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Pro Multi-Agent AGI Prototype Code

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0% found this document useful (0 votes)
9 views4 pages

Pro Multi-Agent AGI Prototype Code

Uploaded by

raitulhasan721
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Pro Multi-Agent AGI Code

"""
Pro Multi-Agent AGI Prototype
- FAISS memory (sentence-transformers)
- Knowledge Graph (networkx)
- LLM wrapper (HuggingFace pipeline OR OpenAI)
- Simple Planner
- Multi-agent environment + Agent class
- Self-improvement logging & training hooks

Notes:
- Requires decent CPU; GPU recommended for large LLMs.
- Install:
pip install torch transformers sentence-transformers networkx faiss-cpu
pip install pettingzoo stable-baselines3 gymnasium numpy langchain openai
"""

import os
import time
import random
import json
from typing import List, Dict, Any, Optional

import numpy as np
import networkx as nx

# Memory & embeddings


import faiss
from sentence_transformers import SentenceTransformer, util

# LLM
from transformers import pipeline

# Optional OpenAI support


try:
import openai
OPENAI_AVAILABLE = True
except Exception:
OPENAI_AVAILABLE = False

# Multi-agent environment (simple)


from [Link] import ParallelEnv
import gymnasium as gym

CONFIG = {
"embedding_model": "all-MiniLM-L6-v2",
"embedding_dim": 384,
"faiss_index": "IndexFlatIP",
"llm_backend": "huggingface",
"huggingface_qa_model": "deepset/roberta-base-squad2",
"openai_model": "gpt-3.5-turbo",
"agents": ["agent_alpha", "agent_beta"],
"env_max_steps": 5
}

OPENAI_API_KEY = [Link]("OPENAI_API_KEY", None)


if OPENAI_AVAILABLE and OPENAI_API_KEY:
openai.api_key = OPENAI_API_KEY

class MemoryManager:
def __init__(self, model_name: str, dim: int):
self.embed_model = SentenceTransformer(model_name)
[Link] = dim
[Link] = [Link](dim)
[Link]: List[Dict[str,Any]] = []
def _embed(self, texts: List[str]) -> [Link]:
vecs = self.embed_model.encode(texts, convert_to_numpy=True, show_progress_bar=False)
norms = [Link](vecs, axis=1, keepdims=True)
norms[norms==0] = 1
vecs = vecs / norms
return [Link]('float32')
def add(self, text: str, meta: Optional[Dict[str,Any]] = None):
if meta is None: meta = {}
v = self._embed([text])
[Link](v)
[Link]({"text": text, "meta": meta, "time": [Link]()})
def search(self, query: str, top_k: int = 5) -> List[Dict[str,Any]]:
if len([Link])==0: return []
v = self._embed([query])
D,I=[Link](v, top_k)
results=[]
for idx in I[0]:
if idx < len([Link]): [Link]([Link][idx])
return results

class KGManager:
def __init__(self):
[Link] = [Link]()
def add_relation(self, subj, rel, obj):
[Link].add_edge(subj,obj,relation=rel,timestamp=[Link]())
def query_path(self,start,end):
try: return nx.shortest_path([Link],start,end)
except: return None

class LLMWrapper:
def __init__(self, backend="huggingface"):
[Link]=backend
if backend=="huggingface":
try:
[Link]=pipeline("question-answering",model=CONFIG["huggingface_qa_model"],tokenizer=CON
except:
[Link]=None
else:
[Link]=None
def answer(self,question,context=""):
if [Link]=="openai" and OPENAI_AVAILABLE and OPENAI_API_KEY:
try:
resp=[Link](
model=CONFIG["openai_model"],
messages=[{"role":"system","content":"You are a helpful assistant."},
{"role":"user","content":f"Context:{context}
Question:{question}"}],
temperature=0.2,max_tokens=300)
return [Link][0].[Link]()
except Exception as e:
return str(e)
if [Link] is None or [Link]()=="":
return "No direct answer."
try:
out=[Link](question=question,context=context)
return [Link]("answer","")
except Exception as e:
return str(e)

class Planner:
def make_plan(self,goal,knowledge):
plan=[f"Analyze goal: {goal}", "Consult memory & KG","Execute steps"]
for fact in knowledge:
if any(tok in fact['text'].lower() for tok in [Link]().split()):
[Link]("Use fact: "+fact['text'])
return plan

class SimpleMultiTaskEnv(ParallelEnv):
metadata={"[Link]":["human"]}
def __init__(self,agents,max_steps=5):
super().__init__()
[Link]=agents
self.possible_actions=["search","pickup","open","communicate","wait"]
self._max_steps=max_steps
self._step=0
def observe(self,a): return {"agent":a,"step":self._step}
def reset(self,seed=None,options=None):
self._step=0
return {a:[Link](a) for a in [Link]},{}
def step(self,actions):
self._step+=1
obs={a:{"result":f"{a} did {[Link](a,'wait')}", "step":self._step} for a in [Link]}
rewards={a:(1 if [Link](a)=="open" else 0) for a in [Link]}
term={a:self._step>=self._max_steps for a in [Link]}
trunc={a:False for a in [Link]}
info={a:{} for a in [Link]}
return obs,rewards,term,trunc,info

class Agent:
def __init__(self,name,memory,kg,llm):
[Link]=name
[Link]=memory
[Link]=kg
[Link]=llm
[Link]=[]
def perceive(self,obs):
t=[Link](obs)
[Link](t)
[Link](f"{[Link]} observed: {t}",meta={"agent":[Link]})
def decide(self,goal):
recalled=[Link](goal,3)
ctx="
".join([r["text"] for r in recalled])
ans=[Link](goal,ctx)
if "open" in [Link](): return "open"
if "pick" in [Link](): return "pickup"
if "search" in [Link](): return "search"
if "communicate" in [Link](): return "communicate"
return [Link](["search","wait"])
def communicate(self,other,msg):
[Link](f"{[Link]} says: {msg}",meta={"from":[Link]})
def learn_from_outcome(self,task,success):
[Link](f"{[Link]} {'succeeded' if success else 'failed'} at {task}",meta={"success":

class SelfImprover:
def __init__(self,memory): [Link]=memory
def analyze_and_hint(self,last):
fails=[a for a in last if not [Link]("success",True)]
if len(fails)>=2:
hint="Coordinate and gather key first."
[Link]("hint:"+hint,meta={"type":"hint"})
return hint
return None

def main():
memory=MemoryManager(CONFIG["embedding_model"],CONFIG["embedding_dim"])
kg=KGManager()
llm=LLMWrapper(CONFIG["llm_backend"])
planner=Planner()
names=CONFIG["agents"]
agents={n:Agent(n,memory,kg,llm) for n in names}
env=SimpleMultiTaskEnv(names,CONFIG["env_max_steps"])
improver=SelfImprover(memory)

[Link]("The key opens the red door")


[Link]("Box contains treasure")
kg.add_relation("key","opens","red door")
kg.add_relation("box","contains","treasure")

print("=== Pro AGI ===")


obs,_=[Link]()
outcomes=[]

while True:
goal=input("Goal: ").strip()
if [Link]()=="exit": break
rel=[Link](goal,4)
plan=planner.make_plan(goal,rel)
print("Plan:",plan)
for name,a in [Link]():
[Link](obs[name])
actions={name:agents[name].decide(goal) for name in names}
print("Actions:",actions)
obs,rewards,term,trunc,info=[Link](actions)
print("Rewards:",rewards)
for name,a in [Link]():
succ=[Link](name,0)>0
a.learn_from_outcome(goal,succ)
[Link]({"agent":name,"task":goal,"success":succ})
if not succ:
others=[x for x in names if x!=name]
if others:
[Link](agents[others[0]],"Need help")
hint=improver.analyze_and_hint(outcomes[-5:])
if hint: print("Hint:",hint)

if all([Link]()):
print("Resetting env")
obs,_=[Link]()

if __name__=="__main__":
main()

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