1.
Chapter 1 (9) Java Introduction
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1. Introduction to all Languages : 1.08
2. Introduction to java; diff java n python : 1.04
3. diff java n python : 1.01
4. Java Software Installation : 1.06
5. Steps to Create First Program : 0.57
6. Java Program Structure and Explanation : 1.01
7. Compile and Run Java Program using CMd and Eclipse : 1.04
8. main() Method Deep Explanation:0.42
9. Deep Explanation of Compilation and Execution:1.02
2. Chapter 2 (6) Programming Language terms and Fundamentals
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1. Data Types in Java :1.08
2. Type Casting : 1.17
3. Number Systems in Java : 1.07
4. Variables in Java : 1.13
5. Literals and Operators : 1.25
6. Keywords and Identifiers :0.58
3. Chapter 3 (7) Control Statements
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1. Selection Statements (If , If Else, If Else If, Nested if, Switch): 1.11
2. iterations or looping part1(For Loop) : 1.05
3. iterations or looping part2(While and Do While Loop) : 1.21
4. Jump Statements(Break , Continue and Return): 1.04
5. Control Statement Programs: 1.23
6. Star Pattern Programs:1.08
7. NUmbers and Alphabet PAtterns :1.00
4. Chapter 4 (21) OOPs Concepts
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1. Programming Paradigm : .53
2. class, Objects and Methods :1.04
3. Constructors :1.05
4. Deep Explanation of Object Creation in Java :1.00
5. Relationship in Java Classes - part1(IS-A or Inheritance) : 1.32
6. Relationship in Java Classes - part2(HAS-A or Association) : 1.12
7. Relationship in Java Classes - part3(HAS-A or Association) : .55
8. DI & Relationship in Java Classes - part4(USES-A) :.45
9. Polymorphism part 1(Method Overloading) : 1.12
10. Polymorphism part 2(Method Overriding) : 1.09
11. Data Hiding and Abstraction in Java : 1.07
12. Interfaces in Java : 1.10
13. Encapsulation in Java : 0.54
14. "this" keyword in Java : 0.58
15. "super" and "final" keyword : 0.45
16. "static variables" and "static blocks" in Java : 1.15
17. nested classes in Java : 0.54
18. "static methods" and "static nested class" in Java : 0.36
19. Packages(Part1) - predefined Packages : 0.56
20. Packages(Part2) - User defined Packages : 1.20
21. Packages(Part3) - Jar files and Manifest File : 1.10
5. Chapter 5 (2) GUI(AWT & Swing)
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1. GUI in Java (AWT and Swing) :1.15
2. Event Handling in AWT : 1.04
6. Chapter 6 (1) Project 1- TicTacToe Game
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Project 1- TicTacToe Game(Part 1) : 1.00
Project 1- TicTacToe Game(Part 2) : 1.14
Project 1- TicTacToe Game(Part 3) : 0.51
Project 1- TicTacToe Game(Part 4) : 1.09
7. chapter 10(6) Java Input or Ouput
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Java io Introduction & Byte Stream : 1.13
Character Stream & Dynamic Input Approach : 1.13
Byte Stream Classes Explanation : 1.07
Character Stream Classes Explanation : 1.03
File Handling with Programs : 1.14
Serialization & Externalization : 1.17
8. Chapter 11 - Arrays(5)
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Data Structure & Arrays Introduction
Single - Dimensional Array (1D Array)
Multi - Dimensional Array (2D Array)
Multi - Dimensional Array (3D Array)
Matrix, Jagged and Anonymous Arrays, Arrays Class in Java