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CBSE Networking Case Study Guidelines

The document outlines rules and guidelines for networking case studies in Class 12 Computer Science and IP, focusing on server placement, networking device locations, cable layouts, communication media, and network type identification. It emphasizes strategic placement of servers and devices to minimize costs and optimize performance, along with recommendations for cable layouts and media types based on specific needs. Pro-tips for justifications are also provided to help students articulate their reasoning in exam responses.

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Amogh Joshi 10-A
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0% found this document useful (0 votes)
11 views2 pages

CBSE Networking Case Study Guidelines

The document outlines rules and guidelines for networking case studies in Class 12 Computer Science and IP, focusing on server placement, networking device locations, cable layouts, communication media, and network type identification. It emphasizes strategic placement of servers and devices to minimize costs and optimize performance, along with recommendations for cable layouts and media types based on specific needs. Pro-tips for justifications are also provided to help students articulate their reasoning in exam responses.

Uploaded by

Amogh Joshi 10-A
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd

CBSE Networking Case Study: Base Rules & Guidelines

In Class 12 Computer Science (083) and IP (065), the networking case study is usually a 4-5
mark question. Following these standard "rules" ensures full marks.

1. Server Placement
The Rule: Always place the server in the block/wing that has the Maximum Number of
Computers.
Justification: To reduce cabling costs and minimize network traffic (localizing the
maximum amount of data transfer).
Exam Tip: If two blocks have a similar number of computers, choose the one that is
centrally located or designated as 'Admin'.

2. Placement of Networking Devices


Device Placement Rule Justification

Hub / In EVERY building/block. To interconnect all the computers within that


Switch specific building.

Repeater Between two blocks where the To regenerate/amplify signals that attenuate
distance is > 70m - 100m. (weaken) over long distances.

Modem In the Server Block. To connect the local network to the Internet
(ISP).

Gateway At the entry point of the network To connect the local network to a different type
(Server Block). of network (e.g., the Internet).

Router In the Server Block or the central To route data packets between different subnets
block. or to the internet.

Firewall In the Server Block. To prevent unauthorized access to or from the


private network.

3. Cable Layouts
You are usually asked for the "most suitable" or "economic" layout.
Option A: Star Topology (Best Efficiency)
Connect all blocks directly to the Server Block.
Advantage: Easy to manage, if one cable fails, only that block goes down.
Option B: Minimum Spanning Tree / 80-20 Rule (Most Economic)
Connect the blocks in a way that uses the minimum total cable length without
creating a loop.
Rule of Thumb: If there are N blocks, there should be exactly N − 1 wires.

4. Communication Media (Wired vs. Wireless)


Optical Fiber: Use when "High Speed" or "Very High Speed" is mentioned between cities
or far-off blocks.
Ethernet Cable (Twisted Pair): Use for "Economic" connections within a building or short
distances (<100m).
Co-axial Cable: Use for TV/Broadband or medium distance.
Microwave / Radio Waves: Use for "Hilly areas" or "Deserts" where laying cables is
difficult.
Satellite: Use for very long distances (different countries) or extremely remote areas.

5. Network Type Identification


PAN (Personal Area Network): Within a room (Bluetooth/USB).
LAN (Local Area Network): Within a building or a campus (up to 1-2 km).
MAN (Metropolitan Area Network): Within a city.
WAN (Wide Area Network): Across cities, countries, or continents.

6. Pro-Tips for Justification


When the question asks "Why?", use these keywords:
Server: "...due to maximum number of computers to reduce traffic."
Repeater: "...to avoid signal loss over a distance of [X] meters."
Switch: "...to provide dedicated bandwidth to each node in the building."

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