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GTA San Andreas Debug Log Analysis

The document contains a detailed debug log of a software application, likely related to a game, showing various initialization processes and hardware configurations. It includes information about graphics adapters, Direct3D settings, and network loading. Additionally, it indicates the successful creation of devices and the application of hooks for input and graphics management.

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valentintorok7
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0% found this document useful (0 votes)
8 views5 pages

GTA San Andreas Debug Log Analysis

The document contains a detailed debug log of a software application, likely related to a game, showing various initialization processes and hardware configurations. It includes information about graphics adapters, Direct3D settings, and network loading. Additionally, it indicates the successful creation of devices and the application of hooks for input and graphics management.

Uploaded by

valentintorok7
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

16:10:43 - [DEBUG] BeginEventLog

16:10:43 - [DEBUG] DLL_PROCESS_ATTACH 00000000


16:10:43 - [DEBUG] Localization set to 'en_US'
16:10:43 - [DEBUG] AV health: good (0) [Ena0:Windows Defender[61100]]
16:10:48 - [DEBUG] D3DStuff -------------------------
16:10:48 - [DEBUG] D3DStuff - Direct3DCreate9: 0x03e7b8a0
16:10:48 - [DEBUG] D3DStuff - 2 Adapters
16:10:48 - [DEBUG] D3DStuff 0 Identifier - Driver:[Link]
16:10:48 - [DEBUG] Description:NVIDIA GeForce GTX 1050 Ti
16:10:48 - [DEBUG] DeviceName:\\.\DISPLAY3
16:10:48 - [DEBUG] DriverVersion:0x00200000 0x000f1fdd
16:10:48 - [DEBUG] VendorId:0x000010de DeviceId:0x00001c82
SubSysId:0x33511462 Revision:0x000000a1 WHQLLevel:0x00000000
16:10:48 - [DEBUG] DeviceIdentifier:d7b71e3e-5fc2-11cf-0f68-5e130ec2ed35
16:10:48 - [DEBUG] D3DStuff 0 DisplayMode - Width:1680 Height:1050 RefreshRate:59
Format:22
16:10:48 - [DEBUG] D3DStuff 0 hMonitor:0x00010001 ModeCount:33
16:10:48 - [DEBUG] D3DStuff 0 Caps9 - VertexShaderVersion:0xfffe0300
PixelShaderVersion:0xffff0300 DeclTypes:0x30f
16:10:48 - [DEBUG] D3DStuff 1 Identifier - Driver:[Link]
16:10:48 - [DEBUG] Description:Intel(R) HD Graphics 630
16:10:48 - [DEBUG] DeviceName:\\.\DISPLAY1
16:10:48 - [DEBUG] DriverVersion:0x001f0000 0x0065083f
16:10:48 - [DEBUG] VendorId:0x00008086 DeviceId:0x00005912
SubSysId:0x86941043 Revision:0x00000004 WHQLLevel:0x00000000
16:10:48 - [DEBUG] DeviceIdentifier:d7b78e66-1a52-11cf-cc7b-f1a6abc2d235
16:10:48 - [DEBUG] D3DStuff 1 DisplayMode - Width:1440 Height:900 RefreshRate:60
Format:22
16:10:48 - [DEBUG] D3DStuff 1 hMonitor:0x00010003 ModeCount:40
16:10:48 - [DEBUG] D3DStuff 1 Caps9 - VertexShaderVersion:0xfffe0300
PixelShaderVersion:0xffff0300 DeclTypes:0x37f
16:10:48 - [DEBUG] NvAPI - InterfaceVersion:'NVidia Complete Version 1.10'
DriverVersion:581.57 Branch:'r581_55'
16:10:48 - [DEBUG] NvAPI - GPU 0/1 - SystemType:2 GpuType:2 (NVIDIA GeForce GTX
1050 Ti)
16:10:48 - [DEBUG] [Link]-animation-disable:
16:10:48 - [DEBUG] [Link]-enabled: 1
16:10:48 - [DEBUG] [Link]-changeable: 1
16:10:48 - [DEBUG] [Link]-overrides-disabled:
16:10:48 - [DEBUG] [Link]-selection-disabled: 0
16:10:48 - [DEBUG] [Link]-sa-files-using:
16:10:48 - [DEBUG] [Link]-connected: 66
16:10:48 - [DEBUG] [Link]-connected-editor:
16:10:48 - [DEBUG] [Link]: 1
16:10:48 - [DEBUG] [Link]-force-detection:
16:10:48 - [DEBUG] [Link]-export-enablement: 0
16:10:48 - [DEBUG] [Link]: 0
16:10:48 - [DEBUG] [Link]-rename-exe: 0
16:10:48 - [DEBUG] [Link]-alt-startup: 0
16:10:48 - [DEBUG] [Link]-force-windowed: 0
16:10:48 - [DEBUG] [Link]-dialog-skip:
16:10:48 - [DEBUG] [Link]-startup-option:
16:10:48 - [DEBUG] watchdog.L0: 1 SECTION_NOT_CLEAN_GTA_EXIT
16:10:48 - [DEBUG] watchdog.L1: 1 SECTION_NOT_STARTED_ONLINE_GAME
16:10:48 - [DEBUG] [Link]: 1
16:10:48 - [DEBUG] [Link]: 1
16:10:48 - [DEBUG] [Link]-dumps: yes
16:10:48 - [DEBUG] [Link]-user-says-skip: 0
16:10:48 - [DEBUG] [Link]-last-asked-time: 490141
16:10:48 - [DEBUG] noav-last-asked-time-hours-delta: 266
16:10:48 - [DEBUG] Loader - Process created: C:\Users\valen\OneDrive\Desktop\GTA
San Andreas\gta_sa.exe 2F88B0E686EFF093746B1B0E2A67F392
16:10:48 - [DEBUG] Loader - Process ID: 35012, Thread ID: 36620
16:10:48 - [DEBUG] Loader - InsertWinMainBlock
16:10:48 - [DEBUG] Loader - ApplyLoadingCrashPatch
16:10:48 - [DEBUG] DLL_PROCESS_ATTACH 00000000
16:10:48 - [DEBUG] ModuleFileName: C:\Users\valen\OneDrive\Desktop\GTA San Andreas\
gta_sa.exe
16:10:48 - [DEBUG] Loading xml
16:10:48 - [DEBUG] XML loaded.
16:10:48 - [DEBUG] XML initialized.
16:10:48 - [DEBUG] Localization set to 'en_US'
16:10:48 - [DEBUG] CCommands::CCommands
16:10:48 - [DEBUG] CCore::CCore
16:10:48 - [DEBUG] CDirect3DHookManager::CDirect3DHookManager
16:10:48 - [DEBUG] CDirectInputHookManager::CDirectInputHookManager
16:10:48 - [DEBUG] CMessageLoopHook::CMessageLoopHook
16:10:48 - [DEBUG] CSetCursorPosHook::CSetCursorPosHook
16:10:48 - [DEBUG] CCore::ApplyHooks
16:10:48 - [DEBUG] CDirectInputHook8::CDirectInputHook8
16:10:48 - [DEBUG] Loader - RemoveWinMainBlock
16:10:48 - [DEBUG] Loader - Core injected: C:\SeeMTA\mta\[Link]
16:10:48 - [DEBUG] Loader - Waiting for L3 to close
16:10:49 - [DEBUG] DirectInput8 ANSI Interface Created.
16:10:49 - [DEBUG] CProxyDirectInput8::CProxyDirectInput8 01c485d0
16:10:49 - [DEBUG] CProxyDirectInputDevice8::CProxyDirectInputDevice8 01b38d28
16:10:49 - [DEBUG] CCore::ApplyHooks2
16:10:49 - [DEBUG] CDirect3DHookManager::ApplyHook
16:10:49 - [DEBUG] CDirect3DHook9::CDirect3DHook9
16:10:49 - [DEBUG] Direct3D9 hook applied 6f8306c0
16:10:49 - [DEBUG] CProxyDirectInputDevice8 Device:05ad0d4c Type:0x12
SubType:0x1 HID:0x0 ProductName:Eg�r
16:10:49 - [DEBUG] Loading network
16:10:49 - [DEBUG] Network loaded.
16:10:51 - [DEBUG] Network initialized.
16:10:51 - [DEBUG] Loading game
16:10:51 - [DEBUG] Game loaded.
16:10:52 - [DEBUG] Game initialized.
16:10:52 - [DEBUG] Loading multiplayer
16:10:52 - [DEBUG] Multiplayer loaded.
16:10:52 - [DEBUG] Multiplayer initialized.
16:10:52 - [DEBUG] Loading gui
16:10:52 - [DEBUG] GUI loaded.
16:10:52 - [DEBUG] D3DXCheckVersion success (D3D_SDK_VERSION: 32 D3DX_SDK_VERSION:
42 SDKVersion: 31)
16:10:52 - [DEBUG] Calling Direct3DCreate9
16:10:55 - [DEBUG] Direct3DCreate9 succeded
16:10:55 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9 059470f0
16:10:58 - [DEBUG] D3DXCheckVersion success (D3D_SDK_VERSION: 32 D3DX_SDK_VERSION:
42 SDKVersion: 31)
16:10:58 - [DEBUG] Calling Direct3DCreate9
16:10:59 - [DEBUG] Direct3DCreate9 succeded
16:10:59 - [DEBUG] CProxyDirect3D9::CProxyDirect3D9 05947820
16:10:59 - [DEBUG] CProxyDirect3D9::~CProxyDirect3D9 05947820
16:10:59 - [DEBUG] CProxyDirect3D9::CreateDevice
16:10:59 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x50
16:10:59 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:10:59 - [DEBUG] MultiSampleType:0 Quality:0
16:10:59 - [DEBUG] SwapEffect:2 Windowed:0 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:10:59 - [DEBUG] FullScreen_RefreshRateInHz:60
PresentationInterval:0x80000000
16:10:59 - [DEBUG] CProxyDirect3DDevice9::CProxyDirect3DDevice9 0b627c10 (device:
0b60d980)
16:11:00 - [DEBUG] *** Using adapter: NVIDIA GeForce GTX 1050 Ti (Mem:4193280 KB,
MaxAnisotropy:4)
16:11:00 - [DEBUG] CDirect3DEvents9::OnDirect3DDeviceCreate
16:11:00 - [DEBUG] GUI initialized.
16:11:02 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
ReadableDepth:INTZ
16:11:02 - [DEBUG] Driver:[Link]
16:11:02 - [DEBUG] Description:NVIDIA GeForce GTX 1050 Ti
16:11:02 - [DEBUG] DeviceName:\\.\DISPLAY3
16:11:02 - [DEBUG] DriverVersion:0x00200000 0x000f1fdd
16:11:02 - [DEBUG] VendorId:0x000010de DeviceId:0x00001c82
SubSysId:0x33511462 Revision:0x000000a1 WHQLLevel:0x00000000
16:11:02 - [DEBUG] DeviceIdentifier:d7b71e3e-5fc2-11cf-0f68-5e130ec2ed35
16:11:02 - [DEBUG] CreateDevice success
16:11:02 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
16:11:02 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:11:02 - [DEBUG] MultiSampleType:0 Quality:0
16:11:02 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:11:02 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x80000000
16:11:02 - [DEBUG] ModuleFileName - C:\Users\valen\OneDrive\Desktop\GTA San
Andreas\gta_sa.exe
16:11:02 - [DEBUG] CapsReport GTACaps9 - VSVer:0xfffe0300 PSVer:0xffff0300
DeclTypes:0x30f VerProcCaps:0x13b MaxLights:0x8 MaxClips:0x8 TexOpCaps:0x03feffff
S30MaxSlots:4096/4096 TexMaxSize:16384/16384/2048
16:11:02 - [DEBUG] IDirect3D9 CapsReport Caps9 - VSVer:0xfffe0300 PSVer:0xffff0300
DeclTypes:0x30f VerProcCaps:0x13b MaxLights:0x8 MaxClips:0x8 TexOpCaps:0x03feffff
S30MaxSlots:4096/4096 TexMaxSize:16384/16384/2048
16:11:02 - [DEBUG] IDirect3DDevice9 CapsReport Caps9 - VSVer:0xfffe0300
PSVer:0xffff0300 DeclTypes:0x30f VerProcCaps:0x17b MaxLights:0xa MaxClips:0x8
TexOpCaps:0x03feffff S30MaxSlots:4096/4096 TexMaxSize:16384/16384/2048
16:11:02 - [DEBUG] CreateVertexDecl fail: hr:80004005 [0,0,11,0,0,0]
16:11:02 - [DEBUG] CreateVertexDecl fail: hr:80004005 [0,0,12,0,0,0]
16:11:02 - [DEBUG] CreateVertexDecl fail: hr:80004005 [0,0,13,0,0,0]
16:11:02 - [DEBUG] CreateVertexDecl fail: hr:80004005 [0,0,14,0,0,0]
16:11:02 - [DEBUG] CapsReport - CreateVertexDeclarations MatchesCaps:10/10
16:11:02 - [DEBUG] DeviceCaps==GTACaps:1 DeviceCaps==D3DCaps9:1
16:11:03 - [DEBUG] CProxyDirect3DDevice9::Reset
16:11:03 - [DEBUG] CDirect3DEvents9::OnInvalidate
16:11:03 - [DEBUG] Reset success
16:11:03 - [DEBUG] CDirect3DEvents9::OnRestore
16:11:03 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:11:03 - [DEBUG] MultiSampleType:0 Quality:0
16:11:03 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:11:03 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x00000001
16:11:03 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
16:11:03 - [DEBUG] InitDirectInput - No Joystick found
16:11:03 - [DEBUG] Loader - L3 closed
16:11:03 - [DEBUG] Loader - Wait for game to exit
16:11:09 - [DEBUG] CProxyDirect3DDevice9::Reset
16:11:09 - [DEBUG] CDirect3DEvents9::OnInvalidate
16:11:09 - [DEBUG] Reset success
16:11:09 - [DEBUG] CDirect3DEvents9::OnRestore
16:11:09 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:11:09 - [DEBUG] MultiSampleType:0 Quality:0
16:11:09 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:11:09 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x80000000
16:11:09 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
16:11:12 - [DEBUG] Connecting to [Link]:22003 ...
16:11:26 - [DEBUG] Connecting to [Link]:22013 ...
16:11:53 - [DEBUG] Loading cefweb
16:11:54 - [DEBUG] CefWeb loaded.
16:11:54 - [DEBUG] CefWeb initialized.
16:16:49 - [DEBUG] CProxyDirect3DDevice9::Reset
16:16:49 - [DEBUG] CDirect3DEvents9::OnInvalidate
16:16:50 - [DEBUG] Reset success
16:16:50 - [DEBUG] CDirect3DEvents9::OnRestore
16:16:50 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:16:50 - [DEBUG] MultiSampleType:0 Quality:0
16:16:50 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:16:50 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x80000000
16:16:50 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
16:22:21 - [DEBUG] CProxyDirect3DDevice9::Reset
16:22:21 - [DEBUG] CDirect3DEvents9::OnInvalidate
16:22:22 - [DEBUG] Reset success
16:22:22 - [DEBUG] CDirect3DEvents9::OnRestore
16:22:22 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
16:22:22 - [DEBUG] MultiSampleType:0 Quality:0
16:22:22 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
16:22:22 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x80000000
16:22:22 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
18:04:15 - [DEBUG] CProxyDirect3DDevice9::Reset
18:04:15 - [DEBUG] CDirect3DEvents9::OnInvalidate
18:04:15 - [DEBUG] Reset success
18:04:15 - [DEBUG] CDirect3DEvents9::OnRestore
18:04:15 - [DEBUG] BackBufferWidth:1280 Height:1024 Format:21 Count:1
18:04:15 - [DEBUG] MultiSampleType:0 Quality:0
18:04:15 - [DEBUG] SwapEffect:2 Windowed:1 EnableAutoDepthStencil:1
AutoDepthStencilFormat:75 Flags:0x0
18:04:15 - [DEBUG] FullScreen_RefreshRateInHz:0
PresentationInterval:0x80000000
18:04:15 - [DEBUG] Adapter:0 DeviceType:1 BehaviorFlags:0x40
18:04:23 - [DEBUG] CCore::~CCore
18:04:23 - [DEBUG] CCore::DestroyNetwork
18:04:23 - [DEBUG] CCore::DestroyMultiplayer
18:04:23 - [DEBUG] CCore::DestroyGame
18:04:23 - [DEBUG] CCommands::~CCommands
18:04:23 - [DEBUG] CSetCursorPosHook::~CSetCursorPosHook
18:04:23 - [DEBUG] CDirect3DHookManager::~CDirect3DHookManager
18:04:23 - [DEBUG] Direct3D9 hook suspended.
18:04:23 - [DEBUG] CDirect3DHook9::~CDirect3DHook9
18:04:23 - [DEBUG] CDirectInputHookManager::~CDirectInputHookManager
18:04:23 - [DEBUG] CDirectInputHook8::~CDirectInputHook8
18:04:23 - [DEBUG] CCrashDumpWriter::HandleExceptionGlobal
18:04:23 - [DEBUG] CCore::DestroyWeb
18:04:23 - [DEBUG] Version = 1.5.9-custom.0.000 Time = Thu Dec 11 18:04:23 2025
Module = Code = 0xC0000005 Offset = 0x5ED96A17 EAX=00000000 EBX=75DE11A0
ECX=75DDFB82 EDX=00000000 ESI=000008B4 EDI=58404BB0 EBP=4C02FF70 ESP=4C02EF5C
EIP=5ED96A17 FLG=00010246 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
18:04:23 - [DEBUG] CCrashDumpWriter::DumpMiniDump
18:04:23 - [DEBUG] CCrashDumpWriter::HandleExceptionGlobal
18:04:23 - [DEBUG] Version = 1.5.9-custom.0.000 Time = Thu Dec 11 18:04:23 2025
Module = Code = 0xC0000005 Offset = 0x5ED956A0 EAX=00000009 EBX=00000008
ECX=117CFCA0 EDX=116CF2C0 ESI=00000000 EDI=117CFE2C EBP=117CFCBC ESP=117CFC7C
EIP=5ED956A0 FLG=00010206 CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
18:04:23 - [DEBUG] CCrashDumpWriter::DumpMiniDump
18:04:30 - [DEBUG] Loader - Finishing
18:04:30 - [DEBUG] DLL_PROCESS_DETACH 00000001

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