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2D & 3D Shapes: Area and Volume Guide

The document provides formulas for calculating the area and perimeter of various 2D shapes including squares, rectangles, triangles, and circles, as well as 3D shapes such as cubes, cylinders, and spheres. It also includes the quadratic formula for solving quadratic equations. Each shape is accompanied by its respective mathematical expressions for area, perimeter, surface area, and volume where applicable.

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Aaryaveer Surana
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0% found this document useful (0 votes)
16 views3 pages

2D & 3D Shapes: Area and Volume Guide

The document provides formulas for calculating the area and perimeter of various 2D shapes including squares, rectangles, triangles, and circles, as well as 3D shapes such as cubes, cylinders, and spheres. It also includes the quadratic formula for solving quadratic equations. Each shape is accompanied by its respective mathematical expressions for area, perimeter, surface area, and volume where applicable.

Uploaded by

Aaryaveer Surana
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

2D SHAPES — AREA & PERIMETER

Square

Area: A = a^2

Perimeter: P = 4a

Rectangle

Area: A = lw

Perimeter: P = 2(l + w)

Triangle

Area: A = 1/2 bh

Heron's Formula: A = √(s(s-a)(s-b)(s-c))

Perimeter: a + b + c

Parallelogram

Area: A = bh

Perimeter: 2(a + b)

Trapezium

Area: A = 1/2 (a + b)h

Rhombus

Area: 1/2 d1 d2

Perimeter: 4a

Circle

Area: πr²

Circumference: 2πr
Sector

Area: (θ/360) π r²

Arc Length: (θ/360) 2πr

3D SHAPES — SURFACE AREA & VOLUME

Cube

Volume: a³

Surface Area: 6a²

Cuboid

Volume: lwh

Surface Area: 2(lw + lh + wh)

Cylinder

Volume: πr²h

CSA: 2πrh

TSA: 2πr(h + r)

Cone

Volume: 1/3 π r² h

CSA: π r l

TSA: π r (r + l)

Sphere

Volume: 4/3 π r³

Surface Area: 4πr²

Hemisphere

Volume: 2/3 π r³
CSA: 2πr²

TSA: 3πr²

Pyramid

Volume: 1/3 × (Area of Base) × h

Prism

Volume: (Area of cross section) × length

Quadratic Formula

For ax² + bx + c = 0:

x = (-b ± √(b² - 4ac)) / 2a

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