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Overview of Microprocessors and 8085 Architecture

The document provides an overview of microprocessors, detailing their definitions, generations, and specific models such as the Intel 8085 and 8086. It describes the architecture, functional units, and addressing modes of the 8085 microprocessor, along with its interrupt system and service routines. Additionally, it highlights the features of the 8086 microprocessor, emphasizing its enhanced capabilities and operational modes.

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0% found this document useful (0 votes)
13 views34 pages

Overview of Microprocessors and 8085 Architecture

The document provides an overview of microprocessors, detailing their definitions, generations, and specific models such as the Intel 8085 and 8086. It describes the architecture, functional units, and addressing modes of the 8085 microprocessor, along with its interrupt system and service routines. Additionally, it highlights the features of the 8086 microprocessor, emphasizing its enhanced capabilities and operational modes.

Uploaded by

chandanpatel0449
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

UNIT 1

Introduction to Microprocessors
A microprocessor is a computer processor which incorporates the functions of a
computer's central processing unit (CPU) on a single integrated circuit (IC), or at most
a few integrated circuits.
The microprocessor is a multipurpose, clock driven, register based, digital-integrated
circuit which accepts binary data as input, processes it according to instructions stored
in its memory, and provides results as output. Microprocessors contain both
combinational logic and sequential digital logic. Microprocessors operate on numbers
and symbols represented in the binary numeral system.
Generation Of Microprocessor
➢ INTEL 4004(1971)
o 4- BIT MICROPROCESSOR
o 4 KB MAIN MEMORY
o 45 INSTRUCTIONS
o PMOS TECHNOLOGY
o WAS FIRST PROGRAMMABLE DEVICE WHICH WAS USED IN CALCULATORS
➢ INTEL 8008 (1972)
o 8- BIT VERSION OF 4004
o 16 KB MAIN MEMORY
o 48 INSTRUCTIONS
o PMOS TECHNOLOGY
o SLOW
➢ INTEL 8080 (1973)
o 8-BIT MICROPROCESSOR
o 64 KB MAIN MEMORY
o 2 MICROSECONDS CLOCK CYCLE TIME
o 500,000 INSTRUCTIONS/ SEC
o 10X FASTER THAN 8008
o NMOS TECHNOLOGY
o DRAW WAS IT NEEDED THREE POWER SUPPLIES
o SMALL COMPUTERS WERE DESIGNED IN MID 19070’S USING 8080 AS CPU
➢ INTEL 8086/8088
8086 IN YEAR 1978 AND 8088 IN YEAR 1979
o 16 -BIT MICROPROCESSOR
o DATA BUS WIDTH OF8086 IN 16 BIT AND 8 – BIT FOR 80088
o 1 MB MAIN MEMORY
o 400 NANOSECONDS CLOCK CYCLE TIME
o 6 BYTE INSTRUCTION CACHE FOR 8086 AND 4 BYTE FOR 8088
o OTHER IMPROVMENTS INCLUDED MORE REGISTERS AND
ADDITIONAL INSTRUCTION
o IN 1981 IBM DECIDED TO USE 8088 IN IT PC’s
➢ INTEL 80186 (1982)
o 16-BIT MICROPROCESSOR – UPGRADED VERSION OF 8086
o 1MB MAIN MEMORY
o CONTANED SPECIAL HARDWARE LIKE PROGRAMMABLE COUNTERS,
INTERRUPT CONTROLLER ETC
o NEVER USED IN THE PC
o BUT WAS IDEAL FOR SYSTEMS THAT REQUIRED A MINIMUM OF
HARDWARE.
➢ INTEL 80286 (1983)
o 16-BIT HIGH PERFORMANCE MICROPROCESSOR WITH MEMORY
MANAGEMENT & PROTECTION
o 16 MB MAIN MEMORY
o FEW ADDITIONAL INSTRUCTIONS TO HANDLE EXTRA 15MB
o INSTRUCTIONS TO HANDLE EXTRA 15 MB
o INSTRUCTION EXECUTION TIME IS AS LITTLE AS 250NS
o CONCENTRATES ON THE FEATURES NEEDED TO IMPLEMENT
MULTITASKING
➢ Intel 80386 (1986)
➢ Intel 80486 (1989)
➢ Pentium (1993)
➢ Pentium pro(1995)
➢ Pentium ii (1997)
➢ Pentium iii (1999)
➢ Pentium iv (2002)
➢ Latest Intel i9 processor
General Architecture of Microprocessors

➢ Buses
UNIT 2
8085 MICROPROCESSOR
8085 is pronounced as "eighty-eighty-five" microprocessor. It is an 8-bit
microprocessor designed by Intel in 1977 using NMOS technology.
It has the following configuration −

• 8-bit data bus


• 16-bit address bus, which can address upto 64KB
• A 16-bit program counter
• A 16-bit stack pointer
• Six 8-bit registers arranged in pairs: BC, DE, HL
• Requires +5V supply to operate at 3.2 MHZ single phase clock
It is used in washing machines, microwave ovens, mobile phones, etc.

8085 Microprocessor – Functional Units


8085 consists of the following functional units −

Accumulator
It is an 8-bit register used to perform arithmetic, logical, I/O & LOAD/STORE
operations. It is connected to internal data bus & ALU.

Arithmetic and logic unit


As the name suggests, it performs arithmetic and logical operations like Addition,
Subtraction, AND, OR, etc. on 8-bit data.

General purpose register


There are 6 general purpose registers in 8085 processor, i.e. B, C, D, E, H & L. Each
register can hold 8-bit data.
These registers can work in pair to hold 16-bit data and their pairing combination is
like B-C, D-E & H-L.

Program counter
It is a 16-bit register used to store the memory address location of the next instruction
to be executed. Microprocessor increments the program whenever an instruction is
being executed, so that the program counter points to the memory address of the
next instruction that is going to be executed.

Stack pointer
It is also a 16-bit register works like stack, which is always incremented/decremented
by 2 during push & pop operations.

Temporary register
It is an 8-bit register, which holds the temporary data of arithmetic and logical
operations.

Flag register
It is an 8-bit register having five 1-bit flip-flops, which holds either 0 or 1 depending
upon the result stored in the accumulator.
These are the set of 5 flip-flops −

• Sign (S)
• Zero (Z)
• Auxiliary Carry (AC)
• Parity (P)
• Carry (C)
Its bit position is shown in the following table −

D7 D6 D5 D4 D3 D2 D1 D0

S Z AC P CY

Instruction register and decoder


It is an 8-bit register. When an instruction is fetched from memory then it is stored in
the Instruction register. Instruction decoder decodes the information present in the
Instruction register.

Timing and control unit


It provides timing and control signal to the microprocessor to perform operations.
Following are the timing and control signals, which control external and internal
circuits −

• Control Signals: READY, RD’, WR’, ALE


• Status Signals: S0, S1, IO/M’
• DMA Signals: HOLD, HLDA
• RESET Signals: RESET IN, RESET OUT

Interrupt control
As the name suggests it controls the interrupts during a process. When a
microprocessor is executing a main program and whenever an interrupt occurs, the
microprocessor shifts the control from the main program to process the incoming
request. After the request is completed, the control goes back to the main program.
There are 5 interrupt signals in 8085 microprocessor: INTR, RST 7.5, RST 6.5, RST
5.5, TRAP.

Serial Input/output control


It controls the serial data communication by using these two instructions: SID (Serial
input data) and SOD (Serial output data).

Address buffer and address-data buffer


The content stored in the stack pointer and program counter is loaded into the
address buffer and address-data buffer to communicate with the CPU. The memory
and I/O chips are connected to these buses; the CPU can exchange the desired data
with the memory and I/O chips.

Address bus and data bus


Data bus carries the data to be stored. It is bidirectional, whereas address bus carries
the location to where it should be stored and it is unidirectional. It is used to transfer
the data & Address I/O devices.
8085 Architecture
We have tried to depict the architecture of 8085 with this following image −
PIN DIAGRAM OF 8085:-

The pins of a 8085 microprocessor can be classified into seven groups −

Address bus
A15-A8, it carries the most significant 8-bits of memory/IO address.

Data bus
AD7-AD0, it carries the least significant 8-bit address and data bus.

Control and status signals


These signals are used to identify the nature of operation. There are 3 control signal
and 3 status signals.
Three control signals are RD, WR & ALE.
• RD − This signal indicates that the selected IO or memory device is to
be read and is ready for accepting data available on the data bus.
• WR − This signal indicates that the data on the data bus is to be written
into a selected memory or IO location.
• ALE − It is a positive going pulse generated when a new operation is
started by the microprocessor. When the pulse goes high, it indicates
address. When the pulse goes down it indicates data.
Three status signals are IO/M, S0 & S1.

IO/M
This signal is used to differentiate between IO and Memory operations, i.e. when it is
high indicates IO operation and when it is low then it indicates memory operation.

S1 & S0
These signals are used to identify the type of current operation.

Power supply
There are 2 power supply signals − VCC & VSS. VCC indicates +5v power supply and
VSS indicates ground signal.

Clock signals
There are 3 clock signals, i.e. X1, X2, CLK OUT.
• X1, X2 − A crystal (RC, LC N/W) is connected at these two pins and is
used to set frequency of the internal clock generator. This frequency is
internally divided by 2.
• CLK OUT − This signal is used as the system clock for devices
connected with the microprocessor.

Interrupts & externally initiated signals


Interrupts are the signals generated by external devices to request the
microprocessor to perform a task. There are 5 interrupt signals, i.e. TRAP, RST 7.5,
RST 6.5, RST 5.5, and INTR. We will discuss interrupts in detail in interrupts section.
• INTA − It is an interrupt acknowledgment signal.
• RESET IN − This signal is used to reset the microprocessor by setting
the program counter to zero.
• RESET OUT − This signal is used to reset all the connected devices
when the microprocessor is reset.
• READY − This signal indicates that the device is ready to send or receive
data. If READY is low, then the CPU has to wait for READY to go high.
• HOLD − This signal indicates that another master is requesting the use
of the address and data buses.
• HLDA (HOLD Acknowledge) − It indicates that the CPU has received
the HOLD request and it will relinquish the bus in the next clock cycle.
HLDA is set to low after the HOLD signal is removed.

Serial I/O signals


There are 2 serial signals, i.e. SID and SOD and these signals are used for serial
communication.
• SOD (Serial output data line) − The output SOD is set/reset as specified
by the SIM instruction.
• SID (Serial input data line) − The data on this line is loaded into
accumulator whenever a RIM instruction is executed.

Addressing Modes in 8085


These are the instructions used to transfer the data from one register to another
register, from the memory to the register, and from the register to the memory
without any alteration in the content. Addressing modes in 8085 is classified into 5
groups −

Immediate addressing mode


In this mode, the 8/16-bit data is specified in the instruction itself as one of its
operand. For example: MVI K, 20F: means 20F is copied into register K.

Register addressing mode


In this mode, the data is copied from one register to another. For example: MOV K,
B: means data in register B is copied to register K.
Direct addressing mode
In this mode, the data is directly copied from the given address to the register. For
example: LDB 5000K: means the data at address 5000K is copied to register B.

Indirect addressing mode


In this mode, the data is transferred from one register to another by using the address
pointed by the register. For example: MOV K, B: means data is transferred from the
memory address pointed by the register to the register K.

Implied addressing mode


This mode doesn’t require any operand; the data is specified by the opcode itself. For
example: CMP.

Interrupts in 8085
Interrupts are the signals generated by the external devices to request the
microprocessor to perform a task. There are 5 interrupt signals, i.e. TRAP, RST 7.5,
RST 6.5, RST 5.5, and INTR.
Interrupt are classified into following groups based on their parameter −
• Vector interrupt − In this type of interrupt, the interrupt address is
known to the processor. For example: RST7.5, RST6.5, RST5.5, TRAP.
• Non-Vector interrupt − In this type of interrupt, the interrupt address is
not known to the processor so, the interrupt address needs to be sent
externally by the device to perform interrupts. For example: INTR.
• Maskable interrupt − In this type of interrupt, we can disable the
interrupt by writing some instructions into the program. For
example: RST7.5, RST6.5, RST5.5.
• Non-Maskable interrupt − In this type of interrupt, we cannot disable
the interrupt by writing some instructions into the program. For
example: TRAP.
• Software interrupt − In this type of interrupt, the programmer has to
add the instructions into the program to execute the interrupt. There are
8 software interrupts in 8085, i.e. RST0, RST1, RST2, RST3, RST4,
RST5, RST6, and RST7.
• Hardware interrupt − There are 5 interrupt pins in 8085 used as
hardware interrupts, i.e. TRAP, RST7.5, RST6.5, RST5.5, INTA.
Note − NTA is not an interrupt, it is used by the microprocessor for sending
acknowledgement. TRAP has the highest priority, then RST7.5 and so on.
Interrupt Service Routine (ISR)
A small program or a routine that when executed, services the corresponding
interrupting source is called an ISR.

TRAP
It is a non-maskable interrupt, having the highest priority among all interrupts.
Bydefault, it is enabled until it gets acknowledged. In case of failure, it executes as
ISR and sends the data to backup memory. This interrupt transfers the control to the
location 0024H.

RST7.5
It is a maskable interrupt, having the second highest priority among all interrupts.
When this interrupt is executed, the processor saves the content of the PC register
into the stack and branches to 003CH address.

RST 6.5
It is a maskable interrupt, having the third highest priority among all interrupts. When
this interrupt is executed, the processor saves the content of the PC register into the
stack and branches to 0034H address.

RST 5.5
It is a maskable interrupt. When this interrupt is executed, the processor saves the
content of the PC register into the stack and branches to 002CH address.

INTR
It is a maskable interrupt, having the lowest priority among all interrupts. It can be
disabled by resetting the microprocessor.
When INTR signal goes high, the following events can occur −
• The microprocessor checks the status of INTR signal during the
execution of each instruction.
• When the INTR signal is high, then the microprocessor completes its
current instruction and sends active low interrupt acknowledge signal.
• When instructions are received, then the microprocessor saves the
address of the next instruction on stack and executes the received
instruction.
UNIT 3
8086 Microprocessor is an enhanced version of 8085Microprocessor that was
designed by Intel in 1976. It is a 16-bit Microprocessor having 20 address lines and16
data lines that provides up to 1MB storage. It consists of powerful instruction set,
which provides operations like multiplication and division easily.
It supports two modes of operation, i.e. Maximum mode and Minimum mode.
Maximum mode is suitable for system having multiple processors and Minimum
mode is suitable for system having a single processor.

Features of 8086
The most prominent features of a 8086 microprocessor are as follows −
• It has an instruction queue, which is capable of storing six instruction
bytes from the memory resulting in faster processing.
• It was the first 16-bit processor having 16-bit ALU, 16-bit registers,
internal data bus, and 16-bit external data bus resulting in faster
processing.
• It is available in 3 versions based on the frequency of operation −
o 8086 → 5MHz
o 8086-2 → 8MHz
o (c)8086-1 → 10 MHz
• It uses two stages of pipelining, i.e. Fetch Stage and Execute Stage,
which improves performance.
• Fetch stage can prefetch up to 6 bytes of instructions and stores them
in the queue.
• Execute stage executes these instructions.
• It has 256 vectored interrupts.
• It consists of 29,000 transistors.

Comparison between 8085 & 8086 Microprocessor


• Size − 8085 is 8-bit microprocessor, whereas 8086 is 16-bit
microprocessor.
• Address Bus − 8085 has 16-bit address bus while 8086 has 20-bit
address bus.
• Memory − 8085 can access up to 64Kb, whereas 8086 can access up to
1 Mb of memory.
• Instruction − 8085 doesn’t have an instruction queue, whereas 8086
has an instruction queue.
• Pipelining − 8085 doesn’t support a pipelined architecture while 8086
supports a pipelined architecture.
• I/O − 8085 can address 2^8 = 256 I/O's, whereas 8086 can access 2^16
= 65,536 I/O's.
• Cost − The cost of 8085 is low whereas that of 8086 is high.

Architecture of 8086
The following diagram depicts the architecture of a 8086 Microprocessor −

8086 Microprocessor is divided into two functional units, i.e., EU (Execution Unit)
and BIU (Bus Interface Unit).

EU (Execution Unit)
Execution unit gives instructions to BIU stating from where to fetch the data and then
decode and execute those instructions. Its function is to control operations on data
using the instruction decoder & ALU. EU has no direct connection with system buses
as shown in the above figure, it performs operations over data through BIU.
Let us now discuss the functional parts of 8086 microprocessors.
ALU
It handles all arithmetic and logical operations, like +, −, ×, /, OR, AND, NOT
operations.

Flag Register
It is a 16-bit register that behaves like a flip-flop, i.e. it changes its status according
to the result stored in the accumulator. It has 9 flags and they are divided into 2
groups − Conditional Flags and Control Flags.

Conditional Flags
It represents the result of the last arithmetic or logical instruction executed. Following
is the list of conditional flags −
• Carry flag − This flag indicates an overflow condition for arithmetic
operations.
• Auxiliary flag − When an operation is performed at ALU, it results in a
carry/barrow from lower nibble (i.e. D0 – D3) to upper nibble (i.e. D4 –
D7), then this flag is set, i.e. carry given by D3 bit to D4 is AF flag. The
processor uses this flag to perform binary to BCD conversion.
• Parity flag − This flag is used to indicate the parity of the result, i.e.
when the lower order 8-bits of the result contains even number of 1’s,
then the Parity Flag is set. For odd number of 1’s, the Parity Flag is reset.
• Zero flag − This flag is set to 1 when the result of arithmetic or logical
operation is zero else it is set to 0.
• Sign flag − This flag holds the sign of the result, i.e. when the result of
the operation is negative, then the sign flag is set to 1 else set to 0.
• Overflow flag − This flag represents the result when the system
capacity is exceeded.
Control Flags
Control flags controls the operations of the execution unit. Following is the list of
control flags −
• Trap flag − It is used for single step control and allows the user to
execute one instruction at a time for debugging. If it is set, then the
program can be run in a single step mode.
• Interrupt flag − It is an interrupt enable/disable flag, i.e. used to
allow/prohibit the interruption of a program. It is set to 1 for interrupt
enabled condition and set to 0 for interrupt disabled condition.
• Direction flag − It is used in string operation. As the name suggests
when it is set then string bytes are accessed from the higher memory
address to the lower memory address and vice-a-versa.
General purpose register
There are 8 general purpose registers, i.e., AH, AL, BH, BL, CH, CL, DH, and DL. These
registers can be used individually to store 8-bit data and can be used in pairs to store
16bit data. The valid register pairs are AH and AL, BH and BL, CH and CL, and DH
and DL. It is referred to the AX, BX, CX, and DX respectively.
• AX register − It is also known as accumulator register. It is used to store
operands for arithmetic operations.
• BX register − It is used as a base register. It is used to store the starting
base address of the memory area within the data segment.
• CX register − It is referred to as counter. It is used in loop instruction to
store the loop counter.
• DX register − This register is used to hold I/O port address for I/O
instruction.
Stack pointer register
It is a 16-bit register, which holds the address from the start of the segment to the
memory location, where a word was most recently stored on the stack.

BIU (Bus Interface Unit)


BIU takes care of all data and addresses transfers on the buses for the EU like sending
addresses, fetching instructions from the memory, reading data from the ports and
the memory as well as writing data to the ports and the memory. EU has no direction
connection with System Buses so this is possible with the BIU. EU and BIU are
connected with the Internal Bus.
It has the following functional parts −
• Instruction queue − BIU contains the instruction queue. BIU gets upto 6
bytes of next instructions and stores them in the instruction queue.
When EU executes instructions and is ready for its next instruction, then
it simply reads the instruction from this instruction queue resulting in
increased execution speed.
• Fetching the next instruction while the current instruction executes is
called pipelining.
• Segment register − BIU has 4 segment buses, i.e. CS, DS, SS& ES. It
holds the addresses of instructions and data in memory, which are used
by the processor to access memory locations. It also contains 1 pointer
register IP, which holds the address of the next instruction to executed
by the EU.
o CS − It stands for Code Segment. It is used for addressing
a memory location in the code segment of the memory,
where the executable program is stored.
o DS − It stands for Data Segment. It consists of data used
by the program andis accessed in the data segment by an
offset address or the content of other register that holds
the offset address.
o SS − It stands for Stack Segment. It handles memory to
store data and addresses during execution.
o ES − It stands for Extra Segment. ES is additional data
segment, which is used by the string to hold the extra
destination data.
• Instruction pointer − It is a 16-bit register used to hold the address of
the next instruction to be executed.

8086 PIN DIAGRAM:-

• Let us now discuss the signals in detail −


• Power supply and frequency signals
• It uses 5V DC supply at VCC pin 40, and uses ground at VSS pin 1 and 20 for its
operation.
• Clock signal
• Clock signal is provided through Pin-19. It provides timing to the processor for
operations. Its frequency is different for different versions, i.e. 5MHz, 8MHz
and 10MHz.
• Address/data bus
• AD0-AD15. These are 16 address/data bus. AD0-AD7 carries low order byte
data and AD8AD15 carries higher order byte data. During the first clock cycle,
it carries 16-bit address and after that it carries 16-bit data.
• Address/status bus
• A16-A19/S3-S6. These are the 4 address/status buses. During the first clock
cycle, it carries 4-bit address and later it carries status signals.
• S7/BHE
• BHE stands for Bus High Enable. It is available at pin 34 and used to indicate
the transfer of data using data bus D8-D15. This signal is low during the first
clock cycle, thereafter it is active.
• Read($\overline{RD}$)
• It is available at pin 32 and is used to read signal for Read operation.
• Ready
• It is available at pin 22. It is an acknowledgement signal from I/O devices that
data is transferred. It is an active high signal. When it is high, it indicates that
the device is ready to transfer data. When it is low, it indicates wait state.
• RESET
• It is available at pin 21 and is used to restart the execution. It causes the
processor to immediately terminate its present activity. This signal is active
high for the first 4 clock cycles to RESET the microprocessor.
• INTR
• It is available at pin 18. It is an interrupt request signal, which is sampled
during the last clock cycle of each instruction to determine if the processor
considered this as an interrupt or not.
• NMI
• It stands for non-maskable interrupt and is available at pin 17. It is an edge
triggered input, which causes an interrupt request to the microprocessor.
• $\overline{TEST}$
• This signal is like wait state and is available at pin 23. When this signal is high,
then the processor has to wait for IDLE state, else the execution continues.
• MN/$\overline{MX}$
• It stands for Minimum/Maximum and is available at pin 33. It indicates what
mode the processor is to operate in; when it is high, it works in the minimum
mode and vice-aversa.

• INTA
It is an interrupt acknowledgement signal and id available at pin 24. When the
microprocessor receives this signal, it acknowledges the interrupt.
• ALE
• It stands for address enable latch and is available at pin 25. A positive pulse
is generated each time the processor begins any operation. This signal
indicates the availability of a valid address on the address/data lines.
• DEN
• It stands for Data Enable and is available at pin 26. It is used to enable
Transreceiver 8286. The transreceiver is a device used to separate data from
the address/data bus.
• DT/R
• It stands for Data Transmit/Receive signal and is available at pin 27. It decides
the direction of data flow through the transreceiver. When it is high, data is
transmitted out and vice-a-versa.
• M/IO
• This signal is used to distinguish between memory and I/O operations. When
it is high, it indicates I/O operation and when it is low indicates the memory
operation. It is available at pin 28.
• WR
• It stands for write signal and is available at pin 29. It is used to write the data
into the memory or the output device depending on the status of M/IO signal.
• HLDA
• It stands for Hold Acknowledgement signal and is available at pin 30. This
signal acknowledges the HOLD signal.
• HOLD
• This signal indicates to the processor that external devices are requesting to
access the address/data buses. It is available at pin 31.
• QS1 and QS0
• These are queue status signals and are available at pin 24 and 25. These
signals provide the status of instruction queue. Their conditions are shown in
the following table –

QS0 QS1 Status

0 0 No operation

0 1 First byte of opcode from the queue

1 0 Empty the queue

1 1 Subsequent byte from the queue

• S0, S1, S2
• These are the status signals that provide the status of operation, which is used
by the Bus Controller 8288 to generate memory & I/O control signals. These
are available at pin 26, 27, and 28. Following is the table showing their status

S2 S1 S0 Status

0 0 0 Interrupt acknowledgement

0 0 1 I/O Read

0 1 0 I/O Write
0 1 1 Halt

1 0 0 Opcode fetch

1 0 1 Memory read

1 1 0 Memory write

1 1 1 Passive

• LOCK
• When this signal is active, it indicates to the other processors not to ask the
CPU to leave the system bus. It is activated using the LOCK prefix on any
instruction and is available at pin 29.
• RQ/GT1 and RQ/GT0
• These are the Request/Grant signals used by the other processors requesting
the CPU to release the system bus. When the signal is received by CPU, then
it sends acknowledgment. RQ/GT0 has a higher priority than RQ/GT1.

The 8086 microprocessor supports 8 types of instructions −


• Data Transfer Instructions
• Arithmetic Instructions
• Bit Manipulation Instructions
• String Instructions
• Program Execution Transfer Instructions (Branch & Loop Instructions)
• Processor Control Instructions
• Iteration Control Instructions
• Interrupt Instructions
Let us now discuss these instruction sets in detail.

Data Transfer Instructions


These instructions are used to transfer the data from the source operand to the
destination operand. Following are the list of instructions under this group −

Instruction to transfer a word


• MOV − Used to copy the byte or word from the provided source to the
provided destination.
• PPUSH − Used to put a word at the top of the stack.
• POP − Used to get a word from the top of the stack to the provided
location.
• PUSHA − Used to put all the registers into the stack.
• POPA − Used to get words from the stack to all registers.
• XCHG − Used to exchange the data from two locations.
• XLAT − Used to translate a byte in AL using a table in the memory.
Instructions for input and output port transfer
• IN − Used to read a byte or word from the provided port to the
accumulator.
• OUT − Used to send out a byte or word from the accumulator to the
provided port.
Instructions to transfer the address
• LEA − Used to load the address of operand into the provided register.
• LDS − Used to load DS register and other provided register from the
memory
• LES − Used to load ES register and other provided register from the
memory.
Instructions to transfer flag registers
• LAHF − Used to load AH with the low byte of the flag register.
• SAHF − Used to store AH register to low byte of the flag register.
• PUSHF − Used to copy the flag register at the top of the stack.
• POPF − Used to copy a word at the top of the stack to the flag register.

Arithmetic Instructions
These instructions are used to perform arithmetic operations like addition,
subtraction, multiplication, division, etc.
Following is the list of instructions under this group −

Instructions to perform addition


• ADD − Used to add the provided byte to byte/word to word.
• ADC − Used to add with carry.
• INC − Used to increment the provided byte/word by 1.
• AAA − Used to adjust ASCII after addition.
• DAA − Used to adjust the decimal after the addition/subtraction
operation.
Instructions to perform subtraction
• SUB − Used to subtract the byte from byte/word from word.
• SBB − Used to perform subtraction with borrow.
• DEC − Used to decrement the provided byte/word by 1.
• NPG − Used to negate each bit of the provided byte/word and add 1/2’s
complement.
• CMP − Used to compare 2 provided byte/word.
• AAS − Used to adjust ASCII codes after subtraction.
• DAS − Used to adjust decimal after subtraction.
Instruction to perform multiplication
• MUL − Used to multiply unsigned byte by byte/word by word.
• IMUL − Used to multiply signed byte by byte/word by word.
• AAM − Used to adjust ASCII codes after multiplication.
Instructions to perform division
• DIV − Used to divide the unsigned word by byte or unsigned double
word by word.
• IDIV − Used to divide the signed word by byte or signed double word
by word.
• AAD − Used to adjust ASCII codes after division.
• CBW − Used to fill the upper byte of the word with the copies of sign
bit of the lower byte.
• CWD − Used to fill the upper word of the double word with the sign bit
of the lower word.

Bit Manipulation Instructions


These instructions are used to perform operations where data bits are involved, i.e.
operations like logical, shift, etc.
Following is the list of instructions under this group −

Instructions to perform logical operation


• NOT − Used to invert each bit of a byte or word.
• AND − Used for adding each bit in a byte/word with the corresponding
bit in another byte/word.
• OR − Used to multiply each bit in a byte/word with the corresponding
bit in another byte/word.
• XOR − Used to perform Exclusive-OR operation over each bit in a
byte/word with the corresponding bit in another byte/word.
• TEST − Used to add operands to update flags, without affecting
operands.
Instructions to perform shift operations
• SHL/SAL − Used to shift bits of a byte/word towards left and put zero(S)
in LSBs.
• SHR − Used to shift bits of a byte/word towards the right and put
zero(S) in MSBs.
• SAR − Used to shift bits of a byte/word towards the right and copy the
old MSB into the new MSB.
Instructions to perform rotate operations
• ROL − Used to rotate bits of byte/word towards the left, i.e. MSB to LSB
and to Carry Flag [CF].
• ROR − Used to rotate bits of byte/word towards the right, i.e. LSB to
MSB and to Carry Flag [CF].
• RCR − Used to rotate bits of byte/word towards the right, i.e. LSB to CF
and CF to MSB.
• RCL − Used to rotate bits of byte/word towards the left, i.e. MSB to CF
and CF to LSB.

String Instructions
String is a group of bytes/words and their memory is always allocated in a sequential
order.
Following is the list of instructions under this group −
• REP − Used to repeat the given instruction till CX ≠ 0.
• REPE/REPZ − Used to repeat the given instruction until CX = 0 or zero
flag ZF = 1.
• REPNE/REPNZ − Used to repeat the given instruction until CX = 0 or
zero flag ZF = 1.
• MOVS/MOVSB/MOVSW − Used to move the byte/word from one
string to another.
• COMS/COMPSB/COMPSW − Used to compare two string
bytes/words.
• INS/INSB/INSW − Used as an input string/byte/word from the I/O port
to the provided memory location.
• OUTS/OUTSB/OUTSW − Used as an output string/byte/word from the
provided memory location to the I/O port.
• SCAS/SCASB/SCASW − Used to scan a string and compare its byte
with a byte in AL or string word with a word in AX.
• LODS/LODSB/LODSW − Used to store the string byte into AL or string
word into AX.
Program Execution Transfer Instructions (Branch and
Loop Instructions)
These instructions are used to transfer/branch the instructions during an execution. It
includes the following instructions −
Instructions to transfer the instruction during an execution without any condition −
• CALL − Used to call a procedure and save their return address to the
stack.
• RET − Used to return from the procedure to the main program.
• JMP − Used to jump to the provided address to proceed to the next
instruction.
Instructions to transfer the instruction during an execution with some conditions −
• JA/JNBE − Used to jump if above/not below/equal instruction satisfies.
• JAE/JNB − Used to jump if above/not below instruction satisfies.
• JBE/JNA − Used to jump if below/equal/ not above instruction satisfies.
• JC − Used to jump if carry flag CF = 1
• JE/JZ − Used to jump if equal/zero flag ZF = 1
• JG/JNLE − Used to jump if greater/not less than/equal instruction
satisfies.
• JGE/JNL − Used to jump if greater than/equal/not less than instruction
satisfies.
• JL/JNGE − Used to jump if less than/not greater than/equal instruction
satisfies.
• JLE/JNG − Used to jump if less than/equal/if not greater than instruction
satisfies.
• JNC − Used to jump if no carry flag (CF = 0)
• JNE/JNZ − Used to jump if not equal/zero flag ZF = 0
• JNO − Used to jump if no overflow flag OF = 0
• JNP/JPO − Used to jump if not parity/parity odd PF = 0
• JNS − Used to jump if not sign SF = 0
• JO − Used to jump if overflow flag OF = 1
• JP/JPE − Used to jump if parity/parity even PF = 1
• JS − Used to jump if sign flag SF = 1

Processor Control Instructions


These instructions are used to control the processor action by setting/resetting the
flag values.
Following are the instructions under this group −
• STC − Used to set carry flag CF to 1
• CLC − Used to clear/reset carry flag CF to 0
• CMC − Used to put complement at the state of carry flag CF.
• STD − Used to set the direction flag DF to 1
• CLD − Used to clear/reset the direction flag DF to 0
• STI − Used to set the interrupt enable flag to 1, i.e., enable INTR input.
• CLI − Used to clear the interrupt enable flag to 0, i.e., disable INTR input.

Iteration Control Instructions


These instructions are used to execute the given instructions for number of times.
Following is the list of instructions under this group −
• LOOP − Used to loop a group of instructions until the condition satisfies,
i.e., CX = 0
• LOOPE/LOOPZ − Used to loop a group of instructions till it satisfies ZF
= 1 & CX = 0
• LOOPNE/LOOPNZ − Used to loop a group of instructions till it satisfies
ZF = 0 & CX = 0
• JCXZ − Used to jump to the provided address if CX = 0

Interrupt Instructions
These instructions are used to call the interrupt during program execution.
• INT − Used to interrupt the program during execution and calling service
specified.
• INTO − Used to interrupt the program during execution if OF = 1
• IRET − Used to return from interrupt service to the main program

Interrupt is the method of creating a temporary halt during program execution and
allows peripheral devices to access the microprocessor. The microprocessor
responds to that interrupt with an ISR (Interrupt Service Routine), which is a short
program to instruct the microprocessor on how to handle the interrupt.
The following image shows the types of interrupts we have in a 8086 microprocessor

Hardware Interrupts
Hardware interrupt is caused by any peripheral device by sending a signal through a
specified pin to the microprocessor.
The 8086 has two hardware interrupt pins, i.e. NMI and INTR. NMI is a non-maskable
interrupt and INTR is a maskable interrupt having lower priority. One more interrupt
pin associated is INTA called interrupt acknowledge.

NMI
It is a single non-maskable interrupt pin (NMI) having higher priority than the
maskable interrupt request pin (INTR)and it is of type 2 interrupt.
When this interrupt is activated, these actions take place −
• Completes the current instruction that is in progress.
• Pushes the Flag register values on to the stack.
• Pushes the CS (code segment) value and IP (instruction pointer) value
of the return address on to the stack.
• IP is loaded from the contents of the word location 00008H.
• CS is loaded from the contents of the next word location 0000AH.
• Interrupt flag and trap flag are reset to 0.
INTR
The INTR is a maskable interrupt because the microprocessor will be interrupted only
if interrupts are enabled using set interrupt flag instruction. It should not be enabled
using clear interrupt Flag instruction.
The INTR interrupt is activated by an I/O port. If the interrupt is enabled and NMI is
disabled, then the microprocessor first completes the current execution and sends ‘0’
on INTA pin twice. The first ‘0’ means INTA informs the external device to get ready
and during the second ‘0’ the microprocessor receives the 8 bit, say X, from the
programmable interrupt controller.
These actions are taken by the microprocessor −
• First completes the current instruction.
• Activates INTA output and receives the interrupt type, say X.
• Flag register value, CS value of the return address and IP value of the
return address are pushed on to the stack.
• IP value is loaded from the contents of word location X × 4
• CS is loaded from the contents of the next word location.
• Interrupt flag and trap flag is reset to 0

Software Interrupts
Some instructions are inserted at the desired position into the program to create
interrupts. These interrupt instructions can be used to test the working of various
interrupt handlers. It includes −

INT- Interrupt instruction with type number


It is 2-byte instruction. First byte provides the op-code and the second byte provides
the interrupt type number. There are 256 interrupt types under this group.
Its execution includes the following steps −
• Flag register value is pushed on to the stack.
• CS value of the return address and IP value of the return address are
pushed on to the stack.
• IP is loaded from the contents of the word location ‘type number’ × 4
• CS is loaded from the contents of the next word location.
• Interrupt Flag and Trap Flag are reset to 0
The starting address for type0 interrupt is 000000H, for type1 interrupt is 00004H
similarly for type2 is 00008H and ……so on. The first five pointers are dedicated
interrupt pointers. i.e. −
• TYPE 0 interrupt represents division by zero situation.
• TYPE 1 interrupt represents single-step execution during the
debugging of a program.
• TYPE 2 interrupt represents non-maskable NMI interrupt.
• TYPE 3 interrupt represents break-point interrupt.
• TYPE 4 interrupt represents overflow interrupt.
The interrupts from Type 5 to Type 31 are reserved for other advanced
microprocessors, and interrupts from 32 to Type 255 are available for hardware and
software interrupts.

INT 3-Break Point Interrupt Instruction


It is a 1-byte instruction having op-code is CCH. These instructions are inserted into
the program so that when the processor reaches there, then it stops the normal
execution of program and follows the break-point procedure.
Its execution includes the following steps −
• Flag register value is pushed on to the stack.
• CS value of the return address and IP value of the return address are
pushed on to the stack.
• IP is loaded from the contents of the word location 3×4 = 0000CH
• CS is loaded from the contents of the next word location.
• Interrupt Flag and Trap Flag are reset to 0
INTO - Interrupt on overflow instruction
It is a 1-byte instruction and their mnemonic INTO. The op-code for this instruction is
CEH. As the name suggests it is a conditional interrupt instruction, i.e. it is active only
when the overflow flag is set to 1 and branches to the interrupt handler whose
interrupt type number is 4. If the overflow flag is reset then, the execution continues
to the next instruction.
Its execution includes the following steps −
• Flag register values are pushed on to the stack.
• CS value of the return address and IP value of the return address are
pushed on to the stack.
• IP is loaded from the contents of word location 4×4 = 00010H
• CS is loaded from the contents of the next word location.
• Interrupt flag and Trap flag are reset to 0

ADDRESSING MODES:-
The different ways in which a source operand is denoted in an instruction is known
as addressing modes. There are 8 different addressing modes in 8086 programming

• Immediate addressing mode


The addressing mode in which the data operand is a part of the instruction
itself is known as immediate addressing mode.

• Example
MOV CX, 4929 H, ADD AX, 2387 H, MOV AL, FFH

• Register addressing mode


It means that the register is the source of an operand for an instruction.

• Example
MOV CX, AX ; copies the contents of the 16-bit AX register into
; the 16-bit CX register),
ADD BX, AX

• Direct addressing mode


The addressing mode in which the effective address of the memory location is
written directly in the instruction.

• Example
MOV AX, [1592H], MOV AL, [0300H]

• Register indirect addressing mode


This addressing mode allows data to be addressed at any memory location
through an offset address held in any of the following registers: BP, BX, DI &
SI.

• Example
MOV AX, [BX] ; Suppose the register BX contains 4895H, then the contents
; 4895H are moved to AX
ADD CX, {BX}

• Based addressing mode


In this addressing mode, the offset address of the operand is given by the sum
of contents of the BX/BP registers and 8-bit/16-bit displacement.

• Example
MOV DX, [BX+04], ADD CL, [BX+08]

• Indexed addressing mode


In this addressing mode, the operands offset address is found by adding the
contents of SI or DI register and 8-bit/16-bit displacements.
• Example
MOV BX, [SI+16], ADD AL, [DI+16]

• Based-index addressing mode


In this addressing mode, the offset address of the operand is computed by
summing the base register to the contents of an Index register.

• Example

ADD CX, [AX+SI], MOV AX, [AX+DI]

• Based indexed with displacement mode


In this addressing mode, the operands offset is computed by adding the base
register contents. An Index registers contents and 8 or 16-bit displacement.

• Example
MOV AX, [BX+DI+08], ADD CX, [BX+SI+16]

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