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AI 2 Marks Q&A for Quick Revision

The document contains a series of 45 questions and answers related to Artificial Intelligence, covering fundamental concepts such as AI definitions, reasoning types, search strategies, and knowledge representation. Key topics include the distinction between agents and programs, methods for handling uncertainty, and various learning types. It serves as a concise reference for essential AI principles and techniques.

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100% found this document useful (1 vote)
33 views7 pages

AI 2 Marks Q&A for Quick Revision

The document contains a series of 45 questions and answers related to Artificial Intelligence, covering fundamental concepts such as AI definitions, reasoning types, search strategies, and knowledge representation. Key topics include the distinction between agents and programs, methods for handling uncertainty, and various learning types. It serves as a concise reference for essential AI principles and techniques.

Uploaded by

guruplp6997
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Artificial Intelligence - 2 Marks Questions and Answers

1. Q: Define the term AI.

A: AI (Artificial Intelligence) is the branch of computer science that aims to create machines
capable of performing tasks that normally require human intelligence, such as learning,
reasoning, and problem solving.

2. Q: Differentiate between Agent and Program.

A: Agent perceives environment and acts upon it, having sensors and actuators. A program
executes predefined instructions without perception.

3. Q: What is meant by meta reasoning?

A: Meta reasoning is reasoning about the reasoning process itself — an AI system analyzing
or controlling its own problem-solving strategies.

4. Q: What is meant by knowledge base?

A: A knowledge base is a collection of facts, rules, and relationships used by an AI system to


reason and make decisions.

5. Q: Write the goal of recursive best first search.

A: The goal of Recursive Best First Search (RBFS) is to find the least-cost path to the goal
while using limited memory, similar to A* but with lower space requirements.

6. Q: Define the term uncertainty.

A: Uncertainty refers to the lack of complete information about the environment or


outcomes, leading to probabilistic decision-making in AI systems.

7. Q: What is meant by Alpha–Beta pruning?

A: Alpha–Beta pruning is a search optimization technique for the minimax algorithm that
eliminates branches in the game tree which cannot affect the final decision.
8. Q: What is called constraint propagation?

A: Constraint propagation is the process of deducing new constraints from existing ones to
reduce the search space in a Constraint Satisfaction Problem (CSP).

9. Q: Differentiate between forward chaining and backward chaining.

A: Forward chaining starts from facts to reach conclusions (data-driven). Backward


chaining starts from a goal and works backward to find supporting facts (goal-driven).

10. Q: What are the different types of logics used in reasoning?

A: Propositional Logic, First Order Logic, Modal Logic, and Temporal Logic.

11. Q: Define Bayes’ theorem.

A: Bayes’ theorem gives the probability of a hypothesis (H) given evidence (E): P(H|E) =
[P(E|H) * P(H)] / P(E).

12. Q: What are the techniques used to overcome uncertainty inherent?

A: Bayesian Networks, Fuzzy Logic, Certainty Factors, and Dempster–Shafer Theory.

13. Q: Write down the benefits of AI.

A: Reduces human error, increases efficiency, automates repetitive tasks, and enables smart
decision-making.

14. Q: What do you mean by Intelligent agent?

A: An intelligent agent is a system that perceives its environment through sensors and acts
rationally using actuators to achieve goals.

15. Q: Name the uninformed search strategies.


A: Breadth First Search (BFS), Depth First Search (DFS), Uniform Cost Search, Depth Limited
Search, and Iterative Deepening Search.

16. Q: What is meant by Iterative deepening?

A: Iterative Deepening Search repeatedly applies depth-limited search with increasing


depth limits, combining BFS’s optimality and DFS’s low space use.

17. Q: What are called stochastic games?

A: Stochastic games are multi-agent games involving probabilistic transitions between


states based on players’ actions.

18. Q: Write down the syntax and semantics of First Order Logic.

A: Syntax uses symbols (constants, variables, predicates, quantifiers); semantics assigns


meaning by mapping symbols to entities and truth values.

19. Q: What do you mean by ontological engineering?

A: Ontological engineering is the process of creating a structured representation (ontology)


of knowledge within a domain to support AI reasoning.

20. Q: How to do reasoning with default information?

A: Reasoning with default information uses default logic, allowing conclusions to be drawn
in the absence of complete knowledge, assuming defaults until contradicted.

21. Q: What is called Intelligence?

A: Intelligence is the ability to learn, reason, understand, and adapt to new situations
effectively.

22. Q: What are called redundant paths?


A: Redundant paths are repeated or unnecessary paths in a search tree that lead to the same
state multiple times, causing inefficiency.

23. Q: What is meant by Heuristic search?

A: Heuristic search uses heuristic functions to estimate cost to reach the goal and guides the
search efficiently (e.g., A* algorithm).

24. Q: How to do local search in continuous spaces?

A: Local search in continuous spaces uses methods like hill climbing, simulated annealing,
and gradient descent to iteratively improve solutions.

25. Q: Define forward pruning.

A: Forward pruning is a technique in game search that ignores certain moves or branches
ahead in the tree that are unlikely to affect the final decision.

26. Q: What are the limitations of game search?

A: High computational cost, large branching factor, limited look-ahead depth, and time
constraints in real-time play.

27. Q: Write a note on First Order Logic.

A: First Order Logic (FOL) extends propositional logic with quantifiers, variables, and
predicates, enabling reasoning about objects and their relationships.

28. Q: How to do Automated planning?

A: Automated planning defines initial and goal states and uses search algorithms (like
STRIPS or GraphPlan) to find a sequence of actions achieving goals.

29. Q: Name different types of learning.


A: Supervised Learning, Unsupervised Learning, Reinforcement Learning, and Semi-
supervised Learning.

30. Q: Write any two methods to handle uncertainty.

A: Bayesian Networks and Fuzzy Logic.

31. Q: Write down the risks in AI.

A: Job displacement, bias, privacy invasion, and ethical misuse.

32. Q: What are the components of Intelligent agent?

A: Sensors, Actuators, Perception, and Decision-making (Agent Program).

33. Q: Write the concept behind Simulated Annealing.

A: Simulated Annealing is a probabilistic local search that allows occasional worse moves to
escape local optima, inspired by metal cooling.

34. Q: What is local beam search?

A: Local Beam Search keeps k best states at each step and generates successors, focusing on
the most promising paths.

35. Q: What are the merits of forward pruning?

A: Reduces computation time, decreases memory usage, and speeds up decision-making in


games.

36. Q: How do we define AI problems?

A: AI problems are defined using state space representation: Initial state, Actions,
Transition model, Goal test, and Path cost.
37. Q: Name the various search strategies in AI.

A: Uninformed Search (BFS, DFS, UCS), Informed Search (A*, Greedy), and Local Search (Hill
Climbing, Simulated Annealing).

38. Q: How will you define Constraint Satisfaction Problem (CSP)?

A: A CSP is a problem where the goal is to assign values to variables satisfying all given
constraints (e.g., Sudoku).

39. Q: Give an example for propositional logic.

A: Example: If it rains, then the ground is wet. → R → W.

40. Q: What do you mean by Unification?

A: Unification is the process of making two logical expressions identical by finding a suitable
substitution of variables.

41. Q: What do you mean by agents in AI?

A: Agents in AI are autonomous entities that perceive their environment and act to achieve
specific goals.

42. Q: What is Beta tree search?

A: Beta tree search refers to Alpha–Beta pruning applied to game trees, where β represents
the minimum score the maximizing player can achieve.

43. Q: How theorem proving is carried out using propositional logic?

A: Theorem proving uses inference rules like Modus Ponens or Resolution to derive
conclusions from known facts and axioms.

44. Q: Mention the various methods of Knowledge representation.


A: Semantic Networks, Frames, Rules (If–Then), Logic (Propositional/Predicate), and
Ontologies.

45. Q: What is called classical planning?

A: Classical planning assumes a fully observable, deterministic, and static environment,


aiming to find a sequence of actions to reach the goal.

Common questions

Powered by AI

Meta reasoning allows AI systems to analyze and control their own problem-solving strategies, improving efficiency and adaptability .

Ontological engineering offers a structured representation of knowledge within a domain, facilitating consistent reasoning and knowledge sharing in AI systems, which is more effective than unstructured data that lacks clear semantics, thus improving accuracy and interoperability .

Iterative Deepening combines the optimality of Breadth-First Search (BFS) with the space efficiency of Depth-First Search (DFS), as it progressively deepens the search, retaining the benefits of both strategies, leading to effective problem-solving with limited memory .

Intelligent agents perceive their environment through sensors and act using actuators to achieve specific goals, adapting to changes, unlike ordinary programs that simply execute predefined instructions without interacting with their environment .

Alpha–Beta pruning optimizes game tree searches by eliminating branches that cannot affect the final decision, thus reducing the computational cost and allowing deeper exploration within a limited time, enhancing the efficiency of decision-making .

Different logics like Propositional Logic, First Order Logic, Modal Logic, and Temporal Logic provide frameworks for representing and reasoning about knowledge, enabling robust AI systems by allowing reasoning about static facts, relationships, uncertainties, and temporal aspects, thus supporting comprehensive decision-making .

Stochastic games add complexity as they involve probabilistic transitions between states which require strategic decision-making under uncertainty, unlike deterministic settings where outcomes are predictable and do not require handling potential multiple scenarios .

Constraint propagation reduces the search space by deducing new constraints from existing ones, leading to effective pruning of the solution space, thereby more efficiently finding solutions in CSPs .

Heuristic search improves efficiency by using heuristic functions to estimate the cost to reach the goal, guiding the search along more promising paths compared to uninformed strategies that explore states systematically without guidance, hence reducing the number of states explored .

AI poses risks such as job displacement, bias, privacy invasion, and ethical misuse. Mitigating these risks requires developing fair and transparent AI systems, implementing robust privacy norms, and ensuring effective regulatory frameworks to balance AI benefits with societal impacts .

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