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Properties and Theories of Light Explained

The document outlines the fundamental properties of light, including its speed, theories, and methods of production. It also covers the interaction of light with materials, including reflection, refraction, and the behavior of lenses and mirrors. Additionally, it discusses various light sources and the electromagnetic spectrum.

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0% found this document useful (0 votes)
4 views9 pages

Properties and Theories of Light Explained

The document outlines the fundamental properties of light, including its speed, theories, and methods of production. It also covers the interaction of light with materials, including reflection, refraction, and the behavior of lenses and mirrors. Additionally, it discusses various light sources and the electromagnetic spectrum.

Uploaded by

jiayi.zheng.mm
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

1.

The basic properties of light

 Light does not require a medium to travel

 Light travels in a straight line

 Light carries energy

 Nothing is faster than the speed of light

2. The theory of light

 Particle Theory: Light is made up of particles called photons

 Wave theory: Light travels like a wave and can diffraction and
interference

 Truth: Light is both particle and wave, → wave-particle duality

3. The speed of light

 ( c = 3.0 \times 10^8 , \text{m/s} )

C=3.0X10^8 m/s

5. Production of light

 Transitions from electrons inside atoms

 Electrons absorb energy → transition to a higher energy level

 Energy is released when it falls back to a lower energy level → emits


photons

6. EM Spectrum

 From long wave to short wave: radio waves → microwaves → infrared


→ visible light → ultraviolet → X-rays → gamma rays

 Visible light occupies only a small part of the electromagnetic


spectrum

 Visible light wavelength order: Red (R) → Orange (O) → Yellow (Y) →
Green (G) → Blue (B) → Indigo (I) → Violet (V)

ROYGBIV
1. Light source classification

 Luminous objects: Objects that can produce light on their own

 Non-luminous objects: cannot produce light on their own, but can


only reflect light

 How to know: Put the object in a completely dark room, if it still


glows→ it belongs to the luminous body

2. Nine ways of producing light

1. Incandescence

o Light produced by heating materials (e.g., candles, filaments)

2. Fluorescence

o Absorbs energy and emits light immediately, more efficient


than incandescent lamps (such as fluorescent lamps)

3. Phosphorescence

o Delayed glow after absorbing energy (e.g. glow-in-the-dark


stickers)

4. Chemiluminescence

o Chemical reactions produce light (such as glow sticks)

5. Bioluminescence

o Chemiluminescence in nature (e.g. fireflies, deep-sea fish)

6. Electric Discharge

o Electric current produces light through gas (e.g. lightning,


neon)

7. Triboluminescence

o Light is produced when the crystal is crushed

8. Light Emitting Diodes (LED)

o Semiconductors emit light, high efficiency, and are widely


used in lighting and display (OLED screens)

9. Lasers

o The stimulated radiation amplifies to produce a single


wavelength and extremely high intensity of light
1. Ray Model of Light

 Light ray: Indicates the direction of light and the path of light
propagation in a straight line with arrows

2. Material classification

 Transparent: Light transmits almost completely (e.g. glass)

 Translucent: Partial light transmits, resulting in a blurry image (e.g.


frosted glass)

 Opaque: Light does not pass through (such as a wooden board)

3. Shadows

 Umbra: All light is blocked, creating a completely dark area

 Penumbra: Part of the light is blocked, creating a lighter shadow

 Condition: When the light source is not a point light source

4. Interaction of light with objects

 It can happen when light encounters an object:

o Reflection

o Absorption

o Transmission

5. Reflection type

 Specular reflection: Light reflects off smooth surfaces, creating a


mirror effect

 Diffuse reflection: Light reflects off rough surfaces and scatters in


multiple directions

7. Planar mirror imaging

 The image seen in the mirror is a virtual image


 The virtual image is equal to the distance from the object to the
mirror, but is behind the mirror

1. Law of Reflection

 Angle of incidence = reflection angle

 Both angles are measured relative to the normal (Normal), not the
mirror itself

 In the light diagram, it should be marked: incident ray, reflected ray,


normal, angle of incidence, and reflection angle

2. Planar mirror imaging

 Virtual image: It looks like it's behind a mirror, but it's not actually
there

 Size: Same as the object

 Direction: Stay upright, but Lateral Inversion occurs

 Position: The distance between the virtual image and the object is
equal to the mirror surface

 Perception of the eye: reflected light seems to come from behind


the mirror

3. Describe the four elements of mirroring - S.A.L.T.

 Size: The size of the image (compared to the object)

 Attitude: The direction of the image (upright or upside down)

 Location: The position of the image (in front of or behind the mirror)

 Type: Properties of the image (real or virtual)

2. Classification of curved mirrors

 Concave / Converging mirror

o Concave, like a "cave"

o Focal Point

 Convex / Diverging mirror


o Convex, like a spherical shell

o The light diverges and seems to come from focus

3. Curved mirror terminology

 C:Centre of Curvature

 V: Vertex

 PA:Principal Axis

 f:Focal Point

 F:Focal length

4. Concave Mirror Ray Diagrams

Three basic rays:

1. Parallel to the spindle → reflected through the focal point

2. Reflected by the focal → parallel to the main axis

3. Return the same way through the center of curvature →

Imaging Patterns for Different Object Positions (SALT):

 Objects outside C: Like between C and F, zoomed out, upside down,


real

 Objects in C: Like in C, equal size, inverted, real

 Objects are between C and F: Images outside C, magnified, inverted,


real

 Object at f: No image (reflected rays parallel)

 The object is between F and V: the image is behind the mirror,


magnified, upright, and virtual

5. Convex Mirror Ray Diagrams

Three basic rays:

1. Parallel to the spindle → appears to come from the focal point after
reflection

2. Point to the focal point → reflected parallel to the main axis


3. Point to the center of curvature → return the same way

Imaging Regularity (SALT):

 The image is always reduced, upright, and virtual, located behind


the mirror

6. Magnification

Equation: [ m = \frac{h}{h_'} = \frac{u}{v} ]

 (h): Object height

 (h'): The height of the image

 (u): The distance from the object to the mirror

 (v): The distance from the image to the mirror

7. Mirror Equation

[ \frac{1}{f} = \frac{1}{u} + \frac{1}{v} ]

 Concave mirror: The focus is in front of the mirror

 Convex mirror: The focus is on the back of the mirror

1. Definition of refraction

 Refraction: When a light wave crosses the boundary between two


media, the direction of propagation changes.

 Reason: Light has different speeds in different media → slows down


when entering a denser medium and accelerates when entering a
more sparse medium.

2. Refraction law

 Light bending direction:

o Light in a new medium slows down → bends in the direction of


normal

o Light in the new medium accelerates → bends away from the


normal direction

 Refraction and reflection often occur at the same time


4. Index of Refraction, n

 Definition: [ n = \frac{c}{v}]

o (c): The speed of light in a vacuum

o (v): The speed of light in a medium

 The greater the refractive index→ the slower the speed of light

5. Dispersion8

 White light enters the prism → breaks down into different colors

 Reason: Different colors of light have different speeds and different


refractive indices

 Result: the formation of such a phenomenon as a rainbow

6. Total Internal Reflection

 When light enters the dense medium from the dense medium, the
angle of incidence exceeds the critical angle (θc) → the light is
completely reflected back to the dense medium.

7. Application of refraction

 Diamond: High refractive index → intense sparkle

 Fibre Optics: Transmits information using total reflection

 Prisms: Splitting light or changing the light path

 Rainbows: Dispersion and reflections in water droplets

 Mirages: The temperature difference in the air layer causes light to


bend

1. Basic concept of lenses

 Converging lens: Light passes through and converges on the other


side of the focal point

 Diverging lens: Light diverges outward through the back


3. Ray Diagrams for Lenses

 Rule 1: Light parallel to the spindle → passes through the lens and
then through the focal point

 Rule 2: Light passing through the center of the lens → does not
deflect and travels in a straight line

4. Convergent Lens Imaging Pattern (SALT)

 Objects outside 2F: Like between F and 2F, zoom out, upside down,
and realize

 Objects on 2f: Like on 2f, equal size, upside down, real image

 Objects between 2F and F: Image outside 2F, zoomed in, upside


down, real image

 Objects at f: No image (light parallel)

 The object is between f and O: the image is on the same side of the
lens, magnified, upright, and virtual

5. Divergent Lens Imaging Pattern (SALT)

 The image is always small, upright, and imaginary, and is located on


the same side of the object

6. Thin Lens Equation

[ \frac{1}{f} = \frac{1}{v} + \frac{1}{u}]

 (f): Focal length

 (u): Object distance (always positive)

 (v): Image distance (positive for real image, negative for virtual
image)

 Convergent lens: Focal length is positive

 Divergent lens: The focal length is negative

7. Magnification

[ m = \frac {h }{h’} = \frac{u}{v} ]


 (h): Object height

 (h'): The height of the image

 (u): Distance between objects

 (v): Image distance

 Scope of the exam: properties of light, light source, mirror (flat,


concave, convex), mirror ray diagram, refractive index, lens ray
diagram and formula

 Light: EM Waves, Types of Light Sources

 Mirrors: Plane, Convex, Concave

 Mirror Ray Diagrams

 Index of Refraction (n = c/v)

 Lense Ray Diagrams / Lens Equation

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