Elric Neutral Good
Character Name Alignment Player
Exploiter Wizard (1) Not set Oakwallow (vicino a Waterdeep)
Character Level Deity Homeland Campaign
Human Medium Maschio 38 (Middle Age) 1,70 60 kg neri (riccio) neri
Race Size Gender Age Height Weight Hair Eyes
Ability Score Mod. Temp. Temp.
Name Score Mod. HP
Hit Points
2 Movement
STR
Strength
7 -2 Total nonlethal Damage
30 ft. 6 sq. 30 ft. 6 sq.
Base Speed Armor Speed Burrow
DEX
Dexterity
12 +1
Wounds / Current HP
CON 12 +1 Initative 1 1 0 Fly Maneuverability Swim Climb Temp. Mods
Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
21 +5 Damage Skill Names Total Abilit Ranks Misc
Reduction
Acrobatics 1 =DEX 1 +0 +0
WIS 14 +2 Arcane
Wisdom
Reservoir x Appraise 5 =INT 5 +0 +0
CHA
x Artistry 5 =INT 5 +0 +0
Charisma
12 +1 Power 2
Bluff 1 =CHA 1 +0 +0
Climb -2 =STR -2 +0 +0
AC
Armor Class
11 =10+ 0 + 0 + 1 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 5 =INT 5 +0 +0
x Craft (b) 5 =INT 5 +0 +0
Touch AC 11 Flat Footed AC 10
x Craft (c) 5 =INT 5 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy 2 =CHA 1 +1 +0
FortitudeConstitution
1 = 0 + 1 + 0 + 0 + Disable Device* =DEX + +
Disguise 1 =CHA 1 +0 +0
Reflex 1 = 0 + 1 + 0 + 0 +
Dexterity
Escape Artist 1 =DEX 1 +0 +0
Will 4 = 2 + 2 + 0 + 0 +
x Fly 1 =DEX 1 +0 +0
Wisdom
Handle Animal* =CHA + +
Spell Energy Heal 2 =WIS 2 +0 +0
B.A.B. 0 Resistance Resistance
Intimidate 2 =CHA 1 +1 +0
CMB -2 = 0 + -2 + 0 + 0 x Knowledge (arcana) 9 =INT 5 +1 +3
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering)* =INT + +
CMD 9 =10+ 0 + -2 + 1 + 0 + 0 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
x Knowledge (geography)* =INT + +
Weapon x Knowledge (history)* =INT + +
x Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature) 9 =INT 5 +1 +3
x Knowledge (nobility)* =INT + +
Attack Damage
x Knowledge (planes)* =INT + +
x Knowledge (religion)* =INT + +
Weapon x Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo Perception 2 =WIS 2 +0 +0
Perform (a) 1 =CHA 1 +0 +0
Attack Damage
Perform (b) 1 =CHA 1 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
Ride 1 =DEX 1 +0 +0
Critical Type Range Ammo Sense Motive 3 =WIS 2 +1 +0
Sleight of Hand* =DEX + +
Attack Damage x Spellcraft 9 =INT 5 +1 +3
Stealth 1 =DEX 1 +0 +0
Weapon
Survival 2 =WIS 2 +0 +0
Swim -2 =STR -2 +0 +0
Critical Type Range Ammo Use Magic Device 2 =CHA 1 +1 +0
X Class Skill *Trained Only
Conditional Modifiers
Attack Damage
Armor check penalties applied to skills.
Weapon
Languages
Critical Type Range Ammo
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Totals 0 0 0% 0 lbs.
Feats Exploits Equipment Qty. lbs. Head Qty. lbs.
Combat Casting Counterspell
Extra Arcanist Exploit Potent Magic
Headband Qty. lbs.
Scribe Scroll Other Specials
Arcane Reservoir
Darkvision Eyes Qty. lbs.
Spellbooks
Shoulders Qty. lbs.
Neck Qty. lbs.
Chest Qty. lbs.
Body Qty. lbs.
Belt Qty. lbs.
Wrist Qty. lbs.
Hands Qty. lbs.
Feet Qty. lbs.
Rings Qty. lbs.
Play Notes
Racial Traits
Dimdweller (2 RP)
Background Traits
Focused Mind
Light 23 lbs. or less Lift Over 70 lbs.
Load Head PP 0 Experience Points
GP 0 Not set
Medium 24-46 lbs. Lift Off 140 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
47-70 lbs. Drag or
Push
350 lbs. CP 0 2.000 (Medium Progression)
Wizard Spell Book
Spell Level 0 1 2 3 4 5 6 7 8 9
Spells per day (adjusted) ∞ 1 (3) - - - - - - - -
Prepared Spells
Prepared Spell Level 0 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 1 Metamagic School Duration Cast time Range/Area Save SR DC
Known Spells
FEATS
COMBAT CASTING
Requirements: None
You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the
defensive or while grappled.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
EXTRA ARCANIST EXPLOIT
Requirements: Arcanist exploit class feature.
You gain one additional arcanist exploit. You must meet the prerequisites for this arcanist exploit.
Section 15 Copyright Notice: Pathfinder Roleplaying Game Advanced Class Guide Copyright 2014, Paizo Inc
SCRIBE SCROLL
Requirements: Caster level 1st.
You can create a scroll of any spell that you know. Scribing a scroll takes 2 hours if its base price is 250 gp or less,
otherwise scribing a scroll takes 1 day for each 1,000 gp in its base price. To scribe a scroll, you must use up raw
materials costing half of this base price. See the magic item creation rules in Chapter 15 for more information.
Section 15 Copyright Notice: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC
Open Game License and Copyright details available at: [Link]
Description
A PFRPG character build.
Notes
No build notes.