local ReplicatedStorage = game:GetService("ReplicatedStorage");
local Players = game:GetService("Players");
local Debris = game:GetService("Debris");
local UserInputService = game:GetService("UserInputService");
local TweenService = game:GetService("TweenService");
local Player = [Link];
local Camera = [Link];
local NanamiEvent = [Link];
local CutGUI = [Link];
local Live = workspace:WaitForChild('Live');
[Link] = function(Target, TimeDur, User)
local TempGUI = CutGUI:Clone();
[Link] = -80;
[Link] = Live[[Link]].HumanoidRootPart;
[Link] = Live[[Link]].HumanoidRootPart;
local MainBar = [Link];
local Cutter = [Link];
local Temp1,Temp2,Temp3 = false,false,false
local InputConnection =
[Link]:Connect(function(InputObject)
if not Temp1 then
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
if Temp2 then
Temp3 = true;
return;
end;
Temp1 = true;
end;
end;
end);
local Counter = .005;
local Time = 0;
while Counter < 1 and (User:GetAttribute('NANAMIAIM') and not (Temp3 or Temp1))
do
local Timed = [Link]();
local Division = Timed / TimeDur;
local Difference = [Link](.7 - Counter);
if Counter < .7 then
[Link] = Counter/.7*80-80;
else
[Link] = 0;
end;
if Difference < .025 then
Division = Division / 8;
elseif Difference < .05 then
Division = Division / 4;
end;
Counter = Counter + Division;
[Link] = [Link](Counter, .5);
if Difference < .02 then
Temp2 = true;
Temp3 = true;
else
Temp2 = false;
end;
if Temp2 then
Time = Time + Timed;
end;
end;
InputConnection:Disconnect();
if Temp3 and User:GetAttribute('NANAMIAIM') then
[Link] = [Link](.7,.5);
TweenService:Create(TempGUI, [Link](.25), {['Size'] =
[Link](10,200,10,200)}):Play();
[Link] = [Link](.016, 12);
TweenService:Create(Cutter, [Link](0.5, [Link]), {
['Size'] = [Link](0, 24);
['BackgroundColor3'] = [Link](1,0,0);
['BackgroundTransparency'] = 1
}):Play();
local ColorCorrection = [Link]("ColorCorrectionEffect",
[Link]);
[Link] = [Link](0,0,0);
Debris:AddItem(ColorCorrection, .15);
end;
Debris:AddItem(TempGUI,.5);
return Temp3;
end;