--[[
Script Type: LocalScript
Full Path: [Link]
Parent: [Link]
]]
-- Decompiler will be improved VERY SOON!
-- Decompiled with Konstant V2.1, a fast Luau decompiler made in Luau by plusgiant5
([Link]
-- Decompiled on 2025-12-08 15:14:43
-- Luau version 6, Types version 3
-- Time taken: 0.004177 seconds
local TweenService_upvr = game:GetService("TweenService")
local Parent = [Link]
[Link] = true
local Title = Parent:WaitForChild("Title")
local BlackScreen = Parent:WaitForChild("BlackScreen")
local Loading = Title:WaitForChild("Loading")
local Position = [Link]
[Link] = [Link]([Link], [Link], [Link] +
1, [Link])
[Link] = [Link]
[Link] = true
[Link] = 1
[Link] = ""
[Link] = 0
[Link] = true
local TweenInfo_new_result1_upvr = [Link](1, [Link],
[Link])
wait(3)
local any_Create_result1_4 = TweenService_upvr:Create(Title, [Link](1,
[Link], [Link]), {
Position = Position;
})
any_Create_result1_4:Play()
any_Create_result1_4.Completed:Wait()
local any_Create_result1 = TweenService_upvr:Create(Loading,
TweenInfo_new_result1_upvr, {
TextTransparency = 0;
})
any_Create_result1:Play()
any_Create_result1.Completed:Wait()
local tbl = {"Loading.", "Loading..", "Loading..."}
local var13 = 1
while tick() - tick() < 6 do
[Link] = tbl[var13]
if #tbl < var13 + 1 then
end
wait(0.5)
end
local function fadeFrameChildren(arg1) -- Line 54
--[[ Upvalues[2]:
[1]: TweenService_upvr (readonly)
[2]: TweenInfo_new_result1_upvr (readonly)
]]
for _, v in pairs(arg1:GetChildren()) do
if v:IsA("TextLabel") or v:IsA("TextButton") then
TweenService_upvr:Create(v, TweenInfo_new_result1_upvr, {
TextTransparency = 1;
}):Play()
elseif v:IsA("ImageLabel") or v:IsA("ImageButton") then
TweenService_upvr:Create(v, TweenInfo_new_result1_upvr, {
ImageTransparency = 1;
}):Play()
end
end
end
local any_Create_result1_2 = TweenService_upvr:Create(Title,
TweenInfo_new_result1_upvr, {
BackgroundTransparency = 1;
})
any_Create_result1_2:Play()
fadeFrameChildren(Title)
any_Create_result1_2.Completed:Wait()
local any_Create_result1_3 = TweenService_upvr:Create(BlackScreen,
TweenInfo_new_result1_upvr, {
BackgroundTransparency = 1;
})
any_Create_result1_3:Play()
fadeFrameChildren(BlackScreen)
any_Create_result1_3.Completed:Wait()
Parent:Destroy()