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Overview of Distributed Computing Systems

Distributed computing involves sharing tasks and data across multiple computers rather than relying on a single main computer. Key components include nodes, links, middleware, network topology, and communication protocols, while architectural models such as client-server, peer-to-peer, layered, and microservices define how systems are organized. The fundamental model outlines interaction, remote procedure calls, failure handling, and security measures essential for the effective operation of distributed systems.

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0% found this document useful (0 votes)
16 views12 pages

Overview of Distributed Computing Systems

Distributed computing involves sharing tasks and data across multiple computers rather than relying on a single main computer. Key components include nodes, links, middleware, network topology, and communication protocols, while architectural models such as client-server, peer-to-peer, layered, and microservices define how systems are organized. The fundamental model outlines interaction, remote procedure calls, failure handling, and security measures essential for the effective operation of distributed systems.

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princyvincy25
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We take content rights seriously. If you suspect this is your content, claim it here.
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Distributed Computing:

A system where tasks and data are shared across


many computers instead of one main computer.

Types of Distributed Computing System Models –


Physical Model

A physical model shows the actual hardware and


connections of a distributed system. It helps design,
manage, and check the system’s performance.

Main Components:

1. Nodes

• These are devices like computers, servers, or


workstations.

• They process data, run tasks, and communicate


with other nodes.

• Each node has an operating system, software


environment, and middleware to help it work
with others.
2. Links

• These are the connections between nodes,


either wired (cables, fiber optics) or wireless.

• Types of links:

o Point-to-point: Connects two nodes


directly.

o Broadcast: One node sends data to many


nodes.

o Multi-access: Many nodes share the same


channel (protocols prevent interference).

3. Middleware

• Software on nodes that helps them work


together.

• Handles communication, resource


management, synchronization, fault tolerance,
and security.

4. Network Topology
• The layout of nodes and links.

• Common types: Bus, Star, Mesh, Ring, Hybrid.

• Chosen based on system needs.

5. Communication Protocols

• Rules for sending and receiving data.

• Examples: TCP, UDP, HTTPS, MQTT.

• Ensure nodes can understand and share data


properly.

Architectural Model
It shows how a distributed system is designed and
organized, and how its parts work together. A good
architecture makes the system efficient, scalable,
and easy to manage.

Types of Architectural Models:

1. Client-Server Model

• Centralized system: clients request, servers


respond.

• Works on request-response.

• Used in web services, cloud, databases.


2. Peer-to-Peer (P2P) Model

• Decentralized: all nodes are equal and can


request or provide services.

• Nodes communicate directly without a central


server.

• Example: BitTorrent.

3. Layered Model

• System divided into layers, each providing a


specific service.

• Layers talk to adjacent layers using protocols.

• Simplifies the system and organizes complexity.


4. Microservices Model

• Breaks a large application into small


independent services.

• Each service does one job and runs on different


servers.

• Makes the system scalable, maintainable, and


easy to update.
Fundamental Model

The fundamental model is a basic framework that


explains how distributed systems work and what
components are essential. It helps understand the
behavior, communication, and security of the
system.

Three Key Models:

1. Interaction Model
• Focuses on how processes communicate and
coordinate.

• Message Passing: Processes send data,


instructions, or sync messages. Can be
synchronous or asynchronous.

• Publish/Subscribe (Pub/Sub): Publishers send


messages to a topic; subscribers receive and
act on them. Useful in event-driven systems.

2. Remote Procedure Call (RPC)

• Lets a process call a method on a remote


machine as if it were local.

• The client sends a request; the server executes


it and sends back the result.
3. Failure Model

• Deals with faults in the system and how to


handle them.

• Types of failures:

o Crash: Node stops working unexpectedly.

o Omission: Messages are lost.

o Timing: Processes are slow or out of sync.


o Byzantine: Malicious or wrong messages
sent.

4. Security Model

• Protects the system from attacks, unauthorized


access, and data breaches.

• Key aspects:

o Authentication: Verify user identity


(passwords, keys, multi-factor).
o Encryption: Convert data to unreadable
form for protection.

o Data Integrity: Ensure data isn’t changed or


tampered (hashes, digital signatures).

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