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B.Sc. Data Science Java Programming Syllabus

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B.Sc. Data Science Java Programming Syllabus

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hydiimc
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Approved [Link]. (Data Science) in the BOS in Statistics, Department of Statistics, O.U. in the meeting held on 18.05.

2024

[Link]. II-Year, IV-Semester (CBCS) Data Science Syllabus


Paper-IV (Theory): Programming in Java
[4 HPW :: 4 Credits :: 100 Marks (External:80, Internal:20)]

Course Objectives & Outcomes:


1. Able to know the basic concepts Java Programming.
2. Able to write program using various Object-Oriented Programming concepts.
3. Able to write programs using I/O streams, Applet creation, Event handling and Swings

UNIT – I
Introduction: Java Essentials, JVM, Java Features, Creation and Execution of Programs, Data Types,
Structure of Java Program, Type Casting, Conditional Statements, Loops, Classes, Objects, Class
Declaration, Creating Objects.
UNIT - II
Methods: Declaration and Invocation, Method Overloading, Constructors – Parameterized
Constructors, Constructor Overloading, Cleaning-up unused Objects. Class Variables &Method-static
Keyword, this Keyword, One-Dimensional Arrays, Two-Dimensional Arrays, Command-Line
Arguments, Inner Class. Inheritance: Introduction, Types of Inheritance, extends Keyword, Examples,
Method Overriding, super, final Keyword, Abstract classes, Interfaces, Abstract Classes Verses
Interfaces. Packages: Creating and Using Packages, Access Protection, Wrapper Classes, String
Class, String Buffer Class.
UNIT – III
Exception: Introduction, Types, Exception Handling Techniques, User-Defined Exception.
Multithreading: Introduction, Main Thread and Creation of New Threads –By Inheriting the Thread
Class or Implementing the Runnable Interface, Thread Lifecycle, Thread Priority and
Synchronization. Input/Output: Introduction, [Link] Package, File Streams, File Input Stream Class,
File Output Stream Class, Scanner Class, Buffered Input Stream Class, Buffered Output Stream Class,
Random Access File Class.
UNIT - IV
Applets: Introduction, Example, Life Cycle, Applet Class, Common Methods Used in Displaying the
Output (Graphics Class). Event Handling: Introduction, Types of Events, Example. AWT:
Introduction, Components, Containers, Button, Label, Checkbox, Radio Buttons, Container Class,
Layouts. Swings: Introduction, Differences between Swing and AWT, JFrame, JApplet, JPanel,
Components in Swings, Layout Managers, JTable.

References:
1. Sachin Malhotra, Saurabh Choudhary: Programming in Java (2e)
2. Bruce Eckel: Thinking in Java (4e)
3. Herbert Schildt: Java: The Complete Reference (9e)
4. Y. Daniel Liang: Introduction to Java Programming (10e)
5. Paul Deitel, Harvey Deitel: Java: How To Program (10e)
6. Cay S. Horsttnann: Core Java Volume I –Fundamentals (10e)

10 | P a g e

Common questions

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Method overloading in Java allows the same method name to be used multiple times with different parameters, thus providing flexibility and cleaner code. This allows a programmer to tailor methods to handle data of various types or different numbers of inputs appropriately, enhancing the program's modularity and readability. For example, in a graphics application, you might overload a method named 'draw' to handle different shapes such as 'draw(circle)', 'draw(rectangle)', and 'draw(triangle)', depending on their parameters .

The 'final' keyword in Java can be applied to variables, methods, and classes, each serving a different purpose. It is beneficial when a constant reference or value is needed, since declaring a variable as 'final' prevents its reassignment. For methods, 'final' prevents method overriding, which is useful for preserving specific functionality in derived classes. When applied to classes, 'final' inhibits inheritance, which is necessary when creating immutable classes, such as the 'String' class, or security-sensitive classes. These scenarios make 'final' a powerful tool for ensuring predictability, integrity, and security in program design .

Multithreading in Java is implemented by either extending the 'Thread' class or implementing the 'Runnable' interface, allowing a program to perform multiple operations simultaneously. Threads in Java have a specific lifecycle that includes states such as newborn, runnable, blocked, and terminated. The significance of multithreading lies in its ability to improve application performance by taking advantage of modern multi-core processors, allowing concurrent execution of tasks, responsiveness in graphical user interfaces, better resource utilization, and simplified modeling of real-world problems that need concurrent processing .

Java handles exceptions using a structured approach with 'try', 'catch', 'finally', and 'throw' keywords, allowing programmers to manage error conditions gracefully. This approach isolates error-processing code from regular code, making programs easier to understand and maintain. It enables the creation of catch blocks to handle various types of exceptions, thereby recovering from unexpected states without abruptly terminating the program. Additionally, user-defined exceptions allow programmers to create custom error scenarios specific to their application logic .

Java's Swing library offers several advantages over AWT, including a richer set of components, better look-and-feel consistency across platforms, and greater flexibility in designing complex GUIs thanks to its pluggable look-and-feel architecture and model-view-controller (MVC) design. Swing components are lightweight and written entirely in Java, which enhances portability and performance under certain conditions. AWT, however, is more suitable when the application demands use of native components for potentially better integration with the host operating system. AWT may be preferred for simpler applications where native appearance is critical, whereas Swing is generally favored for feature-rich, cross-platform applications .

Abstract classes in Java are classes that cannot be instantiated on their own and are meant to be subclassed, potentially containing both abstract methods (without a body) and concrete methods. Interfaces, by contrast, can only contain method signatures without implementations (before Java 8) and a class can implement multiple interfaces. Abstract classes are appropriate when closely related classes share some method implementations but need to differ in others, such as a 'Vehicle' abstract class with common methods like 'move', but differing implementation for 'fuelType'. Interfaces are best used when classes need a specific set of methods that might be implemented differently, like a 'Flyable' interface with a 'fly' method that could be used by both 'Bird' and 'Airplane' classes .

In Java, inheritance allows a new class to inherit fields and methods from an existing class, promoting code reuse and establishing a natural hierarchy, which can simplify the design of complex systems with shared behavior. However, it can lead to a rigid structure and tightly coupled classes, impacting flexibility. Interfaces, on the other hand, provide a way to implement multiple forms of behavior without sharing a common hierarchy, allowing for more flexible and decoupled designs by ensuring that multiple classes can be used interchangeably if they share the same interface. While inheritance can establish clear, hierarchical relationships, interfaces promote flexibility and better modularization .

Applets differ from traditional Java applications primarily in their execution and lifecycle. Unlike applications, applets are designed to run in a web browser or applet viewer and are subject to strict security constraints such as no file I/O operations and restricted network access outside the host from which they were fetched. The lifecycle of an applet is managed by the browser, consisting mainly of 'init', 'start', 'stop', and 'destroy' methods that are invoked at different stages of the applet's existence. This contrasts with the main method-driven lifecycle of a stand-alone application, which is controlled by the JVM .

The Java Virtual Machine (JVM) plays a critical role in the execution of Java programs by abstracting the underlying operating system and hardware to provide a consistent execution environment across different platforms. Key features of the JVM include automatic memory management through garbage collection, platform independence, execution of bytecode, and ensuring security restrictions. The JVM interprets or compiles the Java bytecode into machine code depending on its execution mode, either through interpretation or Just-In-Time compilation .

Java Packages are most advantageous in organizing related classes and interfaces into a namespace to prevent naming conflicts and to control access to public and protected classes. They facilitate maintenance and modularization of large code bases by logically grouping related functionalities. Packages influence access protection by providing package-private access, where classes in the same package can access each other's methods and fields without being public, thus limiting the exposure of internal implementation details to classes outside the package. This encapsulation supports secure and maintainable code architecture .

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