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TouchMath: Multisensory Math Method

TouchMath is a multisensory mathematics program designed for preschool to third grade, aimed at making math concepts accessible for students with various learning styles. The method incorporates auditory, visual, and tactile strategies, using 'contact points' on numbers to help students associate numerical values with real-world quantities. It teaches addition, subtraction, multiplication, and division through hands-on counting and visualization techniques.

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0% found this document useful (0 votes)
43 views11 pages

TouchMath: Multisensory Math Method

TouchMath is a multisensory mathematics program designed for preschool to third grade, aimed at making math concepts accessible for students with various learning styles. The method incorporates auditory, visual, and tactile strategies, using 'contact points' on numbers to help students associate numerical values with real-world quantities. It teaches addition, subtraction, multiplication, and division through hands-on counting and visualization techniques.

Translated by

ScribdTranslations
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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TOUCH MATH

In Spanish
Translation by different authors
By: Laura Dickson, 17-0874
TouchMath is a program of
multisensory mathematics
designed for preschool up to
What is the method third grade. The program helps to
make the concepts
Touch Math? mathematics be easier and
accessible for students with
different learning styles or
learning difficulties.
The approach uses strategies
auditory, visual, and tactile for
understand the numbers and the
operations. You can use the
program to help the
Students to prepare for new
mathematical principles, for
complement programs at the level of
grade or for activities of
enrichment.
Each number from one to nine
it has physical points in the number
real that the user will touch. These
they are the 'Points of contact'. The
numbers from one to five have
individual points that the
user touches. The numbers of the
six to nine have dots
doubles or a combination of
double and single points than the
User touches. These points are
represented by dots. The
student touches the pencil with it
number while counting aloud
high.
As the students count the points of
contact, they associate numbers with real values.
They learn that a number (3, for example) is not
just a scribble on a page. It represents a
amount such as three apples, three ladybugs,
three buttons or three touches of touchmath.
Once the students have
learned how the program works
for individual numbers, you can
use the system to teach addition, subtraction,
multiplication and division. Furthermore, the
students touch the points while
they count forward. To subtract, the
students touch the points while
they count down. For the
multiplication and division, the students
contarán en secuencias. El programa
will help students to visualize and,
finally, memorize the value of the
numbers or numerical sentences.
Addition with the Touch Math method
To add using the Touch Math method
Touch the contact points on the
numbers with a pencil tip or the fingers and
count aloud in the correct order.
In Example A, start counting with the
upper number in the column, 5: "1, 2, 3,
4, 5”. Keep counting with 4: “6, 7, 8,
9. Write down the answer: 9.
For a longer column of numbers,
Example B, repeat the first four steps
and continue counting with all the numbers.
Then write the answer.
Stay with the method
Touch Math
When teaching subtraction with Touch Math,
he is actually teaching the
students to count backwards from
the largest number. For example, if
the problem is 6 minus 3, the students
they will start at 6 and will count towards
back using the touch points
numeric Touch Math, until
reach the answer of 3.
Multiplication with the Touch Math method
To teach multiplication using the Touch Math method
We omit the count in the multiplier while I play the
contact points in the multiplier.
For example, A counts six times 2 while you play the
puntos del 6. 2,4,6,8,10,12.
Note the answer: 12
In Example B, repeat the multiplication process.
counting 5 times 4 while you play the touches of the 5.
Multiplication problems without the TouchPoints
allow students to respond to a problem of
multiplication in different ways. The students
they can remember the fact and not use the strategy
TouchMath, or they can count by the number of their
election in the other number. Often, students
they learn to 'touch' the points visually to
discover a product.
Divide using the Touch Math method

1. Teach the division statement: "I skip the count by the divisor and I
I get as close as possible to the dividend without going over it.
2. For example A, skip the count by 2: "2, 4, 6, 8". 3. As you
count each number, make a tally mark in the box above
the division problem. 4. Count the tally marks. 5. Write down the
respuesta: 4. 6. En el Ejemplo B, repita el proceso a medida que salta el
count by 6. 7. Multiply the answer (quotient) by the divisor and
write that answer below the dividend. Then subtract to prepare.
to the students for long division. Note: It is possible to teach
multiplication and division simultaneously. Once the students
They can multiply by 6, they can divide by 6.
Thank you

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