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Introduction to Operating Systems Concepts

The document introduces key concepts of operating systems, detailing their roles as intermediaries between users and hardware, and outlines the structure of computer systems. It covers operating system operations, resource management, and various computing environments, including traditional, mobile, and cloud computing. Additionally, it discusses the importance of multiprogramming, multitasking, and the management of processes, memory, and file systems.

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Omar zaiem
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0% found this document useful (0 votes)
8 views41 pages

Introduction to Operating Systems Concepts

The document introduces key concepts of operating systems, detailing their roles as intermediaries between users and hardware, and outlines the structure of computer systems. It covers operating system operations, resource management, and various computing environments, including traditional, mobile, and cloud computing. Additionally, it discusses the importance of multiprogramming, multitasking, and the management of processes, memory, and file systems.

Uploaded by

Omar zaiem
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Chapter 1: Introduction

Operating System Concepts – 10h Edition Silberschatz, Galvin and Gagne ©2018
Outline

▪ What Operating Systems Do


▪ Computer-System Organization
▪ Computer-System Architecture
▪ Operating-System Operations
▪ Resource Management
▪ Distributed Systems
▪ Computing Environments
▪ Free/Libre and Open-Source Operating Systems

Operating System Concepts – 10th Edition 1.2 Silberschatz, Galvin and Gagne ©2018
Objectives

▪ Describe the general organization of a computer system and the


role of interrupts
▪ Describe the components in a modern, multiprocessor computer
system
▪ Illustrate the transition from user mode to kernel mode
▪ Discuss how operating systems are used in various computing
environments
▪ Provide examples of free and open-source operating systems

Operating System Concepts – 10th Edition 1.3 Silberschatz, Galvin and Gagne ©2018
What is an Operating System?

▪ A program that acts as an intermediary between a user of a


computer and the computer hardware
▪ Operating system goals:
• Execute user programs and make solving user problems
easier
• Make the computer system convenient to use
• Use the computer hardware in an efficient manner

Operating System Concepts – 10th Edition 1.4 Silberschatz, Galvin and Gagne ©2018
Computer System Structure
▪ Computer system can be divided into four components:
• Hardware – provides basic computing resources
 CPU, memory, I/O devices
• Operating system
 Controls and coordinates use of hardware among various applications
and users
• Application programs – define the ways in which the system resources are
used to solve the computing problems of the users
 Word processors, compilers, web browsers, database systems, video
games
• Users
 People, machines, other computers

Operating System Concepts – 10th Edition 1.5 Silberschatz, Galvin and Gagne ©2018
What Operating Systems Do
▪ Depends on the point of view
▪ Users want convenience, ease of use and good performance
• Don’t care about resource utilization
▪ But shared computer such as mainframe or minicomputer must keep
all users happy
• Operating system is a resource allocator and control program
making efficient use of HW and managing execution of user
programs

Operating System Concepts – 10th Edition 1.6 Silberschatz, Galvin and Gagne ©2018
What Operating Systems Do (Cont.)
▪ Users of dedicate systems such as workstations have dedicated
resources but frequently use shared resources from servers
▪ Mobile devices like smartphones and tablets are resource poor,
optimized for usability and battery life
• Mobile user interfaces such as touch screens, voice recognition
▪ Some computers have little or no user interface, such as embedded
computers in devices and automobiles
• Run primarily without user intervention

Operating System Concepts – 10th Edition 1.7 Silberschatz, Galvin and Gagne ©2018
Operating System Definition
▪ “The one program running at all times on the computer” is the kernel,
which is part of the operating system
▪ Everything else is either
• A system program (ships with the operating system, but not part of
the kernel) , or
• An application program, all programs not associated with the
operating system
▪ Today’s OSes for general purpose and mobile computing also include
middleware – a set of software frameworks that provide addition services
to application developers such as databases, multimedia, graphics

Operating System Concepts – 10th Edition 1.8 Silberschatz, Galvin and Gagne ©2018
Overview of Computer System Structure

Operating System Concepts – 10th Edition 1.9 Silberschatz, Galvin and Gagne ©2018
Computer System Organization
▪ Computer-system operation
• One or more CPUs, device controllers connect through common
bus providing access to shared memory
• Concurrent execution of CPUs and devices competing for memory
cycles

Operating System Concepts – 10th Edition 1.10 Silberschatz, Galvin and Gagne ©2018
Computer-System Operation

▪ I/O devices and the CPU can execute concurrently


▪ Each device controller is in charge of a particular device type
▪ Each device controller has a local buffer
▪ Each device controller type has an operating system device driver
to manage it
▪ CPU moves data from/to main memory to/from local buffers
▪ I/O is from the device to local buffer of controller
▪ Device controller informs CPU that it has finished its operation by
causing an interrupt
✓ Interrupt transfers control to the interrupt service routine generally,
through the interrupt vector, which contains the addresses of all
the service routines
✓ An operating system is interrupt driven

Operating System Concepts – 10th Edition 1.11 Silberschatz, Galvin and Gagne ©2018
Storage Structure

Operating System Concepts – 10th Edition 1.12 Silberschatz, Galvin and Gagne ©2018
Storage Structure
▪ Main memory – only large storage media that the CPU can
access directly
• Typically, volatile
• Typically, random-access memory in the form of
Dynamic Random-access Memory (DRAM)
▪ Secondary storage – extension of main memory that
provides large nonvolatile storage capacity

Operating System Concepts – 10th Edition 1.13 Silberschatz, Galvin and Gagne ©2018
Storage Structure (Cont.)
▪ Hard Disk Drives (HDD) – rigid metal or glass platters
covered with magnetic recording material
• Disk surface is logically divided into tracks, which are
subdivided into sectors
• The disk controller determines the logical interaction
between the device and the computer
▪ Non-volatile memory (NVM) devices– faster than hard disks,
nonvolatile
• Various technologies
• Becoming more popular as capacity and performance
increases, price drops

Operating System Concepts – 10th Edition 1.14 Silberschatz, Galvin and Gagne ©2018
Storage-Device Hierarchy

Operating System Concepts – 10th Edition 1.15 Silberschatz, Galvin and Gagne ©2018
How a Modern Computer Works

A von Neumann architecture

Operating System Concepts – 10th Edition 1.16 Silberschatz, Galvin and Gagne ©2018
Operating-System Operations
▪ Bootstrap program – simple code to initialize the system, load the
kernel
▪ Kernel loads
▪ Starts system daemons (services provided outside of the kernel)
▪ Kernel interrupt driven (hardware and software)
• Hardware interrupt by one of the devices
• Software interrupt (exception or trap):
 Software error (e.g., division by zero)
 Request for operating system service – system call

Operating System Concepts – 10th Edition 1.17 Silberschatz, Galvin and Gagne ©2018
Multiprogramming (Batch system)
▪ Single user cannot always keep CPU and I/O devices busy
▪ Multiprogramming organizes jobs (code and data) so CPU
always has one to execute
▪ A subset of total jobs in system is kept in memory
▪ One job selected and run via job scheduling
▪ When job has to wait (for I/O for example), OS switches to
another job

Operating System Concepts – 10th Edition 1.18 Silberschatz, Galvin and Gagne ©2018
Multitasking (Timesharing)
▪ A logical extension of Batch systems– the CPU
switches jobs so frequently that users can interact
with each job while it is running, creating
interactive computing
• Response time should be < 1 second
• Each user has at least one program executing
in memory, which is called process
• If several jobs ready to run at the same time 
CPU scheduling
• If processes don’t fit in memory, swapping
moves them in and out to run
• Virtual memory allows execution of processes
not completely in memory

Operating System Concepts – 10th Edition 1.19 Silberschatz, Galvin and Gagne ©2018
Dual-mode Operation
▪ Dual-mode operation allows OS to protect itself and other
system components
• User mode and kernel mode
▪ Mode bit provided by hardware
• Provides ability to distinguish when system is running user
code or kernel code.
• When a user is running ➔ mode bit is “user”
• When kernel code is executing ➔ mode bit is “kernel”
▪ Some instructions designated as privileged, only executable in
kernel mode

Operating System Concepts – 10th Edition 1.20 Silberschatz, Galvin and Gagne ©2018
Process Management
▪ A process is a program in execution. It is a unit of work within the
system. Program is a passive entity; process is an active entity.
▪ Process needs resources to accomplish its task
• CPU, memory, I/O, files
• Initialization data
▪ Process termination requires reclaim of any reusable resources
▪ Single-threaded process has one program counter specifying location
of next instruction to execute
▪ Multi-threaded process has one program counter per thread
▪ Typically, system has many processes, some user, some operating
system running concurrently on one or more CPUs

Operating System Concepts – 10th Edition 1.21 Silberschatz, Galvin and Gagne ©2018
Memory Management

▪ To execute a program all (or part) of the instructions must be in


memory
▪ All (or part) of the data that is needed by the program must be in
memory
▪ Memory management determines what is in memory and when
▪ Memory management activities
• Keeping track of which parts of memory are currently being used
and by whom
• Deciding which processes (or parts thereof) and data to move into
and out of memory
• Allocating and deallocating memory space as needed

Operating System Concepts – 10th Edition 1.22 Silberschatz, Galvin and Gagne ©2018
File-system Management
▪ OS provides uniform, logical view of information storage
• Abstracts physical properties to logical storage unit - file
• Each medium is controlled by device (i.e., disk drive, tape drive)
▪ File-System management
• Files usually organized into directories
• Access control on most systems
• OS activities include
 Creating and deleting files and directories
 Mapping files onto secondary storage

Operating System Concepts – 10th Edition 1.23 Silberschatz, Galvin and Gagne ©2018
Caching

▪ Important principle, performed at many levels in a computer


(in hardware, operating system, software)
▪ Information in use copied from slower to faster storage
temporarily
▪ Faster storage (cache) checked first to determine if
information is there
• If it is, information used directly from the cache (fast)
• If not, data copied to cache and used there

Operating System Concepts – 10th Edition 1.24 Silberschatz, Galvin and Gagne ©2018
Characteristics of Various Types of Storage

Movement between levels of storage hierarchy can be explicit or implicit

Operating System Concepts – 10th Edition 1.25 Silberschatz, Galvin and Gagne ©2018
Distributed Systems
▪ Collection of separate, possibly heterogeneous, systems networked
together
• Network is a communications path, TCP/IP most common
 Local Area Network (LAN)
 Wide Area Network (WAN)
 Metropolitan Area Network (MAN)
 Personal Area Network (PAN)
▪ Network Operating System provides features between systems
across network
• Communication scheme allows systems to exchange messages
• Illusion of a single system

Operating System Concepts – 10th Edition 1.26 Silberschatz, Galvin and Gagne ©2018
Computer-System Architecture

Operating System Concepts – 10th Edition 1.27 Silberschatz, Galvin and Gagne ©2018
Computer-System Architecture

▪ Most systems use a single general-purpose processor


• Most systems have special-purpose processors as well
▪ Multiprocessor's systems growing in use and importance
• Also known as parallel systems, tightly-coupled systems
• Advantages include:
1. Increased throughput
2. Economy of scale
3. Increased reliability – graceful degradation or fault tolerance
• Two types:
1. Asymmetric Multiprocessing – each processor is assigned
a specie task.
2. Symmetric Multiprocessing – each processor performs all
tasks

Operating System Concepts – 10th Edition 1.28 Silberschatz, Galvin and Gagne ©2018
Symmetric Multiprocessing Architecture

Operating System Concepts – 10th Edition 1.29 Silberschatz, Galvin and Gagne ©2018
Dual-Core Design
▪ Multi-chip and multicore
▪ Systems containing all chips
• Chassis containing multiple separate systems

Operating System Concepts – 10th Edition 1.30 Silberschatz, Galvin and Gagne ©2018
Clustered Systems

▪ Like multiprocessor systems, but multiple systems working together


▪ Usually sharing storage via a storage-area network (SAN)
▪ Provides a high-availability service which survives failures
• Asymmetric clustering has one machine in hot-standby mode
• Symmetric clustering has multiple nodes running applications,
monitoring each other
▪ Some clusters are for high-performance computing (HPC)
• Applications must be written to use parallelization
▪ Some have distributed lock manager (DLM) to avoid conflicting
operations

Operating System Concepts – 10th Edition 1.31 Silberschatz, Galvin and Gagne ©2018
Computer System Environments

Operating System Concepts – 10th Edition 1.32 Silberschatz, Galvin and Gagne ©2018
Computing Environments

▪ Traditional
▪ Mobile
▪ Client Server
▪ Pear-to-Pear
▪ Cloud computing
▪ Real-time Embedded

Operating System Concepts – 10th Edition 1.33 Silberschatz, Galvin and Gagne ©2018
Traditional
▪ Stand-alone general-purpose machines
▪ But blurred as most systems interconnect with others (i.e.,
the Internet)
▪ Portals provide web access to internal systems
▪ Network computers (thin clients) are like Web terminals
▪ Mobile computers interconnect via wireless networks
▪ Networking becoming ubiquitous – even home systems
use firewalls to protect home computers from Internet
attacks

Operating System Concepts – 10th Edition 1.34 Silberschatz, Galvin and Gagne ©2018
Mobile Computing

▪ Handheld smartphones, tablets, etc.


▪ What is the functional difference between them and a
“traditional” laptop?
▪ Extra feature – more OS features (GPS, gyroscope)
▪ Allows new types of apps like augmented reality
▪ Use IEEE 802.11 wireless, or cellular data networks for
connectivity
▪ Leaders are Apple iOS and Google Android

Operating System Concepts – 10th Edition 1.35 Silberschatz, Galvin and Gagne ©2018
Client Server Computing

▪ Dumb terminals supplanted by smart PCs


▪ Many systems now servers, responding to requests generated by
clients
• Compute-server system provides an interface to client to request
services (i.e., database)
• File-server system provides interface for clients to store and
retrieve files

Operating System Concepts – 10th Edition 1.36 Silberschatz, Galvin and Gagne ©2018
Peer-to-Peer

▪ Another model of distributed system


▪ P2P does not distinguish clients and servers
• Instead, all nodes are considered peers
• May each act as client, server or both
• Node must join P2P network
 Registers its service with central
lookup service on network, or
 Broadcast request for service and
respond to requests for service via
discovery protocol
• Examples include Napster and Gnutella,
Voice over IP (VoIP) such as Skype

Operating System Concepts – 10th Edition 1.37 Silberschatz, Galvin and Gagne ©2018
Cloud Computing
▪ Delivers computing, storage, even apps as
a service across a network
▪ Logical extension of virtualization because it
uses virtualization as the base for its
functionality.
• Amazon EC2 has thousands of
servers, millions of virtual machines,
petabytes of storage available across
the Internet, pay based on usage
▪ Cloud computing environments composed
of traditional Oses plus cloud management
tools
• Internet connectivity requires security
like firewalls
• Load balancers spread traffic across
multiple applications

Operating System Concepts – 10th Edition 1.38 Silberschatz, Galvin and Gagne ©2018
Real-Time Embedded Systems

▪ Real-time embedded systems most prevalent form of computers


• Vary considerable, special purpose, limited purpose OS, real-
time OS
▪ Many other special computing environments as well
• Some have OSes, some perform tasks without an OS
▪ Real-time OS has well-defined fixed time constraints
• Processing must be done within constraint
• Correct operation only if constraints met

Operating System Concepts – 10th Edition 1.39 Silberschatz, Galvin and Gagne ©2018
Free and Open-Source Operating Systems

▪ Operating systems made available in source-code format rather than


just binary closed-source and proprietary
▪ Counter to the copy protection and Digital Rights Management
(DRM) movement
▪ Started by Free Software Foundation (FSF), which has “copyleft”
GNU Public License (GPL)
• Free software and open-source software are two different ideas
championed by different groups of people
 [Link]
▪ Examples include GNU/Linux and BSD UNIX (including core of Mac
OS X), and many more

Operating System Concepts – 10th Edition 1.40 Silberschatz, Galvin and Gagne ©2018
End of Chapter 1

Operating System Concepts – 10h Edition Silberschatz, Galvin and Gagne ©2018

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