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Comprehensive Mine Command Permissions Guide

The document provides a comprehensive list of commands and permissions for managing mines in a plugin. Each command includes its functionality, required permissions, and examples where applicable. Key commands include creating, deleting, setting, and resetting mines, as well as managing warnings and teleportation settings for players.

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virtualny13fun
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0% found this document useful (0 votes)
11 views3 pages

Comprehensive Mine Command Permissions Guide

The document provides a comprehensive list of commands and permissions for managing mines in a plugin. Each command includes its functionality, required permissions, and examples where applicable. Key commands include creating, deleting, setting, and resetting mines, as well as managing warnings and teleportation settings for players.

Uploaded by

virtualny13fun
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Permission: catamines.

help
Lists every subcommand

/cm create <mine>


Permission: [Link]
Creates a mine. You need to have a selection with WorldEdit
/cm gui (mine) *new*
Permission: [Link]
Please consider reading the warning about the permission down below
Opens the gui
/cm delete <mine>
Permission: [Link]
Deletes a mine
/cm set <mine> <block> (percentage)%
Permission: [Link]
Adds the block to the mine
Examples:
/cm set Stone_Mine stone
/cm set Stone_Mine stone 65%
/cm unset <mine> (block)
Permission: [Link]
Removes every block or the specified block from the mine
Examples:
/cm unset Stone_Mine
/cm unset Stone_Mine stone
/cm setdelay <mine> <seconds>
Permission: [Link]
Sets how many seconds the mine takes to reset
/cm list
Permission: [Link]
Lists every registered mine
/cm info <mine>
Permission: [Link]
Displays information of the mine
/cm reset <mine>
Permission: [Link]
Resets the mine manually
/cm redefine <mine>
Permission: [Link]
Redefines the mines region
/cm tp <mine> (player)
Permission: [Link]
Teleports to the mine
/cm settp <mine>
Permission: [Link]
Sets the teleport of the mine
/cm setresettp <mine>
Permission: [Link]
Sets the reset teleport of the mine
/cm start <mine>
Permission: [Link]
Starts a mine if previously stopped
/cm stop <mine>
Permission: [Link]
Stops a mine
/cm starttasks
Permission: [Link]
Starts all mine tasks
/cm stoptasks
Permission: [Link]
Stops all mine tasks

/cm reload
Permission: [Link]
Reloads the plugin. Changes that were made in the [Link] will now happen
/cm reload mines
/cm reload config
/cm reload messages
/cm reload properties

/cm flag <mine>


Permission: [Link] | Grants access to all commands below
Lists all available flag commands

/cm flag <mine> replacemode <true/false>


If true, mine will only replace air on reset
/cm flag <mine> moveRegion
Moves the mine to your new WorldEdit selection
/cm flag <mine> rename <name>
Renames the mine
/cm flag <mine> teleportplayers <true/false>
Sets if players should teleport on top of the mine on reset
/cm flag <mine> teleportplayerstoresetlocation <true/false>
Sets if players should instead teleport to the designated location using
/cm setresettp
/cm flag <mine> warn <true/false>
If true, mine will warn near players before it resets
/cm flag <mine> warnglobal <true/false>
If true, mine will warn everyone before it resets
/cm flag <mine> warnhotbar <true/false>
If true, mine will by default display remaining seconds in the hotbar
/cm flag <mine> warnhotbarmessage <message>
Sets the message to display in the hotbar
All of warnmessage applies except you are unable to create multiple lines
/cm flag <mine> warnmessage <message>
Sets the warn message of the mine. You can use /n to create a new line.
Also supports color codes
Placeholders:
%cm% | Plugin prefix
%mine% | Name of the mine
%seconds% | Time in seconds (automatically translates to whole minutes)
%time% | Either second(s) or minute(s)
PlacholderAPI placeholders
Examples:
/cm flag Stone_Mine warnmessage &b%mine% &cresets in &a%seconds% %time
%/n&6&lWohooo
Output 3 seconds before reset would be:
Stone_Mine resets in 3 seconds
Wohooo
Output 60 seconds before reset would be:
Stone_Mine resets in 1 minute
Wohooo

/cm flag <mine> resetmessage <message>


Same thing as warnmessage but cant use %seconds% and %time% placeholders
since it wouldnt make any sense.
/cm flag <mine> warnseconds <n1 n2 n3...>
Sets on which seconds the mine should warn
Examples:
/cm flag <mine> warnseconds 1 3 24 47
Would warn 1, 3, 24 and 47 seconds before reset
/cm flag <mine> warnseconds -1
Would never warn before reset. Only on reset

/cm flag warndistance <number>


Sets how far away a player has to be to receive the warn message if the
mine doesn't warn globally

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