-- discord.
gg/titanzhub
pcall(function()
[Link]:FindFirstChild("UCT_UI"):Destroy()
end)
arg = game:GetService("Players")
local l_RunService_0 = game:GetService("RunService")
local l_UserInputService_0 = game:GetService("UserInputService")
local l_Workspace_0 = game:GetService("Workspace")
local l_LocalPlayer_0 = [Link]
local v4 = [Link]("ScreenGui", [Link])
[Link] = "UCT_UI"
[Link] = false
local v5 = [Link]("Frame", v4)
[Link] = [Link](0, 260, 0, 200)
[Link] = [Link](1, -280, 0, 120)
v5.BackgroundColor3 = [Link](15, 15, 15)
[Link] = 0
[Link] = true
[Link] = true
[Link]("UICorner", v5).CornerRadius = [Link](0, 8)
local v6 = [Link]("UIStroke", v5)
[Link] = [Link](255, 50, 50)
[Link] = 2
local v7 = [Link]("TextLabel", v5)
[Link] = "UCT PvP | [Link]/uct"
[Link] = [Link]
v7.TextColor3 = [Link](255, 255, 255)
[Link] = 14
[Link] = 1
[Link] = [Link](1, -30, 0, 26)
[Link] = [Link](0, 10, 0, 6)
[Link] = [Link]
local v8 = [Link]("TextButton", v5)
[Link] = "X"
[Link] = [Link]
[Link] = 16
v8.TextColor3 = [Link](255, 60, 60)
[Link] = 1
[Link] = [Link](0, 25, 0, 25)
[Link] = [Link](1, -28, 0, 6)
v8.MouseButton1Click:Connect(function()
[Link] = not [Link]
end)
local function v22(v9, v10, v11)
local v12 = [Link]("Frame", v9)
[Link] = [Link](1, -20, 0, 38)
[Link] = [Link](0, 10, 0, v11)
[Link] = 1
local v13 = [Link]("TextLabel", v12)
[Link] = v10
[Link] = [Link]
v13.TextColor3 = [Link](255, 255, 255)
[Link] = 15
[Link] = 1
[Link] = [Link](1, -60, 1, 0)
[Link] = [Link]
local v14 = [Link]("Frame", v12)
[Link] = [Link](0, 36, 0, 18)
[Link] = [Link](1, -46, 0.5, -9)
v14.BackgroundColor3 = [Link](60, 60, 60)
[Link]("UICorner", v14).CornerRadius = [Link](1, 0)
local v15 = [Link]("Frame", v14)
[Link] = [Link](0, 14, 0, 14)
[Link] = [Link](0, 2, 0.5, -7)
v15.BackgroundColor3 = [Link](255, 50, 50)
[Link]("UICorner", v15).CornerRadius = [Link](1, 0)
local v16 = [Link]("Frame", v9)
[Link] = [Link](1, -20, 0, 1)
[Link] = [Link](0, 10, 0, v11 + 38)
v16.BackgroundColor3 = [Link](255, 50, 50)
local v17 = [Link]("UIStroke", v16)
[Link] = 1.3
[Link](function()
while [Link] do
for v18 = 0, 1, 0.03 do
[Link] = [Link](0, 1, 0.6 + v18 * 0.4)
[Link](0.05)
end
for v19 = 0, 1, 0.03 do
[Link] = [Link](0, 1, 1 - v19 * 0.4)
[Link](0.05)
end
end
end)
local v20 = false
[Link]:Connect(function(v21)
if [Link] == [Link].MouseButton1 or
[Link] == [Link] then
v20 = not v20
if not v20 then
v15:TweenPosition([Link](0, 2, 0.5, -7), "Out", "Sine", 0.12,
true)
v15.BackgroundColor3 = [Link](255, 50, 50)
else
v15:TweenPosition([Link](1, -16, 0.5, -7), "Out", "Sine", 0.12,
true)
v15.BackgroundColor3 = [Link](0, 255, 120)
end
end
end)
return function()
return v20
end
end
local v23 = v22(v5, "Booster", 40)
local v24 = v22(v5, "Anti Knockback", 80)
local v25 = v22(v5, "Hitbox Expander", 120)
local v26 = false
local v27 = 196.2
local v28 = 40
local v29 = 50
local v30 = 30
local v31 = 27
local l_v27_0 = v27
pcall(function()
local v33 = getrawmetatable(l_Workspace_0)
setreadonly(v33, false)
local l___index_0 = v33.__index
v33.__index = function(v35, v36)
if v36 ~= "Gravity" then
return l___index_0(v35, v36)
else
return l_v27_0
end
end
setreadonly(v33, true)
end)
local v37 = nil
local v38 = nil
local function v47(v39)
v26 = v39
l_Workspace_0.Gravity = not not v39 and v28 or v27
local v40 = l_LocalPlayer_0.Character and
l_LocalPlayer_0.Character:FindFirstChildOfClass("Humanoid")
if v40 then
[Link] = true
[Link] = not not v39 and v30 or v29
end
if v37 then
v37:Disconnect()
v37 = nil
end
if v39 then
v37 = l_RunService_0.Heartbeat:Connect(function()
local l_Character_0 = l_LocalPlayer_0.Character
if l_Character_0 then
local l_HumanoidRootPart_0 =
l_Character_0:FindFirstChild("HumanoidRootPart")
local l_Humanoid_0 =
l_Character_0:FindFirstChildOfClass("Humanoid")
if l_HumanoidRootPart_0 and l_Humanoid_0 and
l_Humanoid_0.[Link] > 0 then
l_HumanoidRootPart_0.Velocity =
[Link](l_Humanoid_0.MoveDirection.X * v31, l_HumanoidRootPart_0.Velocity.Y,
l_Humanoid_0.MoveDirection.Z * v31)
end
end
end)
end
if v38 then
v38:Disconnect()
v38 = nil
end
if v39 then
v38 = l_UserInputService_0.JumpRequest:Connect(function()
local l_Character_1 = l_LocalPlayer_0.Character
local v45 = l_Character_1 and
l_Character_1:FindFirstChildOfClass("Humanoid")
local v46 = l_Character_1 and
l_Character_1:FindFirstChild("HumanoidRootPart")
if v45 and v46 then
[Link] = [Link]([Link].X, [Link],
[Link].Z)
end
end)
end
end
local v48 = false
local v49 = {}
local function v82()
if not v48 then
v48 = true
local l_Players_0 = game:GetService("Players")
local l_ReplicatedStorage_0 = game:GetService("ReplicatedStorage")
local l_Workspace_1 = game:GetService("Workspace")
local l_RunService_1 = game:GetService("RunService")
local l_LocalPlayer_1 = l_Players_0.LocalPlayer
local v55 = l_LocalPlayer_1.Character or
l_LocalPlayer_1.CharacterAdded:Wait()
local l_Humanoid_1 = v55:WaitForChild("Humanoid")
local l_HumanoidRootPart_1 = v55:WaitForChild("HumanoidRootPart")
local l_CurrentCamera_0 = l_Workspace_1.CurrentCamera
local l_Animator_0 = l_Humanoid_1:WaitForChild("Animator")
local v60 = 40
local v61 = 25
local v62 = 15
local v63 = true
local v64 = [Link](0, 0, 0)
local function v67()
local l_l_Humanoid_1_State_0 = l_Humanoid_1:GetState()
if l_l_Humanoid_1_State_0 ~= [Link] and
l_l_Humanoid_1_State_0 ~= [Link] and l_l_Humanoid_1_State_0
~= [Link] and l_l_Humanoid_1_State_0 ~=
[Link] then
local _ = false
end
return true
end
local function v69()
pcall(function()
local l_PlayerModule_0 =
l_LocalPlayer_1:WaitForChild("PlayerScripts"):WaitForChild("PlayerModule")
require(l_PlayerModule_0):GetControls():Enable()
end)
end
local function v77()
for _, v71 in pairs(v55:GetDescendants()) do
if not v71:IsA("BallSocketConstraint") and not
v71:IsA("NoCollisionConstraint") and not v71:IsA("HingeConstraint") and (not
v71:IsA("Attachment") or [Link] ~= "A" and [Link] ~= "B") then
if v63 and (v71:IsA("BodyVelocity") or v71:IsA("BodyPosition")
or v71:IsA("BodyGyro")) then
v71:Destroy()
end
else
v71:Destroy()
end
end
for _, v73 in pairs(v55:GetDescendants()) do
if v73:IsA("Motor6D") then
[Link] = true
end
end
for _, v75 in pairs(l_Animator_0:GetPlayingAnimationTracks()) do
local v76 = not not [Link] and [Link]:lower() or
""
if v76:find("rag") or v76:find("fall") or v76:find("hurt") or
v76:find("down") then
v75:Stop(0)
end
end
end
[Link](v49, l_Humanoid_1.StateChanged:Connect(function(_, _)
if v67() then
l_Humanoid_1:ChangeState([Link])
v77()
l_CurrentCamera_0.CameraSubject = l_Humanoid_1
v69()
end
end))
pcall(function()
[Link](v49,
l_ReplicatedStorage_0.[Link]["RE/CombatService/ApplyImpulse"].OnClientEvent:C
onnect(function()
if v67() then
l_HumanoidRootPart_1.AssemblyLinearVelocity = [Link](0, 0,
0)
end
end))
end)
[Link](v49, [Link]:Connect(function()
if v67() then
v77()
end
end))
[Link](v49, l_RunService_1.Heartbeat:Connect(function()
if v67() then
v77()
local l_AssemblyLinearVelocity_0 =
l_HumanoidRootPart_1.AssemblyLinearVelocity
if (l_AssemblyLinearVelocity_0 - v64).Magnitude > v60 and
l_AssemblyLinearVelocity_0.Magnitude > v61 then
l_HumanoidRootPart_1.AssemblyLinearVelocity =
l_AssemblyLinearVelocity_0.Unit * [Link](l_AssemblyLinearVelocity_0.Magnitude,
v62)
end
v64 = l_AssemblyLinearVelocity_0
end
end))
v69()
v77()
[Link](v49, l_LocalPlayer_1.CharacterAdded:Connect(function(v81)
v55 = v81
l_Humanoid_1 = v81:WaitForChild("Humanoid")
l_HumanoidRootPart_1 = v81:WaitForChild("HumanoidRootPart")
l_Animator_0 = l_Humanoid_1:WaitForChild("Animator")
v64 = [Link](0, 0, 0)
v69()
v77()
end))
return
else
return
end
end
local function v85()
v48 = false
for _, v84 in pairs(v49) do
v84:Disconnect()
end
v49 = {}
end
local function v87(v86)
if v86 then
v82()
else
v85()
end
end
local v88 = false
local v89 = nil
local function v97(v90)
v88 = v90
if v89 then
v89:Disconnect()
v89 = nil
end
if not v90 then
for _, v92 in pairs(arg:GetPlayers()) do
if [Link] and [Link]:FindFirstChild("HumanoidRootPart")
then
local l_HumanoidRootPart_2 = [Link]
l_HumanoidRootPart_2.Size = [Link](2, 2, 1)
l_HumanoidRootPart_2.Transparency = 1
l_HumanoidRootPart_2.Material = [Link]
end
end
else
v89 = l_RunService_0.RenderStepped:Connect(function()
for _, v95 in pairs(arg:GetPlayers()) do
if v95 ~= l_LocalPlayer_0 and [Link] and
[Link]:FindFirstChild("HumanoidRootPart") then
local l_HumanoidRootPart_3 = [Link]
l_HumanoidRootPart_3.Size = [Link](12, 12, 12)
l_HumanoidRootPart_3.Transparency = 0.4
l_HumanoidRootPart_3.Color = [Link](255, 255, 255)
l_HumanoidRootPart_3.Material = [Link]
l_HumanoidRootPart_3.CanCollide = false
end
end
end)
end
end
l_RunService_0.Heartbeat:Connect(function()
v47(v23())
v87(v24())
v97(v25())
end)
return