0% found this document useful (0 votes)
5 views2 pages

Java Multithreading Concepts and Tasks

The document outlines a series of Java multithreading tasks aimed at enhancing understanding of concurrency concepts. Tasks include implementing the Producer-Consumer problem, simulating and preventing deadlocks, coordinating threads with CountDownLatch, using ExecutorService and Callable for task management, managing shared resource access with ReadWriteLock, simulating resource access with Semaphore, and comparing performance between parallel streams and ExecutorService. Each task focuses on specific multithreading concepts and provides practical coding challenges.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views2 pages

Java Multithreading Concepts and Tasks

The document outlines a series of Java multithreading tasks aimed at enhancing understanding of concurrency concepts. Tasks include implementing the Producer-Consumer problem, simulating and preventing deadlocks, coordinating threads with CountDownLatch, using ExecutorService and Callable for task management, managing shared resource access with ReadWriteLock, simulating resource access with Semaphore, and comparing performance between parallel streams and ExecutorService. Each task focuses on specific multithreading concepts and provides practical coding challenges.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Java Multithreading Tasks

1. Producer–Consumer Problem (Using wait/notify) (I have already assigned this task during
the session.)
Concepts Covered: Inter-thread communication, synchronization, wait/notify mechanism.

Build a simple producer-consumer system where a producer thread adds items to a shared
buffer (like a List or Queue), and a consumer thread removes and processes them. If the
buffer is full, the producer waits; if empty, the consumer waits. Use wait() and notify() for
coordination.

2. Deadlock Simulation and Prevention


Concepts Covered: Synchronization, deadlock, ReentrantLock, and lock ordering.

Simulate a deadlock scenario where Thread A locks Resource1 then tries to lock Resource2,
and Thread B locks Resource2 then tries to lock Resource1. Fix it using consistent lock
acquisition order or tryLock() with a timeout.

3. Thread Coordination with CountDownLatch


Concepts Covered: Thread synchronization, one-time event coordination.

Create a simulation where multiple worker threads perform initialization tasks (like loading
configuration or connecting to databases), and the main thread waits until all are finished
using CountDownLatch.
Learning Goal: Learn how a main thread can wait for multiple threads to complete tasks
before continuing.

4. Using ExecutorService and Callable


Concepts Covered: Thread pools, task submission, return values from threads.

Write a Java program that uses an ExecutorService with a fixed-size thread pool to count
the total number of lines across all text files in a specific directory. Each file should be
processed by a separate Callable task that reads the file, counts its lines, and returns the
count. Use Future objects to collect the results from all tasks, handle any I/O exceptions
properly, and finally display the total number of lines from all files before shutting down the
thread pool.

5. ReadWriteLock for Shared Resource Access


Concepts Covered: Concurrency control, ReadWriteLock, multiple readers/single writer
problem.

Simulate a shared configuration object where multiple threads read data simultaneously,
but only one can write at a time using ReentrantReadWriteLock.
6. Semaphore for Limited Resource Access
Concepts Covered: Resource throttling, concurrency limits, Semaphore.

Simulate a parking lot with limited spots using Semaphore. Each thread (car) must acquire a
permit before parking and release it when leaving.
Learning Goal: Learn how semaphores manage access to limited resources in concurrent
environments.

7. Performance Comparison: Parallel Streams vs ExecutorService


Concepts Covered: Parallelism, performance measurement, thread pool tuning.

Compare performance between parallel streams and ExecutorService for large-scale


computations. Measure execution time, CPU utilization, and efficiency.
Learning Goal: Analyze trade-offs between high-level and manual parallel processing
approaches.

You might also like