ACC 124 - ACCOUNTING
INFORMATION SYSTEM
By: Nor–ain U. Ansari, LPT, MPA (CGM)
RC–AKICFI Assistant Dean | Instructor I
09289104888 | ayn_ansari@[Link]
Computer Ethics
Introduction
▪ Ethics is the ield of study that is concerned with
questions of value i.e., judgements about what human
behavior is “good” or “bad” in any given situation.
▪ Ethics are the standards, values, morals, principles,
etc., which are used to base one’s decisions or actions
on; often there is no clear “right” or “wrong” answer.
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Computer Ethics
▪ Ethical judgements are no different in the area of
computing from those in any other as computers raise
problems of privacy, ownership, theft and power, to
name a few.
▪ Computer Ethics is a branch of practical philosophy
which deals with how computing professionals should
make decisions regarding professional and social
conduct.
Computer Ethics
▪ Basically it is about what’s ethical and unethical.
▪ 3 major areas which come under the umbrella of
computer ethics:
▪ Intellectual property
▪ Internet Etiquette or “netiquette”
▪ Day-to-day Ethics
1. Intellectual Property
▪ Refers to the creations of the intellect: inventions,
literary and artistic works, symbols, names, image, and
design used in commerce are part of it.
▪ Categories of Intellectual Property:
▪ Industrial Property protects inventions (patents),
trademarks, industrial designs, commercial names,
designations and geographic indications (location
speci ic brands)
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1. Intellectual Property
▪ Copyright protects literary and artistic works such as
novels, poems and plays, ilms, musical works,
artistic works such as drawings, paintings,
photographs, sculptures, and architectural design.
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1. Intellectual Property
▪ The World Intellectual Property Organization (WIPO) has
established the in its Copyright Law that the owner of the
copyright is the only authorized to do the following
guidelines:
▪ Reproduce it
▪ Prepare derivative works based upon it
▪ Distribute copies of it to the public
▪ Perform the work publicly (if applicable)
▪ Display the work publicly
1. Intellectual Property
▪ Copyright law only protect the form of expression of
ideas, not the ideas themselves.
▪ Public register of copyright protected work is not
necessary.
1. Intellectual Property
▪ For works made available over communications
network (i.e. the Internet), the copyright protects
original authorship
▪ But Copyright Law does not protect ideas, procedures,
systems, or methods of operation.
▪ Once an online work has been made public, nothing in
the copyright laws prevents others from developing
another work based on similar principles or ideas.
2. Internet Etiquette or
“Netiquette”
▪ Internet Etiquette or “Netiquette” is the code of
behaviors users should follow while on the internet.
▪ It includes rules for all aspects of the internet
including the World Wide Web, email, instant
messaging, chat rooms, FTP, and newsgroups and
message boards.
2. Internet Etiquette or
“Netiquette”
▪ Some Rules on Netiquette:
▪ Real people exist behind the computers
▪ Protect your privacy
▪ Avoid Spamming
▪ Help make the network better
3. Day-to-day Ethics
▪ These are just modi ied forms of ethics.
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3.1. Software Piracy
▪ This happen when someone reproduces a copy of the
software and sells it for pro it, produces exactly the
same or similar version without giving proper credit to
the original author, or simply produces it and
distribute it to others. f
3.2. Creation of computer virus
▪ Creating virus is morally bad when it is intended for malicious
purposes like to steal information or destroying of data.
▪ However it could also be used like a vaccine to cure or
prevent a potentially destructive system from wreaking havoc
in the network.
▪ The way some worms and viruses works could be used to
gather information that could help protect the majority of
computer users.
3.3. Plagiarism
▪ Plagiarism is the act of copying someone else’s work
and then passing it as one’s own.
▪ It is an act of stealing.
▪ It involves lying, cheating, theft, and dishonesty.
3.3. Plagiarism
▪ In college writing, it’s ine to make use of someone
else’s effort as long as you use your own words and
give credit
▪ Plagiarizing copyrighted materials is called copyright
infringement
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Privacy and Encryption
▪ Privacy - refers to an individual’s ability to restrict or
eliminate the collection, use, and sale of con idential
personal information
▪ Encryption - refers to coding or scrambling process
by which a message is rendered unreadable by anyone
except the intended recipient. Coded Message.
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Privacy and Encryption
▪ Cipher Text - refers to a coded message
▪ Decipher Text - means translate from code, or more
generally, igure out
DECODE THE ROT13 MESSAGE BELOW:
JRYY QBAR XUJNEVMZVNAF!
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Privacy at work
▪ Never use the e-mail account your employer gives you
for professional purposes. Get your own account with
an Internet Service Provider (ISP) , and be sure to send
and receive all personal mail from your home computer
▪ Assume that everything you do while you’re at work —
whether it’s talking on the phone, using your computer,
taking a break, or chatting with co-workers is being
monitored and recorded
Protecting your Privacy Online
▪ Top safeguard your privacy on the internet, do the
following:
▪ Browse anonymously by sur ing from sites such as
“The Anonymizer” or “The Cloak”
▪ Disable cookies on your Web browser or use cookie
management software, such as junkbuster
▪ Use a “throw-away” e-mail address on a free web-
based service such as hotmail
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Protecting your Privacy Online
▪ Tell family not to divulge any personal information to
strangers online without irst asking permission
▪ Don’t ill out site registration forms unless you see a
privacy policy statement indicating that the
information you supply will not be sold to third
parties
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Do you believe that strict
computer ethics
guidelines are necessary
in today’s digital world?
End of Chapter! =)