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C Client-Server Socket Communication

This C program implements a simple client-server communication using sockets. The client connects to a server at localhost on port 8080, sends user input to the server, and displays the server's response. The communication continues until the user inputs 'exit', which terminates the client program.

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Mohit aryan
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0% found this document useful (0 votes)
2 views2 pages

C Client-Server Socket Communication

This C program implements a simple client-server communication using sockets. The client connects to a server at localhost on port 8080, sends user input to the server, and displays the server's response. The communication continues until the user inputs 'exit', which terminates the client program.

Uploaded by

Mohit aryan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

#include <netdb.

h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void func(int sockfd)
{
char buff[MAX];
int n;
for (;;) {
bzero(buff, sizeof(buff));
printf("Enter the string : ");
n = 0;
while ((buff[n++] = getchar()) != '\n')
;
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("From Server : %s", buff);
if ((strncmp(buff, "exit", 4)) == 0) {
printf("Client Exit...\n");
break;
}
}
}

int main()
{
int sockfd, connfd;
struct sockaddr_in servaddr, cli;

// socket create and varification


sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
exit(0);
}
else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));

// assign IP, PORT


servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("[Link]");
servaddr.sin_port = htons(PORT);

// connect the client socket to server socket


if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
exit(0);
}
else
printf("connected to the server..\n");

// function for chat


func(sockfd);
// close the socket
close(sockfd);
}

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