Piled Raft Foundation Tutorial Guide
Piled Raft Foundation Tutorial Guide
1.0 Introduction
This tutorial demonstrates some of the support systems available in RS3. This tutorial
models a square shaped piled raft foundation.
All tutorial files installed with RS3 can be accessed by selecting File > Recent > Tutorials
Folder from
RS3 User theGuide
RS3 main menu. The starting
Overview file can be found in Piled
Documentation Raft Foundation
Tutorials -
Verification & Theory
starting file.rs3v3. The finished product of this tutorial can be found in the Pile Raft
Foundation.rs3v3.
3. Click OK.
4. Select Geometry > 3D Primitive Geometry > Box.
5. Enter the following:
a. Defined By = 2 Corners
b. Role = Geology
c. First Corner (x, y, z) = (72, -88, 0)
d. Second Corner (x, y, z) = (88, -72, -3)
6. Click OK.
7. Select Geometry > 3D Boolean > Divide All Geometry
8. We will be using all default values.
9. Click OK.
5. Press the pencil icon beside Lining 1 to open the Liner Composition dialog.
6. Navigate to the last column (Edit) and select the pencil icon to open the Liner
Properties dialog.
7. Enter the following values and leave all else default:
Young's Poisson's Thickness Include Weight Unit Weight
Name
Modulus (kPa) ratio (m) in Analysis (kN/m3)
Liner Raft
35000000 0.2 0.5 Active 25
1 Foundation
8. Click OK to save and exit the liner properties dialog, then click OK to exit the lining
composition dialog.
9. In the Add Lining dialog, set Install at stage = Piled raft foundation.
Note
In RS3, a pile is simulated as a beam. Therefore, beam properties are used when defining
pile properties, such as Young's Modulus, Poisson's ratio and the pile dimensions.
Material properties distinct for a pile, such as the soil-pile interaction, are found in the
Pile Properties dialog.
8. Select the pencil icon located next to Pile 1 to open the Pile/Forepole Properties
dialog.
9. Enter the following parameter inputs:
a. Set Connection Type = Rigid
b. Lining Connection Type = All Liners
c. Shear Stiffness = 5000 kPa/m
d. Normal Stiffness = 50000 kPa/m
e. Base Normal Stiffness = 50000 kN/m
f. Base Force Resistance = 100 kN
g. Skin Resistance = C and phi
h. Perimeter = 1.1m
i. Cohesion = 3.2 kN/m
j. Residual Cohesion = 3.2 kN/m
k. Friction Angle = 24.79º
l. Residual Friction Angle = 24.79°
10. Leave all other values as default. Click OK.
11. Now that we've returned to the Add Piles/Forepoles dialog, enter the following:
a. Flip Direction = Active
b. Length = 20m
c. Install at stage = Piled Raft Foundation
d. Application = Pile Pattern
e. Primary Spacing = 4
f. Secondary Spacing = 4
g. Primary Offset = 2
h. Secondary Offset = 2
12. Make sure the Secondary Path (Optional) is enabled.
13. We need to define the Start and End points of our pile pattern paths.
Note
You must keep the Add Piles/Forepoles dialog open while you use any selection
tools to define the Start and End points of a path.
14. In the XY plane viewport select the top-left vertex of the selected face, followed by the
top-right vertex. At this point we have defined the Primary Path. Subsequently, we can
set the Secondary Path by selecting the top-left vertex again, followed by the bottom-
left vertex.
Note
The order of vertices selected does not matter in this tutorial as the foundation is
square. You can choose any vertices to start, but the following sequence should be
the same.
a. You will see the coordinates are now being displayed for the Primary Path and
Secondary Path.
b. Alternatively, we could have entered the coordinates manually instead of using the
vertices selection tool.
15. Select Preview Pattern to ensure everything was entered correctly. The model should
look like the following.
16. Select Add to add the piles to the model. Click Done to close the dialog.
Note
If you do not see the piles after selecting Done, it could be because the modeler is not
on Piled Raft Foundation stage. Make sure to switch to Piled Raft Foundation Stage
(Stage can be switched below viewport).
6.0 Groundwater Conditions
1. Select the Groundwater workflow tab at the top of the screen.
2. Select Groundwater > Add Water by Location
3. In the Water by Location dialog, enter the four points (X, Y, Elevation):
a. (-10, -170, -3)
b. (170, -170, -3)
c. (170, 20, -3)
d. (-10, 20, -3)
4. Click OK.
Note
In the visibility pane you will notice that Water Surface 1 has a red "X" symbol. This is
because the water condition in the material is undefined.
4. Click OK to close.
Note
RS3 has a built-in "Auto Restrain" tool for use on underground models.
2. Select Restraints > Auto Restrain (Surface).
9.0 Meshing
1. Next, we move to the Mesh workflow tab
2. Select Mesh > Mesh Settings
3. Keep the Element type and Mesh Gradation 4-Noded Tetrahedra and Graded,
respectively.
4. Select Mesh . Then click OK. You should see the following:
10.0 Computing Results
1. Select the Compute workflow tab . You are now ready to compute the
results.
2. Select Compute > Compute
Note
To see the contour on the XZ Plane, click the "eye" icon next to Exterior Contour in
the visibility pane to turn off the 3D Contour.
The highest displacement, as expected, is in the center of the loaded foundation.
8. Next, we will change Element = Liners and Data Type = Moment Y.
a. The internal moment (about the Y direction) of the liner is shown below:
9. Lastly, we will change Element = Beams & Piles and change the Data Type = Axial Force