
Note. The Size of your screen image depends on your Monitor’s size & your VGA card.
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DOCUMENT READERS.
A Document reader is an input device, which can read data directly from source documents, such as bank
cheques, & convey it to the computer in form of electronic signals.
Types of codes on documents that can be recognized by a Document reader: -
(i). Marks – short lines made by hand, usually in pencil on a document.
(ii). Characters – hand-written (e.g. on meter-reading) or printed in magnetic ink on cheques.
(iii). Printed lines – e.g. the bar codes.
Document readers can be classified into; Optical readers and Magnetic Readers.
Optical Readers.
Optical readers use the principles of light to sense the document contents or to capture data. A special
type of concentrated beam of light is passed over the object, image or text which needs to be entered into
the computer. The reader converts the data into digital form, and then passes it to the computer for
processing.
There are 2 types of Optical readers: Optical Character Reader (OCR) & Optical Mark Reader
(OMR).
Magnetic Readers.
They use the principles of magnetism to sense the document characters that have been written using
magnetized ink.
Example; Magnetic Ink Character Reader (MICR).
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The document characters are typed or printed in ink containing Iron (II) Oxide that gives them a
magnetic property.
After forming the characters onto the document, the inked characters are magnetized by passing the
document under a strong magnetic field.
During the reading process, the magnetized characters cause current to flow through the read head
depending on the magnetized surface area occupied by individual characters.
The reader differentiates characters depending on the magnetic patterns that bring different amount of
currents. The MICR recognizes these patterns & conveys them into the computer in form of electrical
signals.
Uses/ applications of MICR.
Magnetic Ink Character Recognition (MICR) is used in banks to process the many cheques being
written each day.
The MICR mostly uses a font known as E13B, which consists of 14 characters (i.e. digits 0-9, & four
special characters).
A cheque is usually pre-printed with the Identification number of the bank, the Account number of
the customer, Serial number of the cheque, Branch number, using a special ink containing particles
of Iron Oxide (Magnetic Ink). When the cheque is presented for payment, the amount is written on
the cheque in magnetic ink, using a special device. The cheque can then be read by a MICR. The data
read is then transmitted directly to the CPU for immediate processing, or can be stored on magnetic
disk for latter processing.
In Local Authorities for payment of rates by installment.
Advantages of MICR over OCR.
(i). An MICR can read data faster & accurate since the information on the document is usually pre-
printed.
(ii). Difficult to forge.
(iii). Document can still be read when folded, written on, etc. This means that, MICR is more ‘robust’.
(iv). A wider range of fonts can be used, including hand printing & normal type. However, there is no
standard-type font.
(v). Faster than OCR. It is possible to read about 2,400 A4 sized documents 1 minute.
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When a Bar-code reader is moved across the bars by the Cashier, the reader scans the bar codes printed on
the item using a laser beam, which generates electrical pulses corresponding to the reflected light
received. The bar code is then converted to a number (which is the code for the item).
The interpreted data is sent to the computer memory in form of signals. These pulses are compared with
standard codes stored in the computer and is used to look up the price of the item. The details of the price
& description are printed out on a receipt for the customer. The Store Inventory may also be updated at
the same time.
Bar codes are also used in Library lending Systems. Each user is given a library card, which is coded
with his library User Number. The relevant details of the user; let say, Name, Address, Telephone
number, category of user (e.g., Staff or Student), No. of books borrowed, date of expiry of the card, etc
are stored in a file on a disk.
When the user wishes to borrow a book, a Bar-code reader ‘reads’ his card, and transmits the code to the
computer. The computer uses the code to retrieve the user’s record from disk.
The Library Assistant will then update the user’s record by entering the relevant information such as the
name (or number) of the book, the date borrowed & the date on which it is to be returned.
Note. Bar-codes cannot be used on goods such as Fresh Fruits & Vegetables.
Advantages of using a Bar-code reader.
(i). They are very fast & accurate provided that the bar-code has been printed clearly. For example, if
the bar-code is soiled by dirty hands or has broken bars, errors may occur when an attempt is made
to read the code.
(ii). It is a cost-saving method.
(iii). Saves time. The prices do not have to be attached to each item in the store because the items
details are already held in a master file.
(iv). Does not require special skills to operate.
(v). It improves customer convenience.
Disadvantages of using a Bar-code reader.
(i). Requires standby facilities.
(ii). Requires very expensive equipments.
(iii). The prices are not stamped on the product, and therefore, high chances of incorrect data being
entered.
CARDS / BADGES.
These are small rectangular cards made of plastic that incorporate data in both machine-sensible &
human-sensible forms, e.g. Credit cards.
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Ways of Coding data onto badges: -
Magnetized marks, e.g. a short strip of magnetic tape sealed into the card’s surface.
Optical marks.
Punched holes.
The cards are read using Badge readers. The data recorder machine records data on these badges
automatically, once manually inserted, using magnetized marks, optical marks or punched holes.
For reading, the badge is slotted into the reading unit where the converter machine (the reader) accepts the
contents of the badge and conveys them directly to the computer as input for processing.
The badges are used in banks as Credit and Service cards, e.g., in the Automated Teller Machine.
The Badge contents are usually static, though some cards contents can be altered by the reader, e.g.,
Phone credit cards whose currency value keeps on changing until zero currency value is left.
(a). SMART CARDS.
A Smart card is a special type of badge whose data can be changed by a special badge reader.
A Smart card can be used as a form of electronic money. As the customer purchases an item, the
badge reader can deduct units from the card. This process continues until the card has no more
currency units left.
(b). CREDIT CARDS.
A Credit card has a strip of magnetic tape fixed on it. The tape contains coded information, which
is usually the owner’s code. The card is inserted into a slot where magnetic data may be picked.
Details of the transaction are then recorded against the credit card no. & the owner’s account is
credited with the transaction.
Uses of Cards / Badges.
In Car parks – badges are used to raise car barriers, allowing entry to or exit from a car park.
In Banks – Credit and Service cards, i.e. Automated Teller Machines (ATMs) give out cash
automatically when customer inserts a plastic card & follows the instructions issued.
In Access control – Access control cards are used in many offices to control access to buildings or
rooms for security reasons.
In Production control – Punched cards can be used to hold data in a factory such as employee’s
details, etc, which is used for production scheduling (arrangement), stock control and job costing.
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Note. The elements making up the Computer system communicate through electronic paths called Buses.
The buses carry data, instructions, information, control commands and power between the communicating
elements.
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COMPUTER BUS.
A computer bus consists of a set of parallel wires connecting the Processor to the other devices of the
computer.
It is a communication path/medium within the computer that allows different elements of the
computer to communicate with each other.
An electrical connection linking internal sections of a computer, such as Processor, Expansion cards,
and peripherals such as Keyboard and other Input devices.
A parallel collection of conductors that carry data and control signals from one unit to another.
CLASSIFICATION OF MICROPROCESSORS.
There are 2 basic factors (parameters/ considerations) used to classify Microprocessors.
1. Clock speed.
2. Width of the Data Bus.
Clock Speed.
Every Microprocessor has a clock that drives its operation. Clock speed is the speed at which the
processor runs.
Microprocessor speed refers to its Clock speed, which is measured in Megahertz (MHz – 1 million
cycles per second).
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The Clock speed varies from one processor to another. Microprocessors with faster clocks perform
operations much faster compared to those with slower clocks. Therefore, the speed of a microprocessor
gives its power – the higher the speed, the more powerful the microprocessor.
Note. The speed at which a computer can process data is also affected by the speed at which the memory
can work.
Bus Width.
The size of the Data Bus determines the Bus Width of a microprocessor. It indicates the moving
capability of information of the chip.
Higher Bus widths provide higher computer performance. For example, fetching a 16-bit instruction from
memory using a Data bus width of 16 bits would require a single fetch operation, whereas an 8-bit Data
bus would require 2 cycles to fetch the same instruction; hence slowing the execution of the instruction.
TYPES OF PROCESSORS.
(i). Microprocessors.
(ii). RISC (Reduced Instruction Set Computer) processors.
(iii). CISC (Complete Instruction Set Computer) processors.
MICROPROCESSORS.
The Microcomputers use Microprocessors, which usually have all the required functions on one chip.
Some of the manufacturers who make microprocessor chips include;
Intel Inc., AMD (American Device Manufacturers) & Cyrix who manufacture microprocessors for
IBM compatible microcomputers.
Motorolla for Apple computers.
MICROPROCESSOR TRENDS.
The following are some of the Microprocessors manufactured by Intel Inc:
Processor Year Speed No. of Data Size of Maximum No. of
(MHz) Transistors Bus Internal addressable memory
width Registers memory Address
(Bits) (Bits) Lines
8088 1979 5 - 8 __ 8 16 1 MB 20
80286 1982 10 130,000 16 “ 16 MB 24
80386 1985 12 -16 275,000 32 32 4 GB 32
80486 1989 33 - 66 1 Million “ “ “ “
Pentium 75 1993 90 –200 3 Million 64 “ “ “
Pentium Pro 1995 180 –200 5,500,000 “ “ 64 GB 36
Pentium MMX 1997 166 –233 7,500,000 “ “ “ “
Pentium II Xeon 1998 233 –300 “ “ “ “ “
Pentium III 1999 500 –550 “ “ “ “ “
Pentium MMX has Multimedia instructions such as 3-D bitmap manipulation built in them. The Pentium
III Multimedia instructions are 4 times more powerful than those of Pentium MMX Microprocessors.
ADVANCED CPU’s.
Larger computers such as Supercomputers, Mainframes & Minicomputers use Processors made of
separate, high speed sophisticated components. That is, the CPU components in large computers are not
all on one chip.
RISC Processors.
The RISC processors are used in manufacture of Minicomputers.
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RISC machines are much faster than Micro-processor based machines, i.e. in RISC machines, the time
required to execute an operation is much shorter compared to the time a Micro-processor would take to
execute the same operation.
RISC chips generally use 128 or fewer instructions to execute their tasks. This means that, the processor
has few instructions to locate. They can execute these instructions more quickly & are therefore very fast.
Again, each instruction is exactly 32 bits long. So, the processor does not waste any power determining
where the instructions begin or end. This makes RISC processors more superior.
They are also cheaper to produce.
Most of the 64-bit RISC machines are manufactured by: -
Digital Equipment Corporation (DEC).
Sun Microsystems.
Hewlett-Packard, and
IBM (International Business Machine Corporation).
CISC Processors.
CISC chips use between 200 – 300 instructions. Therefore, the processor has more instructions to look
up.
The instructions are usually between 8 -120 bits long. This means that, a CPU devotes at least part of its
circuit time determining where instructions begin and end, making them run slowly.
Factors that affect the performance of a Processor.
- Overheating.
- Incorrect configuration (construction / arrangement).
- Failed components.
- Running the processor at the wrong speed.
- Jammed or clogged or too small heat-sink / cooling fan.
- Incompatibility.
- Processor inserted the wrong way.
Exercise (a).
1. Draw a well-labeled diagram showing the components of a computer Hardware model.
2. Compare with the aid of a diagram, the physical appearance and the electronic components of a
Microcomputer.
3. (a). What is the Central Processing Unit?
(b). What parts make up the Central processing unit?
4. (a). Define the acronym A.L.U.
(b). Identify TWO functions of the above unit.
5. Write short notes on the following:
(i). Control unit.
(ii). Arithmetic logic unit (A.L.U).
(iii). Main memory.
6. (a). Define Registers.
(b). List THREE types of Registers and state their functions.
7. (a). What is a Computer Bus?
(b). List 3 types of computer buses and explain their functions.
8. Explain briefly the Microprocessor operation cycle.
9. State TWO factors that determine the type of processor.
Exercise (b).
1. Name and explain 3 main parts/ components of the Processor.
2. What is the function of registers in a processor?
3. List the electronic components of a Microcomputer.
4. Draw a block diagram for a simple Microcomputer showing its four main parts. Say what each part
does.
5. Describe the functions of each of the following in a Processor:
(a). Control unit.
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(b). Arithmetic Logic unit.
(c). Accumulator.
(d). Internal Registers.
6. Draw a carefully well labeled diagram showing the architecture of a typical Microprocessor.
7. Explain in a sentence the function of each of the following components in a Control unit.
(a). Clock.
(b). Program Counter.
(c). Instruction Register.
8. Name the 3 stages/ phases of the computer processing cycle.
Exercise (c).
1. (a). Give the meaning of the initials CPU, and state its other name.
(b). Describe the 3 main components of the CPU.
(c). State two functions of the Central processing unit.
2. Outline the FIVE main processes under which data undergoes to become information.
Exercise (a).
1. How is information stored in a computer?
2. (a). Differentiate between a ‘Bit’ and a ‘Byte’.
(b). How many bytes would be required to store the following statement?
COMPUTERS ARE FUN TO USE!
3. Define the term ‘Character’ as used in computing.
4. (a). What is a Megabyte?
(b). How many Kilobytes and how many characters make a Megabyte?
5. The size of a computer memory is quoted as being 256 Kbytes.
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(a). How many bytes can that computer hold in its memory at a particular time, if K is taken to be
1,024 bytes?
(b). Calculate the precise number of characters that could be stored in the computer. Explain your
answer.
Exercise (b).
1. What is a Byte?
2. Name 2 standard 8-bit codes used internationally to represent information in computers.
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Types of RAM.
(a). Static RAM (SRAM).
A Static RAM is able to maintain its data as long as power is provided to the memory chips.
It does not need to be re-written periodically. In fact, the only time the data on the memory is
refreshed or charged is when an actual “Write” command is executed.
SRAM is very fast & is currently being used in the Main Processor as a small amount of high-speed
memory called the Cache memory.
(b). Dynamic RAM (DRAM).
A Dynamic RAM uses capacitors to store information. The information is stored in the Capacitors
as a charge. Like any charge, the electrical charges in individual memory capacitors of a DRAM will
drive away (leak) causing the data to either be lost or changed within a few milliseconds.
This means that, unlike SRAM, a DRAM must undergo the Refreshing process, i.e., it must be re-
written continually in order for it to maintain its data. This is done by placing the memory on a
Refresh circuit that re-writes the data several hundred times per second.
Refreshing involves reading the information out of, and then writing it back into the memory, thus
restoring a full charge.
DRAM is used widely for most computer memories because it is cheap & small.
Since the memory chips are too small, they must be combined and put on a medium that can be worked
with and added to a system. To achieve this, the designers place the memory chips on a small fiberglass
card to create the SIMM (Single Inline Memory Module) or DIMM (Double Inline Memory Module).
These cards are placed in a socket on the motherboard, and then fastened/ bolted in. This design
eliminated problems of the past, and made upgrading memory a simple task.
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Tape drive.
Zip drive.
A Disk drive can be used as an Input device, Output device or Secondary storage device.
Characteristics of Secondary storage devices.
(i). They provide slow access of information – they process data very slowly compared to primary
storage.
Modern secondary storage devices normally operate in milliseconds. It can take between 25 – 50
milliseconds to locate information in a disk drive.
(ii). They have high data storage capacity.
Disks & Tapes can store large amounts of data and instructions; however, the amount of storage is
limited by the no. of disk packs or tapes you buy.
(iii). The devices are cheap.
(iv). They are non-volatile. Secondary storage units store data permanently.
(v). Used for mass storage of data & program files not currently being operated on, but which will be
transferred to the main storage when required.
Question. Identify the advantages of secondary storage devices.
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(b). State one primary storage device and one secondary device.
MAGNETIC DISKS.
A Magnetic disk is a round platter made of a plastic or a metal & coated with a magnetic material, which
is used for storage of information.
Magnetic disks can be used:
(i). Store backup data that is not being used currently.
(ii). To install new software.
(iii). To transfer/ transport files from one machine to another.
(iv). To back up small amounts of files for safekeeping.
Magnetic Disk storage – A storage device or system consisting of magnetically coated disks, on the
surface of which information is stored in the form of magnetic spots arranged in a manner to represent
binary data. The data are arranged in circular tracks around the disks and are accessible to reading and
writing heads on an arm which can be moved mechanically to the desired disk and then to the desired
track on that disk.
The disk surface is divided into concentric circles called Tracks. The Tracks are further sub-divided into
Sectors, which are used for data storage. Data or information is recorded on the Tracks & sectors.
Typically, each sector is 512 bytes.
The tracks are described as concentric, because they allow the moving around one track from a given start
point and end up at the starting position.
HARD DISK.
Hard disk is made of metal & is usually rigid/ firm.
Hard disk is not removable like the floppy disk, but it is fixed inside the computer. However, it works on
the same basic principles as the floppy disk.
A hard disk is made up of one or more platters (disk plates), arranged one on top of the other to form a
disk pack. The platters are made from a metallic material, usually an Aluminum alloy or Glass in order
to make them light.
The glass platters have enough Ceramic within it to resist cracking & also they can better resist the heat
produced during operation.
Each platter is coated on both sides with a magnetic material, usually Iron Oxide, which enables data to
be recorded on the platter. This is why many platters are brownish orange in colour.
The mixture (of the magnetically sensitive substance) is poured on the platter, then spinned to evenly
distribute the film over the entire platter.
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The disk pack plates are held on a rotational Spindle, which is used by the drive motor to rotate the plate
surfaces past the Read/write heads in order for the read & write operations to be performed on the
recording surfaces.
Data is written on & read from the disk using Read/write heads in the disk drive, under the influence of
the computer’s command signals.
The heads are attached to a device or an access arm called the Head Actuator, which is used to move the
read/write heads across the platters to the destination track.
There is usually 1 Read/write head on each side of a platter & all the heads are attached to a single
actuator shaft so that the heads move in unison. Each head has springs to force it into the platter it reads.
When off, the heads float between the surfaces of the platters, which are held in a vacuum that enables it
to spin/ rotate around very quickly.
When the drive is running, the platters rotate causing air pressure that lifts the heads slightly off the
platter surface. The disk rotates & the heads can move in & out over the surface to record or read data on
the various tracks.
Notes.
The Read/Write heads do not touch the disk plate’s recording surface. They fly over to avoid the R/W
head’s ‘crash’, which may result in the wearing away of the magnetic coating over the recording
surfaces that may cause loss of the recording property of the magnetism.
The distance between the head & the platter is very small such that the drive must be assembled &
repaired in a very clean room because one dust particle can throw the whole drive off.
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Terms used to define Access Times in Hard disks.
The Hard disk is a Direct Access Storage Media (DAS/m). Its Access Time is obtained in same manner
as that for the diskette. However, the Access Time is influenced by:
The arrangement of the Read/Write heads.
The rotational speed, which is faster than that of the diskette.
If the disk pack is removable from the unit, the disk drive or unit is referred to as an Exchangeable Disk
Unit (EDS). If the disk pack is permanently held in a unit, the disk drive or unit is referred to as a Fixed
Disk Unit (FDU).
Disk unit - is the device in which the disk pack is placed.
Features of a Fixed Disk unit.
√ The unit houses a no. of non-removable disks.
√ It has a motor that rotates the drive at a high contact rate.
√ In a Fixed-Head drive, there is usually 1 read/write head for each track on a given surface.
For example, if there are 200 tracks per recording surface, then there will be 200 R/W heads serving
each surface, such that, when accessing data, there is no head movement in reading data from one
track followed by data from another track. This means that during the Read and Write operations, the
R/W heads doesn’t have to move in order to locate the right track because, each track is already
located, hence the seek time is zero. This implies that the access time for the disk pack of a fixed
head drive is reduced.
√ Fixed head drives are more expensive than moving head drives.
ZIP DISKS.
Zip drives act as either external or internal devices.
The Zip disk is found in a hard plastic case, and like the diskette, it uses a magnetic material for
double-sided recording & reading.
Zip drives are larger & their read/write heads can operate more efficiently than those on a regular
floppy disk drive.
Zip disks are usually portable.
Each disk can hold up to 100 MB.
MAGNETIC TAPES.
These are the storage media mostly used in Mini and Mainframe computers.
A Magnetic Tape reel is made of a plastic ribbon/ band coated on one side with a magnetic material that
enables data & instructions to be recorded/ stored on the tape.
Magnetic Tape – a tape with a magnetic surface on which data can be stored by selective polarization of
portions of the surface.
The reels of the Tape are stored in a protective case, which safeguards the recording surface of the reel
from environmental destructions, e.g., touch, dust, direct sunlight radiations, etc.
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Usually, a plastic ring (the Permit ring) is affixed on the Permit Ring Groove, which is on the case,
before the tape is mounted in its deck. The Permit ring is used to protect/ safeguard the contents of the
tape.
If the permit ring is affixed, the tape surface can be written to & read from, hence it is possible to alter the
contents of the tape. If the permit ring is not affixed onto its groove, the tape surface can be read but
cannot be written to; hence the tape user cannot alter the tape contents.
The width of the tape is divided into Tracks, while the length is divided into vertical columns called
Frames. Each frame is made up of 7 storage unit areas (bit positions). These frames are used to store
individual characters across the tape width.
The recording surface of a tape has 7 or 9 tracks running along its length. Each recording position on a
track can be magnetized to represent a ‘1’, while that which is not magnetized represents a 0. Thus for a
9-track tape, each frame contains 9 bits & is used to represent 1 character.
A tape is usually ½ (0.5) inch wide & 2,400-feet long. The characters are recorded across the tracks on
the tape.
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This means that, if you need to process records in a different order, let say, record 100 followed by
record 5, followed by record 50, the processing would be slowed down a lot because the tape would
have to move back & forth. However, if the records have to be processed in sequence, i.e. from the
first to the last, it would be fast.
(ii). Data stored on magnetic tape (& disk) is not human-readable.
E.g., if you wish to verify the accuracy of data stored on the tape, a computer run would have to be
made, in order to read the contents on the tape and print it.
(iii). Tapes have short life spans (average of about 2 yrs).
(iv). A tape is susceptible (prone) to dust, stroke & magnetic fields; which can distort (deform) data on
the tape causing tape-reading errors.
(v). Tapes do not fully use their recording surface.
An inch of tape may hold 1,600 - 6,400 characters & the IRG may be 0.5-inch. This means that,
almost a ⅓ of the unused space on the tape is wasted.
OPTICAL DISKS.
Optical disks use Lasers to read or write data. When writing, a laser beam is used to align a permanent
data pattern on the disk surface. When reading, the data contents are sensed by the pattern of light
reflected from the beam by the data on the disk surface.
There are 2 types of Optical disks:
1. CD-ROMs (Compact disc Read-Only Memory)
2. WORM (Write Once Read Many) discs.
CD-ROMs (Compact Disc Read Only Memory).
What is CD-ROM (Data CD)?
A CD-ROM (also known as a data CD) is a compact disc used to store computer data.
CDs (Compact discs) were originally developed for the music industry. They use small disks
identical to the ones that hold music to hold computer information.
They have higher storage capacities than traditional Magnetic disks.
The current CDs can hold about 650 MB of data compared to the 3.5” floppy diskette, which can only
hold 1.44 MB of data.
This storage capability enables programmers and other data distributors to write more sophisticated
programs for computer users, because they are no longer limited by data storage space.
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A CD is made by having information burnt into the Polymer material using a laser. The indentations
appear as fine circular tracks in the CD.
Data is written on the CD in a continuous spiral running from the center of the CD to its outside rim. All
the bits in a file are written one after the other from beginning to end, then the next file is written, and so
on.
A logical format (or file system) structures the raw bits on the CD in a virtual tree of directories and files,
which makes it easier for both humans and computers to use the information.
ISO 9660 is a worldwide standard specifying the logical format for files and directories on a CD-ROM.
CD-RW (ReWriteable).
It is possible to record data on a CD-RW more than once. With CD-RW drive you can also erase the
contents of a CD and re-write new information to it.
In addition, CD-RW drives can play audio CDs, use the regular CD-ROMs & read CD-R discs. This
makes CD-RW drives very desirable.
Most CD-RW drives can also record to CD-R discs, making it possible to use CD-R discs with a CD-RW
drive.
Advantages of CD-RW.
(i). Used when you need to erase the data and re-write new information (e.g., updating files). Data
written to a CD-RW is not permanent, i.e. it can be overwritten or erased.
(ii). Used to make a practice CD or to test the contents of a CD before making a permanent one.
(iii). More cost effective for near line data storage requirements than CD-R.
Disadvantages of CD-RW.
(i). CD-RW drives & media are expensive/more costly than CD-R drives.
(ii). CD-RW are slower than CD-R & CD-ROM drives.
It takes about 1hr to format CD-RW discs & about ½ an hour to copy 250 MB of data to the disc,
while CD-R discs take a few minutes to format and have the same write time.
(iii). Data can be read and written to CD-RW discs only by CD-RW drives.
(iv). CD-RW drives are currently facing stiff competition from the DVD-Recordable (DVD-R) because
the DVD-R can store more information than CD-RW.
Note. Both CD-RW & CD-R can be read by standard CD-ROM drives.
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Advantages of Optical discs as secondary storage media.
(i). Have very high storage capacities. This enables them to be used for multimedia applications.
(ii). Have relatively high access speeds.
(iii). Are Non-volatile, i.e. information kept in them is permanent. Therefore, they are more secure
against alteration.
(iv). Are cost effective (cheap) especially if used for large storage volumes.
(v). They are robust – they resist temperature, electromagnetic fields, and not affected by water or dust.
(vi). Have very high data transfer rates.
Modern CD-ROM drives have data transfer rates of between 150 – 4,800 KB/second.
(vii). Some Optical discs allow data to be written to them a no. of times, e.g., CD-RW.
Reasons why Optical discs (CD-ROMs) are not mostly used in microcomputer systems as
secondary storage media.
1). CD-ROMs require special writers to write to the disk. The CD Writers are usually expensive, thus
limiting the utility/ usefulness of CD-ROMs as computer storage devices.
2). Are expensive (not economical) especially if used for low storage volumes.
3). Require CD-ROM drives to use the discs, which are not installed on most desktop computers.
4). Most CD-ROMs are produced by the manufacturer or can only be written once. Therefore, they are
not reliable especially for businesses that may need to re-programme the CDs to suit their needs.
5). Are slow to prepare, i.e., it takes time to format & also to copy data into the discs, e.g. CD-RW disks
take about 1hr to format & about ½ an hr to copy 250 MB of data to the disc.
6). The Access speed of an Optical disk is low.
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(v). Put on the power before mounting the media and off after removing the media from the drive. This
is because the fluctuation in power might also cause de-magnetization.
Volume - A term used for any individual physical storage medium that can be written to or read from.
E.g., a fixed hard disk, floppy disk, CD-ROM, a disk cartridge or tape cartridge.
Formatting - Before a diskette can be used, it must be formatted. This prepares the disk so that the drive
can use it.
Initialization - Before a disk is recorded, it has to be initialized, i.e., writing zeros to every byte on every
track. This eliminates all trace of any existing data.
Fragmentation - When data is written on a newly formatted disk, it is usually written to unused
contagious sectors. If data is erased, then the deleted sectors may leave spaces among used sectors.
Overtime, after many inserts and deletes, these free sectors may be scattered across the disk. In such a
phenomenon, the disk is said to be fragmented.
Exercise (a).
1. (a). What is a Disk?
(b). Explain in detail the uses of a disk in a computer system.
(c). State the two basic types of magnetic disks.
(d). Give THREE differences between the two types of magnetic disks identified in 1(c).
(e). Give 3 reasons why magnetic disks have become the most commonly used medium for
online secondary storage in microcomputer systems.
2. (a). What is a Disk drive?
(b). State FOUR drives of a computer.
3. (a). What is a hard disk and what is it meant for?
(b). What are the components of a hard disk.
4. The disk pack of a hard disk has 6 disk plates.
(a). Calculate the number of surfaces that can be used for recording data. Explain your
answer.
(b). Apart from the number of recording surfaces, identify TWO other features that can be
used to determine the storage capacity of the hard disk.
5. (a).What is a Floppy disk?
(b). How many types of floppy disks are there in terms of size? Name them and state their
features.
(c). Draw a well-labeled diagram of a 3.5-inch floppy disk showing its parts.
(d). How does a Floppy disk differ from a Hard disk?
(e). State FOUR precautions that should be taken when handling diskettes.
6. Distinguish the following:
(a). Magnetic tape unit and Magnetic tape.
(b). Optical disk drive and Optical disk.
7. What is meant by:
(a). An even parity check?
(b). An odd parity check?
8. Explain why the use of blocks of records can enable data to be stored more efficiently on magnetic
tapes.
9. Define ‘Transfer time’ and ‘Transfer rate’ with regard to tapes.
10. Give 3 advantages of using magnetic tapes as secondary storage devices in microcomputer systems.
11. Give 5 similarities & 5 differences between magnetic tapes and Magnetic disks.
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12. Explain the meaning of Serial Access and Direct Access. Give examples of backing storage devices
that uses each of these methods of access.
13. List 3 advantages of each of the following types of secondary storage media.
(i). Magnetic Tape.
(ii). Magnetic Disk.
(iii). Optical Disk.
14. (a). Name the two types of Optical disks.
(b). Clearly differentiate between the TWO types of Compact Disks (CD-ROMs).
(c). List 3 reasons why Optical discs (CD-ROMs) are not mostly used in microcomputer
systems as storage devices.
Exercise (b).
1. (a). Explain the term “Backing store”. Give examples.
(b). State 3 reasons why do most computers require backing store?
(c). Name two different types of backing storage media and compare the accessibility of data
from each of these types.
(d). Draw a diagram to show the construction of ONE backing storage device.
2. A floppy disk drive is an auxiliary storage drive:
(a). With which type of computer would you normally associate this device?
(b). Why does this type of computer commonly have disk drives as well as Main memory?
(c). If one character is stored in an 8-bit byte, and a floppy disk is said to store 360 KB. Calculate
the precise number of characters that could be stored in the disk.
Explain your answer.
(d). Compare the two types of diskettes used in terms of size, capacity and whether they are low
or high density
3. Define the following terms as used in Magnetic disks:
(i). Access time.
(ii). Seek time.
(iii). Rotational delay.
(iv). Data transfer time.
4. (a). List THREE examples of Optical storage devices.
(b). Give THREE reasons why Optical disks are better storage devices compared to floppy
disks.
5. Write short notes on the following:
(i). Diskettes.
(ii). Hard disks.
(iii). Magnetic tapes.
(iv). Optical disks.
6. (a). Explain the term “Access time” and how it can be calculated.
(b). Draw a labeled diagram of Magnetic tape deck/unit.
7. Explain the following terms with regard to magnetic tape systems:
(i). Load-Point marker.
(ii). Inter-Block Gap.
(iii). Header label.
(iv). Block.
(v). Recording density.
8. What is the importance of Inter-Block Gaps in a magnetic tape?
9. Explain the precautions of handling magnetic media.
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Exercise (c).
1. “In future computer diskettes will be obsolete as every computer will rely on Optical disks”. State
whether or not you agree with this claim and give TWO clear reasons to support your answer.
2. Assuming that a computer DVD has a storage space of 4GB and a normal movie (video) file takes
700MB of storage space. How many movies can be stored in a single DVD storage device? (Give
your answer to the nearest whole number).
3. How many optical disks of 720MB storage capacity are needed to store 20GB storage of hard disk
data? (Give your answer to the nearest whole number).
OUTPUT DEVICES
When the computer processes the data (or after the computer finds the solution to the problem), it displays
the results (or communicates the solution to whoever posed the question) by use of an Output device.
The term Output is used to describe all that comes out, from the computer memory, or from the
processing stage of a data processing system to the external environment.
Output therefore, involves receiving information (processed data) from the computer through a suitable
device for external use.
An output device provides the user with the results from the computer.
FUNCTIONS OF OUTPUT UNITS.
1. Transmit the intermediate results & final results to the users.
2. Convey messages, e.g. error messages, to the operators.
3. Provide immediate response to queries/ questions.
4. They are used when writing onto the secondary storage media.
5. Accept the results produced by the computer (which are in coded form & hence cannot be easily
understood) & convert these coded results to human readable form.
The output produced by computers can be put into 2 broad categories: -
(a). Human-readable output, which serves the informational needs of people. This is a form of output
that is readily understandable by human beings, e.g., printed or drawn output.
(b). Machine-readable output, which is required/used for subsequent input to the computer. In this
case, the output may be temporarily stored on machine-readable media.
For example,
In the production of a payroll for a company, a payroll report is produced listing the amount each
employee must be paid. This report can then be used by the person responsible for issuing cheques.
At the same time, an updated employee file is produced, say, on a tape. The tape will be used as input to
the computer for the next payroll run.
The quality, validity and usefulness of the output is influenced by the output facility used. The following
factors/ considerations determine the choice of output equipment and media.
(i). Suitability of the application.
(ii). The speed at which the output is required.
(iii). Whether a printed version is required.
(iv). The volume of the data.
(v). Cost of the method chosen as compared with the benefits to be derived.
DIVISIONS OF OUTPUT.
Output can further be classified as: -
1. Hardcopy output.
2. Softcopy output.
SOFTCOPY OUTPUT.
This is where the end results are displayed on a screen. The user can see the results, but cannot touch
them.
The output lasts for a short-time only, i.e., it is available only as long as it appears on the screen.
Examples of Softcopy Output devices.
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Visual Display Units (VDU) / Monitor.
Audio Response Units.
Speakers.
HARDCOPY OUTPUT.
Hardcopy implies that the output is permanent, i.e. it can be retained for an indefinite period.
The user can see & touch the results.
Hardcopy is desirable if the information or the results of the computer working is to be maintained for
future reference/ use.
Examples of Hardcopy Output devices.
Printers.
Graph Plotters.
Microforms.
Exercise (a).
1. (i). What is the difference between “Hardcopy” and “Softcopy”?
(ii). Name TWO output devices which produce temporary output.
(iii). Name THREE output devices which produce permanent output.
2. What are the factors, which determine the choice of output media and device?
Exercise (b).
1. List FIVE different types of computer Output devices.
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Monochrome monitors - display only 1 type of colour (Black for Background & White for
Foreground).
Colour monitors - display a variety of colours.
Examples; Enhanced Graphics Adapter (EGA), Video Graphics Adapter (VGA), Super Video
Graphics Adapter (SVGA).
The higher the no. of colours displayed, the more realistic the images.
(c). The Screen resolution (or sharpness of the image), which is determined by the no. of pixels.
The Viewing angle - the picture appears clear when viewed straight on or a certain amount of
degrees off the center; but when you are too far over to the side, the picture grows too dim to see.
A VDU can be used to display lines of text as well as graphics (images, pictures & drawings).
When used for output of text, a typical display unit is made of 24 lines; each line consisting of between 40
– 80 characters.
When used for output of Graphics, the screen is considered to be composed of a no. of dots arranged in
rows & columns.
Each dot is called a Picture element (or Pixel).
A Pixel is a screen dot & is a direct mapping of the information (e.g. character) in the Video RAM
contained in the monitor’s Adapter card.
To display an image on the screen, the selected pixels are brightened or darkened.
The term Resolution is used to describe the no. of pixels per unit area of the screen. E.g., the no. of
pixels per cm2.
If there are few pixels per unit area, the display is said to be of a Low-resolution. If there are many pixels
unit area, we talk of High-resolution display.
The higher the screen resolution, the finer & the higher the no. of different images that can be displayed.
Note. Specific applications require certain resolutions to be able to run, e.g., Microsoft Windows.
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During the process, the beam excites those phosphor dots, which the video card tells it to. Therefore, the
card gives instructions to the electron gun to excite some pixels; hence, forming pictures.
On a Colour monitor, each pixel contains 3 separate dots, one for each of the primary colours of light;
Red, Yellow, & Blue. Combining these colours together produces the range of colours that we all know.
Screen burnout.
This is a term used to describe the damage caused to the inner surface of the screen display.
Inside the Monitor, an electron beam is aimed at a Phosphor-coated screen. If a screen display is static,
the electron beam continually strikes the same place on the screen surface, and eventually burns a hole in
(or wears away) the Phosphorus coating. This might take several days or weeks to occur.
Note. Damage to the screen cannot be repaired. The damage is visible by turning & inspecting the screen
surface closely. If an image can be seen, then the screen has suffered damage (i.e. it has burned out).
Factors that determine how severe the screen burnout is.
(i). Type of Phosphorus coating used on the screen’s inner surface.
(ii). Length of time the screen image remains constant.
(iii). The brightness & contrast of the screen.
How to avoid screen burnout.
Screen burnout can be avoided by applying the following common sense principles: -
1. Switch the Monitor off, if you wish to be away over long periods.
2. Turn down the screen brightness, if leaving the machine unattended.
3. Using a “Screen Saver” program.
Disadvantages of VDU.
(i). Produces softcopy output, i.e., the output is temporary & can get lost when the power is switched
off.
(ii). It is impossible to produce multiple copies.
(iii). It causes fatigue to the user’s eyes, especially when stared at for a long duration.
(iv). Can lure computer operators into not keeping hardcopy records.
(v). Screen might not allow the viewing of the full area of data.
Factors to consider when selecting/ buying a Monitor: -
1. Compatibility with the adapter card: The monitor must be capable of displaying the pictures that
the display adapter card can generate. Otherwise, the display will be unstable.
The Video card must be compatible with your computer’s bus.
2. Memory: You should have at least 2 MB of Video memory, but if you have a larger monitor, start
with 4 MB of memory. Look for a video card that has room for expansion in the future in case you
have to buy a larger monitor.
3. Monitor size: This is the distance diagonally across the face of the monitor. The larger the monitor
size, the more the viewable picture area.
4. Resolution and Refresh Rate: Both features depend on each other. They work hand-in-hand to
produce a clean image.
Refresh Rate (sometimes referred to as Scan Rate) is the no. of times per minute that a computer
screen image is renewed (or the rate at which each pixel on a screen is re-drawn). The Refresh Rate is
measured in Hertz (Hz).
Make sure you know the refresh rate of your monitor. The recommended refresh rate is 60 Hz &
above. The higher the refresh rates, the better.
A low refresh rate results in an image that flickers (shines unsteadily), resulting in eye-strain.
The standard for flicker-free images is 85 Hz. To detect flicker, look slightly above or to the side of
the monitor. Sometimes, it helps to be in a darker room.
Your Video card plays an important role in all this. If your card cannot provide support for the
resolutions and refresh rates of the monitor, the picture will look degraded. When pairing a video
card with a monitor, at least make sure that it is capable of delivering a 72 Hz refresh rate at any
resolution supported by that monitor.
Note. In order to stop images fading on the screen, they must be refreshed (sent to the screen) at least
50 times per second. Each pixel on the screen has 3 bits of information (corresponding to Red, Green,
& Blue) attached to it, and all of them have to be redrawn at high speed.
The higher the resolution, therefore, the more strain is placed on the performance of the monitor’s
Adapter card.
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VOICE OUTPUT DEVICES (Audio Response Units -ARU).
An ARU converts data/ information from the computer memory (which is in electronic form) through
various specialized additional circuitry into waveforms/ sound for the receiver to hear.
The sound can be spoken language, musical notes or beeps. This output is obviously Softcopy.
Voice output is useful where reading is not necessary or is impossible and where fast output is required.
For example, Voice output is used:
As a learning aid.
In emergency situations for messages.
In answering services, e.g. Post office talking clock.
When an ARU is used to produce speech, it is called a Speech Synthesizer.
A Speech synthesizer is a useful form of output especially when communication with a computer is made
using telephone lines. A user dials the computer & makes an inquiry. The computer output is passed
through the Speech synthesizer, which is located near the computer. The output is converted to a spoken
reply, which is sent to the user over the telephone line.
Speech synthesizers are being included in many consumer products. For example,
A Bathroom scale with a synthesizer can tell a person his weight, and whether he has gained or lost
weight.
In Cameras, they can tell you if your film or exposure is set wrongly.
A washing machine with a synthesizer can tell you if and when to add more detergent, or the fabric
conditioner.
Advantages of Voice Output.
(i). It is very fast, making it useful in emergency situations to relay messages.
(ii). Can be used for distant communication, especially if done over Telephone lines.
(iii). Useful where reading is impossible - can be used by visually disabled people.
(iv). Errors are easily corrected. For example, when used in a washing machine, it can tell you if and
when to add more detergent, or the fabric conditioner.
Disadvantages/ Limitations of Voice Output.
(i). The output is not permanent.
(ii). It may be boring, especially for prolonged output.
(iii). Cannot be used by people with hearing problems.
(iv). If the message is conveyed through beeps, it may be hard to understand.
PRINTERS.
A Printer is an output device that facilitates the transfer of information from a computer to a paper. It is
used when a permanent record of the output may be needed on paper.
Printed output is usually referred to as Hardcopy output, which means that the document can be kept
indefinitely for future reference or use. The printed output can be distributed conveniently to reach the
recipients of such information/results.
CLASSIFICATION OF PRINTERS.
Printers are basically classified in 3 ways: -
(1). In terms of Print speed.
- Low-speed.
- High-speed.
(2). According to the amount of text it can print per given period of time.
- Character Printers.
- Line Printers.
- Page Printers.
(3). The method used to produce the characters on the stationery/ paper.
- Impact Printers.
- Non-impact Printers.
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LINE PRINTERS.
They usually print one whole line at a time.
Are more expensive than the Character printers, but less costly compared to the Page printers.
PAGE PRINTERS.
Print 1 whole page at a time.
Are faster & relatively more expensive than both Line printers & Character printers.
Page printers are Non-impact printers, i.e. there printing operation is silent.
They provide high quality outputs.
E.g. Laser printer.
PRINT SPEEDS.
The speed of a printer is expressed in Characters per second (cps), Lines per minute (lpm), or Pages per
minute (ppm).
There are basically 2 types of printers: -
Low-speed printers.
High-speed printers.
Each type is then classified further based on the technology used for producing the output & the amount
of text it can print per given period of time.
1. LOW-SPEED PRINTERS.
They usually print between 10 cps to approx. 300 lpm.
Note. All Character printers can be classified as low-speed printers.
The different types of low-speed printers are: -
Dot-matrix. Daisy wheel.
Golf ball. Thermal printers.
Inkjet printers.
2. HIGH-SPEED PRINTERS.
Are able to print between 300 to approx. 3,000 lines per minute.
High-speed printers are broadly classified into: -
(i). Line printers.
(ii). Page printers.
LINE PRINTERS.
Note. Line printers have a high speed as compared to the Character printers. For example, if a line of
80 characters is to be printed, the character printer need to strike against the stationery through the
inked ribbon 80 times before all the character images forming the line are passed on the stationery. A
Line printer only strikes once for the whole line of 80 characters to be printed onto the stationery
through the inked ribbon.
There are 3 types of Line printers: -
Drum printers.
Chain printers.
Electrostatic printers.
GRAPH PLOTTERS.
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These are output devices that produce graphics, such as diagrams, maps, images, statistical charts etc, on
paper.
Plotters use pens of different types, varying thickness & different colours, in order to plot. The pens are
usually under the direct or indirect influence of electronic pulses output by the computer.
Plotters are described/ named depending on the type of the base onto which the stationery is placed for the
graphical output to be produced onto the paper.
The 2 commonly available Graph plotters are: -
(i). The Drum plotter.
(ii). The Flatbed plotter.
Characteristics of Graph Plotters.
- They are large in size.
- They use Ammonia papers.
- They use special ink.
- Have a wide carrying capacity.
Uses/ applications of Graph Plotters.
Graph Plotters are used: -
In Computer Aided Design (CAD) – are mainly used for printing large architectural or engineering
drawings. In this case, the computer is used to form the graphical design & the Plotter produces the
output.
In Weather forecasting for drawing Isobars on weather maps.
In Statistical work for producing graphs or complicated mathematical formulas.
In Cartography to produce contour maps.
In Craft & Textile industry for drawing designs.
Advantages of Graph Plotters.
(i). Can produce information in an easily understandable form.
(ii). Their presentation is quick & reliable.
(iii). They produce large graphical designs of high quality, which are easy to read & use.
(iv). A Plotter can be used to print even on A1 sized papers, while the largest paper size that can be used
with a normal printer is A3.
Disadvantages of Graph Plotters.
(i). They require Graphic software, which is usually very expensive.
(ii). Graph plotters operate at low speeds, hence are normally connected in an Off-line mode to avoid
wasting the computer time.
Applications of COM.
Microfilm output is conveniently suited to applications/ areas where: -
There is bulky storage of information.
The volume of output is high, say, 100,000 pages per month.
The data must be stored for long periods and use or update is not frequently necessary; as in case of
old copies of customer’s files in banks, or back copies of newspapers. Such data is usually referred to
as Archival data.
In Postal services, where the cost of mailing a microfiche is considerably less than mailing the
equivalent bulky report.
Examples of areas where the COM is used in:
Libraries for books, catalogues, references, etc.
Government authorities - to retain/ keep Town plans, maps, statistics, etc.
Banks, Insurance companies, etc to store personnel or customers records.
National Registration Board for security purposes.
Registration of Motor vehicles, i.e., for Logbook and details of the vehicle.
Immigration department – issuing of passports (originals and passports).
National Archives.
Thomas de la Rue – concerned with printing of money (both original & copies).
Advantages of using the COM.
(i). Saves on stationery and space.
(ii). Capable of producing many copies.
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(iii). A very fast form of output -usually faster than printing.
Using the COM, the equivalent of 30,000 – 40,000 lines of output can be produced per minute
(which is 20 times faster than the fastest Impact Line printer).
(iv). Not bulky, hence conveniently transportable.
(v). The microform contents are not easily read using naked eyes, hence guaranteeing the security of
the reports.
(vi). It lasts longer as compared to paper medium output.
(vii). Compared to paper, the film costs are low. However, the initial cost is high, because the necessary
equipment is expensive.
Disadvantages of Microforms.
(i). They are expensive.
(ii). Cause eye-strain if an attempt is made to read microform contents.
(iii). Requires special equipment for viewing the contents of the microform & for producing full-sized
copies.
(iv). The contents in a microform are not easy to update.
(v). They are less convenient.
Exercise (a).
1. (i). Name FOUR types of Monitor cards or Adapters.
(ii). What is meant by the term “Resolution” as applied to a graphics display?
(iii). Why would one wish to use a high resolution rather than a low-resolution display?
2. Computer output is normally made through Screen or Printer. Compare Screen and Printer as output
devices.
3. With reasons, briefly describe the most appropriate type of printer or output device for the output of:
(i). Customer invoices on multiparty stationary.
(ii). Letters to customers.
(iii). Detailed engineering designs.
4. (a). Name some everyday appliances/ devices in which an Audio response unit would be useful.
(b). Identify 4 Limitations of the Speech Recognition devices found today.
5. Give THREE Factors used to classify Printers. Describe the various types of Printers in each class.
6. (a). Name THREE different principles which are used for producing printed output.
(b). Clearly differentiate between Impact and Non-impact printers.
(c). Give two examples of the commonly used Non-impact printers.
7. Give one device, which can perform both input and output functions in a computer.
8. Write short notes on the following:
(i). Dot-matrix printer.
(ii). Daisy wheel printer.
(iii). Golf-ball printer.
(iv). Drum printer.
(v). Chain Printer.
(vi). Laser printer.
9. (a). A printer, which is connected to your computer prints garbage when required to print.
What could be THREE probable reasons for not printing properly?
(b). Why is it not possible to print a Graphic on a Daisy Wheel printer?
10. (a). What is a Plotter?
(b). What advantages does a Plotter have over normal Printer machines?
11. (a). Describe the process of producing Computer Output on Microform (COM).
(b). Give the advantages of Computer Output on Microform offer printed output.
12. State TWO advantages and TWO disadvantages of using each of the following devices for output.
(i). VDU (monitor/ screen).
(ii). COM.
(iii). Voice Output.
(iv). Printer.
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Exercise (b).
1. Explain briefly how the following devices work.
(a). Voice (Speech) synthesizer.
(b). Computer Output on Microfilm (COM).
2. (a). Define a Printer.
(b). With the aid of a diagram, show how Printers are classified.
3. Compare and contrast:
(i). Impact and Non-Impact printers.
(ii). Inkjet and Thermal or Electrostatic Printers.
4. (a). Why do you think a Desktop Laser printer is a popular choice of printer to use with a
Workstation?
√ High volume of output – a high-speed Laser printer will print 146 pages per minute.
√ Output quality is very high (400 – 1200 dpi) – it can produce both text & diagrams or
pictures of high quality and therefore can be used to produce manuals and small publications.
(b). What printers are suitable for producing business letters?
(c). What factors should you consider when selecting or purchasing a Printer?
5. Describe in brief the difference between:
(a). A Flatbed plotter and a Drum plotter.
(b). Microfilm and Microfiche.
Exercise (c).
1. (a). What are the essential differences among Character, Line and Page printers?
(b). Give a typical example of each.
2. Describe the factors to be considered while selecting a printer.
3. Write short notes on the following: -
(i). VDU.
(ii). Graph Plotters.
(iii). Voice Output.
4. (a). What is a Computer Output on Microform (COM)?
(b). Explain the working of COM system.
(c). Give the advantages and disadvantages of COM.
5. Explain the Printer under the following headings: -
(i). Character prints per given time.
(ii). Print provision, i.e. the way they provide the prints onto the stationery.
(iii). Print speed.
Give an account of the operational characteristics.
SYSTEMS INTERCONNECTION
THE MOTHERBOARD (also called System Board or Circuit board).
Computers, like all electronic circuit devices are made of printed Circuit boards (electronic boards on
which copper wires have been printed to form circuit paths).
The Motherboard is the main part (large circuit board) of your computer that every thing else plugs into.
It is usually a sheet of olive green or brown fiberglass with several thin gold lines on it and chips sticking
off it.
By itself, the Motherboard is just an empty plate. It’s the hardware that sits on it that does the work. On
it, we have the CPU, SIMM sockets, BIOS and slots.
The Motherboard provides a convenient method of inter-board connection. It is where all electronic
components such as the Microprocessor, Memory chips, Interface chips, and Bus connections are
assembled.
The motherboard also contains a no. of expansion slots in which Interface cards are slotted (plugged in).
The little gold lines are called Buses and act as roadways of information between all these features. The
buses enable the parts to communicate and perform the functions of your computer.
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COMPONENTS ASSEMBLY.
The basic Microcomputer system consists of the Motherboard, the Power Supply unit, Hard disk &
Floppy disk drives, I/O interface cards, Disk controller card, Video card, optional CD-ROM drive, Sound
and Network interface cards.
All these components are housed in a cabinet (or Chassis). The cabinet has rear connectors for peripheral
devices through the motherboard or interface cards.
The Interface cards are usually plugged into the microcomputer’s card slots with power-supply voltages
and bus signals distributed to the card slots.
Cables then go from connectors on the interface cards to the peripheral devices.
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FACTORS TO CONSIDER WHEN SELECTING A COMPUTER SYSTEM.
The various factors to be considered in selecting a computer system are categorized as follows;
(1). Economic factors.
- Cost comparisons.
- Acquisition methods.
- Return on investment.
(2). Hardware factors.
- Hardware performance, reliability, capacity, and price.
- Firmness of delivery date.
- Accessibility of back-up facilities.
- Presence or absence of modularity.
- Effective life of the proposed hardware.
- Compatibility with existing systems..
(3). Software factors.
- Software performance and price.
- Firmness of delivery date on the proposed software.
- Availability of useful and well-documented packaged programs.
- Ease of use and modification.
(4). Service factors.
- Maintenance terms and quality.
- Training facilities offered and the quality of training provided.
- Programming and conversion assistance offered.
- Facilities provided by the manufacturer for checking new programs.
(5). Reputation of a manufacturer.
- Financial stability.
- Clean record of keeping promises.
HARDWARE FACTORS.
Some factors considered when selecting a computer hardware are:
(a). Processor Speed.
Every computer has a clock that drives its operation. The Processor speed is the speed at which the
system Clock synchronizes the operations of the CPU & can be measured in Hertz or Megahertz
(1MHz = 1 million cycles per second).
The processing power of a computer depends on its Processor speed & the amount of data it can
handle at the same time.
(b). Memory capacity (amount of Main memory –RAM).
All computers have some amount of Random Access Memory (RAM). RAM is a section of the
Main memory, which is used for holding data & instructions required immediately by CPU to
perform a task.
(c). Warranty (Service contract/ assurance/ guarantee).
A Warranty is an agreement between the buyer and the seller that spells out terms and conditions
of, after selling a product in case of failure or malfunction.
A Warranty is usually the duration in which your computer is supposed to work without any
problem.
A good warranty should cover the following points:
1. Scope of cover, such as 6 months, 1 year, etc.
2. Callout response and liability agreement. .
3. Preventive maintenance.
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SOFTWARE FACTORS.
The following factors should be considered when selecting software:
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(a). Authenticity of the software.
The term Authenticity refers to genuineness, validity or legitimacy of an item.
When acquiring software from the vendor, make sure it is the original copy that is accompanied by
the license and certificate of authenticity of the developer.
You should only use software of the major Software houses.
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Examples of such costs are:
(i). Depreciation costs – the charges on depreciating machines & other equipments, e.g., Air
conditioning facilities.
(ii). Wages of staff, e.g., Analysts, Programmers, Operators, etc.
(iii). Administration expenses, e.g., Telephone bills, Insurance cover, consumable costs, etc.
(iv). Other general expenses, e.g. conducting seminars, on-job training for staff, etc.
OPERATING SYSTEMS
Definition.
An Operating system is a set of programs that is used to manage the basic hardware resources of a
computer.
This is the main program that controls the execution of user applications, and enables the user to
access the hardware & software resources of the computer.
When the computer is switched on, the OS programs run & check to ensure that all parts of the computer
are functioning properly.
Application software
(Send users requests to the OS)
Operating system
(Receives & controls execution of
Application programs)
Hardware
(Receives & executes OS commands)
As in this diagram, the OS is a layer of software on top of the bare hardware, and is used to manage all
parts of computer hardware & also act as an interface between the user & the computer.
The OS monitors & controls computer operations so that the user can do useful work on the computer,
and it also enables Application programs use the hardware in a proper, orderly and efficient way.
An OS consists of a special program called a Supervisor (Kernel/ Executive), which is stored in ROM
of the Main Memory. The Supervisor/Kernel contains the most necessary commands and procedures &
controls the running of all other programs, each performing a particular service.
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NB. The programs that make up the Operating system are too large to fit in main memory at one time.
These programs are usually installed on a direct access backing storage device, such as the hard disk.
When the Supervisor needs a particular program, it is read from the disk & loaded into the RAM memory,
where it can be executed.
Reasons why an Operating system is needed in a computer (why operating systems were
developed).
i). Modern computer systems are so complex & fast such that they need internal control.
ii). To ensure that the full system software facilities are readily available.
iii). Due to the complexity of systems, jobs need to be controlled in what they are allowed to do for
security.
iv). To increase the throughput, i.e., to increase the amount of data that can be processed through the
system in a given period of time.
v). Improve communication between the user & the computer.
vi). To make complex tasks very simple for the user to carry out.
vii). It helps the computer to correct any problem that might occur.
When an error occurs that can cause the computer to stop functioning, a diagnostic message is
displayed. The meaning of the message is then checked in the computer operations manual.
viii). Reduces job setup time.
When one job is running, other programs can be read onto the job queue. The Input/Output devices
can also be made ready without delay.
ix). Most computers allow many programs to be run & also many users to use the system at the same
time.
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Programs must be loaded into memory before they can be executed, and moved out of memory
when they are no longer required. Therefore, before processing starts, the OS ensures that the
programs are transferred into the available memory location in the Main memory from the backing
store, e.g. a disk.
At any one given time, a number of tasks may require the memory so that they can be accessed &
processed by the computer. The computer memory is a scarce resource, and therefore, the OS
must determine which task will remain in memory awaiting for execution and which one will be
sent back to secondary storage to wait.
The OS keeps track of what parts of memory are in use and by which program, and what parts are
free.
The OS also handles the data files used by the programs that are being executed by the CPU.
In addition, the OS ensures that storage space is provided for data generated by programs & during
data transfer operations such as, disk copying or printing.
3. Input/Output devices & ports management.
Every computer has many Input & Output (I/O) devices. The OS controls the input from &
output to the various devices. It also tries to monitor the state of each I/O device and signals any
faults detected.
During the course of their execution, programs will request the use of an Input or Output device.
In a multi-user system, conflicts are likely to occur when one program requests a device that is
being used by another program. Therefore, the OS will control allocation of I/O devices and
attempt to resolve any conflicts that arise.
Because most input/output devices are slower than the processor, the OS has to control the flow
of data from the time of input to the time the user receives it as information. It ensures that the
right data reaches the processor at the right time.
The OS also defines the various input/output ports found on the computer, e.g., printer port.
4. Management of secondary storage devices.
The OS manages the storage & retrieval of data on secondary storage devices. It also utilizes the free
space on hard disks to enhance the performance of the computer by temporarily holding tasks on it
that were in RAM ready for processing but have to wait for sometime.
5. Management of communication devices & ports.
Communication refers to how the various devices and programs in & out of the computer system send
& receive messages from one another and from the processor.
The OS controls the communication process between the various tasks & the computer.
To achieve external communication, an external device is usually connected to a communication port
using cables or wireless communication media.
6. File management.
The OS is concerned with the logical organization of the information (the File System) and provides
a means through which files can be sorted, retrieved & shared.
It also provides a means of protecting data files & programs against unauthorized access and
corruption.
7. Job scheduling.
The OS arranges & loads programs in order to provide a continuous sequence of processing & also
provide the appropriate responses to events.
The processor can handle only one task at a time. Therefore, in a situation where more than one
application program is occupying the main storage, the OS has to determine which task will be
processed first and ensures that the one that is currently being processed is closely monitored to avoid
wasting time in the processor.
The jobs are allocated priorities so as to ensure that there is continuous processing until all the jobs
within the memory are executed. This ensures that the CPU does not remain idle at any given
instance.
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Some of the job scheduling functions include:
Controlling the loading & running of programs.
Communicating directly with users and/or the operator.
Dealing with user commands to organize files and run programs.
NB: A Job is a group of tasks taken as a unit of work for a computer, e.g., one or more computer
programs, files, & instructions, to the operating system.
8. Job sequencing.
The OS keeps a list of jobs/tasks currently being run and monitors them as they move in & out of the
processor. It also arranges them in a particular order to make it easy for the processor to execute them
and to know how & when to fetch instructions & data for each task.
9. Resource control and allocation.
The OS controls the selection & operation of hardware devices used for input, output and storage.
The OS determines which task uses a particular resource and at what time. To do this, it gives each
resource a unique identification number called an Interrupt number so that, when two tasks request
to use a resource at the same time, the one with higher priority interrupt is granted control.
This prevents an undesirable situation called deadlock that occurs when a particular task holds a
needed resource & refuses to release it for use by other tasks.
10. Error reporting & correction routines.
The OS has many ways of reporting to the user of any errors that occur during program execution. It
does this by monitoring the status of the computer system & performing error checks on both
hardware and software.
When the user makes an error, the OS through the Kernel determines the cause of the error, and prints
diagnostic messages on the screen suggesting appropriate routines of how the error can be corrected.
In case of a fatal error that cannot be corrected, the program will be suspended permanently. E.g., the
user program will prematurely terminate when it encounters an illegal operation, such as, dividing a
no. by 0 or if it attempts to read a data file that had not been opened.
11. Interrupt handling.
An Interrupt is a break from the normal sequential processing of instructions in a program.
Each hardware device communicates to the processor using a special number called the Interrupt
Request number (IRQ). Therefore, when an interrupt occurs, control is passed to the Kernel, which
determines the cause of the interrupt. The processor stops executing the current program to wait for
the corrective response of the user. Control is returned to the program that was interrupted once
corrective action has been taken.
Some causes of Interrupt.
i). An Interrupt caused by Power failure.
The Kernel saves vital information using the dying power supply so that it can be restarted
when power is returned.
ii). Arithmetic or logic errors.
When the ALU detects that an error has occurred, (e.g., the output may be requested to a non-
existent device) it generates a signal that causes an interrupt. Control is transferred to the
Kernel, which indicates the appropriate error correction routines.
iii). Hardware malfunction, e.g. parity errors.
The I/O control for each device & its associated hardware normally takes care of parity
checking. If a parity error is detected, the Kernel is notified by an interrupt.
Device driver - a software that the OS uses to control a specific piece of hardware.
12. Interfaces the user to the system’s hardware.
The OS provides quick means of communication between the computer user & its programs.
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The user requests the services of the OS by use of commands & the OS communicates the messages
regarding the processing to the user through, either the screen or printer. Thus, a form of
‘conversation’ is established between the OS & the computer user.
13. Logging & accounting.
The OS keeps records (internal logs) on how the computer’s resources, e.g., CPU time, memory
usage, & the peripherals are being used. It also keeps a complete record of all that happens during
processing (usually in the form of a printed log).
14. The OS protects hardware, software & data from improper use. They ensure that application
programs use the hardware in an efficient way.
Revision Questions
1. Name two major reasons why it became necessary to use an Operating system.
2. (a). Identify FOUR resources that the Operating system should manage.
(b). What function should the Operating system perform to manage each of the resources
above?
3. List and explain any five general functions of an operating system.
4. What is meant by the term Job in computer studies?
5. Name four examples of operating systems.
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The OS determines determine the type of processing that a computer system is able to perform, since it
controls the allocation & use of the computer resources.
Operating systems can be classified according to:
1. Number of tasks that the system can perform concurrently.
Single-tasking (program) operating system.
Multi-tasking operating system.
2. Number of users the system can support at the same time.
Single-user operating systems.
Multi-user operating systems.
3. Human Computer interface (i.e., how the user & the computer interact).
Command line.
Menu driven interface.
Graphical user interface (GUI).
Classification according to tasks handled concurrently.
Single-tasking OS.
Single-tasking OS allows only one user-program in the main memory to be processed at a particular time.
This means that, the user can only run one interactive program at a time. The user must then exit from the
program before loading & running another program.
Example of a single user OS;
MS-DOS.
Revision Questions
1. What criteria are used to classify types of operating systems?
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2. (a) Differentiate between multi-user and multitasking operating systems.
(b) State any computer software that can be classified as a Multi-user operating system.
3. Name three types of user interfaces employed by different commercial Operating systems.
4. (a) Differentiate between command-line interface and graphical user interface operating systems
based on the way commands are entered.
(b) State two main advantages of GUI interfaces.
10. The method of communication with the computer, e.g. the number of peripherals.
11. The method of operating the computer.