local library = loadstring(game:HttpGet("[Link]
com/Turtle-
Brand/Turtle-Lib/main/[Link]"))()
local window = library:Window("Fish Training")
local v1 = require([Link]);
local l_UIHandle_0 =
require(game:GetService("ReplicatedStorage").[Link]);
local path = game:GetService("Players").[Link]
local Hatch = require(game:GetService("ReplicatedStorage").[Link])
local Cache = {
["Egg"] = "Draw001";
["Amount"] = "1";
["AutoEggOpen"] = false;
["AutoRace"] = false;
["Train"] = 1;
["AutoTrain"] = false;
}
window:Button("Disable Egg Animation", function()
if not _G.Hooked then
hookfunction(require(game:GetService("ReplicatedStorage").[Link]).Hat
chResult, function(...)
return
end)
_G.Hooked = true
end
end)
window:Button("Free Gold Fuse", function()
for i,v in [Link]:GetChildren() do
if v:GetAttribute("UserId") ~= [Link] then
continue end
[Link]:Fire(true, "Fuse", {
["Data"] = {
[1] = [Link];
[2] = [Link];
[3] = [Link];
[4] = [Link];
[5] = [Link];
[6] = [Link];
};
["Type"] = "Golden";
});
end
end)
window:Button("Free Rainbow Fuse", function()
for i,v in [Link]:GetChildren() do
if v:GetAttribute("UserId") ~= [Link] then
continue end
[Link]:Fire(true, "Fuse", {
["Data"] = {
[1] = [Link];
[2] = [Link];
[3] = [Link];
[4] = [Link];
[5] = [Link];
[6] = [Link];
};
["Type"] = "Rainbow";
});
end
end)
local EggDropDown = {}
for i,v in game:GetService("ReplicatedStorage").[Link]:GetChildren() do
[Link](EggDropDown, [Link])
end
local dropdown = window:Dropdown("Select Egg", EggDropDown, function(name)
[Link] = name
end)
local dropdown = window:Dropdown("Select Amount", {"1", "3"}, function(name)
[Link] = name
end)
window:Toggle("Auto Open", false, function(bool)
[Link] = bool
end)
window:Toggle("Auto Fast Race", false, function(bool)
[Link] = bool
end)
local TrainDropDown = {}
for i,v in workspace["\229\156\186\230\153\175\231\180\160\230\157\144"]["\
232\174\173\231\187\131"]:GetChildren() do
if not v:IsA("Model") then continue end
[Link](TrainDropDown, [Link])
end
local dropdown = window:Dropdown("Select Training", TrainDropDown, function(name)
[Link] = tonumber(name) or name
end)
window:Toggle("Auto Fast Train", false, function(bool)
[Link] = bool
end)
window:Label("Credits to Pryxo", [Link](160, 32, 240))
[Link](function()
while [Link]() do
if not [Link] then continue end
[Link]:Fire(true, "Hatch"..[Link], [Link],
l_UIHandle_0.GetDeletePets(game:GetService("Players").[Link]
is[[Link]]));
end
end)
[Link](function()
while [Link]() do
if not [Link] then continue end
for i = 1,16 do
local Number = i
if Number < 10 then
Number = "0"..tostring(Number)
end
firetouchinterest([Link],
[Link]["Stage"..Number].Sign ,0)
firetouchinterest([Link],
[Link]["Stage"..Number].Sign ,1)
end
end
end)
[Link](function()
while [Link]() do
if not [Link] then continue end
for i = 1, 100 do
[Link]:Fire(true, "Power", [Link])
end
end
end)
[Link](function()
while [Link]() do
if not [Link] then continue end
for i = 1,16 do
local Number = i
if Number < 10 then
Number = "0"..tostring(Number)
end
firetouchinterest([Link],
[Link]["Stage"..Number].Sign ,0)
firetouchinterest([Link],
[Link]["Stage"..Number].Sign ,1)
end
end
end)