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Challenges of Poverty in Spent Simulation

The document describes the author's experience playing the 'spent' simulation game, highlighting challenges related to job loss, financial instability, and role strain in managing basic needs like housing and food. The author reflects on the difficulties of maintaining employment and affording living expenses, which led to reliance on food drives and financial aid. Ultimately, the simulation provided insights into the impact of poverty on individuals and the complexities of finding stable employment and resources in society.

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0% found this document useful (0 votes)
7 views3 pages

Challenges of Poverty in Spent Simulation

The document describes the author's experience playing the 'spent' simulation game, highlighting challenges related to job loss, financial instability, and role strain in managing basic needs like housing and food. The author reflects on the difficulties of maintaining employment and affording living expenses, which led to reliance on food drives and financial aid. Ultimately, the simulation provided insights into the impact of poverty on individuals and the complexities of finding stable employment and resources in society.

Uploaded by

dede.foskeydf02
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd

Spent Assignment

Delaware Technical Community College

De’Andre Foskey

John Fillmore

Soc111: Sociology

Nov 7, 2023

While I was playing the spent game online, there were many challenges and decisions

that were hard for me to make because of money and other things that I had. When I was playing,

I was a person who when I first started had money but then lost my job and lost my apartment

because I had no money because I lost my job. While playing I had about 2 or 3 challenges that I

had to face. Plus, I faced role strain for many reasons because of the person I was in the spent

game.

First, some of the challenges of trying to succeed for a month as a person in my situation

was trying to make sure that I kept the money for resources that my family and I needed to be

able to get food, and goods. I also need to be able to have gas to take my child to school and for

me to go to work. Another challenge was keeping a job long enough because the people did not

think I had the right skills. When I was at work I was able to do my job but when the boss or

manager was around me they kept thinking that I was not doing the assigned tasks that I had the

right way because they had certain things that needed to be done a certain way. Then, I had the

challenge of keeping a place to stay. The reason why this was a problem was because I lost a job

after a week or two and not be able to keep my money rolling so that I was able to pay rent and

electricity and other bills I had to pay for living.

Second, some of the examples of role strain that I faced during the simulation dealt with

living, food and goods, and my job. So, when it came to living I was not able to pay my bills for

living in the apartment because I didn’t have money coming in as fast as I thought because I
would keep my job for only a certain amount of time and then lose it. Then, when it came to

getting food to eat and goods for us to use for ourselves it was hard because I would get money

but it would all go to bills and expenses that I had to pay, and I was left with barely any money. I

was able to get something like bread and eggs for us to eat but I had to go to food drives and

other places like that to get food for me and my child to be able to eat.

To Continue, there were many specific examples of role strain that I faced during this

simulation, these included keeping a job, paying bills to keep a house/apartment, and getting food

and goods for me and my child that we needed. So, when it came to keeping a job long enough, I

was able to get a job but I would only work for about a week and a few days because the manager

or boss would think I wasn’t doing the job the way he or she wanted me to. Also, when it came to

paying bills for housing/apartment or bills for other reasons and keeping a house/apartment many

things were happening. When I had to pay the electric bill, the water bill, and other bills I did not

have enough money to pay the payment in full each time because of me keeping a job for only a

certain amount of time. Then, when it came to paying the bills for my car, and storage for the

stuff that I could not keep in my apartment I was not able to keep up because I didn’t have money

coming in the way I needed it to. Another specific example of role strain was that I was not able

to get the food/goods that me and my child needed to be able to live and be healthy.

Next, a conflict theorist would think about my life as the person that I was in the

simulation and that my life was bad and fluctuated because of how money was coming in for me,

how I was not able to keep a house/apartment, and how I was not able to get goods when I needed

them (like food). The reason why I would say my life was bad and fluctuated because of how

money was coming in for me is when I was working, I was not able to keep a job for more than a

few days to a week. Then, they would say that I was not able to keep a house/apartment because

when I got a house/apartment I was not able to keep up on the rent/payments for the different

things like electricity, air, and other things. Then, they would think that because I was not able to
get food and resources to stay healthy so I would not be able to get a house/apartment without

going to get help or staying with someone else.

Lastly, the things that I learned about poverty and society after playing this simulation is

poverty can change people’s lives depending on how people live, the types of jobs that people

depend on how they get money, and how much money they spend on bills and for living. Also,

what I learned about society during this simulation is that it can be hard to find house, food, and

places to work depending on where you live, what skills you have, and how much money you

have to be able to get food. The reason why it depends on where you live is because of the type of

people that live around because that can affect how you feel and interact with other people. The

reason why it would deal with skills I have is that the jobs around the society I am in have jobs

that have different skills, and I would have to find a job with the skills I know, or I would have to

learn new skills when I get a job. The reason why it would depend on how much money I would

have to be able to get food is because of how much money I can get from being at a job working

so that I can get goods and necessities that I need for me and the other person I live with. Then,

with the money I have I would have to find grocery stores or stores that have low-cost food that I

would be able to buy until I was able to get a higher-paying job that I could keep to help with

getting all of our necessities.

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The simulation reflects this tension by forcing players to prioritize immediate needs over long-term aspirations, as limited resources usually cover only short-term necessities like food and housing. This focus on survival prevents the development of long-term plans such as education or career advancement, perpetuating the cycle of poverty .

The simulation imparts that job security is crucial for personal and familial stability. Frequent job loss leads to financial instability, making it difficult to afford housing, food, and other essentials. This instability impacts family well-being, illustrating the broader implications of economic insecurity in a social and familial context .

The simulation suggests that poverty significantly impacts decision-making, as individuals must constantly prioritize between essential needs like food, housing, and job security. Limited resources force tough choices that can have long-term effects on well-being, reflecting how poverty dictates daily decisions and reinforces a cycle of hardship .

The simulation illustrates that external perceptions, such as those of employers doubting capability, play a significant role in maintaining employment. Employers' evaluations and perceptions, often biased or unfounded, result in frequent job loss and insecurity, demonstrating how external judgment affects job stability and personal income .

The simulation highlights challenges such as job insecurity, inability to pay for housing, and insufficient access to food and necessities. These issues are representative of real-world socioeconomic problems where individuals face precarious employment, high living costs, and economic instability, exacerbating poverty and reducing the ability to meet basic needs .

The simulation illustrates role strain by showing the difficulty of maintaining employment due to perceived inadequate skills by employers. The player experiences frequent job loss because managers doubt their capability, causing instability in income and contributing to the struggle to pay bills and secure basic needs .

The simulation demonstrates that economic instability contributes to significant stress and anxiety, as individuals constantly face uncertainty about meeting basic needs. This instability affects mental health, leading to feelings of inadequacy and despair, highlighting the psychological burden of living in poverty .

The simulation addresses socioeconomic mobility by highlighting barriers such as inadequate job skills, unstable employment, and insufficient income, which hinder the ability to improve one's economic situation. These barriers reflect real-world challenges that prevent individuals from moving up the socioeconomic ladder, emphasizing the need for systemic change to enable upward mobility .

The simulation uses experiential learning by immersing players in the role of someone experiencing poverty, forcing them to make realistic decisions with limited resources. This firsthand experience reveals the complexities and frustrations of living in poverty, offering insights into the societal structures that perpetuate economic disparity and highlighting systemic barriers .

The simulation reflects that geographical location impacts job availability and skill requirements as it determines the type of jobs accessible, which vary in skill demand. This influences the player's ability to secure employment that matches their skills, necessitating either skill adaptation or relocation, mirroring real issues faced by job seekers in varying locales .

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