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Ren'Py Game Load Error Analysis

The document details the initialization and loading process of the game 'The Freak Circus' using Ren'Py, highlighting various loading times and errors encountered during execution. Notably, it reports multiple OpenGL context errors and network errors related to missing image resources. The game fails to load due to these issues, specifically related to images not being found or downloaded correctly.

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sophiacaudill411
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© All Rights Reserved
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0% found this document useful (0 votes)
35 views4 pages

Ren'Py Game Load Error Analysis

The document details the initialization and loading process of the game 'The Freak Circus' using Ren'Py, highlighting various loading times and errors encountered during execution. Notably, it reports multiple OpenGL context errors and network errors related to missing image resources. The game fails to load due to these issues, specifically related to images not being found or downloaded correctly.

Uploaded by

sophiacaudill411
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

2025-12-30 22:42:02 UTC

Emscripten-3.1.24-wasm32-32bit
Ren'Py 8.3.4.24120703

The Freak Circus


0.2
Built at 2025-12-09 22:29:14 UTC

Early init took 0.14s


Loading error handling took 0.20s

Loading script...
Loading script took 8.08s
Loading save slot metadata took 0.03s
Loading persistent took 0.00s
Set script version to: (8, 3, 4)
Running init code took 0.20s
Loading analysis data took 0.05s
Analyze and compile ATL took 0.08s
Reloading save slot metadata took 0.01s
Index archives took 0.00s
Dump and make backups took 0.01s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc took 0.10s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Cleaning stores took 0.00s
Init translation took 0.12s
Build styles took 0.01s
Load screen analysis took 0.01s
Analyze screens took 0.03s
Save screen analysis took 0.04s
Prepare screens took 0.22s
Save pyanalysis. took 0.01s
Save bytecode. took 0.08s
Running _start took 0.01s
Interface start took 0.13s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1616, 909)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made
current'
UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made
current'
UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current'
UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current'
Vendor: "b'WebKit'"
Renderer: b'WebKit WebGL'
Version: b'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(640, 360) drawable=(760, 427)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1616, 909) drawable=(1920, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "//game/[Link]", line 3021, in script
File "/renpy/[Link]", line 2579, in execute
[Link](self)
File "/renpy/[Link]", line 621, in execute
[Link](who, what, *args, **kwargs)
File "/renpy/exports/[Link]", line 132, in say
who(what, *args, **kwargs)
File "/renpy/[Link]", line 1455, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/[Link]", line 1106, in do_display
display_say(who,
File "/renpy/[Link]", line 803, in display_say
rv = [Link](mouse='say', type=type, roll_forward=roll_forward)
File "/renpy/[Link]", line 301, in interact
rv = [Link](roll_forward=roll_forward, **kwargs)
File "/renpy/display/[Link]", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/[Link]", line 2821, in interact_core
[Link].process_downloaded_resources()
File "/renpy/[Link]", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/[Link]' >
'//game/images/[Link]')

While running game code:


OSError: Download error: network error ('images/[Link]' >
'//game/images/[Link]')
While handling exception:
Traceback (most recent call last):
File "/renpy/[Link]", line 599, in run
[Link]()
File "/renpy/[Link]", line 2579, in execute
[Link](self)
File "/renpy/[Link]", line 621, in execute
[Link](who, what, *args, **kwargs)
File "/renpy/exports/[Link]", line 132, in say
who(what, *args, **kwargs)
File "/renpy/[Link]", line 1455, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/[Link]", line 1106, in do_display
display_say(who,
File "/renpy/[Link]", line 803, in display_say
rv = [Link](mouse='say', type=type, roll_forward=roll_forward)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/[Link]", line 301, in interact
rv = [Link](roll_forward=roll_forward, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/[Link]", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/[Link]", line 2821, in interact_core
[Link].process_downloaded_resources()
File "/renpy/[Link]", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/[Link]' >
'//game/images/[Link]')

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "/renpy/display/[Link]", line 140, in report_exception
[Link].invoke_in_new_context(
File "/renpy/[Link]", line 303, in invoke_in_new_context
return callable(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/[Link]", line 48, in call_exception_screen
return [Link](mouse="screen", type="screen", suppress_overlay=True,
suppress_underlay=True)

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^
File "/renpy/[Link]", line 301, in interact
rv = [Link](roll_forward=roll_forward, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/[Link]", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/[Link]", line 2821, in interact_core
[Link].process_downloaded_resources()
File "/renpy/[Link]", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/jester/[Link]' >
'//game/images/jester/[Link]')

Full traceback:
File "/renpy/[Link]", line 359, in bootstrap
[Link]()
File "/renpy/[Link]", line 652, in main
run(restart)
File "/renpy/[Link]", line 148, in run
[Link].run_context(True)
File "/renpy/[Link]", line 958, in run_context
[Link]()
File "//game/[Link]", line 3021, in script
File "lib/python3.11/future/utils/__init__.py", line 444, in raise_
File "//game/[Link]", line 3021, in script
File "/renpy/[Link]", line 2579, in execute
[Link](self)
File "/renpy/[Link]", line 621, in execute
[Link](who, what, *args, **kwargs)
File "/renpy/exports/[Link]", line 132, in say
who(what, *args, **kwargs)
File "/renpy/[Link]", line 1455, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/[Link]", line 1106, in do_display
display_say(who,
File "/renpy/[Link]", line 803, in display_say
rv = [Link](mouse='say', type=type, roll_forward=roll_forward)
File "/renpy/[Link]", line 301, in interact
rv = [Link](roll_forward=roll_forward, **kwargs)
File "/renpy/display/[Link]", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/[Link]", line 2821, in interact_core
[Link].process_downloaded_resources()
File "/renpy/[Link]", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/[Link]' >
'//game/images/[Link]')

While running game code:


OSError: Download error: network error ('images/[Link]' >
'//game/images/[Link]')

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