Chess Basics: Rules and Movements
Chess Basics: Rules and Movements
Grading system:
Il n'est pas tout de savoir jouer, il fallait trouver un système de notation des coups pour permettre la lecture et l'écriture
of parts. The algebraic notation is the most common and the simplest.
This system has been adopted in chess books and in the chess press.
Each room is designated by the first letter of its name (capital letter).
Exemple :R = Roi, D = Dame, T = Tour, F = Fou, C= Cavalier.
The Pawns are not designated by their first letter, but rather are identified by the absence of it.
L'intersection d'une colonne et d'une rangée donne un nom à une casepar la combinaison de sa lettre de colonne et
from its cross number. Example: The intersection of column 'a' and cross '5' gives the cell the name a5.
This being seen, a piece's movement will be noted only by its arrival square. For example: A Knight is located
currently on the square named "d4" and decides to settle on the square named "b6". The notation will be Cb6.
For the pawns, we proceed in the same way by indicating only the destination square.
Example: A Pawn is currently on the square named 'f2' and decides to settle on the square named f4.
the notation will be f4.
THE KING
THE TOWER
The Rook moves at will over as many
cases that she wishes on a line or a
column.
THE FOOL
The bishop moves diagonally.
only. It must remain its color
of origin. There is a black crazy person and a white crazy person.
THE PAWN
The pawn moves forward without the possibility of doing.
reverse. When the pawn is on its line of
departure, he has the ability, if he wishes, to move
of 2 cases; otherwise, he will have to settle for just one.
seule case.
Checkmate!
In fact, ...
¨ He cannot escape.
¨ No part can intervene between
him and the play that puts him in Check
¨ The escape rooms are under control.
opposing pieces
¨ He cannot capture the responsible piece
of failure
The Rock
En passant capture