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OOP Concepts and Java Examples

The document provides an introduction to Object-Oriented Programming (OOP) using Java, covering key principles such as encapsulation, inheritance, polymorphism, and abstraction. It includes examples of classes and objects, constructors, access modifiers, and static vs. instance members, along with code snippets demonstrating these concepts. Additionally, it highlights the benefits of OOP, such as modularity and reusability.

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0% found this document useful (0 votes)
4 views27 pages

OOP Concepts and Java Examples

The document provides an introduction to Object-Oriented Programming (OOP) using Java, covering key principles such as encapsulation, inheritance, polymorphism, and abstraction. It includes examples of classes and objects, constructors, access modifiers, and static vs. instance members, along with code snippets demonstrating these concepts. Additionally, it highlights the benefits of OOP, such as modularity and reusability.

Uploaded by

omglokesh
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

CS & IT

ENGINEERING
Java With OOPs
OOPs using Java

Lecture No-01 By- Aditya sir


Recap of Previous Lecture

Topic Collection
Framework
Topics to be Covered

Topic Java Collections

OOP

3
Topic : What is OOP?

Definition:
○ OOP (Object-Oriented Programming) is a programming paradigm based on
the concept of "objects" that encapsulate data and behavior.
• Key Principles:
○ Encapsulation: Bundling data (attributes) and methods (functions) that
operate on the data into a single unit (class).
○ Inheritance: Ability to create new classes based on existing classes,
inheriting attributes and behaviors.
○ Polymorphism: Ability to treat objects of different classes through a
common interface, typically using method overriding or overloading.
○ Abstraction: Hiding complex implementation details and showing only the
necessary features of an object.
Topic : What is OOP?

• Benefits:
○ Modularity, reusability, ease of maintenance, and improved problem
modeling.
Topic : Classes and Objects

• Classes:
○ Blueprint for creating objects.
○ Contains attributes (data members) and methods (functions) that define
the object's behavior.
• Objects:
○ Instances of a class created at runtime.
• Constructors:
○ Special methods that initialize new objects.
Topic : Classes and Objects

• Access Modifiers:
○ public, private, protected – control access to class members.
• Static vs. Instance Members:
○ Static members: Belong to the class; shared across all instances.
○ Instance members: Unique to each object instance.
Topic : Code Examples on Classes and Objects

Example 1 – Basic Class with Attributes and Methods


• Problem Statement: Create a simple class Animal with attributes and a method
to display details.
• Hint: Define instance variables and a method to print the object's data.
Topic : Code Examples on Classes and Objects

• Code:
public class SillyAnimal {
// Instance variables
String type;
int age;
// Method to display details
public void displayInfo() {
[Link]("Type: " + type + ", Age: " + age);
}
public static void main(String[] args) {
so

// Creating an object of SillyAnimal


SillyAnimal a = new SillyAnimal();
[Link] = "Cat";
[Link] = 3;
[Link]();
}
}
Topic : Code Examples on Classes and Objects

• Expected Output:
Type: Cat, Age: 3
Topic : Code Examples on Classes and Objects

Example 2 – Using Constructors


• Problem Statement: Create a class Vehicle that initializes its attributes using a
constructor.
• Hint: Define a constructor that accepts parameters to initialize object
properties.
Topic : Code Examples on Classes and Objects

• Code:
public class WackyVehicle {
String brand;
int year;
// Constructor with parameters
public WackyVehicle(String brand, int year) {

TJ
[Link] = brand;
[Link] = year;
}
public void showInfo() {
[Link]("Brand: " + brand + ", Year: " + year);
}
public static void main(String[] args) {
WackyVehicle car = new WackyVehicle("Toyota", 2020);
[Link]();
}
}
Topic : Code Examples on Classes and Objects

• Expected Output:
Brand: Toyota, Year: 2020
Topic : Code Examples on Classes and Objects

Example 3 – Encapsulation with Getters and Setters


• Problem Statement: Create a class Student with private attributes and provide
public getters and setters.
• Hint: Use private variables and define public methods to access and modify
them.

private within class


only

public anywhere
Topic : Code Examples on Classes and Objects

• Code:
public class CrazyStudent {
// Private attributes for encapsulation
private String name;
private int marks;
// Constructor
public CrazyStudent(String name, int marks) {
[Link] = name;
[Link] = marks;
}
// Getter and Setter for name
public String getName() {
return name;
}
public void setName(String name) {
[Link] = name;
}
Topic : Code Examples on Classes and Objects
// Getter and Setter for marks
public int getMarks() {
return marks;
}
public void setMarks(int marks) {
[Link] = marks;
}
public void display() {
[Link]("Student: " + name + ", Marks: " + marks);
}
public static void main(String[] args) {
CrazyStudent s = new CrazyStudent("John", 85);
[Link]();
[Link](90);
[Link]();
}
}
Topic : Code Examples on Classes and Objects

• Expected Output:
Student: John, Marks: 85
Student: John, Marks: 90
Topic : Code Examples on Classes and Objects

Example 4 – Static vs. Instance Members


• Problem Statement: Create a class Counter that tracks the number of instances
created.
• Hint: Use a static variable to count objects.
Topic : Code Examples on Classes and Objects

• Code:
public class LoonyCounter {
// Static variable to count objects
private static int count = 0; instance
// Instance variable
private String id;
// Constructor increments count and sets id
public LoonyCounter(String id) {
Ite

[Link] = id;
count++;
}

public static int getCount() {


return count;
}
Topic : Code Examples on Classes and Objects
Show infor
[Link]("Object " + id + " created.");
} a Al
public static void main(String[] args) {
LoonyCounter a = new LoonyCounter("A1"); b BI
LoonyCounter b = new LoonyCounter("B1");
[Link](); count 1
[Link]();
[Link]("Total objects: " + [Link]());
} ttp
}
Topic : Code Examples on Classes and Objects

• Expected Output:
Object A1 created.
Object B1 created.
Total objects: 2
Topic : Code Examples on Classes and Objects

• Expected Output:
Balance: $150.0
Topic : Code Examples on Classes and Objects

Example 5 – Constructor Overloading


• Problem Statement: Create a class Book with overloaded constructors to
initialize objects in different ways.
• Hint: Define multiple constructors with different parameter lists.
Topic : Code Examples on Classes and Objects

Example 6 – Creating and Using Objects


• Problem Statement: Create a class Calculator with methods for addition and
subtraction; then create objects and use them.
• Hint: Define instance methods and call them on objects.
Topic : Code Examples on Classes and Objects

• Code:
public class SillyCalculator {
public int add(int a, int b) {
return a + b;
}
public int subtract(int a, int b) {
return a - b;
}
public static void main(String[] args) {
SillyCalculator calc = new SillyCalculator();
HE

[Link]("Addition: " + [Link](10, 5));


[Link]("Subtraction: " + [Link](10, 5));
}
}
Topic : Code Examples on Classes and Objects

• Expected Output:
Addition: 15
Subtraction: 5
THANK - YOU

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